
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 6, 2010 02:42 PM
Msg. 36 of 104
Ok.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 6, 2010 03:28 PM
Msg. 37 of 104
Soooo, can I get those scripts, Gamma?
-Skidrow
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 6, 2010 04:51 PM
Msg. 38 of 104
Quote: --- Original message by: DrattQuote: --- Original message by: Skidrow925 Soooo, can I get those scripts, Gamma?
-Skidrow Lol I could, but nah. Let Gamma do it so I don't get bugged Could what? Gimme the scripts? -Skidrow
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 6, 2010 05:29 PM
Msg. 39 of 104
Quote: --- Original message by: DrattQuote: --- Original message by: Skidrow925Quote: --- Original message by: DrattQuote: --- Original message by: Skidrow925 Soooo, can I get those scripts, Gamma?
-Skidrow Lol I could, but nah. Let Gamma do it so I don't get bugged Could what? Gimme the scripts? -Skidrow Duh -Lol this is a Stupid Signature Edited by Dratt on Jul 6, 2010 at 05:05 PM So you have these scripts as well? uh-huh... If Gamma doesn't give me the scripts I will have you do it. I will trade for it. You know what I will trade. -Skidrow
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 6, 2010 05:41 PM
Msg. 40 of 104
I no longer have the scripts, as I've posted before. I don't have the source for Firefight, which includes the scripts. I can provide pseudocode, but what good does that do? Of course you want the raw script such that you don't have to spend any effort in writing it. Or you could bug dratt :P
-Gamma927 -Elefant is going places
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jul 6, 2010 06:35 PM
Msg. 41 of 104
Skipwhatever, if you really do want people to just do things for you, then act accordingly.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 7, 2010 12:17 PM
Msg. 42 of 104
Quote: --- Original message by: Gamma927 I no longer have the scripts, as I've posted before. I don't have the source for Firefight, which includes the scripts. I can provide pseudocode, but what good does that do? Of course you want the raw script such that you don't have to spend any effort in writing it. Or you could bug dratt :P
-Gamma927 -Elefant is going places Aight. I will just bug Dratt if he has them. He sent me a link to http://hce.halomaps.org/index.cfm?fid=4645 but I don't think that is it... -Skidrow
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anoldman
Joined: Mar 29, 2010
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Posted: Jul 11, 2010 09:36 PM
Msg. 43 of 104
For anyone who saw my first post...Sorry lol
But it sounds interesting...the campaign I mean. Edited by anoldman on Jul 11, 2010 at 09:37 PM
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 19, 2010 11:48 AM
Msg. 44 of 104
Quote: --- Original message by: l283023 Any progress? A little. I haven't been online as our electricity was out for a while cause we had like a hurricane (actually it was just a bad thunderstorm) but either way it knocked out the power. But yes I have some progress and I need a little help. Could someone make me a BSP that is just an armory? like: http://hce.halomaps.org/index.cfm?fid=1323 ?? Because I do not know how to make that into a BSP. Well... I sort of know how but not how to use tool to make it a BSP tag. If someone wants to do it please do. Like I said I would do it but I have no idea how to make it work with tool. I have 5 levels going right now: Under new management (salisp middle) Proving grounds (c10 a) Search-and-rescue (no-remorse) Home base (sciophobia) Assassination (rio_outpost) Under new management and Proving grounds are pretty much finished but I still have some bugs to work out, such as pickup icons and ammo pickup HUD message. I am not sure how to fix them. I am using CMT weapon tags right now as those are the only good tags I have. Also I only have a few variants of the weapons. SMG upgrades: >>Silencer and Laser (and sight cause i can't get rid of it) >>TAC-light (low-powered light) (only usable with active camo gen.) Assault rifle upgrades: >>Extended mags (60 rounds instead of default 32) >>TAC-light >>Explosive ammo (Rounds make a small explosion on impact very loud) Sniper upgrades >>Extended zoom scope (4x and 10x instead of 2x and 8x) >>FMJ (more powerful rounds) >>Extended mags (7 rounds instead of default 4) Shotgun upgrades: >>Bigger shells (Fires about 24 shots instead of default 18) >>FMJ Pistol upgrades: >>Silencer >>Scope (adds a 2x zoom feature) >>Extended mags (18 rounds instead of default 12) >>FMJ >>Ratshot (like shotgun rounds) (fires 8 pellets instead of 1 slug) Battle rifle upgrades: >>Scope (2x zoom) (accuracy is better) >>Noob tube (grenade launcher) (very loud) (fires single grenade) >>Shotgun (under barrel shotgun) (basically a GL that fires shotgun rounds) >>FMJ >>Extended mags for BR >>Extended mags for under barrel GL >>Extended mags for under barrel shotgun Think I covered everything I have. ...Why did I not know that laser was spelled laser not lazar?... Anyway I just need the armory BSP and the scripts and I am good to go. Also I am going to work on mission briefings soon. -Skidrow
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KappaLocust
Joined: Nov 28, 2009
Not MattDratt
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Posted: Jul 19, 2010 11:50 AM
Msg. 45 of 104
So no custom bsp's :(
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 19, 2010 12:00 PM
Msg. 46 of 104
Quote: --- Original message by: KappaLocust So no custom bsp's :( Correct because I hate 3ds MAX (and it don't work) And I also can not make tool work to do BSPs. I have a nice BSP but I can't use it because I can't make it work with tool. -Skipdrow
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 19, 2010 01:33 PM
Msg. 47 of 104
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Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Jul 19, 2010 08:12 PM
Msg. 48 of 104
The weapon upgrade things, it's almost like MW2(Nothing wrong about it). But this sounds like a good idea.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 20, 2010 12:56 PM
Msg. 49 of 104
Quote: --- Original message by: Skyancez3o4 The weapon upgrade things, it's almost like MW2(Nothing wrong about it). But this sounds like a good idea. Actually that's where I got some of the ideas. Except that you have to make money and buy them instead of earn them. Also I am trying to find models that will work for it. As I have stated I do have a few models but as I can't model and make the stuff go in-game (I have no idea how to import it in-game) I will probably need some help. Any takers? And, l28, I thank you yet again for helping me. -Skidrow
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KappaLocust
Joined: Nov 28, 2009
Not MattDratt
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Posted: Aug 6, 2010 06:13 PM
Msg. 50 of 104
{TAC}Skipper: can you post something... anything on this thread? MattDratt: not if its locked {TAC}Skipper: its not {TAC}Skipper: just need you to post something so I can update {TAC}Skipper: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=32597{TAC}Skipper: thats the page MattDratt: ok {TAC}Skipper: thx Edited by KappaLocust on Aug 6, 2010 at 06:14 PM
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Aug 6, 2010 06:33 PM
Msg. 51 of 104
Quote: --- Original message by: KappaLocust{TAC}Skipper: can you post something... anything on this thread? MattDratt: not if its locked {TAC}Skipper: its not {TAC}Skipper: just need you to post something so I can update {TAC}Skipper: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=32597{TAC}Skipper: thats the page MattDratt: ok {TAC}Skipper: thx Edited by KappaLocust on Aug 6, 2010 at 06:14 PM That's you idea of a post... Anyway I have an update: I will have at least one custom BSP as soon as I get it to work. I have been having some errors. BSP is basically a large snowy vally with some stuff from Blood gulch and Rio outpost so far. -Skidrow
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chiefsizzlechest
Joined: Jun 30, 2010
Only Madness can comprehend true Madness...
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Posted: Aug 7, 2010 06:15 PM
Msg. 52 of 104
oh i thought this was given up on, awesome! i cant wait to play it it sounds kickass!
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deadlyfighter1000
Joined: Jan 11, 2009
Constantly a threat.
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Posted: Aug 7, 2010 09:26 PM
Msg. 53 of 104
I might be able to help you with some things, if you need help with something just ask and I'll try. I can't model weapons or stuff, but i'm working on BSPing and I need some practice.
P.S Add me on xfire I'm Deadlyfighter1000 (gay name I know)
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Aug 8, 2010 01:26 PM
Msg. 54 of 104
Quote: --- Original message by: chiefsizzlechest oh i thought this was given up on, awesome! i cant wait to play it it sounds kickass! No I did not give up. I plan to finish and release this. I would like some help with the models but I might be able to make them. As per getting them in-game I will need help. I thank Deadlyfighter1000 as well for helping me out. The missions I have (Under new management; proving ground; search and rescue; home base and the next one) will need revamps. They are OK and I might release them as Beta's. Not sure yet though. Also I thought of something I will use for final. Need to figure out how to make sound tags and also need voices. Voices needed:
- John: Preferably a American man. Like middle aged around 30.
- Manager: Maybe a Brit.
- Director: I would prefer someone with a Russian or German accent.
Edit: I do have one person (maybe) for a voice. In case anyone ever digs this topic up: http://www.xfire.com/communities/mp018/If you want to help apply there. -Skidrow Edited by Skidrow925 on Aug 8, 2010 at 03:28 PMEdited by Skidrow925 on Aug 14, 2010 at 07:12 PM
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Aug 14, 2010 07:42 PM
Msg. 55 of 104
Hey, everyone! I'm updating this thread for skidrow. This thread is now bumped.
@ Dennis, don't hurt me please I was just fulfilling a request 0.0
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Aug 15, 2010 05:45 AM
Msg. 56 of 104
FYI, FMJ doesnt increase power, it increases penetration by adding a metal jacket (hence full metal jacket) around the entire cartridge, which is of a softer material than the jacket (usually lead). However, this infact decreases power because the bullets expanding property has been significantly reduced.
This would be especially true with the sniper rifle's large round.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Aug 15, 2010 12:35 PM
Msg. 57 of 104
Quote: --- Original message by: AGLion FYI, FMJ doesnt increase power, it increases penetration by adding a metal jacket (hence full metal jacket) around the entire cartridge, which is of a softer material than the jacket (usually lead). However, this infact decreases power because the bullets expanding property has been significantly reduced.
This would be especially true with the sniper rifle's large round. Nice grammar... In that event is it possible to make bullet penetration with CE? Like how the sniper round goes through more then one enemy? I might have that. Then again I might also swap FMJ out for EX. What I have so far: A couple of BSPs that are still stuck in 3ds cause they won't export A voice actor Weapon models -Skidrow
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Aug 15, 2010 12:48 PM
Msg. 58 of 104
Quote: --- Original message by: AGLion :nice description of FMJ: But...but!-...MW2 increases your power! You dare say MW2 is WRONG?!
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Aug 15, 2010 01:00 PM
Msg. 59 of 104
Quote: --- Original message by: ODXQuote: --- Original message by: AGLion :nice description of FMJ: But...but!-...MW2 increases your power! You dare say MW2 is WRONG?! It makes it so rounds have higher bullet penetration, to do that they also had to slightly increase the power. Why do you think you have to score a bunch of bullet penetration kills with it before you unlock extended mags. I unlocked extended mags with the scar and use scavenger, I r beast
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Aug 15, 2010 03:23 PM
Msg. 60 of 104
Yet another reason why MW2 sucks midget cluster f-...
I'm too picky (OCD?), that's why I prefer games that are not realistic and instead creative. I hate seeing games that are supposed to be realistic and instead rename and mistake things for something else. With games like Halo or Unreal Tournament, the guns, people, and the story are creative and fictional. This means there is not much to compare it to.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Aug 15, 2010 03:36 PM
Msg. 61 of 104
Quote: --- Original message by: Delicon20Quote: --- Original message by: ODXQuote: --- Original message by: AGLion :nice description of FMJ: But...but!-...MW2 increases your power! You dare say MW2 is WRONG?! It makes it so rounds have higher bullet penetration, to do that they also had to slightly increase the power. Why do you think you have to score a bunch of bullet penetration kills with it before you unlock extended mags. I unlocked extended mags with the scar and use scavenger, I r beast Nice. I am still working on extended mags for my Vector. It is really hard. ANYWAY For those of you interested in helping on thinking about it here where you should go: http://www.xfire.com/communities/mp018/ I still need:
- More voices
- Some people good with BSPs
- People who can texture weapons (I have the models and I trued to texture and failed)
- Maybe people who can animate the weapons
- People who can make drop-ship animations and get them in-game (or get me a tut)
- People to help with the ideas
- Script people
- People who can help make some tags (since I suck with TOOL)
Some of those things I might be able to do but I would like people who "know what they are doing." So yeah. -Skidrow
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Aug 15, 2010 03:53 PM
Msg. 62 of 104
I could try and do weapon animations, but don't expect something that Teh Lag, ODX or ImBrokeRU would make. *COMPLIMENT* I can barely stick with the animations I'm doing right now, don't have much to do it for.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Aug 15, 2010 06:13 PM
Msg. 63 of 104
Quote: --- Original message by: AGLion I could try and do weapon animations, but don't expect something that Teh Lag, ODX or ImBrokeRU would make. *COMPLIMENT* I can barely stick with the animations I'm doing right now, don't have much to do it for. Hmm. You got xfire? Friend me. skidrow925 It is ok if you are not that good. You have any examples anywhere that I can see? -Skidrow
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Aug 15, 2010 06:24 PM
Msg. 64 of 104
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 15, 2010 06:34 PM
Msg. 65 of 104
needs more left/right variance.
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Aug 15, 2010 06:44 PM
Msg. 66 of 104
Old render is old.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Aug 16, 2010 05:12 PM
Msg. 67 of 104
Gotta new name for ya.Looks a little odd from what I see. And yes Photobucket is not to good. Your model? Well when you get xfire and 3ds back lemme know. Which 3ds? 2010? -Skidrow
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Aug 28, 2010 07:50 PM
Msg. 68 of 104
Skid told me to post this here, its a script for my voice acting part of the level, currently a wip:
Marine: *hiding in back corner of the room* "Nobody go near that door!! THEY are outside... *Much louder* They want my brains!!! BUT THEY CAN'T HAVE THEM!!!!!!
*If player moves towards the door* WAIT!!!!! You can't go out!! You'll let the aliens in!!
(If the player waits too long, the covenant begin to bust the door open)
*marine holds up h2 magnum* I won't let those ugly brutes screw ME!!!!!NO SIR!!! *as door continues to be pryed open* No...Wait I didn't mean that!I'm sorry!! I didn't mean UGLY, ugly!!! I meant....NO DON'T KILL ME!!! *Door busts open and minor covenant come pouring through*
*Marine screams bloody murder and opens fire on the hostiles with the highest rate of fire the pistol will go, quickly killing many of the unsuspecting grunts and jackals*
If the marine survives the encounter he will follow the player around with his normal dialouge and will basically provide combat support.
This script is made to show a marine who by hanging in the suspense for so long has quite literally become insane. but when he finally goes into combat and realizes he is quite frankly a badass he comes back to sanity.
Please note this is a WIP script and will probably have many changes.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Aug 28, 2010 07:53 PM
Msg. 69 of 104
Quote: --- Original message by: Delicon20 Skid told me to post this here, its a script for my voice acting part of the level, currently a wip:
Marine: *hiding in back corner of the room* "Nobody go near that door!! THEY are outside... *Much louder* They want my brains!!! BUT THEY CAN'T HAVE THEM!!!!!!
*If player moves towards the door* WAIT!!!!! You can't go out!! You'll let the aliens in!!
(If the player waits too long, the covenant begin to bust the door open)
*marine holds up h2 magnum* I won't let those ugly brutes screw ME!!!!!NO SIR!!! *as door continues to be pryed open* No...Wait I didn't mean that!I'm sorry!! I didn't mean UGLY, ugly!!! I meant....NO DON'T KILL ME!!! *Door busts open and minor covenant come pouring through*
*Marine screams bloody murder and opens fire on the hostiles with the highest rate of fire the pistol will go, quickly killing many of the unsuspecting grunts and jackals*
If the marine survives the encounter he will follow the player around with his normal dialouge and will basically provide combat support.
This script is made to show a marine who by hanging in the suspense for so long has quite literally become insane. but when he finally goes into combat and realizes he is quite frankly a badass he comes back to sanity.
Please note this is a WIP script and will probably have many changes. HAHAH love it. Will need help to make the marine to follow the player. Very nice. -Skidrow
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 29, 2010 02:09 AM
Msg. 70 of 104
the marine should have one arm and theres like gore like stuff on his shoulder bassicly his insides ( simple texture) and hes running around with a pistol :D
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