
kornman00
Joined: Jul 15, 2010
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Posted: Jul 18, 2011 03:39 PM
Msg. 36 of 306
Quote: --- Original message by: antiblood imo, theyre using alot of bungies tags. jesus christ theyre lazy. Except none of those tags applied to the new GFX engine, hth! Also, the skull system and skull abilities were never in the first game. Also, networked co-op was never in the first game. Also, this isn't made by 343i, it's made by Saber Interface, with oversight by 343i (so funding, support, testers, etc) Also, the lot of you are nothing but a bunch of outsiders to real game development and thus most of what you people will spew will just be uneducated :words:
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jul 18, 2011 03:41 PM
Msg. 37 of 306
Quote: --- Original message by: antiblood i do read before posting, but do note you have to rig the model to the animations and the model is not the h1 assault rifle, so stfu. and thats another point as to it being unprofessional imo, theyre using alot of bungies tags. jesus christ theyre lazy. They couldn't give the player the ability to switch back and forth between the original game and the updated graphics version, unless they used the original engine now would they. No, I will not stfu, stop acting like you know everything. It is the animations and placement, exactly the same as Bungies, because once again, it is the same engine.
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roviet1337
Joined: Feb 6, 2011
Lord of Admirals
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Posted: Jul 18, 2011 03:44 PM
Msg. 38 of 306
Quote: --- Original message by: Higuy just because they were changed, doesn't mean they're good. its a step in the right direction but obviously they could be better looking. ^this, the reach ones looked better
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 18, 2011 03:44 PM
Msg. 39 of 306
Quote: --- Original message by: Bobblehob Lol, its the exact same rigging as was in the original game xD Are you stupid? Sorry to be mean, but you have no idea what you're talking about. Those are new arms and so they therefore require rigging. Obviously it's rigged in the style of Halo 1 bones, but poorly hence why you see the thumb on the AR origin looking screwy as well as on the Pistol origin. Animations are the same from the very game we mod here (as you said correctly), which is why the fingers are like that: they simply did not bother to even make/rig their hands in accordance with the originals and so it suffers from errors such as what I mentioned above. Edited by ODX on Jul 18, 2011 at 03:47 PM
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jul 18, 2011 03:47 PM
Msg. 40 of 306
Quote: --- Original message by: ODX
Those are new arms and so they therefore require rigging. Obviously it's rigged in the style of Halo 1 bones, but poorly hence why you see the thumb on the AR origin looking screwy as well as on the Pistol origin. Animations are the same from the very game we mod here (as you said correctly), which is why the fingers are like that: they simply did not bother to even make/rig their hands in accordance with the originals and so it suffers from errors such as what I mentioned above. Yes, I know that I made a mistake, but still, the point is that the only real difference between the two is graphics engine that is running on top of the original engine. Hence the same animations/physics. Also, moving into unknown territory, but is it not possible that it is using the same rigging, and that the graphics engine also includes the updated models models? I really have no idea, but I can imagine that it might be possible. Edited by Bobblehob on Jul 18, 2011 at 03:49 PM
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 18, 2011 03:49 PM
Msg. 41 of 306
I'm aware of this, yes, but that had nothing to do with what I was talking about beforehand per se.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jul 18, 2011 03:52 PM
Msg. 42 of 306
Quote: --- Original message by: ODX I'm aware of this, yes, but that had nothing to do with what I was talking about beforehand per se. As to what you were saying beforehand, they decided to make the game the exact same as the original but with improved graphics, effects, and models. Apparently the rigging problems are not on the top of their priorities list, and to be honest, is it really worth getting worked up over?
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Jul 18, 2011 04:18 PM
Msg. 43 of 306
Ya, in four months. Lot can Happen in that time frame.
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bigfoot343
Joined: Jan 27, 2009
Madness? THIS IS HALO!!!!
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Posted: Jul 18, 2011 04:27 PM
Msg. 44 of 306
Geez everyone argues about stupid things. The average gamer is not going to care about the animations. I think they did right by changing from the Reach models to others that are more Halo 1-esque from looking at the new mk V avatar outfit it appears that they changed the Mc's model too. Looks good to me.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 18, 2011 04:39 PM
Msg. 45 of 306
Quote: --- Original message by: bigfoot343 The average gamer is not going to care about the animations. As much as that is true, it's a horrible and ungodly selfish excuse for game developers. The "average gamer" wouldn't care about a lot of things, but that doesn't mean developers shouldn't focus on it overall.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jul 18, 2011 04:42 PM
Msg. 46 of 306
Quote: --- Original message by: ODXQuote: --- Original message by: bigfoot343 The average gamer is not going to care about the animations. As much as that is true, it's a horrible and ungodly selfish excuse for game developers. The "average gamer" wouldn't care about a lot of things, but that doesn't mean developers shouldn't focus on it overall. The point was to be exactly the same as the original. And you have to admit, that really didn't take away from the original experience that much did it? I'm not trying to make excuses for them, I'm just saying if they wanted to be true the the original game, and when the problem everyone is so worked up over is something that is so minor... its just not that big of a deal. Edited by Bobblehob on Jul 18, 2011 at 04:44 PM
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Jul 18, 2011 04:44 PM
Msg. 47 of 306
Quote: --- Original message by: ODXQuote: --- Original message by: bigfoot343 The average gamer is not going to care about the animations. As much as that is true, it's a horrible and ungodly selfish excuse for game developers. The "average gamer" wouldn't care about a lot of things, but that doesn't mean developers shouldn't focus on it overall. ^This. I guess I'm not the average gamer, because I always pay attention to stuff like that ingame. The new weapon models just look like halo 3 weapons mostly. Speaking of changing from Reach stuff, I think the Pelican should remain the Reach pelican, because it's really just a remodel of the h1 peli. They're the same pelican. Look it up on halo wiki if you want to get all technical about it.
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Jumper2011
Joined: Mar 27, 2011
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Posted: Jul 18, 2011 05:05 PM
Msg. 48 of 306
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Jul 18, 2011 09:55 PM
Msg. 49 of 306
Honestly, I would only pay 20 bucks for this, 40 bucks is a complete waste. It dosnt look like they've really made it look that diffrent IMO.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jul 18, 2011 10:06 PM
Msg. 50 of 306
Quote: --- Original message by: Higuy just because they were changed, doesn't mean they're good. its a step in the right direction but obviously they could be better looking. I agree the AR could be better, though I won't bicker about it if left as is. I just wish they'd swap out those crap pistol anims . They're utterly awful in my opinion.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jul 18, 2011 10:07 PM
Msg. 51 of 306
Max I'd pay is maybe $30. And that's only for the PC version.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jul 18, 2011 10:43 PM
Msg. 52 of 306
Quote: --- Original message by: Slayer117 Honestly, I would only pay 20 bucks for this, 40 bucks is a complete waste. It dosnt look like they've really made it look that diffrent IMO. Derp, thats the point, its supposed to be a graphical update...
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 18, 2011 10:50 PM
Msg. 53 of 306
I think $40 is fine, given that they had to actually go into every little nook-n-cranny and custom make things from scratch that would/will fit into it. Not to mention they had to work on the engine itself to allow for such graphical detail.
Don't forget about making 7 multiplayer maps as well, albeit some/all are just copies of original maps they still had to make them from scratch too.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jul 18, 2011 11:39 PM
Msg. 54 of 306
AR origins remind me of some CMT ones or something.
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DAS_G_Lion
Joined: Dec 30, 2010
Wanted. Somebody to go back in time with me.
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Posted: Jul 19, 2011 12:35 AM
Msg. 55 of 306
I have a feeling the new-user base of Halo PC is gonna collapse once this hits the shelves. Halo PC used to be the only version of halo 1 that had real online play. Not anymore...... Edited by DAS_G_Lion on Jul 19, 2011 at 12:37 AM
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Fhajad034
Joined: Apr 4, 2010
Triblox.org's Spartanmander
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Posted: Jul 19, 2011 12:37 AM
Msg. 56 of 306
I don't know what to say about the issues with the pistol and ar, but I'm sure those will be fixed. However, I do have to say that I dislike this new plasma grenade throwing sound. It's too... weak, to say the least.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jul 19, 2011 01:21 AM
Msg. 57 of 306
those weapons look almost exactly like halo 3's... GOODY! XD
and they're adding dialog that makes more sense? curse them that's good >.<
me thinks we may be out-classed my fellow ce-nerdites! should I prepare the tighty whiteys on a steek? Edited by Delicon20 on Jul 19, 2011 at 01:22 AM
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jul 19, 2011 01:29 AM
Msg. 58 of 306
Quote: --- Original message by: DAS_G_Lion
I have a feeling the new-user base of Halo PC is gonna collapse once this hits the shelves. Halo PC used to be the only version of halo 1 that had real online play. Not anymore...... Edited by DAS_G_Lion on Jul 19, 2011 at 12:37 AM I don't really think it will, most of Halo pc's players are people who can't afford nice computers or expensive game consoles, and there are also those who think that CEA will destroy halo 1's experience, even though halo 1's experience isn't that great.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jul 19, 2011 01:39 AM
Msg. 59 of 306
Quote: --- Original message by: d4rfnaderQuote: --- Original message by: DAS_G_Lion
I have a feeling the new-user base of Halo PC is gonna collapse once this hits the shelves. Halo PC used to be the only version of halo 1 that had real online play. Not anymore...... Edited by DAS_G_Lion on Jul 19, 2011 at 12:37 AM I don't really think it will, most of Halo pc's players are people who can't afford nice computers or expensive game consoles, and there are also those who think that CEA will destroy halo 1's experience, even though halo 1's experience isn't that great. I really begin to wonder about those people, because it is Halo 1 :P I dont know how a game can ruin it's own experience xP
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 19, 2011 09:16 AM
Msg. 60 of 306
Quote: --- Original message by: DAS_G_Lion
I have a feeling the new-user base of Halo PC is gonna collapse once this hits the shelves. Halo PC used to be the only version of halo 1 that had real online play. Not anymore...... No, Ha10 still won't have real Halo 1 online play. Multiplayer is the Reach engine, with it just having 7 new maps [Halo 1] that you can port over into Reach to play.
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DAS_G_Lion
Joined: Dec 30, 2010
Wanted. Somebody to go back in time with me.
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Posted: Jul 19, 2011 10:03 AM
Msg. 61 of 306
Hopefully you guys are right. Maybe it will even give Ha10 PC a slight boost. People enjoy playing PC games more than consoles (usually). Edited by DAS_G_Lion on Jul 19, 2011 at 10:04 AM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jul 19, 2011 10:53 AM
Msg. 62 of 306
Quote: --- Original message by: ODX I think $40 is fine, given that they had to actually go into every little nook-n-cranny and custom make things from scratch that would/will fit into it. Not to mention they had to work on the engine itself to allow for such graphical detail.
Don't forget about making 7 multiplayer maps as well, albeit some/all are just copies of original maps they still had to make them from scratch too. This. It's a perfectly reasonable price.
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Contrary Smuglord
Joined: May 25, 2011
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Posted: Jul 19, 2011 11:07 AM
Msg. 63 of 306
Quote: --- Original message by: DAS_G_Lion
Hopefully you guys are right. Maybe it will even give Ha10 PC a slight boost. People enjoy playing PC games more than consoles (usually). Edited by DAS_G_Lion on Jul 19, 2011 at 10:04 AM I'll keep laughing, while you keep dreaming.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jul 19, 2011 11:10 AM
Msg. 64 of 306
Quote: --- Original message by: Contrary SmuglordQuote: --- Original message by: DAS_G_Lion
Hopefully you guys are right. Maybe it will even give Ha10 PC a slight boost. People enjoy playing PC games more than consoles (usually). Edited by DAS_G_Lion on Jul 19, 2011 at 10:04 AM I'll keep laughing, while you keep dreaming. It's always plausible given HPC's anniversary is in 2 years. No, what you should be laughing about is the idea of a HA10 Custom Edition.
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Jumper2011
Joined: Mar 27, 2011
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Posted: Jul 19, 2011 12:19 PM
Msg. 65 of 306
Quote: --- Original message by: Delicon20
those weapons look almost exactly like halo 3's... GOODY! XD
Edited by Delicon20 on Jul 19, 2011 at 01:22 AM Not the same: 
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jul 19, 2011 12:49 PM
Msg. 66 of 306
Do realize that that's the 3P AR model there using in FP.
It's still the halo 3 ar. Just they are stupid and used the 3p model for FP.
And the magnum looks real bad in shadows. Edited by Spartan_094 on Jul 19, 2011 at 12:49 PM
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jul 19, 2011 02:30 PM
Msg. 67 of 306
Quote: --- Original message by: Spartan_094
Do realize that that's the 3P AR model there using in FP.
It's still the halo 3 ar. Just they are stupid and used the 3p model for FP.
And the magnum looks real bad in shadows. Edited by Spartan_094 on Jul 19, 2011 at 12:49 PM Lol, because you work for 343 and know exactly which models they are using and why... Are you really that desperate to sound intelligent? Edited by Bobblehob on Jul 19, 2011 at 02:31 PM
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 19, 2011 02:39 PM
Msg. 68 of 306
Quote: --- Original message by: Bobblehob
Lol, because you work for 343 and know exactly which models they are using and why...
Are you really that desperate to sound intelligent? No, but seeing as 094 has extracted just about every model from Halo 3 back in the day I'm sure he [probably] knows what he's talking about. Are you really that desperate to troll people? [/extreme mocking tone] Edited by ODX on Jul 19, 2011 at 02:40 PM
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jul 19, 2011 02:46 PM
Msg. 69 of 306
Quote: --- Original message by: ODX
No, but seeing as 094 has extracted just about every model from Halo 3 back in the day I'm sure he [probably] knows what he's talking about.
Are you really that desperate to troll people? [/extreme mocking tone] Edited by ODX on Jul 19, 2011 at 02:40 PM Nope, just tired of hearing people spewing nonsense, its kind of sad how much of it there has been in this thread, admittedly, a small amount coming from myself.
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jul 19, 2011 02:57 PM
Msg. 70 of 306
@DarkHalo003: Halo pc's anniversary may be in 2 years, but, Halo pc made no impact, whereas Halo 1 xbox made a huge impact.
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