
Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Feb 8, 2013 06:58 PM
Msg. 246 of 307
Didn't you say that the texture resolutions are the same on Xbox and PC?
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ZX 707
Joined: Feb 15, 2012
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Posted: Feb 9, 2013 12:42 PM
Msg. 247 of 307
Most of the weapons have higher resolution bitmaps in h2v. Only the carbine, sentinel beam, and sniper don't.
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GAIGHER
Joined: Nov 5, 2008
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Posted: Feb 9, 2013 01:43 PM
Msg. 248 of 307
Quote: --- Original message by: Dumb AI Didn't you say that the texture resolutions are the same on Xbox and PC? Halo 2 battle rifle bitmap have 256x256 size.  I used halo3 model: 
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Feb 9, 2013 04:04 PM
Msg. 249 of 307
Quote: --- Original message by: Mootjuh Why not use the h3 texture then? It would look really weird if they didn't have the same UV's.
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GAIGHER
Joined: Nov 5, 2008
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Posted: Feb 10, 2013 03:01 AM
Msg. 250 of 307
Quote: --- Original message by: Mootjuh Why not use the h3 texture then? I used halo3 model and textures* I kept the same anime, the same effects and sounds, the same HUD... I changed model (and textures) like for my: H3 Covenante Carabine (use Z'team anime).  HR Shotgun (use Halo1 shotgun anime).  HR Plasma rifle (use CMT-SPV3 plasma rifle anime).  I economise the time... Did you activated the terminal ?  Go DL ! http://gaighermod.free.fr/nk/index.php?file=Download&op=description&dl_id=53 Edited by GAIGHER on Apr 19, 2013 at 12:59 PM
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The Lodeman
Joined: Sep 16, 2012
Hipster Lodeman: Enjoyed goats before it was cool.
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Posted: Feb 10, 2013 03:31 AM
Msg. 251 of 307
It's good that you economise the time, results look great!
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GAIGHER
Joined: Nov 5, 2008
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Posted: Feb 10, 2013 10:56 AM
Msg. 252 of 307
Quote: --- Original message by: The Lodeman It's good that you economise the time, results look great! Tkx. I started phantom bsp debug... I already done for Halo Full version, others are coming back.  The complex structures disadvantage is the proliferation of phantom bsp.   A laborious work begin ! This problem is solved in OS ?
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Feb 11, 2013 02:06 AM
Msg. 253 of 307
Gaigher, have you already decided on a name? (It's gonna take too long sifting through the posts)
Because if you haven't...Winter Wonderland? Or Frostbite? Just a two suggestions.
By the way, the stuff looks great!
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Feb 11, 2013 10:33 AM
Msg. 254 of 307
He speaks French (I think) which may affect his ability to choose the right English words to use.
Edited by Dumb AI on Feb 11, 2013 at 10:35 AM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Feb 11, 2013 06:05 PM
Msg. 255 of 307
Quote: --- Original message by: Mootjuh Anime is actually animation for short. In this case,it's pretty weird to use "anime" in the place of "animation".
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Ubergoober
Joined: Oct 11, 2010
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Posted: Feb 15, 2013 01:16 PM
Msg. 256 of 307
Quote: --- Original message by: SilentJacket I propose "frostbite" i vote 'chillywilly', who's with me?
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Apr 4, 2013 05:05 PM
Msg. 257 of 307
so...
erm....
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Apr 4, 2013 05:06 PM
Msg. 258 of 307
ChillyWilly it is!
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KingFisher
Joined: Jun 10, 2011
Creativity is the main element of level design.
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Posted: Apr 5, 2013 12:11 AM
Msg. 259 of 307
Absolute Zero? How about that?
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Apr 5, 2013 12:18 AM
Msg. 260 of 307
Good Idea!
ChillyWilly still sounds funnier
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GAIGHER
Joined: Nov 5, 2008
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Posted: Apr 5, 2013 01:33 AM
Msg. 261 of 307
I dont not change it. The difficulty of pronunciation makes be it unique. Can we change the lightmap UVW ? News img:  
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Ubergoober
Joined: Oct 11, 2010
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Posted: Apr 5, 2013 04:13 AM
Msg. 262 of 307
looks great gaigher, how long until completion?
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: Apr 5, 2013 08:32 PM
Msg. 263 of 307
Quote: --- Original message by: GAIGHER The difficulty of pronunciation makes be it unique.
>_> Now you're giving bad excuses. That can't be the real reason, but I have my theories...
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: Apr 9, 2013 11:49 AM
Msg. 264 of 307
Quote: --- Original message by: LegionofShadows Wait... Which 'Pro' modder am I insulting again?
(Looks around.) I do see some pro modders.
Wait, are you talking about yourself, as in 'Pro modder?' I laugh.
If I was like Masters, I would be happy. Besides, how do you know that I can't create a balanced and fun design? What makes you think I can't?
Are you an Elite Supremacist?
I'll tell you the usefulness and benefits of ripping: Ripping has a number of uses in the development of a mod, a map, or anything like that. First, if it is a map, rips can be used to replace a tagset that will eventually be made. For example: Use iHalo's Halo 3 Model's pack for weapons before you get around to making the Halo 3 weapons, as a placeholder to see what gameplay will be like. The rips can also be used in the final build of a map, therefore having a good tagset without going through the trouble of collecting tags and/or making them yourself, like the SPV3 weapons in this. And lastly, rips can be used to express how noobish you are if you are not a good modder, say the Altheros situation.
That may not be a full compendium, but that is the basics. Yes. Rtas Vadum is an elite supremacist.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Apr 9, 2013 10:24 PM
Msg. 265 of 307
Quote: --- Original message by: Danger_zone_98Quote: --- Original message by: GAIGHER The difficulty of pronunciation makes be it unique.
>_> Now you're giving bad excuses. That can't be the real reason, but I have my theories... Who gives a damn? Its his map, he can call it what ever he wants.
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: Apr 9, 2013 10:50 PM
Msg. 266 of 307
Quote: --- Original message by: BobblehobQuote: --- Original message by: Danger_zone_98Quote: --- Original message by: GAIGHER The difficulty of pronunciation makes be it unique.
>_> Now you're giving bad excuses. That can't be the real reason, but I have my theories... Who gives a damn? Its his map, he can call it what ever he wants. I know, but still wanna know the reason. If there are better names, more attractive ones I don't see why not use one of them instead of "With Whiteness".
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jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: Apr 9, 2013 11:18 PM
Msg. 267 of 307
You should fix your website for English!
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Apr 9, 2013 11:21 PM
Msg. 268 of 307
Gaiger is French, With Whiteness makes more sense in French. Edited by Maniac1000 on Apr 9, 2013 at 11:22 PM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Apr 9, 2013 11:23 PM
Msg. 269 of 307
Quote: --- Original message by: Maniac1000
Gaiger is French, With Whiteness makes more sense in French. Edited by Maniac1000 on Apr 9, 2013 at 11:22 PM Why not just name it with the French equivalent?
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Apr 9, 2013 11:40 PM
Msg. 270 of 307
^Agree
I suggest you leave the map name in french, to whatever you like it as. It gives a uniqueness and shows that you made it, since you're french :) Edited by XlzQwerty1 on Apr 9, 2013 at 11:40 PM
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renegade343
Joined: Jun 26, 2012
CE3 Stage Modeler, Editor, and Writer
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Posted: Apr 10, 2013 12:41 AM
Msg. 271 of 307
It'd sound cooler too :D (though... not really sure if "Avec Blancheur" is that much better at not sounding awkward..)
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Ubergoober
Joined: Oct 11, 2010
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Posted: Apr 10, 2013 10:13 AM
Msg. 272 of 307
"Avec Blancheur" sounds cool
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Apr 10, 2013 10:15 AM
Msg. 273 of 307
Those names have already been discussed, read back some.
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jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: Apr 10, 2013 10:37 AM
Msg. 274 of 307
what is that map with the terminal pic?
I try to go to the link and I cant read the site. =( cant translate it and I log in but nothing happens I did register but I don't get it? is that a halo ce map? with a terminal ?
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GAIGHER
Joined: Nov 5, 2008
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Posted: Apr 19, 2013 01:51 PM
Msg. 275 of 307
Quote: --- Original message by: Danger_zone_98 I know, but still wanna know the reason. If there are better names, more attractive ones I don't see why not use one of them instead of "With Whiteness". I started this thread 1 year ago ! (Posted: Mar 9, 2012 09:12 AM) It has been viewed 11000 times, and has 300 replies. And i started this thread in French forum 2 year ago. (Lun Juil 12, 2010 11:50 am) http://halo.fr/forums/viewtopic.php?f=97&t=17015You change the name of a child one or two years after his birth ?  Sky:     Edited by GAIGHER on Apr 20, 2013 at 01:08 AM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Apr 19, 2013 01:55 PM
Msg. 276 of 307
Fix the black edges of the ring.
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Apr 19, 2013 02:37 PM
Msg. 277 of 307
Quote: --- Original message by: Maniac1000 Fix the black edges of the ring. I think those are supposed to be the same as the walls on the sides of the halo ring
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GAIGHER
Joined: Nov 5, 2008
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Posted: Apr 19, 2013 05:08 PM
Msg. 278 of 307
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: Apr 19, 2013 05:15 PM
Msg. 279 of 307
Yippie!! I still don't like too much that name (you don't have to tell me you won't change it now), but the map looks... so awesome!
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General Okar
Joined: Aug 29, 2011
I hate this place
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Posted: Apr 19, 2013 07:12 PM
Msg. 280 of 307
This is what I thought of With Whiteness Pros-
- It's a well thought out map (gameplay wise).
- It's got a good set of tags (there have been many a map ruined by bad tags)
- The particle effects (especially for the Chopper and Ghost) are amazing.
- The forerunner doors are exceptionally good they're the best forerunner doors I've seen in CE.
Cons-
- The map file is 795mb! This seems way to big for what's in it.
- The Shade turrets firing system is bad with how each mouse button controls one cannon.
Suggestions-
- Increase the fire rate of the Chopper's cannons they seem way to slow compared to how it's like in Halo 3
- Maybe you should have different animations for the Battle Rifle because it looks pretty bad being held with the current animations
- If you could (you don't have to) get High resolution reticules for the HUD it just would make it look so much better.
Edited by General Okar on Apr 19, 2013 at 09:01 PMEdited by General Okar on Apr 19, 2013 at 09:02 PM
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