A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Project : Majestic , Tag Pack and New Information

Page 2 of 7 Go to page: · 1 · [2] · 3 · 4 · 5 · 6 · 7 · Prev · Next
Author Topic: Project : Majestic , Tag Pack and New Information (235 messages, Page 2 of 7)
Moderators: Dennis

MEGA_VKNG
Joined: Dec 23, 2013


Posted: Apr 27, 2014 12:55 AM    Msg. 36 of 235       
K i still want halo 1 tags btw
Edited by MEGASEAN2812 on Apr 27, 2014 at 01:32 AM


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Apr 27, 2014 01:45 AM    Msg. 37 of 235       
Quote: --- Original message by: MEGASEAN2812

K i still want halo 1 tags btw
Edited by MEGASEAN2812 on Apr 27, 2014 at 01:32 AM


Only homosexuals and Higuy use the H1 tagset for weapons. They're bland, tired, boring, and detract from practically every map they're used in because of the former.


General_101
Joined: Dec 23, 2013

Apparently all I post is spam.


Posted: Apr 27, 2014 02:07 AM    Msg. 38 of 235       
Quote: --- Original message by: BKTiel
Quote: --- Original message by: MEGASEAN2812

K i still want halo 1 tags btw
Edited by MEGASEAN2812 on Apr 27, 2014 at 01:32 AM


Only homosexuals and Higuy use the H1 tagset for weapons. They're bland, tired, boring, and detract from practically every map they're used in because of the former.

How else is one to become the ultimate hipster.


benjimod
Joined: Sep 29, 2009


Posted: Apr 27, 2014 07:57 AM    Msg. 39 of 235       
I will decide , what type of weapon Im gonna use...... But at least for the Beta , its not gonna be bad to use H1


benjimod
Joined: Sep 29, 2009


Posted: Apr 27, 2014 11:34 AM    Msg. 40 of 235       
Well , one gonna use H3 weapons :D , halo reach warthogs and the halo 3 hornet for vehicles :p

But while I get help for getting some good halo 3 weapons .
Here are some pics of the map in Halo , still testing :D

Benji-Mod and me use random textures for test.





If you are asking about the color of the glass , we will change it , I dont want both bases blue .


And some humor :p



BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Apr 27, 2014 12:05 PM    Msg. 41 of 235       
Quote: --- Original message by: FrostyCyphre
Quote: --- Original message by: BKTiel
Only homosexuals and Higuy use the H1 tagset for weapons. They're bland, tired, boring, and detract from practically every map they're used in because of the former.

Are you that salty because you get 3sk'd in every map with the H1 tagset?
http://pcbdaily.com/wp-content/uploads/salty.jpg


Haven't played since I managed to lose my key a few years back, so probably.

I just think they're boring as hell. People are always whining about stock map mods but then turn around and ruin otherwise exciting maps with H1 stuff in some contrived pursuit of authenticity. It's like getting a hot dog and then using raw sewage instead of ketchup.

e: Really like those bases!
Edited by BKTiel on Apr 27, 2014 at 12:06 PM


benjimod
Joined: Sep 29, 2009


Posted: Apr 27, 2014 02:38 PM    Msg. 42 of 235       
And well , finally putting the textures and testing some shaders...



Still have problems in some parts

While I fixe them ... Here are image of the interior.



A image of the armory with a custom gun rack and the gun rack. (Still improving some textures)




And the little custom barrier with a little textures , is still a WIP





Edited by benjimod on Apr 28, 2014 at 08:10 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Apr 30, 2014 12:15 PM    Msg. 43 of 235       
H3 Tags with my firing effects are the way to go.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Apr 30, 2014 12:20 PM    Msg. 44 of 235       
Looks really good, a lot of improvement from your previous maps.


benjimod
Joined: Sep 29, 2009


Posted: Apr 30, 2014 06:07 PM    Msg. 45 of 235       
Ascendant Justice : Its not all that I want , I want at least one custom weapon of the latin pack (Im gonna see who can help me this ) but with the other weapons it can be good for putting H3 weapons in game , but my style too , its that the map doesnt have to height a lot (less then 200 Mb ) So , I will be talking with you.


Altis : Thanks , but this is still the beta.


And while you decide. Its time to improve a little bit more the cliff for make more easy the texturing.


Edited by benjimod on Apr 30, 2014 at 06:53 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 1, 2014 06:52 AM    Msg. 46 of 235       
Uh oh someone said latin........


benjimod
Joined: Sep 29, 2009


Posted: May 1, 2014 08:25 AM    Msg. 47 of 235       
Yes Ascendant , Im Latino , I already told that....


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 1, 2014 08:28 AM    Msg. 48 of 235       
I can't guarantee your 200mb cache limit. Unless I degrade my effects from 32 or 16 to color key transparency.

If you are unable to make that coloration.

Visualize this.

Sunny leone in teh shower. = 32/16 bit

Your great great grandma in teh shower. = scarred for life bit


benjimod
Joined: Sep 29, 2009


Posted: May 1, 2014 10:18 AM    Msg. 49 of 235       
Ascendant , do the effects , dont worry :D


Pharmacenberg
Joined: Oct 3, 2013


Posted: May 4, 2014 07:02 PM    Msg. 50 of 235       


benjimod
Joined: Sep 29, 2009


Posted: May 4, 2014 07:06 PM    Msg. 51 of 235       
The release of the beta of Majestic , Im searching comments and different points of view :3

Every error you find , please tell it. If you want tags extract thems , the map is unprotected.


Link of the map : http://www.mediafire.com/download/9rw9u9w4hbhqb4q/majestic-beta.rar


And some pics:











killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: May 4, 2014 11:43 PM    Msg. 52 of 235       
expect a review from sbb this coming week, we had a blast testing this earlier. the only issue is the op hornet. if you still want to use the hornet let me know cause i can fix it.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: May 4, 2014 11:45 PM    Msg. 53 of 235       
Yes, Just Yes.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: May 4, 2014 11:45 PM    Msg. 54 of 235       
accidental doublepost

Edited by killzone64 on May 4, 2014 at 11:45 PM


MEGA_VKNG
Joined: Dec 23, 2013


Posted: May 4, 2014 11:45 PM    Msg. 55 of 235       
wut


benjimod
Joined: Sep 29, 2009


Posted: May 5, 2014 10:29 AM    Msg. 56 of 235       
Killzone , the hornet its already fixed , the completly model its gonna be redone , new style, and maybe we are gonna replace the Hornet for something like this...




Its still WIP , and I have some errors with the textures , if I cant put it on Halo , I will leave the hornet.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 5, 2014 10:37 AM    Msg. 57 of 235       
It's looking really good, and I played your map with my clan. It's a lot of fun. Keep up the good work.


BlitzOfSBB
Joined: Sep 29, 2013


Posted: May 5, 2014 10:54 AM    Msg. 58 of 235       
Time for some glamour shots:






Super sexy.


benjimod
Joined: Sep 29, 2009


Posted: May 5, 2014 11:11 AM    Msg. 59 of 235       
Really thanks for all the testers , We are doing our best for you. For the final version I think that its gonna take like 1 or 2 month .... but with a lot of updated here.

Here a little image of the new bases , we are working on the model.



Edited by benjimod on May 5, 2014 at 11:23 AM


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 5, 2014 12:48 PM    Msg. 60 of 235       
Quote: --- Original message by: benjimod

Really thanks for all the testers , We are doing our best for you. For the final version I think that its gonna take like 1 or 2 month .... but with a lot of updated here.

Here a little image of the new bases , we are working on the model.


http://ximages.net/images/63527017845007303162.jpg
Edited by benjimod on May 5, 2014 at 11:23 AM


Hey man it's looking good.


benjimod
Joined: Sep 29, 2009


Posted: May 5, 2014 01:48 PM    Msg. 61 of 235       
I dont wanna use H1 tags :3 , and thanks PrPatxi , I need help with the unwrap. Im gonna see if I can get better weapons , vehicles and biped.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 5, 2014 02:07 PM    Msg. 62 of 235       
lel the cache file size is humongous!!!

aaa you should have warned me, 10% is probably due to that AR I modded!


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 5, 2014 02:09 PM    Msg. 63 of 235       
Quote: --- Original message by: ASCENDANTJUSTICE
lel the cache file size is humongous!!!

aaa you should have warned me, 10% is probably due to that AR I modded!


Bigger than Geigher's map?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 5, 2014 02:11 PM    Msg. 64 of 235       
Quote: Bigger than Geigher's map?


Nope.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 5, 2014 02:18 PM    Msg. 65 of 235       
Quote: --- Original message by: ASCENDANTJUSTICE
Quote: Bigger than Geigher's map?


Nope.


I could do a map like that..but then il have to use Tool Pro. And we all know what happens with Tool Pro...huehuehue


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 5, 2014 02:20 PM    Msg. 66 of 235       
I use tool_pro alot, what happens?


joe55
Joined: Dec 5, 2009

You are beyond helping, gtfo.


Posted: May 5, 2014 02:27 PM    Msg. 67 of 235       
Quote: --- Original message by: ASCENDANTJUSTICE
I use tool_pro alot, what happens?


Bad things.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 5, 2014 02:38 PM    Msg. 68 of 235       
Such as?

I heard it takes a note of your IP or something, but I always turn my net off when I do HEK stuff, too many distractions.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: May 5, 2014 03:28 PM    Msg. 69 of 235       
i still think that you should add a little more height variation. such as some hills in the middle


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 5, 2014 03:38 PM    Msg. 70 of 235       
2 hills disguising an underground structure.

 
Page 2 of 7 Go to page: · 1 · [2] · 3 · 4 · 5 · 6 · 7 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 7:31 AM 171 ms.
A Halo Maps Website