
Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 18, 2016 09:24 AM
Msg. 176 of 357
Quote: --- Original message by: altis94Quote: --- Original message by: Super Flanker No asthetic changes to the bsp? :( I will never ever touch bigass bsp again. Sounds like you either hate it because something you are trying to do is not working out or you are just bored out of your mind toying with design ideas. Do you need help with something? Edit: Or you just don't want to change anything. Oh btw did you fix those unwrap issues I pestered you about last year? Edited by Super Flanker on Jul 18, 2016 at 09:27 AM
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jul 18, 2016 09:37 AM
Msg. 177 of 357
Quote: Sounds like you either hate it because something you are trying to do is not working out or you are just bored out of your mind toying with design ideas. Touching the bsp results in new errors every time. Also I would need to redo lightmaps for all 3 bsps and stuff, it's just too much effort. Quote: Do you need help with something? There are not-bsp related things I need help with. Quote: Oh btw did you fix those unwrap issues I pestered you about last year? As if I remember that. Probably haven't fixed them.
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Jul 18, 2016 05:00 PM
Msg. 178 of 357
Someone should make a Pokémon map for CE3.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Jul 18, 2016 05:20 PM
Msg. 179 of 357
Quote: --- Original message by: DaLode Someone should make a Pokémon map for CE3. Back in the Day Beach Party and I were actually doing this. Too bad he's gone :(
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Idaho
Joined: Mar 19, 2015
Mihi Libertas Necesse Est
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Posted: Jul 18, 2016 06:55 PM
Msg. 180 of 357
I think Kirby had done some scripting and stuff regarding pokemons at some point.
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jul 18, 2016 08:04 PM
Msg. 181 of 357
CE3 filming has officially begun  ------- Also; if you are going to use your own screen this year; here is the screen bitmap. Please do not use the CE3 logo itself without me or Kozakuu's explicit permission. Edited by MatthewDratt on Jul 19, 2016 at 01:50 AM
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Jul 20, 2016 11:34 AM
Msg. 182 of 357
aaaagh i dont think we will make it this year matt
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 20, 2016 11:36 AM
Msg. 183 of 357
Quote: --- Original message by: killzone64 aaaagh i dont think we will make it this year matt And this is why I don't use blender. ( ͡° ͜ʖ ͡° )
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Jul 20, 2016 01:02 PM
Msg. 184 of 357
meh. it has nothing to do with blender and more with team dynamics. i was dragging my feet on learning uv unwraps and my team members were carrying too much of a load. everone needed a break for about a month or so so now we are massively behind schedule. we would be even worse if i used max. the workflow between max and blender is great, i can export straight to fbx and the scale, materials, uvs and other goodies keep. whats a bummer is that i cant export rigged objects which sucks cause i love blenders rigging/animating system.
the other issue is that we are aiming for halo reach model quality (probably gonna have to demote ourselves to halo 3) in our level design so we seriously underestimated the amount of time it takes to complete a level (considering its just me doing an entire level and all the instance geometry. :P)
the stuff you guys saw last year was ridiculously wip and tbh should never have been shown in a trailer. both those maps have been gone over again, we made big changes in the project structure. we are now collaborating with multiple teams to make for a better multiplayer experience. Edited by killzone64 on Jul 20, 2016 at 01:11 PM
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Jul 20, 2016 01:33 PM
Msg. 185 of 357
Quote: --- Original message by: altis94Quote: Sounds like you either hate it because something you are trying to do is not working out or you are just bored out of your mind toying with design ideas. Touching the bsp results in new errors every time. Also I would need to redo lightmaps for all 3 bsps and stuff, it's just too much effort. Quote: Do you need help with something? There are not-bsp related things I need help with. Quote: Oh btw did you fix those unwrap issues I pestered you about last year? As if I remember that. Probably haven't fixed them. Phamtom bsps
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jul 27, 2016 02:48 AM
Msg. 186 of 357
– If you are submitting a map/tag file, you will need to submit your file by August 2. – If you are submitting a video, you will need to submit your video by August 6.
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StormUndBlackbird
Joined: Oct 27, 2011
https://youtube.com/StormUndBlackbird
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Posted: Jul 27, 2016 04:23 AM
Msg. 187 of 357
Quote: --- Original message by: MatthewDratt – If you are submitting a map/tag file, you will need to submit your file by August 2. – If you are submitting a video, you will need to submit your video by August 6. OH **** BETTER START MAKING MY PROJECT NOW
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: Jul 27, 2016 07:43 AM
Msg. 188 of 357
Sorry Matt and Bullet, I have nothing for this year.
No ships in da sky!
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 27, 2016 10:06 AM
Msg. 189 of 357
Quote: --- Original message by: PRPatxi Sorry Matt and Bullet, I have nothing for this year.
No ships in da sky! :( I was looking forward to you.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jul 27, 2016 07:28 PM
Msg. 190 of 357
Quote: --- Original message by: MatthewDratt – If you are submitting a map/tag file, you will need to submit your file by August 2. – If you are submitting a video, you will need to submit your video by August 6. i will be sending lumoris 3 shortly
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MrChromed
Joined: Apr 14, 2013
Developer on SPv3 and ShadowMods.
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Posted: Jul 27, 2016 09:01 PM
Msg. 191 of 357
Quote: --- Original message by: PRPatxi No ships in da sky! This CE3 will not be the same Edited by Isxz on Jul 27, 2016 at 09:02 PM
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Jul 28, 2016 03:59 AM
Msg. 192 of 357
OH SHIAT! I'VE TO LEARN HOW TO MAKE MAPS SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOON!!!!
No but really, does somebody have some nice tutorials for shaders in vanilla and open sauce halo ce? I would like to start making shaders :3
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Jul 28, 2016 04:24 AM
Msg. 193 of 357
Quote: --- Original message by: lolslayer OH SHIAT! I'VE TO LEARN HOW TO MAKE MAPS SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOON!!!!
No but really, does somebody have some nice tutorials for shaders in vanilla and open sauce halo ce? I would like to start making shaders :3 Literally why is everyone asking for shader tutorials? No joke it's just playing with numbers and bitmaps until it looks good.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 28, 2016 09:52 AM
Msg. 194 of 357
Quote: --- Original message by: HyperSeanQuote: --- Original message by: lolslayer OH SHIAT! I'VE TO LEARN HOW TO MAKE MAPS SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOON!!!!
No but really, does somebody have some nice tutorials for shaders in vanilla and open sauce halo ce? I would like to start making shaders :3 Literally why is everyone asking for shader tutorials? No joke it's just playing with numbers and bitmaps until it looks good. Maybe people want you to show them how to play with their numbers and bitmaps.
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Jul 28, 2016 03:34 PM
Msg. 195 of 357
Too bad, I hoped that they worked like real shaders :/
No but really, I'm fairly interested in making maps for halo CE, could somebody list of some essential tools and tutorials? That would be very helpful :)
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 28, 2016 04:28 PM
Msg. 196 of 357
Just go look at the ce3 list.
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Jul 28, 2016 06:05 PM
Msg. 197 of 357
Quote: --- Original message by: Super Flanker Just go look at the ce3 list. Thank you :) I heard that stock tags were hard to find, can you recommend me the right ones?
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S12Spark
Joined: Apr 25, 2015
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Posted: Jul 28, 2016 06:45 PM
Msg. 198 of 357
Depends, we talking the ones that come with the HEK or campaign tags?
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Jul 28, 2016 07:22 PM
Msg. 199 of 357
Quote: --- Original message by: S12Spark Depends, we talking the ones that come with the HEK or campaign tags? What's the difference though?
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jul 28, 2016 11:12 PM
Msg. 200 of 357
5 days until maps are due 9 days until videos are dueAlso look at these website stats for HaloCE3.com... Lets keep the trend going! Edited by MatthewDratt on Jul 29, 2016 at 02:08 AM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jul 29, 2016 02:44 AM
Msg. 201 of 357
Without numbers, I'm going to assume that scale goes from 1 to 10 people :D
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mihirgates
Joined: Sep 6, 2014
https://youtube.com/mihirgates
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Posted: Jul 29, 2016 08:33 AM
Msg. 202 of 357
Quote: --- Original message by: Jesse Without numbers, I'm going to assume that scale goes from 1 to 10 people :D lol 
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Aug 1, 2016 12:01 PM
Msg. 203 of 357
To clarify, you only need to submit your map or tag file by tomorrow (August 2nd) if you are NOT making a video presentation. If you are making a video and submitting your map/tag to be released, you can wait until the video deadline (August 6th). http://submit.haloce3.com
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Nickster5000
Joined: Dec 11, 2010
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Posted: Aug 1, 2016 03:18 PM
Msg. 204 of 357
Quote: --- Original message by: MatthewDrattTo clarify, you only need to submit your map or tag file by tomorrow (August 2nd) if you are NOT making a video presentation. If you are making a video and submitting your map/tag to be released, you can wait until the video deadline (August 6th). http://submit.haloce3.com Hoo boy, the pressure's on now ;)
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Aug 1, 2016 08:12 PM
Msg. 205 of 357
Quote: --- Original message by: MatthewDrattTo clarify, you only need to submit your map or tag file by tomorrow (August 2nd) if you are NOT making a video presentation. If you are making a video and submitting your map/tag to be released, you can wait until the video deadline (August 6th). http://submit.haloce3.com Dam Job, I dont have time for anything....I guess I will submit only videos. Edited by EmmanuelCD on Aug 1, 2016 at 08:13 PM
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Aug 1, 2016 09:51 PM
Msg. 206 of 357
Quote: --- Original message by: HyperAlexQuote: --- Original message by: MatthewDrattTo clarify, you only need to submit your map or tag file by tomorrow (August 2nd) if you are NOT making a video presentation. If you are making a video and submitting your map/tag to be released, you can wait until the video deadline (August 6th). http://submit.haloce3.com oh crap, I better start working on my project now. me_irl this years sierra video is gun be shortDalek! We have received your request for CE3 but you did not upload your file! Please check your emails/reupload your project! Edited by MatthewDratt on Aug 1, 2016 at 11:17 PM
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: Aug 2, 2016 07:05 AM
Msg. 207 of 357
Quote: --- Original message by: IsxzQuote: --- Original message by: PRPatxi No ships in da sky! This CE3 will not be the same Edited by Isxz on Jul 27, 2016 at 09:02 PM I told you, after my laptop died 2 years ago it's been a pain and a struggle to keep doing this after loosing all my files, tags and models. Which is why a lot of crap got released without been finish, at least from my part. :< I do however plan on releasing a small map with Halo 3 tags before December. (With a ship on the sky)
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il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Aug 2, 2016 10:08 AM
Msg. 208 of 357
I cant wait for the cmt video.
<title>CMT RIPZ</title>
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Aug 2, 2016 10:57 AM
Msg. 209 of 357
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Aug 3, 2016 01:21 AM
Msg. 210 of 357
Quote: --- Original message by: mannypetty Spoiler: there will be a CE3 for 2017. I am confident there won't be. CE 2016 barely happened, I am positive there will not be a surprise CE3 2017.
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