
Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Aug 17, 2016 04:04 PM
Msg. 9101 of 9951
Are you going to do anything with that extra cylinder geo?
|
|
|

Horeb
Joined: Nov 27, 2013
bananakid
|
Posted: Aug 17, 2016 05:21 PM
Msg. 9102 of 9951
Quote: --- Original message by: Super FlankerAre you going to do anything with that extra cylinder geo? any suggest is welcome
|
|
|

Halonimator
Joined: Dec 15, 2014
|
Posted: Aug 18, 2016 10:50 AM
Msg. 9103 of 9951
Some grass i made for planet flood c 
|
|
|

Alex
Joined: Apr 22, 2016
|
Posted: Aug 18, 2016 10:55 AM
Msg. 9104 of 9951
Teach me your ways senpai
|
|
|

Halonimator
Joined: Dec 15, 2014
|
Posted: Aug 18, 2016 11:00 AM
Msg. 9105 of 9951
Quote: --- Original message by: HyperAlexTeach me your ways senpai use the grass brush (photoshop) and make many grass layers and one alpha map for transparenci
|
|
|

Alex
Joined: Apr 22, 2016
|
Posted: Aug 18, 2016 11:09 AM
Msg. 9106 of 9951
Quote: --- Original message by: HalonimatorQuote: --- Original message by: HyperAlexTeach me your ways senpai use the grass brush (photoshop) and make many grass layers and one alpha map for transparenci Ok. I saved it out as a tif. How do i get it in game?
|
|
|

Halonimator
Joined: Dec 15, 2014
|
Posted: Aug 18, 2016 11:16 AM
Msg. 9107 of 9951
Quote: --- Original message by: HyperAlexQuote: --- Original message by: HalonimatorQuote: --- Original message by: HyperAlexTeach me your ways senpai use the grass brush (photoshop) and make many grass layers and one alpha map for transparenci Ok. I saved it out as a tif. How do i get it in game? compile the texture as "bitmap with explicit alpha" my grass  new Edited by Halonimator on Aug 18, 2016 at 01:16 PM
|
|
|

samnwck
Joined: Sep 4, 2014
|
Posted: Aug 18, 2016 12:02 PM
Msg. 9108 of 9951
|
|
|

BipolarAurora
Joined: Aug 16, 2016
|
Posted: Aug 18, 2016 03:04 PM
Msg. 9109 of 9951
Looking good there.
|
|
|

Horeb
Joined: Nov 27, 2013
bananakid
|
Posted: Aug 18, 2016 04:17 PM
Msg. 9110 of 9951
Quote: --- Original message by: HalonimatorQuote: --- Original message by: HyperAlexQuote: --- Original message by: HalonimatorQuote: --- Original message by: HyperAlexTeach me your ways senpai use the grass brush (photoshop) and make many grass layers and one alpha map for transparenci Ok. I saved it out as a tif. How do i get it in game? compile the texture as "bitmap with explicit alpha" my grass http://i.imgur.com/1GLQvhD.jpg http://i.imgur.com/FpXO6pZ.jpgnew http://i.imgur.com/gHpWiE8.jpg Edited by Halonimator on Aug 18, 2016 at 01:16 PM looks amazing
|
|
|

The Master
Joined: Aug 8, 2014
|
Posted: Aug 18, 2016 06:34 PM
Msg. 9111 of 9951
|
|
|

Halonimator
Joined: Dec 15, 2014
|
Posted: Aug 19, 2016 12:22 AM
Msg. 9112 of 9951
boar walk cycle 
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Aug 19, 2016 03:51 AM
Msg. 9113 of 9951
I've never seen a boar, but I've seen many pigs and they don't walk like that. Too much bendy action in the legs, they walk a little stiffer
|
|
|

OrangeJuice
Joined: Jan 29, 2009
I hand-paint bumpmaps! ❤ desaturate is baad
|
Posted: Aug 19, 2016 05:29 AM
Msg. 9114 of 9951
Heeey are you using your grass as a Sapen detail-brush? Or are you literally modeling it in as BSP geometry?
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Aug 19, 2016 09:57 AM
Msg. 9115 of 9951
Quote: --- Original message by: OrangeJuice Heeey are you using your grass as a Sapen detail-brush? Or are you literally modeling it in as BSP geometry? He's going to have quite a good time if it's BSP...
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Aug 19, 2016 09:58 AM
Msg. 9116 of 9951
Since you have fleshed out most of toes I thought I'd point out this little feature placed at the back of the t-rex's heel. No idea what it's called though. 
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Aug 20, 2016 12:15 AM
Msg. 9117 of 9951
its called a toe. Realize that a lot of dinosaurs are closer related in the avian family than reptilian. As a result, their feet have the same overall bone structure. Hell, its entirely possible that dinosaurs originally were basically oversized chickens instead of giant reptiles, and we would have never known.
|
|
|

ThatGuyWhoLikesCats
Joined: Aug 3, 2015
"If God is love, then you can call me Cupid"
|
Posted: Aug 20, 2016 03:00 AM
Msg. 9118 of 9951
About a year too late to use that meme I'm afraid. memes will be the death of me
|
|
|

Halonimator
Joined: Dec 15, 2014
|
Posted: Aug 22, 2016 11:18 PM
Msg. 9119 of 9951
|
|
|

Invader Veex
Joined: Apr 11, 2007
i make poast
|
Posted: Aug 22, 2016 11:38 PM
Msg. 9120 of 9951
@Halotornado I enjoy this island. More useless Forerunner crap aside from the bases would make our better, though. Including shortcut tunnels for infantry, with a central room detrimental to controlling the map, much like Danger Canyon.
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Aug 23, 2016 12:35 PM
Msg. 9121 of 9951
It's just been mesh smoothed......
Way to totally use of some of my tricks and disregard the others. Edited by Super Flanker on Aug 23, 2016 at 12:36 PM
|
|
|

BipolarAurora
Joined: Aug 16, 2016
|
Posted: Aug 23, 2016 12:38 PM
Msg. 9122 of 9951
Quote: --- Original message by: Super Flanker Way to totally use of some of my tricks and disregard the others. Edited by Super Flanker on Aug 23, 2016 at 12:36 PM It's like he never listens fully 
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Aug 23, 2016 12:47 PM
Msg. 9123 of 9951
Quote: --- Original message by: BipolarAuroraQuote: --- Original message by: Super Flanker Way to totally use of some of my tricks and disregard the others. Edited by Super Flanker on Aug 23, 2016 at 12:36 PM It's like he never listens fully http://i.imgur.com/n4tG8MO.gif I think a crowbar could help.....or maybe two.....
|
|
|

BipolarAurora
Joined: Aug 16, 2016
|
Posted: Aug 23, 2016 12:50 PM
Msg. 9124 of 9951
Quote: --- Original message by: Super Flanker I think a crowbar could help.....or maybe two..... lmao
|
|
|

samnwck
Joined: Sep 4, 2014
|
Posted: Aug 23, 2016 03:15 PM
Msg. 9125 of 9951
So this was just a little something I was working on today. I don't think I'll finish it. It is an HDR of the ark... More time than I'd like to devote to it would be required to finish it, sky needs stars, ground needs textures, water looks like crap. Oh well, here she is. 
|
|
|

lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
|
Posted: Aug 24, 2016 06:49 AM
Msg. 9126 of 9951
Plz add more voliage and forerunner decoration buildings Quote: --- Original message by: samnwckSo this was just a little something I was working on today. I don't think I'll finish it. It is an HDR of the ark... More time than I'd like to devote to it would be required to finish it, sky needs stars, ground needs textures, water looks like crap. Oh well, here she is. http://i.imgur.com/hEOsgRY.jpg I like the idea :) Edited by lolslayer on Aug 24, 2016 at 06:50 AM
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Aug 24, 2016 03:50 PM
Msg. 9127 of 9951
Quote: --- Original message by: samnwckSo this was just a little something I was working on today. I don't think I'll finish it. It is an HDR of the ark... More time than I'd like to devote to it would be required to finish it, sky needs stars, ground needs textures, water looks like crap. Oh well, here she is. http://i.imgur.com/hEOsgRY.jpg Ooh i've often toyed with the idea of making a HDRI based upon some ingame snippits of a specific level e.t.c I'll test this out in toolbag and report back.
|
|
|

samnwck
Joined: Sep 4, 2014
|
Posted: Aug 24, 2016 06:44 PM
Msg. 9128 of 9951
Haha, well it does work in toolbag... Just not particularly well due to lousy coloring and not having a (visible) light source. The original plan was to do a 20000x10000 render of the it, but to get everything detailed the way I had thought in my head would take forever... Though I may have a secondary solution of how I may want to handle it.
|
|
|

not giraffe
Joined: Jul 17, 2014
|
Posted: Aug 30, 2016 11:34 PM
Msg. 9129 of 9951
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Aug 31, 2016 04:16 PM
Msg. 9130 of 9951
|
|
|

Storm
Joined: Dec 19, 2011
Send memes to www.loganpaul.com/cliffhanger
|
Posted: Aug 31, 2016 08:33 PM
Msg. 9131 of 9951
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Aug 31, 2016 09:58 PM
Msg. 9132 of 9951
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Aug 31, 2016 10:24 PM
Msg. 9133 of 9951
Damn, that's a nice spartan model. Wish you could zoom it in a bit more.
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Aug 31, 2016 10:47 PM
Msg. 9134 of 9951
Quote: --- Original message by: Jesse Damn, that's a nice spartan model. Wish you could zoom it in a bit more. It's actually the argonaut from h5. I ripped it using a program called prt_sc, expect to see more @ ce3 2017.
|
|
|

Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
|
Posted: Aug 31, 2016 11:29 PM
Msg. 9135 of 9951
I think I like it Any more info to come on this?
|
|
|