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Author Topic: CMT's The Silent Cartographer Evolved -- Official Thread (1967 messages, Page 21 of 57)
Moderators: Dennis

savinpvtmike
Joined: Apr 18, 2010

It's heavily inserted


Posted: Nov 30, 2014 02:10 AM    Msg. 701 of 1967       
Quote: --- Original message by: teh lag
Quote: --- Original message by: YSlayer12
It should be done in a couple days I'm betting. And what is a DLM


you will only disappoint yourself, and others, by making such claims.

at lest release the latest open sauce


beaucephal
Joined: Sep 2, 2014

CMT SPv3 audio dude


Posted: Nov 30, 2014 09:01 AM    Msg. 702 of 1967       
Quote: --- Original message by: savinpvtmike
Quote: --- Original message by: teh lag
Quote: --- Original message by: YSlayer12
It should be done in a couple days I'm betting. And what is a DLM


you will only disappoint yourself, and others, by making such claims.

at lest release the latest open sauce


Opensauce is still in development. There would be no point in releasing the 'latest' build because it isn't ready yet.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 30, 2014 09:13 AM    Msg. 703 of 1967       
Ya know hype cancer does exist.


Oskarmandude
Joined: Mar 16, 2013

Bosnia


Posted: Nov 30, 2014 10:58 PM    Msg. 704 of 1967       
It's not really open source if they're not willing to release unstable builds.


Halo305sparts
Joined: Nov 1, 2013

Actually isn't a noob


Posted: Dec 1, 2014 01:17 AM    Msg. 705 of 1967       
So in other news I decided to fire up /Old Spv3 A50.... Damn... I should really really restore my laptop to the way I saw it when I first got it.... Halo ce and many other games is barely playable due to excessive lag.... maybe its just a virus... I should restore it to factory mode :P


Ifafudafi
Joined: Jun 23, 2010


Posted: Dec 1, 2014 07:07 PM    Msg. 706 of 1967       
happy december



Lighting progress for our BSPs is illustrated here. When the lighting is finished (and we do a playthrough of the map afterwards to ensure nothing is broken) the map is finished. Again, I want to stress that this really is the last thing -- if we could somehow magically be done with the lighting tonight, then we'd be releasing tonight. (but we won't be done tonight, and so we're not.)

The UV cleanup is a very long, very tedious, very painstaking multi-day process. Once it's done for a BSP, the BSP takes ~2-3 days to render. If a mystery error pops up after that render, another re-render is necessary to fix it (although we do have a couple of other tricks if the error is minor enough). This is the cost of squeezing the kind of visual fidelity we're aiming for out of a 13 year old unsupported zombie engine. We'd like it to go faster but we're only a mod team for said zombie engine, and don't have access to huge render farms or oodles of qualified and trained worker drones.

As before, time spent waiting on renders is applied to further optimization and polish work. I've said it before but I'll say it again: we're just as eager for this thing to be finished as you guys are


beaucephal
Joined: Sep 2, 2014

CMT SPv3 audio dude


Posted: Dec 1, 2014 07:12 PM    Msg. 707 of 1967       
Quote: --- Original message by: _Dennis_
Is there a recommended system specs for running SPV3?

I got...
Windows 8.1 Pro
16GB DDR3 12800 RAM
120GB SSD + 720GB HDD
Nvidia Geforce GT 640 2GB (PNY)
Intel Core i3 Processor 3rd Gen @ 3.40Ghz

But I think it still runs really sluggish... for my setup.


I have a very similar setup to the one you're using, and to be honest I've barely had a single frame drop when I've played, save the occasional bit of loading. Are you running many background processes?


boogerlad
Joined: Jun 18, 2009


Posted: Dec 1, 2014 07:50 PM    Msg. 708 of 1967       
How cpu intensive is the lightmap rendering? Does it scale beyond many cores? I have several i7 4770k overclocked to 4.5ghz if you need the extra processing power.


TailsTheGamer
Joined: Mar 7, 2013

Meow


Posted: Dec 1, 2014 08:06 PM    Msg. 709 of 1967       
Quote: --- Original message by: Ifafudafi
The UV cleanup is a very long, very tedious, very painstaking multi-day process. Once it's done for a BSP, the BSP takes ~2-3 days to render. If a mystery error pops up after that render, another re-render is necessary to fix it (although we do have a couple of other tricks if the error is minor enough).


Good luck! Happy December to you peeps too!


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Dec 1, 2014 08:09 PM    Msg. 710 of 1967       
Quote: --- Original message by: boogerlad
How cpu intensive is the lightmap rendering? Does it scale beyond many cores? I have several i7 4770k overclocked to 4.5ghz if you need the extra processing power.
]

You have several i7s? Holy cow.
Edited by MatthewDratt on Dec 2, 2014 at 11:07 PM


boogerlad
Joined: Jun 18, 2009


Posted: Dec 1, 2014 08:35 PM    Msg. 711 of 1967       
Yes. I used to use Maxwell Render frequently, which is cpu only and scales very well, even across network nodes.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 1, 2014 08:38 PM    Msg. 712 of 1967       
Quote: --- Original message by: boogerlad
How cpu intensive is the lightmap rendering? Does it scale beyond many cores? I have several i7 4770k overclocked to 4.5ghz if you need the extra processing power.


Unfortunately it doesn't span cores and it takes flipping forever to render anything at HQ on large BSP's.


boogerlad
Joined: Jun 18, 2009


Posted: Dec 1, 2014 08:58 PM    Msg. 713 of 1967       
That's still okay I guess. There's nothing with higher single threaded performance than an overclocked Haswell. What's the team using to render lightmaps now?


beaucephal
Joined: Sep 2, 2014

CMT SPv3 audio dude


Posted: Dec 1, 2014 09:14 PM    Msg. 714 of 1967       
Quote: --- Original message by: Higuy
Quote: --- Original message by: boogerlad
How cpu intensive is the lightmap rendering? Does it scale beyond many cores? I have several i7 4770k overclocked to 4.5ghz if you need the extra processing power.


Unfortunately it doesn't span cores and it takes flipping forever to render anything at HQ on large BSP's.


I thought DLM rendering was performed using a GI lightmap render in Max, then injected into the map using Aether. Or is there some part I'm missing / getting wrong?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 1, 2014 09:53 PM    Msg. 715 of 1967       
Unless they do it differently, even with Aether (at least last time I checked, may be wrong on this one) you'd still have to render out lightmaps with tool itself since you need UV's.


Halo305sparts
Joined: Nov 1, 2013

Actually isn't a noob


Posted: Dec 1, 2014 09:55 PM    Msg. 716 of 1967       
Dell System Ispiron N7110
x64-based PC
Intel Core iT-2450M CPU @ 2.50Ghz 2501 Mhz,, 2 Core(s), 4 Logical Processors
8 GB of RAM
NVIDIA GeForce GT 525M 1GB of Video Memory

This laptop was manufactured 2011 - 2012.. Received it as a present for Christmas Dec 2012.. played Halo CE with A50 Spv3 Beta along side games like Modern Warfare, WAW, Flight Simulator X and ect... the gameplay was very smooth but now its barely playable... I think the laptop is infected with malware or a virus which is causing the CPU to run up too fast :/

The only option I have is restoring the laptop to a earlier day say... December/January 2013


slashrat
Joined: Aug 10, 2005

TSC:E Environment Art Lead


Posted: Dec 1, 2014 10:08 PM    Msg. 717 of 1967       
Quote: --- Original message by: Higuy
Unless they do it differently, even with Aether (at least last time I checked, may be wrong on this one) you'd still have to render out lightmaps with tool itself since you need UV's.


We're running radiosity 1 lighting via tool ahead of our uv work, so that we do have a half decent uv set to start from. However, manually fixing up all 70-odd lightmaps per bsp takes a while, and then the final renders themselves take time.


NeX
Joined: Apr 11, 2013


Posted: Dec 1, 2014 11:25 PM    Msg. 718 of 1967       
Quote: --- Original message by: Halo305sparts
Dell System Ispiron N7110
x64-based PC
Intel Core iT-2450M CPU @ 2.50Ghz 2501 Mhz,, 2 Core(s), 4 Logical Processors
8 GB of RAM
NVIDIA GeForce GT 525M 1GB of Video Memory

This laptop was manufactured 2011 - 2012.. Received it as a present for Christmas Dec 2012.. played Halo CE with A50 Spv3 Beta along side games like Modern Warfare, WAW, Flight Simulator X and ect... the gameplay was very smooth but now its barely playable... I think the laptop is infected with malware or a virus which is causing the CPU to run up too fast :/

The only option I have is restoring the laptop to a earlier day say... December/January 2013


A restore should be a last resort for malware... What makes you think your system is infected? I do PC repair for a living, there are many things that will slow down your system, and while malware can be a definite cause, it rarely shows such subtle symptoms. Slow laggy behavior is common, yes, but there are usually much bigger issues. If you want to PM me i can teamview your computer and have a quick look around. 9 times out of 10 if it is an infection, its easily removable, a system restore is rarely necessary. Thats like cutting your leg off because of an ingrown toenail :P

If you meant a restore point, keep in mind that really only resets your system in terms of updates, and will leave your files (mostly) untouched. Most malicious software will survive that, its mainly meant to fix system errors or corruption of essential components
Edited by NeX on Dec 1, 2014 at 11:28 PM


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Dec 2, 2014 12:36 AM    Msg. 719 of 1967       
Congrats on almost being done. It's been a hell of a journey to work on this guessing :)


Halo305sparts
Joined: Nov 1, 2013

Actually isn't a noob


Posted: Dec 2, 2014 02:45 AM    Msg. 720 of 1967       
Quote: --- Original message by: NeX

Quote: --- Original message by: Halo305sparts
Dell System Ispiron N7110
x64-based PC
Intel Core iT-2450M CPU @ 2.50Ghz 2501 Mhz,, 2 Core(s), 4 Logical Processors
8 GB of RAM
NVIDIA GeForce GT 525M 1GB of Video Memory

This laptop was manufactured 2011 - 2012.. Received it as a present for Christmas Dec 2012.. played Halo CE with A50 Spv3 Beta along side games like Modern Warfare, WAW, Flight Simulator X and ect... the gameplay was very smooth but now its barely playable... I think the laptop is infected with malware or a virus which is causing the CPU to run up too fast :/

The only option I have is restoring the laptop to a earlier day say... December/January 2013


A restore should be a last resort for malware... What makes you think your system is infected? I do PC repair for a living, there are many things that will slow down your system, and while malware can be a definite cause, it rarely shows such subtle symptoms. Slow laggy behavior is common, yes, but there are usually much bigger issues. If you want to PM me i can teamview your computer and have a quick look around. 9 times out of 10 if it is an infection, its easily removable, a system restore is rarely necessary. Thats like cutting your leg off because of an ingrown toenail :P

If you meant a restore point, keep in mind that really only resets your system in terms of updates, and will leave your files (mostly) untouched. Most malicious software will survive that, its mainly meant to fix system errors or corruption of essential components
Edited by NeX on Dec 1, 2014 at 11:28 PM




Well when I first got the Laptop which was on sale for the holiday season of 2012 (my brother ordered it in November 2012) I received it Christmas day 2012.. It was a medium-end laptop...It was capable of running COD 4, MW, MW2, World at War, Halo 2 Vista, HCE, and Combat Arms (It was major laggy on my old 2005 laptop, now its virtually no lag at all on a game that I'm used to seeing lag) It even had decent graphics of 15 - 20 fps on Microsoft Flight Simulator X!but as time goes... I (as usual) started downloading one million things and someway some how... Mr.Malware or what ever is causing my CPU the go extremely high causing my laptop to slow down when playing games.... It's not as fast as it was when I first got it :( ..... my Brother told me not to download anything crazy but I went ahead unfortunately... and now that this Map pack is coming out I wanna have my Laptop in good condition so I can relive the good ole days :/ .... I played A50 last night and my god it is 4 to 10 FPS back in 2012 - 2013 A50 Spv3 was 25 - 30 FPS :'( Same can be said about other video games as well ... I have Gamebooster but it doesnt do much help.. and when My CPU run up.. I hear that odd sound while the game is lagging


Jobalisk
Joined: Feb 8, 2014

The haiku master。


Posted: Dec 2, 2014 12:55 PM    Msg. 721 of 1967       
Allow the computer technician to sooth your woes. Firstly, what hard drive space do you have left on your OS hard drive? An I3 is simply put, a low end junky CPU I will say that now but if it was running fine before and you're able to back up all your program files to an external hard drive then I would recommend a system refresh. (keeps all your personal files but removes any online downloaded programs and possible some installed ones.) try to take as much stuff of the SSD as possible, it should only really be running your OS and core programs. also, download a decent disk defragger, I recommend Auslogics Disk Defrag and leave that running overnight doing your non solid state drive. (don't use it on the SSD what ever you do.) finally, run a virus scan, there could be something nasty running in the back ground. Also, check what programs run at start up, any more then 6 at start up will begin to take it's tole on your laptops performance.
Edited by Jobalisk on Dec 2, 2014 at 12:55 PM


beaucephal
Joined: Sep 2, 2014

CMT SPv3 audio dude


Posted: Dec 2, 2014 03:51 PM    Msg. 722 of 1967       
Quote: --- Original message by: Jobalisk
An I3 is simply put, a low end junky CPU
Edited by Jobalisk on Dec 2, 2014 at 12:55 PM


An i3 of that clockspeed shouldn't provide many issues. HCE should barely even stress a single core of that setup, and since most of OS's graphical improvements are shader-based, they should barely touch the CPU at all. Only thing I could think of that should stress a system any more than standard HCE would be OS's expanded memory limits for content.
But yeah, I'm pretty certain that it'll be a software, rather than a hardware issue.


Jobalisk
Joined: Feb 8, 2014

The haiku master。


Posted: Dec 2, 2014 06:35 PM    Msg. 723 of 1967       
the clock speed of a CPU is but a small slice of the whole cake. remember, Pentium 4 CPU's could clock 2.6GHz.


YSlayer12
Joined: Aug 31, 2014

"We are made of MLG Qwikscopes"


Posted: Dec 2, 2014 06:36 PM    Msg. 724 of 1967       
Yeah, and I saw a celeron that could do 2.4


OrangeJuice
Joined: Jan 29, 2009

I hand-paint bumpmaps! ❤ desaturate is baad


Posted: Dec 2, 2014 06:44 PM    Msg. 725 of 1967       
Quote: --- Original message by: Jobalisk
the clock speed of a CPU is but a small slice of the whole cake. remember, Pentium 4 CPU's could clock 3.2GHz.


ftfy!


Halo305sparts
Joined: Nov 1, 2013

Actually isn't a noob


Posted: Dec 2, 2014 07:01 PM    Msg. 726 of 1967       
Whats the spec Requirements for TSC:E ?


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Dec 2, 2014 07:25 PM    Msg. 727 of 1967       
You windows users are so cute with your problems.

If you can run SPV3 T&R 2012 you should have no problem with TSC:E at least from my experience.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Dec 2, 2014 09:03 PM    Msg. 728 of 1967       
Quote: --- Original message by: Halo305sparts
Whats the spec Requirements for TSC:E ?


min:
i7 4770k overclocked to 5.0ghz
amd r9 290x or nvidia gtx 980
250 ssd space required


Jobalisk
Joined: Feb 8, 2014

The haiku master。


Posted: Dec 2, 2014 10:03 PM    Msg. 729 of 1967       
Quote: --- Original message by: OrangeJuice
Quote: --- Original message by: Jobalisk
the clock speed of a CPU is but a small slice of the whole cake. remember, Pentium 4 CPU's could clock 3.2GHz.


ftfy!


I have one that can go 3.6 Ghz. I use it as a server. they do exist. there is even one that tops out at 3.8Ghz
Edited by Jobalisk on Dec 2, 2014 at 10:04 PM


NeX
Joined: Apr 11, 2013


Posted: Dec 2, 2014 10:18 PM    Msg. 730 of 1967       
Quote: --- Original message by: Jobalisk

Quote: --- Original message by: OrangeJuice
Quote: --- Original message by: Jobalisk
the clock speed of a CPU is but a small slice of the whole cake. remember, Pentium 4 CPU's could clock 3.2GHz.


ftfy!


I have one that can go 3.6 Ghz. I use it as a server. they do exist. there is even one that tops out at 3.8Ghz
Edited by Jobalisk on Dec 2, 2014 at 10:04 PM


clock speed means....so little. It's simply the frequency at which machine instructions are executed. It's like the frequency of steps; if your stride is longer with slow steps, you still walk faster than a midget pumpin' his little legs 4 times as fast. Just my two cents, since most "geeks" seem to think clock speed is the end-all-be-all of processor specifications, and that just isn't true. Not saying that you were, it's just one of my pet peeves


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Dec 2, 2014 11:08 PM    Msg. 731 of 1967       
Quote: --- Original message by: Jobalisk

Quote: --- Original message by: OrangeJuice
Quote: --- Original message by: Jobalisk
the clock speed of a CPU is but a small slice of the whole cake. remember, Pentium 4 CPU's could clock 3.2GHz.


ftfy!


I have one that can go 3.6 Ghz. I use it as a server. they do exist. there is even one that tops out at 3.8Ghz
Edited by Jobalisk on Dec 2, 2014 at 10:04 PM


Are we having a dick size measure with CPU speeds? I can clock mine (i7 4790k) to 4.7ghz and be stable with hyper threading enabled.
Edited by MatthewDratt on Dec 2, 2014 at 11:08 PM


teh lag
Joined: May 6, 2008


Posted: Dec 2, 2014 11:35 PM    Msg. 732 of 1967       
every now and again, the cmt threads turn into the pc specs threads.

good news for everyone:



progress is occurring.


Oskarmandude
Joined: Mar 16, 2013

Bosnia


Posted: Dec 3, 2014 12:01 AM    Msg. 733 of 1967       
Quote: --- Original message by: Masters1337
You windows users are so cute with your problems.

If you can run SPV3 T&R 2012 you should have no problem with TSC:E at least from my experience.

Are you playing your games natively on OSX?


NeX
Joined: Apr 11, 2013


Posted: Dec 3, 2014 12:16 AM    Msg. 734 of 1967       
Quote: --- Original message by: teh lag
every now and again, the cmt threads turn into the pc specs threads.

good news for everyone:



progress is occurring.



Edited by NeX on Dec 3, 2014 at 12:18 AM


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Dec 3, 2014 12:19 AM    Msg. 735 of 1967       
Quote: --- Original message by: Masters1337
You windows users are so cute with your problems.

If you can run SPV3 T&R 2012 you should have no problem with TSC:E at least from my experience.


HEY MAN DONT MAKE FUN OF ME

 
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