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Viewing User Profile for: chiefsizzlechest
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Joined: Jun 30, 2010 07:03 PM
Last Post: Aug 15, 2010 07:15 AM
Last Visit: May 23, 2011 06:11 PM
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Interests: Modding, Testing, and much more I dont want to go into to.
Your Age: 15
What Games do you play: Halo, Halo CE, Morrowind, Etc
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Only Madness can comprehend true Madness...
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chiefsizzlechest has contributed to 26 posts out of 465278 total posts (.01%) in 4,587 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » Halo 3 Sandtrap V2 (most likely.) Aug 15, 2010 07:15 AM (Total replies: 1788)

zombies amazing, I wanna play it on dissolution v2 and this

Halo CE General Discussion » Flood Bipeds Aug 14, 2010 10:34 AM (Total replies: 19)

Quote: --- Original message by: Megaguirus
Quote: --- Original message by: CorpseManTS
RIP TEH GIANT FLYING FLUD TURD ON D40 REVENGE!


WWAAAAAIIIII......


wow that looks like crap xD

Halo CE General Discussion » Flood Bipeds Aug 14, 2010 08:55 AM (Total replies: 19)

Quote: --- Original message by: iHalo
Someone put in the Juggernaut, it was in the background of a Recon biped screenshot, on Advancebo's test map


oh and can you link me to that? I checked his Xfire and found nothing so ya

Halo CE General Discussion » Flood Bipeds Aug 14, 2010 07:02 AM (Total replies: 19)

Quote: --- Original message by: antiblood
just go rip it from high charity. i think it needs no animations tho :\


I dont have Halo 2 for PC :( but I know the H2 one had no death animation so it just stood in place when it died.

And I've never played D40 revenge so idk what your talking about

Halo CE General Discussion » Flood Bipeds Aug 12, 2010 02:49 AM (Total replies: 19)

ya i know the juggernaut hasnt been put in but yes it would be amazing to have as well as of the other pure floods

Halo CE General Discussion » Flood Bipeds Aug 12, 2010 02:07 AM (Total replies: 19)

Would it be possible to make the flood juggernaut and halo 3 flood bipeds? I cant find them on halomaps and I think they would be awesome to use.

Halo CE General Discussion » [WIP] Halo 3 UI v1 (beta testers needed) Aug 10, 2010 01:42 AM (Total replies: 12)

Hey I contacted you about it, my xfire nickname is TLP~ΣϼȿɨɭΘɲ

Halo CE General Discussion » Halo 3 Sandtrap V2 (most likely.) Aug 9, 2010 11:26 PM (Total replies: 1788)

Ya ODX those are some kickass animations! That is all...

Halo CE General Discussion » ZOMBIE HELP! Aug 9, 2010 04:51 PM (Total replies: 24)

ok, thank you dennis although one more question, do i need the program on to play one the dedicated zombie server or no?

Halo CE General Discussion » ZOMBIE HELP! Aug 9, 2010 09:34 AM (Total replies: 24)

wow really? well ok Ill try and find some other person lol not on here.

Halo CE General Discussion » Halo 3 Sandtrap V2 (most likely.) Aug 9, 2010 09:31 AM (Total replies: 1788)

Quote: --- Original message by: IcePhoenix
The plasma pistol is less valuable in hand-to-hand combat that the pistol imo, seeing as the toll the overcharge takes on shields is pretty much equal to a melee that any weapon can do, but since its overcharge also stops vehicles, it has its uses, and therefore it is not underpowered. However, in CE the EMP effect cannot be recreated, so something must be done to improve the Plasma Pistol (a little increased tracking etc).


This may make it a bit overpowered but wider turns would be epic cause I hate it when my PP bolt misses barely.

Halo CE General Discussion » Halo 3 Sandtrap V2 (most likely.) Aug 9, 2010 08:37 AM (Total replies: 1788)

XD ya It will take only half a clip instead of a clip to kill someone lol I might actually use it once or twice lol.

Halo CE General Discussion » Halo 3 Sandtrap V2 (most likely.) Aug 9, 2010 07:52 AM (Total replies: 1788)

From what I got Zira was saying that spikers should not have a one shot kill becasue of theyre accuracy, Im stating with the RoF of the Spiker a One hit melee should be in order

Halo CE General Discussion » ZOMBIE HELP! Aug 9, 2010 06:08 AM (Total replies: 24)

How do I get the Zombie gametypes? I keep seeing it and I cant figure it out.

Halo CE General Discussion » Halo 3 Sandtrap V2 (most likely.) Aug 9, 2010 06:06 AM (Total replies: 1788)

Quote: --- Original message by: Zira Vadum

Let me get this straight :P

Hydrogen, making spiker a one-hit kill would be detrimental to the people who don't want the spiker, like ODX. I suggest three hit kill. The grav hammer has limited availability and it's already a one hit primary fire and a two hit melee. And ODX, I use the Spiker and I don't teabag. I think I see what you're getting at. :| There are many people who use the Spiker, Why would Bungie put it in multiplayer if it was no different from the SMG? The Spker is more accurate, and I believe it's ammo does more damage.
bullet vs Huge*** spike. Spike wins.

But nevertheless, I must disagree with you Hydrogen once more. One hit kills with it would mean the weapon would be less available, which would be a huge letdown to everyone who WANTS to use a spiker. And plus, no offense, but I haven't seen any zombie servers on Sandtrap yet. What makes you think there will be any on v2? That would take the fun out of it because there wouldn't be any of these exciting new vehicles! If it is done, than I would highly suggest a "fort" in a separate BSP for the Zombie hunters

I vote 3-hit kill

And plus ODX
Quote: The spiker is a useless piece of crap

Why did Bungie put it in Halo 2 to ODST than, hmm?
Edited by Zira Vadum on Aug 6, 2010 at 02:54 PM


So what? The CE spikers also have a pretty slow firing rate, I think a slow firing rate and 1 hit melee would be perfect! I mean what would win? A spiker or a BR? The BR will prolly kick its ass whether it has a one shot melee or not. I vote for one shot Spiker melee.

Halo CE General Discussion » Idea for a new campaign style map(s). Aug 7, 2010 06:15 PM (Total replies: 125)

oh i thought this was given up on, awesome! i cant wait to play it it sounds kickass!

Halo CE General Discussion » [Beta] Halo: Covert Ops Jul 2, 2010 06:34 PM (Total replies: 102)

ya mine was just fine too

Halo CE General Discussion » [Beta] Halo: Covert Ops Jul 1, 2010 04:35 PM (Total replies: 102)

Just tried it out, I LOVE IT, Its amazing well done sir i liked the choices you can make

Halo CE General Discussion » Recomended Single Player Maps Jul 1, 2010 12:57 PM (Total replies: 39)

Quote: --- Original message by: SiMuLaCrUm
Most of the ones on custom BSPs are nice. Biohalo is by far my favourite http://hce.halomaps.org/index.cfm?fid=1187 (surprised no one mentioned it)


Biohalo was amazing, I loved it but I have to suggest Gamma's portent firefight map: http://hce.halomaps.org/index.cfm?fid=5336

Halo CE General Discussion » [Beta] Halo: Covert Ops Jul 1, 2010 11:30 AM (Total replies: 102)

Quote: --- Original message by: HCDPAMF

This campaign is awesome!!!!!

But I keep on getting found at E60 and keep receiving the ranking Waldo (LOL! What's Waldo?)

At E10 I first told the story and got the bonus level then you keep your SMG from the story(LOL!) When I tried saying no I had no weapon. I agreed when Dover asked me I finished the level and restarted it I said no this time but It seems to have the same result then I tried saying "I Will Cut You" and I laughed when you had two knives and a light saber I killed all the marines and received the ranking Team Slayer.

At E30 I got stuck and skipped it (I killed the two councilors but nothing happens) but that already happened to someone else so that's not important.

At E40 when you go to the place with grunts and two hunters (in a tunnel) when I killed them Dover says something then I went to the right side and went back in time and Dover says it again if I keep doing that it repeats so I went to the left side.

Near the end of E40 it was nearly impossible for a lone ODST to survive that many Honor Guards.
I laughed at the end of E40 when he jumped off the bridge and somehow survived.

EDIT:
I forgot to say that when I went to E50 I killed all enemies and said "I never met a honorable Elite before" He had no weapon then I killed him it says "Press E to swap for A" when I go near him. I pressed E then hands showed up Firing doesn't do anything but if you melee the hands punch.
Edited by HCDPAMF on Jul 1, 2010 at 04:05 AM

not positive about this but I think they were referencing the old Where's Waldo game


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