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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Animation Tut?

Author Topic: Animation Tut? (13 messages, Page 1 of 1)
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Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Dec 15, 2009 11:10 PM    Msg. 1 of 13       
hey i found an animation Tut but its not the one i want. the one i found was weapon 3rd person animations. the tut i want is like having bipeds move aorund on the map like walking talking punching and stuff like that. is there a tut for this. preferbaly a video tut?


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Dec 15, 2009 11:16 PM    Msg. 2 of 13       
3P animations ARE biped animations.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Dec 15, 2009 11:36 PM    Msg. 3 of 13       
Um 3p anims can be for vehics and weapons to look at zteam energy sword


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Dec 15, 2009 11:40 PM    Msg. 4 of 13       
no no no. i mean for cutscene animations. i want to know how to make animations like walking moving and stuff like that. i know how to animate wepaons. and bipeds. i just want to know how to make an animated cut scene.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 15, 2009 11:40 PM    Msg. 5 of 13       
NO.


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 15, 2009 11:50 PM    Msg. 6 of 13       
Quit asking for tuts. Not everything is going to be spoon fed to you.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Dec 16, 2009 12:23 AM    Msg. 7 of 13       
Quote: --- Original message by: Slayer117
no no no. i mean for cutscene animations. i want to know how to make animations like walking moving and stuff like that. i know how to animate wepaons. and bipeds. i just want to know how to make an animated cut scene.

You animate it like you would animate any other biped animation, then you export it like any other animation and use a script to call on that animation.


Greenfuzz
Joined: Nov 18, 2008

PM me if you have CoD MW for Wii


Posted: Dec 16, 2009 12:50 AM    Msg. 8 of 13       
Don't you have to export as a JMW for cutscene animations?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 16, 2009 03:02 AM    Msg. 9 of 13       
JMW animations are world-relative animations. Only if you want it to occur at one specific place.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Dec 16, 2009 09:20 PM    Msg. 10 of 13       
is easiest if the animation will be interacting with world elements.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Dec 16, 2009 09:42 PM    Msg. 11 of 13       
no all i want to do is know how to make bipeds move in my cutscen and attack. how is that done. the Tut i found didnt help it was a 3rd person animation that taught me weapon animations. not walking talking or action animations.


Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Dec 17, 2009 01:40 AM    Msg. 12 of 13       
wow... 3rdperson animation isnt somethin you find many people doing. The best chances you have is that you won't even get given a tut.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Dec 17, 2009 05:21 PM    Msg. 13 of 13       
No i dont want the 3rd animations tut i already have that.

My question: is there a tut on this site some where for custscene animations. like on how to make a bpied go to a certain location or do a certain movement. like make somthing pimptastic like the first cutscene in halo.

 

 
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