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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »CMT Elite playable biped

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Author Topic: CMT Elite playable biped (97 messages, Page 2 of 3)
Moderators: Dennis

ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 13, 2010 05:27 PM    Msg. 36 of 97       
Perhaps because he only did it for the stock Halo 1 content only?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 13, 2010 05:33 PM    Msg. 37 of 97       
:/ please do nerver boogers mongoose or whatever his name is


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 13, 2010 06:16 PM    Msg. 38 of 97       
He's too busy fixing up all the bugs and glitches in this release, which as I said is only for the stock Halo 1 content.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 13, 2010 06:21 PM    Msg. 39 of 97       
:/ guess i could modifie the seats to w-driver and scorpion-lf front


teh lag
Joined: May 6, 2008


Posted: Jun 13, 2010 08:56 PM    Msg. 40 of 97       
There will be plenty of open animation slots in the player biped's animation tag for you to add whatever you want. My goal is to get this biped to be the equivalent of the default Cyborg for future projects.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 13, 2010 09:19 PM    Msg. 41 of 97       


New grenades in. still haven't fixed the colors yet.
Edited by jesse on Jun 13, 2010 at 09:19 PM


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Jun 13, 2010 10:09 PM    Msg. 42 of 97       
Im loving the FP rig,and thanks for the videos lol,I learned quite a bit from those


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jun 15, 2010 02:17 AM    Msg. 43 of 97       
guys i had a very awesome idea for the somersault like in reach!
go to the crouch section and find "move back". replace it with "dive front anims".
u must uncheck the player physics tags to make the animation work.
its could be useful on mp maps and also ai maps. "improvise!"

btw the cannon alert pose is really awesome
Edited by CorpseManTS on Jun 15, 2010 at 02:17 AM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 15, 2010 02:25 AM    Msg. 44 of 97       
corpse tell me how to get run forward for cyborg and i will love you forever!

i dont think roll syncs online does it

replace croutch forward and tell me k :D


Edited by Hydrogen on Jun 15, 2010 at 02:26 AM


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jun 15, 2010 02:28 AM    Msg. 45 of 97       
w8 wut? i didnt got u thar

E : i think the roll will sync, ure not using player physics right? oh and make sure u check the ntsc player physics. LOL i dunno what its for but i think its needed
Edited by CorpseManTS on Jun 15, 2010 at 02:32 AM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 15, 2010 02:31 AM    Msg. 46 of 97       
ok find out how to make the cyborg run like halo reach using crouch forward


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jun 15, 2010 02:36 AM    Msg. 47 of 97       
oh the sprint? naw u cant do that buuuuuttt you can prone by changing the crouch idle to banshee idle


only the marines can use the sprint-like animation. thats y i requested to rig the spartan into a marine's

heres the deal, replace the crouch forward of the marine with "flee move forward" and thar u have it odst\marine sprint lolololololol improvisation lololololol
Edited by CorpseManTS on Jun 15, 2010 at 02:37 AM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 15, 2010 02:44 AM    Msg. 48 of 97       
video of prone and elite roll please

lol if u rig a spartan to marine bones you would still have the grenade throw thing people hate and u cant walk diagnol and cant walk up laters
Edited by Hydrogen on Jun 15, 2010 at 02:45 AM


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jun 15, 2010 02:51 AM    Msg. 49 of 97       
the grenade throwing thing yes
what the matter about not walking in diagonal? u can live with it right?
and the ladder thing, YOU SIR ARE WRONG. yes you can! walk up ladders
this is what you gotta do, face(i mean look) left and right while walking up and there u have it
u're up the ladders. one more you can also crouch and walk to the ladders


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 15, 2010 02:53 AM    Msg. 50 of 97       
please take a vid of prone and roll i dont have my pc so i cant do it :[

delta49 had edited anims for marine so it was like a spartan idk what happend
Edited by Hydrogen on Jun 15, 2010 at 02:54 AM


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jun 15, 2010 02:55 AM    Msg. 51 of 97       
that i cannot do because. i have my own pc for playing (no internet) and i go to a pc rental shop when downloading and going here for updates.

ok i think we should take this chat to the biped WIP section.
Edited by CorpseManTS on Jun 15, 2010 at 02:56 AM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 15, 2010 02:57 AM    Msg. 52 of 97       
oh :/ improvisions for me in like august for me then :D thanks for the croutch thing though ill give u credit if me and davi use it


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jun 15, 2010 02:58 AM    Msg. 53 of 97       
well ok that would make me feel good

for everyone, the thing we talked about, you can do it too


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jun 15, 2010 02:58 AM    Msg. 54 of 97       
Quote: --- Original message by: Hydrogen
ok find out how to make the cyborg run like halo reach using crouch forward

It can be easily done, we were once going to replace crouch with sprint in the mp maps.


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jun 15, 2010 03:01 AM    Msg. 55 of 97       
oh look its masters! hi

do you think the sprint and roll will actually sync over mp maps??
Edited by CorpseManTS on Jun 15, 2010 at 03:01 AM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 15, 2010 03:27 AM    Msg. 56 of 97       
prone best idea for spartan replace crouch idle.
sprint replaces crouch forward :D mix the game up a lil :D

also masterz how would u implent it have u already implented it?

Edit ok idea can u make animations double speed in guerilla? like two times as fast because i could implent sprint ez :D
Edited by Hydrogen on Jun 15, 2010 at 03:29 AM


Advancebo
Joined: Jan 14, 2008


Posted: Jun 15, 2010 04:04 PM    Msg. 57 of 97       
Quote: --- Original message by: CorpseManTS

oh look its masters! hi

do you think the sprint and roll will actually sync over mp maps??
Edited by CorpseManTS on Jun 15, 2010 at 03:01 AM


idk, do the players sync in multiplayer?


Zenzarxus
Joined: May 7, 2010


Posted: Jun 15, 2010 04:17 PM    Msg. 58 of 97       
Elites ftw


Corvette19
Joined: Feb 27, 2007


Posted: Jun 15, 2010 04:25 PM    Msg. 59 of 97       
http://hce.halomaps.org/index.cfm?fid=3157
What if you were to use that script, and make flashlight let the AI take you over for about 2 seconds, and do something to where the AI rolls forward, like a marine, using a command list or something, idk...

If you were an Elite, and you spawned a grenade behind him, that is harmless and invisible, then the Elite would already initiate a diving animation to escape it, and if you made it spawn right under him, then he would most likely roll in a random direction, and I believe it would sync because the AI is in the player? Idk, just a thought.
Edited by Corvette19 on Jun 15, 2010 at 04:40 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 15, 2010 07:43 PM    Msg. 60 of 97       
ok i need help where is the crouch anim for the elite located im having a headache and what is it called


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jun 15, 2010 09:31 PM    Msg. 61 of 97       
you can make the croutch become Sprint and animations wil change too. just like how the walking animations are diffrent too.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 15, 2010 09:47 PM    Msg. 62 of 97       
wheres the croutch anim located


Advancebo
Joined: Jan 14, 2008


Posted: Jun 15, 2010 10:41 PM    Msg. 63 of 97       
Quote: --- Original message by: Slayer117
you can make the croutch become Sprint and animations wil change too. just like how the walking animations are diffrent too.


Just because you change the animation, doesnt mean it will magically become faster if you crouch.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jun 15, 2010 11:21 PM    Msg. 64 of 97       
I predict alot of high pingers crying about unstable lead in future , because of all this sprinting and rolling about.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jun 15, 2010 11:32 PM    Msg. 65 of 97       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: Slayer117
you can make the croutch become Sprint and animations wil change too. just like how the walking animations are diffrent too.


Just because you change the animation, doesnt mean it will magically become faster if you crouch.

it does if you change the tag values.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 15, 2010 11:37 PM    Msg. 66 of 97       
how do you do that masterz?

also some pics


Advancebo
Joined: Jan 14, 2008


Posted: Jun 15, 2010 11:45 PM    Msg. 67 of 97       
You need to make it so that you can only press it once to roll. Or else people can just spam rolling around when they hold down crouch.
And as far as I know, your only rolling as fast as the speed that you can crouch at.
Edited by Advancebo on Jun 15, 2010 at 11:46 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 15, 2010 11:49 PM    Msg. 68 of 97       
how would i make it work when you press roll once


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jun 16, 2010 12:17 AM    Msg. 69 of 97       
I doubt you can get rolling to work well.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jun 16, 2010 01:30 AM    Msg. 70 of 97       
does that shotgun have red tiger camo on it?
and yeah sprinting is a constant thing where the animation can keep looping and its no big deal. rolling is a totally different thing unless you WANT your biped to continually roll like a crazy man

 
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