
KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Sep 30, 2008 06:24 PM
Msg. 1 of 79
This post (excluding replies) has a lot of information questioned about the game, Halo: Ghosts of Onyx, being developed by Helipad Studios.
Q: Will this game be running on HEK's game engine? A: No
Q: Will this game be released for Computer AND Xbox 360? A: Yes for Computers (XP, 2000, Vista, *more to come*), but for Xbox 360 its another story, we are working on getting a rights agreement from Microsoft.
Q: Why look for people to help develop the game on Halo Maps? A: This is not because we want everyone else to make the game for us, its because we know that people in the Halo Community want to help, much like anyone wanting to help make a Halo game with Bungie.
Q: If you are not using HEK's game engine for Halo: Ghosts of Onyx, than why mention it? A: We hope to release some maps in for specially chosen people to play in a closed Alpha, Beta, and Charle Test. (Read at bottom for how we choose Testers.)
Q: KillerKip1, why are you lying with this constant ------ and insist we believe it? A: I am not lying, and I NEVER insisted you to believe it, its up to you.
Q: KillerKip1, How come you don't just learn how to do UI Scripts and Animation yourself? A: I can, and I know a little, but having a skilled person on board makes our progress much faster. AND we are short handed, meaning we Do Not need help in order to make legible progress. (I am not good at animating using MAYA.)
Q: What made you post this topic in the first place? A: Well, the first and ONLY thing that made me post this topic was to tell everyone what they didn't know, instead of letting rumors run.
Q: Who is part of the Helipad Studios Team? A: Here's the list. (No Last Names Listed)
HEK Map Designer/Junior Modeler Aaron (Aaron0819)
Founder/Project Manager/Junior Modeler John (KillerKip1)
Weapons Modeler Fabian (fabianhjr)
Architect Modeler Mike (Face)
Vehicle Modeler/Junior Modeler/Vehicle Scripts Cody (Codytheredneck)
Level Concepts/Writer Frank (No Halo Maps Account)
Various Concept Artists Kim (She is a VERY nice concept artist) Battle Elite (He is probably the most creative in what to use in drawing, like pastel)
Various Thanks Too TSN Studios, for helping us believe we could actually make this game possible. Halo Maps, thanks to those who supported Helipad Stud
(I will update when I get more questions around, please DO NOT ask in this topic, its for information ONLY, PM me with questions please, I will try to answer EACH within one day of recieving it.) Edited by KillerKip1 on Sep 30, 2008 at 07:32 PM
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Sep 30, 2008 06:26 PM
Msg. 2 of 79
So you plan on releasing a game with the ideas and name copywritten... Good luck with that.
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Sep 30, 2008 06:37 PM
Msg. 3 of 79
Quote: --- Original message by: HDoan So you plan on releasing a game with the ideas and name copywritten... Good luck with that.
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 30, 2008 06:40 PM
Msg. 4 of 79
this whole idea made me lol, especially the 360 part XD
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SonicXtr3me
Joined: Jan 13, 2008
"Wake me when you need me"
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Posted: Sep 30, 2008 06:42 PM
Msg. 5 of 79
Made you lol? the way he contacted me he made it seem like it was a real games industry job , although thats just me being gulible (spelling?) , i already have a 3d related job , i was just hoping this was something that would let me get my foot in the door , but unfortunately its not by the sounds of it.
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 30, 2008 06:43 PM
Msg. 6 of 79
Well the fact that he came outta nowhere advertising this so called "game"
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wesman
Joined: Mar 18, 2008
no your a freezer
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Posted: Sep 30, 2008 07:13 PM
Msg. 7 of 79
Well I for one think its a good idea and if he's as devoted to this as I make him out to be, then I say let him give it a go.
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Sep 30, 2008 07:17 PM
Msg. 8 of 79
ooook... i can haz pics?
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Sep 30, 2008 07:21 PM
Msg. 9 of 79
So your using a story that belongs to bungie, a game based on a book made by a writer, and to top it all off it is copy written meaning you cant do anything or sue, so smart =/
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 30, 2008 07:22 PM
Msg. 10 of 79
I seriously doubt Microsoft/Bungie will give you Copyright Agreements, You need lawyers, pay a fee, a REGISTERED company, funds, and a company headquarters. And not a couple of people you just pick off the internet
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Sep 30, 2008 07:25 PM
Msg. 11 of 79
Quote: --- Original message by: GuardianQuote: --- Original message by: NT Productions If you all need concept artists. I am glad to help out.
These are old, I will update some new ones. Sorry, I think you need to be a big boy in order to get in this. ... so im guessing that your guessing that this kid who makes these sketches aint old enough??? do you even know how old he is?
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 30, 2008 07:25 PM
Msg. 12 of 79
Quote: --- Original message by: AlwinRothQuote: --- Original message by: GuardianQuote: --- Original message by: NT Productions If you all need concept artists. I am glad to help out.
These are old, I will update some new ones. Sorry, I think you need to be a big boy in order to get in this. ... so im guessing that your guessing that this kid who makes these sketches aint old enough??? do you even know how old he is? yah hes 13-15
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Dhark
Joined: Feb 2, 2008
I believe in Dennis Powers
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Posted: Sep 30, 2008 08:04 PM
Msg. 13 of 79
Quote: --- Original message by: NT ProductionsIf you all need concept artists. I am glad to help out. These are old, I will update some new ones. First picture: You did not actually make that, you traced it out of the Art of Halo book... The last picture: I can clearly see that is an Orbital Relay from Warhammer 40: Dawn of War but rotated 180 degrees to look different + the least amount of detail change, that concept is not yours :P Also KillerKip1 you probably shouldn't have made a new topic :O Just replied to the same one you opened yesterday or whenever
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Corvette19
Joined: Feb 27, 2007
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Posted: Sep 30, 2008 08:33 PM
Msg. 14 of 79
Quote: --- Original message by: onotix335 y would u guys make maps for free y is cmt redoing the entire campaign for? What?
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Sep 30, 2008 08:37 PM
Msg. 15 of 79
Quote: --- Original message by: onotix335 y would u guys make maps for free y is cmt redoing the entire campaign for? Ghosts Of Onix =/= SPV2
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 30, 2008 09:00 PM
Msg. 16 of 79
Quote: --- Original message by: NT Productions
I am 16 about to turn 17. Why does it concern you? i was close :D
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Sep 30, 2008 09:32 PM
Msg. 17 of 79
Quote: --- Original message by: KillerKip1 This post (excluding replies) has a lot of information questioned about the game, Halo: Ghosts of Onyx, being developed by Helipad Studios. Even though this topic is not about the Halo Custom Edition game I will let it continue as long as it remains civil. Just a note: Before you go trying to use the “Halo” name for an “independent “ game you hope to sell and earn income from I would suggest your attorney do his due diligence and see if Microsoft will license the intellectual property rights to your “company”. I suspect you have not perused any licensing agreement since you seem to think you can actually use the Halo name and IP in a for profit enterprise. All I can say is….. Not so much. Edited by Dennis on Sep 30, 2008 at 09:33 PM
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Sep 30, 2008 09:46 PM
Msg. 18 of 79
nvm
Edited by Headhunter09 on Oct 1, 2008 at 06:31 AM
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Sep 30, 2008 10:40 PM
Msg. 19 of 79
Quote: --- Original message by: Headhunter09 you guys just love trashing little kids don't you It not thrashing. It's more of a reality check.
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aDirtyShisno213
Joined: Jun 22, 2007
ohai der
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Posted: Sep 30, 2008 11:25 PM
Msg. 20 of 79
I don't get it.
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Solocord
Joined: May 30, 2008
im what happens when you play with fire.
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Posted: Oct 1, 2008 03:53 AM
Msg. 21 of 79
this seems like a good idea but you will have to get both bungie's and Microsoft's permission before you start otherwise there will be a heap of law suit's on your hands and we don't want that now do we? im hoping to see this in stores in Australia too and on PS2 as well.
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Face
Joined: Jan 13, 2007
Send me out...with a bang.
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Posted: Oct 1, 2008 06:11 AM
Msg. 22 of 79
We've agreed that if we cannot sell the game - which according to you all seems to be a very on chance - we would be happy to just release it for free over the internet. Would that be so wrong?
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HaloSlayer
Joined: May 21, 2007
Used to be my H3 Emblem
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Posted: Oct 1, 2008 06:30 AM
Msg. 23 of 79
If you dont get permission to actually sell the game using the Halo name, Then you should be ok releasing it free over the net as sort of a "fan game"
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PenGuin1362
Joined: Feb 4, 2008
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Posted: Oct 1, 2008 11:24 AM
Msg. 24 of 79
Your first problem is you have no programmer. You can't make a stand alone game if none of you at least know C++. Second, if this is a stand alone game what engine do you plan on using, because most engines, other than unreal, require a license to use, and those are quite expensive. If you're planning to release on 360, not only do you need a licensing from Microsoft, you'll need a 360 Debug kit, which also is excessively expensive. And you'll need either a publisher (very difficult/expensive to get one), or agreement from Microsoft to offer as a free download. You can not turn a profit from this game unless, like Dennis mentioned, you get an attorney and get the rights from Microsoft to publish this game. Therefore, releasing this for 360 as an actual DVD, is not possible for a free game.
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wesman
Joined: Mar 18, 2008
no your a freezer
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Posted: Oct 1, 2008 03:37 PM
Msg. 25 of 79
You could just make it a free to download pc game. Then you would still have your own game, and it wont get you sued. Edited by wesman on Oct 1, 2008 at 03:38 PM
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Oct 1, 2008 03:49 PM
Msg. 26 of 79
Halogen was cancelled and it was a mod. I don't think this will get very far.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 1, 2008 03:50 PM
Msg. 27 of 79
I am very intrigued by this and would like to hear more. If you want to talk behind the scenes let me know.
I might not think M$ will license the game however I bet it would be a killer free PC thing. Edited by Dwood on Oct 1, 2008 at 03:51 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 1, 2008 04:24 PM
Msg. 28 of 79
Quote: --- Original message by: RougeSpartan414 Halogen was cancelled and it was a mod. I don't think this will get very far. Halogen was an RTS game like HaloWars, but was canceled due to licensing
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 1, 2008 04:52 PM
Msg. 29 of 79
Quote: --- Original message by: NT Productions
Not only do you have to know C++, but you have to know how to run and support your own Company. A company ALWAYS needs something. You need to make sure what your budget is for this project and what you plan on getting all your team members. You can't expect to give your team freeware, they need State of the Art programs, meaning 3DS Max and other programs. Hey, Blender is pretty good. It just has a huge learning curve for those not familiar with 3d programs.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Oct 1, 2008 04:53 PM
Msg. 30 of 79
Quote: --- Original message by: NT ProductionsQuote: --- Original message by: PenGuin1362 Your first problem is you have no programmer. You can't make a stand alone game if none of you at least know C++. Second, if this is a stand alone game what engine do you plan on using, because most engines, other than unreal, require a license to use, and those are quite expensive. If you're planning to release on 360, not only do you need a licensing from Microsoft, you'll need a 360 Debug kit, which also is excessively expensive. And you'll need either a publisher (very difficult/expensive to get one), or agreement from Microsoft to offer as a free download. You can not turn a profit from this game unless, like Dennis mentioned, you get an attorney and get the rights from Microsoft to publish this game. Therefore, releasing this for 360 as an actual DVD, is not possible for a free game. Not only do you have to know C++, but you have to know how to run and support your own Company. A company ALWAYS needs something. You need to make sure what your budget is for this project and what you plan on getting all your team members. You can't expect to give your team freeware, they need State of the Art programs, meaning 3DS Max and other programs. Legally.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 1, 2008 04:53 PM
Msg. 31 of 79
Quote: --- Original message by: DwoodQuote: --- Original message by: NT Productions
Not only do you have to know C++, but you have to know how to run and support your own Company. A company ALWAYS needs something. You need to make sure what your budget is for this project and what you plan on getting all your team members. You can't expect to give your team freeware, they need State of the Art programs, meaning 3DS Max and other programs. Hey, Blender is pretty good. It just has a huge learning curve for those not familiar with 3d programs. The point is that a company/studio cannot be running on freeware
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Oct 1, 2008 05:42 PM
Msg. 32 of 79
The reason I am not replying to my posts is because the most I hear out of ALL of my posts is sarcasm, critisism, or a somebody who did launched a Reasearch just to prove me wrong.
And for the last time, there will be NO lawsuits, its becoming annoying to see the same people from my last topics come in here just to insult.
So please be nicer, and I dont mean by re-wording your ideas on how the game, or my Team and I will crash.
To those who have supported us and the idea of the game, Thank You.
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Oct 1, 2008 06:48 PM
Msg. 33 of 79
Quote: --- Original message by: NT Productions I'm not saying anything is wrong with Freeware. Hell, ever Pixar and Dreamworks uses Blender for some projects. Look at Shrek. All made in Blender.
To be honest, Blender is a little more advanced then 3DS. Other then the Engine being so complex, but Blender allows you to do the Actions of 3DS, except when your in a tight situation, there is a button to fix that.
Blender was kind of meant for 3D Animation and simple Games. Wrong, Pixar uses their own software. Dreamworks uses Maya and 3DS Max.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Oct 1, 2008 06:50 PM
Msg. 34 of 79
Quote: --- Original message by: AdvanceboQuote: --- Original message by: RougeSpartan414 Halogen was cancelled and it was a mod. I don't think this will get very far. Halogen was an RTS game like HaloWars, but was canceled due to licensing I know what it was. Why would this pass why Halogen wouldn't? I doubt Microsoft will let these guys/girls make a game.
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wesman
Joined: Mar 18, 2008
no your a freezer
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Posted: Oct 1, 2008 07:01 PM
Msg. 35 of 79
Quote: --- Original message by: KillerKip1 The reason I am not replying to my posts is because the most I hear out of ALL of my posts is sarcasm, critisism, or a somebody who did launched a Reasearch just to prove me wrong.
And for the last time, there will be NO lawsuits, its becoming annoying to see the same people from my last topics come in here just to insult.
So please be nicer, and I dont mean by re-wording your ideas on how the game, or my Team and I will crash.
To those who have supported us and the idea of the game, Thank You. Unless its going to be a free game thats not for xbox then your gonna have some legal issues. Realistically, your not going to be able to make this work unless its for pc and is free. Im all for this idea of a new halo game but lets be honest here, I SERIOSLY doubt you have the money to get all of your team the neccisary tools in order too make a fully functioning independent game. Theres nothing wrong with researching on how this may not work on the xbox, if anything you should be thankfull to those people. Basically what im saying is if you want this project to have any chance of reaching completion then make it a free pc game. I dont see why you wouldnt want to do this in the first place seeing as a pc can do a heck of a lot more than a xbox can. please dont take this post as an insult or sarcasm
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