
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 12, 2009 12:03 PM
Msg. 1 of 256
Nice job, but I'm still going to win :]
|
|
|

pwner5889
Joined: Jun 13, 2008
|
Posted: Jul 12, 2009 12:17 PM
Msg. 2 of 256
Don't you think that mombasa is too big? To think it is. If I were you, I would use an enclosed part of mambasa.
|
|
|

gruntfromhalo
Joined: Nov 21, 2007
actual loli
|
Posted: Jul 12, 2009 12:23 PM
Msg. 3 of 256
This map looks like it will be fun. Good luck.
|
|
|

retduty
Joined: Mar 29, 2008
|
Posted: Jul 12, 2009 12:30 PM
Msg. 4 of 256
I'm glad to hear something about you L0d3x. You were looking promising from the beginning. Just don't give up. :)
You don't know how big the whole map itself will be, so I don't think you can judge that by these pictures.
|
|
|

MegaSquirrel
Joined: May 26, 2009
Deal with it nerd
|
Posted: Jul 12, 2009 12:34 PM
Msg. 5 of 256
NONONONOONO
make it as it is now!it would be blahh,Big map-big fun
|
|
|

halo3n00b
Joined: Dec 8, 2008
|
Posted: Jul 12, 2009 12:35 PM
Msg. 6 of 256
i did it for teh lulz Edited by halo3n00b on Jul 12, 2009 at 12:51 PM
|
|
|

halo3n00b
Joined: Dec 8, 2008
|
Posted: Jul 12, 2009 12:59 PM
Msg. 7 of 256
Quote: --- Original message by: Gamma927 Nice job, but I'm still going to win :] no me
|
|
|

shadowslayer123
Joined: Feb 22, 2009
Not the american average
|
Posted: Jul 12, 2009 01:01 PM
Msg. 8 of 256
very impressive, are you using any high poly stuff because gamma's isnt and i cant run hi poly stuff :(((((((((((
|
|
|

pwner5889
Joined: Jun 13, 2008
|
Posted: Jul 12, 2009 01:16 PM
Msg. 9 of 256
Quote: --- Original message by: L0d3xQuote: --- Original message by: pwner5889 Don't you think that mombasa is too big? To think it is. If I were you, I would use an enclosed part of mambasa. Custom layout means I made sure it isn't too big. The size is perfect, trust me. Oh, OK. I thought you were using the entire map. Sorry. Also, will any of the models or anything you are going to use in this map be high poly? If so my PC can't handle high poly.
|
|
|

pwner5889
Joined: Jun 13, 2008
|
Posted: Jul 12, 2009 01:23 PM
Msg. 10 of 256
Quote: --- Original message by: L0d3x Ehm, all characters and vehicles will have a normal poly count. However, since there will be alot of action going on, I do recommend a decent pc/laptop. Yeah, I have a decent PC. a 2.4 celeron single core with 768 megs of DDR DIMM RAM, and a Geforce FX 5200. lol Pretty decent for halo. Still need to OC my video card.
|
|
|

DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
|
Posted: Jul 12, 2009 01:34 PM
Msg. 11 of 256
I don't think the allies alone should determine your score. In some cases, freak Halo accidents happen and it ends in a second (plasma grenades and Wraith mortars). The AI are sometimes too stupid to get out of the way, so maybe make it end when both you and your allies die.
|
|
|

AlwinRoth
Joined: Jan 4, 2008
|
Posted: Jul 12, 2009 01:36 PM
Msg. 12 of 256
Quote: --- Original message by: Gamma927 Nice job, but I'm still going to win :] yours is nice, but if the environment were changed it would be better, a city like environment would be win, and this so happens to have it so.... but atleast yours has pretty cool gameplay.
|
|
|

RedBarronPizza
Joined: Jul 11, 2009
Yum, good old Red Barron Pizza!
|
Posted: Jul 12, 2009 01:41 PM
Msg. 13 of 256
Would it be possible to add more detail to the map area? I mean, since the map is pretty old, it might need some touch ups.
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 12, 2009 01:47 PM
Msg. 14 of 256
Quote: --- Original message by: AlwinRothQuote: --- Original message by: Gamma927 Nice job, but I'm still going to win :] yours is nice, but if the environment were changed it would be better, a city like environment would be win, and this so happens to have it so.... but atleast yours has pretty cool gameplay. Nah, L0d3x wins in gameplay. I win in innovation. I do have something to counter what you said, but as that part is a) a WIP b) a secret I can't tell you about it. But don't expect to be inside the whole time :]
|
|
|

shadowslayer123
Joined: Feb 22, 2009
Not the american average
|
Posted: Jul 12, 2009 01:48 PM
Msg. 15 of 256
here is my pc specs according to xfire:
Manufacturer: Dell Computer Corporation Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz Memory: 1278MB RAM Hard Drive: 79 GB Video Card: Intel(R) 82865G Graphics Controller Monitor: Plug and Play Monitor Sound Card: SoundMAX Digital Audio Keyboard: Standard 101/102-Key or Microsoft Natural PS/2 Keyboard Mouse: USB Root Hub Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
its not much, but it plays halo on high with the excepton of decals and dynamic lighting hope i can play, its a great idea Edited by shadowslayer123 on Jul 12, 2009 at 01:49 PM
|
|
|

AlwinRoth
Joined: Jan 4, 2008
|
Posted: Jul 12, 2009 01:49 PM
Msg. 16 of 256
Quote: --- Original message by: Gamma927Quote: --- Original message by: AlwinRothQuote: --- Original message by: Gamma927 Nice job, but I'm still going to win :] yours is nice, but if the environment were changed it would be better, a city like environment would be win, and this so happens to have it so.... but atleast yours has pretty cool gameplay. Nah, L0d3x wins in gameplay. I win in innovation. I do have something to counter what you said, but as that part is a) a WIP b) a secret I can't tell you about it. But don't expect to be inside the whole time :] PICZ OR GTFO NAO >:(
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 12, 2009 01:51 PM
Msg. 17 of 256
I guess I'll be leaving :]
Edit: Have I just used that smiley in every one of my posts on this thread? D: Edited by Gamma927 on Jul 12, 2009 at 01:51 PM
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Jul 12, 2009 01:56 PM
Msg. 18 of 256
Road needs more bumpmaps and detail maps. And the images need to change the jpg's... Edited by anonymous_2009 on Jul 12, 2009 at 01:56 PM
|
|
|

shadowslayer123
Joined: Feb 22, 2009
Not the american average
|
Posted: Jul 12, 2009 02:07 PM
Msg. 19 of 256
nice, how can you get a 286 gb hard drive into a laptop?
|
|
|

SegwayMaster1324
Joined: Feb 7, 2009
|
Posted: Jul 12, 2009 02:09 PM
Msg. 20 of 256
Wait, how many marine allies do you start out with?, Seeing that the firefight is based on how allies you can keep alive.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jul 12, 2009 02:11 PM
Msg. 21 of 256
Quote: --- Original message by: shadowslayer123 nice, how can you get a 286 gb hard drive into a laptop? Sometimes you can have 2 hardrives.
|
|
|

UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
|
Posted: Jul 12, 2009 02:21 PM
Msg. 22 of 256
is the secret enemy what I think it is? :B
|
|
|

SegwayMaster1324
Joined: Feb 7, 2009
|
Posted: Jul 12, 2009 02:24 PM
Msg. 23 of 256
a Fleninel? Edited by SegwayMaster1324 on Jul 12, 2009 at 02:24 PM
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 12, 2009 02:33 PM
Msg. 24 of 256
Fleninel? What's a Fleninel?
|
|
|

SegwayMaster1324
Joined: Feb 7, 2009
|
Posted: Jul 12, 2009 02:40 PM
Msg. 25 of 256
Flood+Sentinel (I meant flentinel not fleninel, lol) Edited by SegwayMaster1324 on Jul 12, 2009 at 02:40 PM
|
|
|

WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
|
Posted: Jul 12, 2009 02:44 PM
Msg. 26 of 256
You should have ODST reinforcements drop from the sky.
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 12, 2009 02:45 PM
Msg. 27 of 256
I highly doubt that there's going to be flood in this map. And I think I have an idea what it is, if newb was right...
|
|
|

Ninjadude
Joined: Jun 22, 2008
|
Posted: Jul 12, 2009 03:13 PM
Msg. 28 of 256
Can you please get rid of the Halo 2 phantoms. I would rather see a spirit or a h3 one. (which is unlikely so just go with the spirit)
----EDIT---- Second Page! Damn Yeah! Edited by Ninjadude on Jul 12, 2009 at 03:13 PM
|
|
|

stennett
Joined: Dec 4, 2008
|
Posted: Jul 12, 2009 03:14 PM
Msg. 29 of 256
I could make you a custom loading screen? xD i made one for gamma, my first loading screen, turned out okay.. :P add me on xfire if you want me to.. or pm.. or whaatever (xifre : stennett , im the top one >_>)
|
|
|

shadowslayer123
Joined: Feb 22, 2009
Not the american average
|
Posted: Jul 12, 2009 03:26 PM
Msg. 30 of 256
^is the custom loading screen only for him because i want one for a map i am modding, if you dont want to make one, can you show me how
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 12, 2009 03:34 PM
Msg. 31 of 256
1) Download the modified bitmaps.map file from Halomaps, and overwrite your old. 2) Extract the background.bitmap file to a TIF 3) Modify to your heart's content 4) Re-compile, OVERWRITING your old background.bitmap 5) Compile the map.
|
|
|

skynet
Joined: Jul 3, 2009
Welcome to the (LAG) Like a Ghost
|
Posted: Jul 12, 2009 03:40 PM
Msg. 32 of 256
Spirits way better and I think more realistic for the covenant troop transport it emphasizes on there ability to quickly get in and out of their vehicles and into the battle ground...
Also seeing a spirit come down in the middle of battle and watching the doors open and troops come out makes me go OMG!!! every time...
phantom it kinda doesn't blend in so you see it coming earlier. Edited by skynet on Jul 12, 2009 at 03:41 PM
|
|
|

shadowslayer123
Joined: Feb 22, 2009
Not the american average
|
Posted: Jul 12, 2009 03:55 PM
Msg. 33 of 256
ok, how do you extract background.bitmap to a tiff
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jul 12, 2009 03:58 PM
Msg. 34 of 256
Phantoms are win, also they dont always come out of the troop doors (this cant since it doesnt even have the doors), they come out of the grav lift (like on Crows Nest).
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 12, 2009 04:05 PM
Msg. 35 of 256
Quote: --- Original message by: shadowslayer123 ok, how do you extract background.bitmap to a tiff Batch Bitmap Extractor. And Phantoms are good, because they can carry heavier Covenant troops that Spirit's can't carry.
|
|
|