
Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
|
Posted: Aug 10, 2010 01:33 PM
Msg. 141 of 181
Quote: --- Original message by: ODX It really, really doesn't and it's stripped down too much. I'm pretty sure I see details lost in the back?
Um, no? Please don't do that and limit me (if I'm to animate it), thank you?.. Its going to be baked. There should be even less detail then displayed there. As far as the handle, i just fixed that. The detail is going to be baked. Go back a page, I showed some examples of how baking works. =)
|
|
|

Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
|
Posted: Aug 10, 2010 01:34 PM
Msg. 142 of 181
I think it looks great.
|
|
|

Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
|
Posted: Aug 10, 2010 02:56 PM
Msg. 143 of 181
Thanks. =) Low poly done; Btw, this isnt really for HRMT anymore. (IV, talk to doan.) 
|
|
|

Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
|
Posted: Aug 10, 2010 04:30 PM
Msg. 144 of 181
AW!!!!! I was hopping because when i get done I was going to see if you wanted 2 use my hud ,heres my old one (im making a new one) 
|
|
|

d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
|
Posted: Aug 11, 2010 11:08 AM
Msg. 145 of 181
nice hud and that ar model is awsome
|
|
|

Corvette19
Joined: Feb 27, 2007
|
Posted: Aug 11, 2010 01:13 PM
Msg. 146 of 181
Quote: --- Original message by: d4rfnader nice hud and that ar model is awsome The AR model is the standard .__. That HUD is pretty nice.
|
|
|

PirateParty
Joined: Jul 13, 2010
Elite smartman of Smartness
|
Posted: Aug 11, 2010 01:45 PM
Msg. 147 of 181
Nice HUD! You know, I think the original AR is the most sophisticated hardware we have for pumping elites full of lead! 
|
|
|

Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
|
Posted: Aug 11, 2010 04:16 PM
Msg. 148 of 181
Quote: --- Original message by: Corvette19Quote: --- Original message by: d4rfnader nice hud and that ar model is awsome The AR model is the standard .__. That HUD is pretty nice. he means the reach ar in the pic above it hurrrrrr
|
|
|

d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
|
Posted: Aug 11, 2010 05:23 PM
Msg. 149 of 181
yeah sorry i needed to be more specific but that hud ownz
|
|
|

StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
|
Posted: Aug 13, 2010 01:22 AM
Msg. 150 of 181
i know this is somewhat unrelated, but what are your settings when you render your images? because all of mine turn out bad, are you using some sort of light?
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 13, 2010 06:20 AM
Msg. 151 of 181
Skylight+Advanced Lighting. Maybe a few omnis.
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Aug 13, 2010 06:50 AM
Msg. 152 of 181
Halo:Reach things that i'm making are going to on hold for a while as ive lost the use of my right hand atm until arteries heal :/
|
|
|

Cocaine
Joined: Mar 2, 2009
Can't stop napping.
|
Posted: Aug 13, 2010 07:53 AM
Msg. 153 of 181
You mean , you had a stroke and the arteries in your brain need to heal?
|
|
|

Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
|
Posted: Aug 13, 2010 10:30 AM
Msg. 154 of 181
lol wuty?
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Aug 13, 2010 11:19 AM
Msg. 155 of 181
cut hand and wrist open :/
|
|
|

Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
|
Posted: Aug 13, 2010 12:13 PM
Msg. 156 of 181
Quote: --- Original message by: anonymous_2009 cut hand and wrist open :/ you shouldn't have went emo just because neuro told you not to duplicate other already completed models. .Durr.
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Aug 13, 2010 01:00 PM
Msg. 157 of 181
anger + glass door.
|
|
|

ODX
Joined: Jul 26, 2007
A rare sight, indeed.
|
Posted: Aug 13, 2010 01:01 PM
Msg. 158 of 181
He punched some glass or something, can we please not assume all cuts=emo?
Thanks.
|
|
|

cytronix
Joined: Jul 29, 2010
http://www.youtube.com/watch?v=vjt1iuwPCBg&NR=1
|
Posted: Aug 13, 2010 01:04 PM
Msg. 159 of 181
steady the anger dude...we'll always come off worse against glass.anyway that ar standard or not looks damn good imo..alot still to do but nice modeling. Edited by cytronix on Aug 13, 2010 at 01:05 PM
|
|
|

Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
|
Posted: Aug 13, 2010 01:22 PM
Msg. 160 of 181
Quote: --- Original message by: cytronix
steady the anger dude...we'll always come off worse against glass.anyway that ar standard or not looks damn good imo..alot still to do but nice modeling. Edited by cytronix on Aug 13, 2010 at 01:05 PM Can someone explain what a AR standard is please? =o And Hunter, lmao, that explains alot. ODX, I dunno, its kinda hard to not to. :P
|
|
|

cytronix
Joined: Jul 29, 2010
http://www.youtube.com/watch?v=vjt1iuwPCBg&NR=1
|
Posted: Aug 13, 2010 01:57 PM
Msg. 161 of 181
i took it to be he ment that the weapon was standard (without detail) Edited by cytronix on Aug 13, 2010 at 01:57 PM
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Aug 13, 2010 02:04 PM
Msg. 162 of 181
it was an accident though :( aimed for wood but hit glass and turned my self into water pistol with red water lol. made right mess. haha. when its working again i will get some models done.
im away for a week tomorrow anyway.
anger + glass = oops :(
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 13, 2010 02:44 PM
Msg. 163 of 181
thats why you should punch bullet proof glass.
|
|
|

Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
|
Posted: Aug 13, 2010 03:18 PM
Msg. 164 of 181
Quote: --- Original message by: anonymous_2009 it was an accident though :( aimed for wood but hit glass and turned my self into water pistol with red water lol. made right mess. haha. when its working again i will get some models done.
im away for a week tomorrow anyway.
anger + glass = oops :( =( get better soon. =)
|
|
|

StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
|
Posted: Aug 25, 2010 12:12 PM
Msg. 165 of 181
|
|
|

Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
|
Posted: Aug 25, 2010 12:14 PM
Msg. 166 of 181
Wow, someone who completes things! Very nice so far! Would you happen to have xfire?
|
|
|

StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
|
Posted: Aug 25, 2010 12:16 PM
Msg. 167 of 181
no, but i can get it if that would help coordinate things better, but i don't have a mic :(
|
|
|

WM Blade
Joined: Sep 27, 2008
WORT WORT WHAT???
|
Posted: Aug 25, 2010 12:28 PM
Msg. 168 of 181
wow, nice model man, ilu :3 jajaj jk
|
|
|

Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
|
Posted: Aug 25, 2010 12:33 PM
Msg. 169 of 181
Quote: --- Original message by: StatutoryTrOy no, but i can get it if that would help coordinate things better, but i don't have a mic :( Neither do I. In my personal experience, to be in a team, you would need xfire. Although, I just wanted to be able to talk to you more 1 on 1. if you do get xfire add me: 0fear1337
|
|
|

StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
|
Posted: Aug 25, 2010 12:35 PM
Msg. 170 of 181
okay i will
|
|
|

eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
|
Posted: Aug 25, 2010 02:52 PM
Msg. 171 of 181
I love the model, but one question. How many polys is it so far? And the base of the cranes need to be wider. Also, are you going to be doing all of Boneyard or just the front part? Edited by eliteslasher on Aug 25, 2010 at 03:04 PM
|
|
|

StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
|
Posted: Aug 25, 2010 03:20 PM
Msg. 172 of 181
about 6,000 polys and counting, and yes i'm making the entire map, its kinda slow considering the game hasn't been released yet, but i'm sure you guys can wait another 2 or 3 weeks.
|
|
|

antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
|
Posted: Aug 25, 2010 05:47 PM
Msg. 173 of 181
Quote: --- Original message by: StatutoryTrOy about 6,000 polys and counting, and yes i'm making the entire map, its kinda slow considering the game hasn't been released yet, but i'm sure you guys can wait another 2 or 3 weeks. thats not slow man, thats wicked. h3mt cant finish 2 maps in years. i hope you keep this pace up man, dont let textureing and portaling get you down. :)
|
|
|

DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
|
Posted: Aug 25, 2010 05:54 PM
Msg. 174 of 181
Considering the tensions the team has had on personal and social levels (lost members, leaders, inspiration), it's a miracle it's still trying to create new maps. I'm glad they're working on their stuff. Hell, even if it gets released next year, I think the result will be pretty for a CE map. Edited by DarkHalo003 on Aug 25, 2010 at 05:55 PM
|
|
|

StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
|
Posted: Aug 25, 2010 06:45 PM
Msg. 175 of 181
actually i'm not really planning on texturing bone yard, not because i don't know how or because i'm lazy, but because my pc is an HP G60 laptop with an intel graphics chip, i shouldn't even be running halo 2 let alone be making maps for it, and as soon as i apply textures on the maps 3ds max has a response time of 10-15 seconds, but i can texture lower poly maps like sandbox (another map i made)
|
|
|