
Kozakuu
Joined: Oct 30, 2011
Only the person who was wisdom can read the most.
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Posted: Sep 11, 2014 09:17 AM
Msg. 1 of 32
Just doing a survey to get some numbers on what the most common field-of-view the Halomaps community plays at is. See the below link to vote, the options go up in increments of 10 so feel free to pick whichever option is closest to what you play at. If you play at an FOV higher than 115° or something else that doesn't fit into the poll, let me know in your post. http://strawpoll.me/2545637Edited by Kozakuu on Sep 11, 2014 at 04:55 PM
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Sep 11, 2014 10:05 AM
Msg. 2 of 32
85 is default? I thought it was 70.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Sep 11, 2014 10:10 AM
Msg. 3 of 32
Quote: --- Original message by: altis94 85 is default? I thought it was 70. ^ This
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The_Purrminator
Joined: May 30, 2014
(SBB) Michelle
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Posted: Sep 11, 2014 10:47 AM
Msg. 4 of 32
I normally play on a 90° fov, I play on that because that's about the right fov for the distance I sit from my monitor, also stuff doesn't look stretched (I played on 110° before though). I look at it from a window perspective, the closer you go the higher your fov is through it.
by the way, 70° is the default fov, os makes sets it to ~85 if you're using widescreen ~16:9 to give you the same vertical fov as people who play on 70° on a 4:3 monitor.
Serious question, why didn't you include options like 70 - 80 - 10 - 100 - 110? If you only have limited options you should do stuff like this: 70 - 80 81 - 90 91 - 100 101 - 110 111 - 120 120+ Edited by Maiku3 on Sep 11, 2014 at 10:52 AM
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Sep 11, 2014 11:50 AM
Msg. 5 of 32
i play at 80 but i change it to 90 some times
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NeX
Joined: Apr 11, 2013
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Posted: Sep 11, 2014 01:14 PM
Msg. 6 of 32
90 if playing competitively. Gives a great view of peripherals without sacrificing clarity in the center, or making your reticle area so zoomed out as to be ineffective
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xnx
Joined: Feb 12, 2013
h2 marine anims or i detonate the vest
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Posted: Sep 11, 2014 01:54 PM
Msg. 7 of 32
110 degrees.
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StormUndBlackbird
Joined: Oct 27, 2011
https://youtube.com/StormUndBlackbird
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Posted: Sep 11, 2014 02:30 PM
Msg. 8 of 32
90° all day, everyday. 70° for machinima and making thumbnails, 50° for close ups and 135° for incredibly tight places.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Sep 11, 2014 03:05 PM
Msg. 9 of 32
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Sep 11, 2014 04:36 PM
Msg. 10 of 32
Yeah not the best poll options since 70 is default and 90 is OS default.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Sep 11, 2014 04:50 PM
Msg. 11 of 32
I make my FOV constantly oscillating because it feels better and I don't have to make a choice
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Kozakuu
Joined: Oct 30, 2011
Only the person who was wisdom can read the most.
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Posted: Sep 11, 2014 04:55 PM
Msg. 12 of 32
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Sep 11, 2014 09:10 PM
Msg. 13 of 32
80 at 4:3 85-90 on 16:9
I animate at 80 now as well so sorry to those who are using 70 or below. Given, you won't notice many issues though the gun may appear "closer." I have always taken into account 4:3 and 16:9 from 70-90 for my animations though.
All you people at 100 and above are just insane and don't deserve my special attention :P
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BlitzOfSBB
Joined: Sep 29, 2013
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Posted: Sep 11, 2014 09:31 PM
Msg. 14 of 32
I play on 105° at 16:9. It's perfect, anything 90 or below just feels limiting and doesn't give me the freedom of sight and movement I need for FFA.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Sep 11, 2014 09:36 PM
Msg. 15 of 32
86.02
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Sep 11, 2014 09:51 PM
Msg. 16 of 32
I build my maps with 90degrees fov in mind since I figure thats what a majority of people leave it at since its OS's default. Takedown:PL and before I made for 70 degrees. Since TD:PLv1.1 and future, Im working with 90.
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Sep 11, 2014 11:55 PM
Msg. 17 of 32
i play with 115 fov. i build my maps with halo3's default widescreen fov Edited by killzone64 on Sep 11, 2014 at 11:56 PM
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not giraffe
Joined: Jul 17, 2014
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Posted: Sep 12, 2014 12:11 AM
Msg. 18 of 32
im gunna seem stupit for axing dis but wat is fov mean
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Sep 12, 2014 12:44 AM
Msg. 19 of 32
Quote: --- Original message by: raffgie im gunna seem stupit for axing dis but wat is fov mean Floater Only Vitrectomy
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Sep 12, 2014 10:37 AM
Msg. 20 of 32
70.0111111175
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stunt_man
Joined: Sep 22, 2009
GMYF - Now hosting proper MLG gametypes!
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Posted: Sep 12, 2014 01:11 PM
Msg. 21 of 32
95 degree master race reporting in.
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ChieftainSnipe
Joined: Jul 14, 2013
Flyin' High
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Posted: Sep 12, 2014 08:29 PM
Msg. 22 of 32
Mostly between 90 and 100 due to that being Xbox Default Between 120 or 130 for scrims
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game user10
Joined: Dec 9, 2011
Who is the Overseer?
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Posted: Sep 13, 2014 09:30 PM
Msg. 23 of 32
Default.
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Sep 14, 2014 12:08 AM
Msg. 24 of 32
Generally 80-90 looks fine for games. IIRC humans see naturally at ~103 degrees. For some reason I haven't found a single game that works a FOV that high and looks good (although I hear Quake has ridiculous FOV)
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Lateksi
Joined: Jan 1, 2010
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Posted: Sep 14, 2014 11:42 AM
Msg. 25 of 32
You can change your FOV in Quake.
I play with ~120 on Halo.
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The_Purrminator
Joined: May 30, 2014
(SBB) Michelle
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Posted: Sep 15, 2014 12:27 PM
Msg. 26 of 32
Quote: --- Original message by: ChieftainSnipe Mostly between 90 and 100 due to that being Xbox Default Between 120 or 130 for scrims Sorry to burst your bubble, but the console halos have always been on 70fov (not counting splitscreen) or 80 for odst.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Sep 16, 2014 11:44 AM
Msg. 27 of 32
300 ftw
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Sep 18, 2014 07:22 AM
Msg. 28 of 32
Quote: --- Original message by: Maiku3Quote: --- Original message by: ChieftainSnipe Mostly between 90 and 100 due to that being Xbox Default Between 120 or 130 for scrims Sorry to burst your bubble, but the console halos have always been on 70fov (not counting splitscreen) or 80 for odst. Stop stealing my lines! xD
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Lateksi
Joined: Jan 1, 2010
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Posted: Sep 18, 2014 11:28 AM
Msg. 29 of 32
Quote: --- Original message by: Maiku3Quote: --- Original message by: ChieftainSnipe Mostly between 90 and 100 due to that being Xbox Default Between 120 or 130 for scrims Sorry to burst your bubble, but the console halos have always been on 70fov (not counting splitscreen) or 80 for odst. I'm not sure what's the exact FOV of H1 on xbox, it could be something like 85, unlike the 70 on PC port. I play it sometimes when friends come over, and it definitely looks a bit different. (I don't mean the 100+ degrees on splitscreen)
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StormUndBlackbird
Joined: Oct 27, 2011
https://youtube.com/StormUndBlackbird
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Posted: Sep 18, 2014 12:52 PM
Msg. 30 of 32
Quote: --- Original message by: LateksiQuote: --- Original message by: Maiku3Quote: --- Original message by: ChieftainSnipe Mostly between 90 and 100 due to that being Xbox Default Between 120 or 130 for scrims Sorry to burst your bubble, but the console halos have always been on 70fov (not counting splitscreen) or 80 for odst. I'm not sure what's the exact FOV of H1 on xbox, it could be something like 85, unlike the 70 on PC port. I play it sometimes when friends come over, and it definitely looks a bit different. (I don't mean the 100+ degrees on splitscreen) http://forums.bungie.org/halo/archive38.pl?read=1138638
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Lateksi
Joined: Jan 1, 2010
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Posted: Sep 18, 2014 01:15 PM
Msg. 31 of 32
Oh, I see. It's probably because by default the game crops the image on PC if you use a widescreen resolution. (That was before widescreen fixes like yelo, sky's the limit and HAC2) And that's why it looks different on my old 4:3 tube TV playing Xbox Halo... it shows everything.
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Lyra_qt_fag
Joined: Jan 1, 2014
Too Much Lynx
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Posted: Sep 23, 2014 06:39 AM
Msg. 32 of 32
110 I find it's best for mid range. I also like to change it up sometimes and play at 109. For the record the default FoV is 70 BTW enjoy the bump. Edited by Lyra_qt_fag on Sep 23, 2014 at 06:40 AM
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