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Author Topic: Step right up and tell me your favorite maps! (174 messages, Page 2 of 5)
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baconatorCE
Joined: Jun 15, 2012

I'm a curse and I'm a sound


Posted: Jan 6, 2013 03:40 PM    Msg. 36 of 174       
Quote: --- Original message by: altis94
snowdrop, erasus, alerion and bigass :3


Definitely Alerion


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jan 6, 2013 04:00 PM    Msg. 37 of 174       
Quote: --- Original message by: baconatorCE
Quote: --- Original message by: altis94
snowdrop, erasus, alerion and bigass :3


Definitely Alerion

Why thank you :D


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 6, 2013 04:38 PM    Msg. 38 of 174       
Lol guys, no need to list Multiplayer maps, as the engine takes care of those.
I need more singleplayer maps to list. I'm hoping to triple the current list, at the minimum.


Guilty_spark
Joined: Dec 8, 2011

enjoy my bright, blue, balls!


Posted: Jan 6, 2013 04:46 PM    Msg. 39 of 174       
biohalo was a nice quick sp map also uprising I enjoyed.
Edited by Spark on Jan 6, 2013 at 04:55 PM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 6, 2013 05:05 PM    Msg. 40 of 174       
List has been edited to include BioHalo and Uprising.


baconatorCE
Joined: Jun 15, 2012

I'm a curse and I'm a sound


Posted: Jan 6, 2013 05:11 PM    Msg. 41 of 174       
Quote: --- Original message by: MoooseGuy
Lol guys, no need to list Multiplayer maps, as the engine takes care of those.
I need more singleplayer maps to list. I'm hoping to triple the current list, at the minimum.


Yeah, sorry. I didn't see that until it was too late.


Banshee64
Joined: Dec 4, 2012

oify


Posted: Jan 6, 2013 05:18 PM    Msg. 42 of 174       
m2 m3 m4 by master 34


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 6, 2013 06:51 PM    Msg. 43 of 174       
Master 34 doesn't deserve to be on this list. Sorry Master 34.
Edited by MoooseGuy on Jan 6, 2013 at 06:51 PM


Nickster5000
Joined: Dec 11, 2010


Posted: Jan 6, 2013 07:23 PM    Msg. 44 of 174       
Quote: --- Original message by: MoooseGuy

Master 34 doesn't deserve to be on this list. Sorry Master 34.
Edited by MoooseGuy on Jan 6, 2013 at 06:51 PM


LOL 10/10.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 6, 2013 07:41 PM    Msg. 45 of 174       
Uh.. LUMORIA?

Clean Up is a good one, so is Colosseum II


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 6, 2013 08:12 PM    Msg. 46 of 174       
Quote: --- Original message by: Higuy
Uh.. LUMORIA?

Clean Up is a good one, so is Colosseum II

Lumoria is in a dedicated section. No worries.

EDIT: List has been edited. Flood Campaign replaced with StKFT level, added Cleanup and Coliseum II.
Edited by MoooseGuy on Jan 6, 2013 at 08:16 PM


Kal825B
Joined: Jan 16, 2012

Last son of Krypt... Oh wait, i'm a clone.


Posted: Jan 6, 2013 08:13 PM    Msg. 47 of 174       
Darn, the one i was going to suggest is already up there... How about... SPV1 and SPV2... Maybe... Hopefully...
Edited by Caboose 14 on Jan 6, 2013 at 08:16 PM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 6, 2013 08:18 PM    Msg. 48 of 174       
Are SPV1 and SPV2 really worth putting in there with SPV3?

I mean, if you guys really want it, I'll put it in there.


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Jan 6, 2013 08:23 PM    Msg. 49 of 174       
Quote: --- Original message by: MoooseGuy
Are SPV1 and SPV2 really worth putting in there with SPV3?

I mean, if you guys really want it, I'll put it in there.

neither; spv1 sucked and both are riddled with bugs.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jan 6, 2013 08:28 PM    Msg. 50 of 174       
They can't be integrated anyway, they use the stock map names. They replace the stock maps and would have to be accessed then through the classic campaign ui.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 6, 2013 08:31 PM    Msg. 51 of 174       
Ah ok, everyone's happy then.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 6, 2013 10:18 PM    Msg. 52 of 174       
I thought it was "1 Orbital" "2 Drop" "3 Shock" "4 Troopers".


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Jan 7, 2013 01:00 AM    Msg. 53 of 174       
Quote: --- Original message by: MoooseGuy

EDIT: List has been edited. Flood Campaign replaced with StKFT level, added Cleanup and Coliseum II.
Edited by MoooseGuy on Jan 6, 2013 at 08:16 PM


FYI Flood Campaign is also a multi-level experience. I'd personally say it is worthy of its own section.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 7, 2013 01:26 AM    Msg. 54 of 174       
Because the Flood Campaign is not close enough to completion, the initial UI build will feature only The Flood: Forgotten Exile (aka StKFT_v1). Once more Flood Campaign Levels are released, StKFT_v1 will be replaced by the Flood Campaign category. That's also why I kept it up at the top of the list.
Edited by MoooseGuy on Jan 7, 2013 at 01:27 AM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 7, 2013 07:24 AM    Msg. 55 of 174       
Hey, if its not too far away from release, would you be able to provide the map name for the new Great Infestation?


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Jan 7, 2013 07:51 AM    Msg. 56 of 174       
I know no one's mentioned it yet, and I doubt anyone will, but do NOT add dead halls. When I originally made it I had no idea how I was supposed to add the SP pause menu so I didn't worry about it. Because of this the only way to quit the map is through the console. And if you start up the map without devmode through a UI, you have no way of closing Halo without alt-tabbing out of it.


Kozakuu
Joined: Oct 30, 2011

Only the person who was wisdom can read the most.


Posted: Jan 7, 2013 09:13 AM    Msg. 57 of 174       
The E10 Demo map was a great attempt at a decision making singleplayer map. There were a few bugs but I liked it.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 7, 2013 09:36 AM    Msg. 58 of 174       
Quote: --- Original message by: Kozakuu
The E10 Demo map was a great attempt at a decision making singleplayer map. There were a few bugs but I liked it.


Maps E10 through E60 are listed under the Halo: Covert Ops section.


@Rerout: Thanks for the warning. I had no idea that map didn't pause! xD


Kozakuu
Joined: Oct 30, 2011

Only the person who was wisdom can read the most.


Posted: Jan 7, 2013 09:53 AM    Msg. 59 of 174       
*Head Explodes*

Forgot all about them sorry


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 7, 2013 11:54 AM    Msg. 60 of 174       
Man, what's up with people giving their maps these long-ass map names?
I might have to make changes to the sidebar for this...


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Jan 7, 2013 11:56 AM    Msg. 61 of 174       
People like to use pointlessly long map names because they seem to think map names actually matter somehow. (Hint: They don't guys. You can just use codenames like... all of the campaign maps :P)


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 7, 2013 12:37 PM    Msg. 62 of 174       
List has been updated to show expanded categories and map names.
If anyone knows the map names for the ones that are (-UNKNOWN-), please feel free to post them. It would help a good deal.

Also, I need more maps! I'd like to at least fill out a Page 3.


Btcc22
Joined: Dec 17, 2012


Posted: Jan 7, 2013 01:03 PM    Msg. 63 of 174       
Quote: --- Original message by: TheHiralis
Quote: --- Original message by: Btcc22
Quote: --- Original message by: TheHiralis
The map names don't mean much. "A10 A30 A50", if Bungie was a mapping team and they were to call their maps that, would you say that it's stupid and their campaign would never work, without hearing the full story or seeing it in even a miniscule piece of it's glory like it is now?


Those are the names of the files, not the names of the levels. Big difference.


So? The actual names of these levels are "ODST Orbital" "ODST Drop" "ODST Shock" and "ODST Troopers"


That's not what you said originally and besides, prepending "ODST" doesn't really make any difference. Point still stands.

Orbital Drop Shock Troopers Troopers? I'd suggest that you consider alternatives. ;)
Edited by Btcc22 on Jan 7, 2013 at 01:25 PM


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Jan 7, 2013 01:41 PM    Msg. 64 of 174       
Those mapnames are fine.


Btcc22
Joined: Dec 17, 2012


Posted: Jan 7, 2013 01:49 PM    Msg. 65 of 174       
Quote: --- Original message by: The Lodeman
Those mapnames are fine.


I'm surprised to see that coming from you given the stick you gave CMT for their lack of creativity.

Let's be honest, those are terrible map names, only made worse by adding "ODST" to them. It doesn't bode well for the project when even the naming isn't given any consideration.
Edited by Btcc22 on Jan 7, 2013 at 01:51 PM


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Jan 7, 2013 01:55 PM    Msg. 66 of 174       
I agree with Btcc. Those names are obviously flawed. If they're actually the names of the maps and not just the filenames, there's something seriously wrong there.

Though names aren't indicative of the quality of the levels themselves, they still matter.


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Jan 7, 2013 04:24 PM    Msg. 67 of 174       
Quote: --- Original message by: Btcc22

Quote: --- Original message by: The Lodeman
Those mapnames are fine.


I'm surprised to see that coming from you given the stick you gave CMT for their lack of creativity.

Let's be honest, those are terrible map names, only made worse by adding "ODST" to them. It doesn't bode well for the project when even the naming isn't given any consideration.
Edited by Btcc22 on Jan 7, 2013 at 01:51 PM


Please explain to me in full detail, how the name of the map determines the quality and creativity put into the map creation process. Partial detail is not enough, full detail please. I want to fully understand what drives such nonsense in people. Hell we named our maps Lumoria_A, B, C and D.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Jan 7, 2013 04:28 PM    Msg. 68 of 174       
Ah but Lodex, you didn't show those map names as the official visual names. They were/are merely filenames.


Guilty_spark
Joined: Dec 8, 2011

enjoy my bright, blue, balls!


Posted: Jan 7, 2013 04:30 PM    Msg. 69 of 174       
I do for once agree with Lodeman, The name of a map has no real impact on the creativity nor does it change the gameplay of a map. I really dont understand why you all are fighting over something as silly as a map name.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 7, 2013 04:33 PM    Msg. 70 of 174       
Hey y'all, it doesn't really matter that much. That's why this UI exists. I'm sorry if I inadvertently set off a war over map file naming. Isn't it really all up to the author anyways?

If anyone has further maps that they want added to this list, please post them. Pretty soon in going to start pulling maps from the lists on HaloMaps based on raw statistics alone.

 
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