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Author Topic: HUD - Works in Process thread [WIP] (1514 messages, Page 7 of 44)
Moderators: Dennis

Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 30, 2009 07:53 PM    Msg. 211 of 1514       


I believe this is Disasters texture.


Advancebo
Joined: Jan 14, 2008


Posted: Jun 30, 2009 08:13 PM    Msg. 212 of 1514       
Wasnt disasters brownish/tanish?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 30, 2009 08:15 PM    Msg. 213 of 1514       
This one might have a detail map or something, but i'm pretty sure it is his.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 30, 2009 08:30 PM    Msg. 214 of 1514       
Its his old one, and do you have permission to use it?


Advancebo
Joined: Jan 14, 2008


Posted: Jun 30, 2009 08:40 PM    Msg. 215 of 1514       
Permission from Disaster and CAD.


lil_bankhead
Joined: Dec 12, 2008

What you look'n at huh? I'll bit ya!


Posted: Jul 1, 2009 02:11 AM    Msg. 216 of 1514       
Quote: --- Original message by: lil_bankhead

Quote: --- Original message by: UnevenElefant5
Quote: --- Original message by: gruntfromhalo
I'm glad people are releasing things. There are only about 3 or 4 HUDS on halomaps in total right now.

Cause HUD's are hard to make

well it not really that hard, if you watch donut pickup icon tut then you'll see how easy it is but the hardest HUD is the ammo meter but CMT is very easy. CMT tring to make there life easy to make there HUD which I almost made an HUD like CMT including the ammo meter :P
Quote: --- Original message by: DarkHalo003
No offense Bankhead, but yours is a little too messy.

Edited by lil_bankhead on Jun 30, 2009 at 05:44 PM
lol none is taken few thing is mess up is the shield meter and few damage indicator
Edited by lil_bankhead on Jun 30, 2009 at 05:45 PM


Well I finaly made a new damage indicator I wanna make it like my defult verson I use on my SP but I made this instead :)

compare to this from my SP

to my new 1 :)

I worked all night on this :P hope you like it
Edited by lil_bankhead on Jul 1, 2009 at 03:43 AM


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jul 1, 2009 04:07 AM    Msg. 217 of 1514       
I didn't knew it was disasters, hmm, i'll ask his new one for machinima, his work seriously looks good

my update, i've started making ammo meters myself, since i got no response from everyone who was willing to make ammo meters for an early beta of the hud... =/....

so anyways, pics





Anyone got disasters' Xfire?


avp DRAGON
Joined: Jun 21, 2009

yeeeee


Posted: Jul 1, 2009 11:54 AM    Msg. 218 of 1514       
I can give you some of the meters now, but you'll have to do the alphas yourself. I've been busy making stuff for cerebrum/synapse.


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Jul 1, 2009 12:07 PM    Msg. 219 of 1514       
How did everybody get my texture??? I only gave it to grunt :3

Oh well, I was going to open source it anyways.


lil_bankhead
Joined: Dec 12, 2008

What you look'n at huh? I'll bit ya!


Posted: Jul 1, 2009 01:43 PM    Msg. 220 of 1514       
Quote: --- Original message by: BeachParty clan
I didn't knew it was disasters, hmm, i'll ask his new one for machinima, his work seriously looks good

my update, i've started making ammo meters myself, since i got no response from everyone who was willing to make ammo meters for an early beta of the hud... =/....

so anyways, pics





Anyone got disasters' Xfire?


omg the pic on the top you rip it from Prey whhhy beach why you rip the poor alien from Prey WHHHHYYYY DO YOU RIP IT FROM PREYYYY I LUV PREY SO MUCH TIL YOU RUIN THE GAME FOR ME BY RIPPING THE MODEL AND ADDING IT TO H3 OR HCE!! *Slap beachparty* oh anyway I got this

Edited by lil_bankhead on Jul 1, 2009 at 01:51 PM


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jul 1, 2009 04:48 PM    Msg. 221 of 1514       
I hope this new AR skin is gonna find it's way here, i'm stuck with the old texture :V



Redrew a few things to make them sharper, and finalizing the score meters for teh lulz, it syncs with gametypes, but as i said before, can't fill the meters

Forge is just for when you're in single player, i dont know what gametype fits with it anyways

Quote: --- Original message by: avp DRAGON
I can give you some of the meters now, but you'll have to do the alphas yourself. I've been busy making stuff for cerebrum/synapse.

No prob, I'm already glad someone's got the bitmaps

did i add you on xfire already or so?
Edited by BeachParty clan on Jul 1, 2009 at 04:58 PM


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Jul 1, 2009 04:57 PM    Msg. 222 of 1514       
Quote: --- Original message by: lil_bankhead




Edited by lil_bankhead on Jul 1, 2009 at 03:43 AM


Invert color so the black diamonds are the things that show and it would be awesome.


lil_bankhead
Joined: Dec 12, 2008

What you look'n at huh? I'll bit ya!


Posted: Jul 1, 2009 05:24 PM    Msg. 223 of 1514       
sure I can keep making damage indicator and release them and work on the ODST then release them along ODST hud

@beachparty why are you using those poor human\alien from Prey I know you stole the model and texture from the PK3 file


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Jul 1, 2009 05:28 PM    Msg. 224 of 1514       
Quote: --- Original message by: Invader Veex
Quote: --- Original message by: Disaster

Quote: --- Original message by: Spartan_094
Quote: --- Original message by: BeachParty clan

Quote: --- Original message by: Roflcopter
Very nice HUD :) However the number on the Frag Grenade looks a little off...
Btw, what AR is that?

The frag grenade uses the actual number, either using this size or the high res size, it's not gonna fit well unless i use another font =/ but that's just not gonna work in comb. with the rest, so i'll leave it be...

and it's an MA5C from H3B
Edited by BeachParty clan on Jun 30, 2009 at 06:33 AM

lmao, disasters texturing, CAD's modeling

I was thinking it was my texture. :p

May not be though. Its hard to tell because of the lighting.
Edited by Disaster on Jun 30, 2009 at 10:20 AM


Mine. A really old one of mine.

Yours had a white ophandle, and I'm the only one that put the marathon symbol in the indentation.


Yeah I see now. My monitors brightness is really low so I couldn't tell :P


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jul 1, 2009 05:30 PM    Msg. 225 of 1514       
This thread needs to be stickied with all the other WIP threads.


Advancebo
Joined: Jan 14, 2008


Posted: Jul 1, 2009 05:41 PM    Msg. 226 of 1514       
no it doesnt.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jul 1, 2009 05:57 PM    Msg. 227 of 1514       
Explain.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Jul 1, 2009 06:06 PM    Msg. 228 of 1514       
When threads are stickied productivity decreases because you don't have to make anything to keep it up at the top.


k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: Jul 1, 2009 06:30 PM    Msg. 229 of 1514       
Quote: --- Original message by: BeachParty clan

I hope this new AR skin is gonna find it's way here, i'm stuck with the old texture :V



Redrew a few things to make them sharper, and finalizing the score meters for teh lulz, it syncs with gametypes, but as i said before, can't fill the meters

Forge is just for when you're in single player, i dont know what gametype fits with it anyways

Quote: --- Original message by: avp DRAGON
I can give you some of the meters now, but you'll have to do the alphas yourself. I've been busy making stuff for cerebrum/synapse.

No prob, I'm already glad someone's got the bitmaps

did i add you on xfire already or so?
Edited by BeachParty clan on Jul 1, 2009 at 04:58 PM

The texture the gun is pointing at looks sexy, but to the right and on the main entrance, I'm not really feeling those rectangles - they just don't seem all that Forerunner to me. Change them and they will be better than shex.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jul 1, 2009 06:35 PM    Msg. 230 of 1514       
my poopy h3 meters.


lil_bankhead
Joined: Dec 12, 2008

What you look'n at huh? I'll bit ya!


Posted: Jul 1, 2009 06:48 PM    Msg. 231 of 1514       
hey I made a new idicator the 1 you want me to do with the diamond showing not the strip so here

Edited by lil_bankhead on Jul 1, 2009 at 06:48 PM


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 1, 2009 06:50 PM    Msg. 232 of 1514       

The energy bar for the plasma pistol is too close to the visor outline move it to the right some, I see that you have a h3ish game meter thing, motion senor wave thingy is off, and the grenade icons are to slanded (this doesn't matter too much but still ...).
That's all I can see for anything else call me blind.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Jul 1, 2009 07:12 PM    Msg. 233 of 1514       
Quote: --- Original message by: lil_bankhead

hey I made a new idicator the 1 you want me to do with the diamond showing not the strip so here

Edited by lil_bankhead on Jul 1, 2009 at 06:48 PM

make them smaller. Right now that is going to block your view too much. Then they will kind of be like seeing stars when you get hit.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 1, 2009 07:19 PM    Msg. 234 of 1514       
Quote: --- Original message by: Headhunter09
Quote: --- Original message by: lil_bankhead

hey I made a new idicator the 1 you want me to do with the diamond showing not the strip so here

Edited by lil_bankhead on Jul 1, 2009 at 06:48 PM

make them smaller. Right now that is going to block your view too much. Then they will kind of be like seeing squares of doom when you get hit.


FTFY


lil_bankhead
Joined: Dec 12, 2008

What you look'n at huh? I'll bit ya!


Posted: Jul 1, 2009 07:37 PM    Msg. 235 of 1514       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: Headhunter09
Quote: --- Original message by: lil_bankhead

hey I made a new idicator the 1 you want me to do with the diamond showing not the strip so here

Edited by lil_bankhead on Jul 1, 2009 at 06:48 PM

make them smaller. Right now that is going to block your view too much. Then they will kind of be like seeing squares of doom when you get hit.


FTFY


ok 2 thing I want to say
One: @gamma what FTFY mean?
Two: I not ganna block the view because I had it at that size b4 check all my sp video on my xfire http://www.xfire.com/profile/bankheadmoney/videos/ check the halo ce video not halo 1 ok?

but 1024 will block many view b\c I had tvtyrant test it but I thoagh I would make it smaller but it still large somehow so I change my mind and make it 512x512 instead.it may block the view but I'll try lower the gradian a little bit...


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 1, 2009 07:46 PM    Msg. 236 of 1514       
Quote: --- Original message by: lil_bankhead
ok 2 thing I want to say
One: @gamma what FTFY mean?
Two: I not ganna block the view because I had it at that size b4 check all my sp video on my xfire http://www.xfire.com/profile/bankheadmoney/videos/ check the halo ce video not halo 1 ok?but 1024 will block many view b\c I had tvtyrant test it but I thoagh I would make it smaller but it still large somehow so I change my mind and make it 512x512 instead.it may block the view but I'll try lower the gradian a little bit...

1. FTFY=Fixed that for you
2.ok


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jul 1, 2009 07:57 PM    Msg. 237 of 1514       
Quote: --- Original message by: k9colin
Quote: --- Original message by: BeachParty clan

I hope this new AR skin is gonna find it's way here, i'm stuck with the old texture :V



Redrew a few things to make them sharper, and finalizing the score meters for teh lulz, it syncs with gametypes, but as i said before, can't fill the meters

Forge is just for when you're in single player, i dont know what gametype fits with it anyways

Quote: --- Original message by: avp DRAGON
I can give you some of the meters now, but you'll have to do the alphas yourself. I've been busy making stuff for cerebrum/synapse.

No prob, I'm already glad someone's got the bitmaps

did i add you on xfire already or so?
Edited by BeachParty clan on Jul 1, 2009 at 04:58 PM

The texture the gun is pointing at looks sexy, but to the right and on the main entrance, I'm not really feeling those rectangles - they just don't seem all that Forerunner to me. Change them and they will be better than shex.
lol, that's not his map, nor is it his texture.

http://hce.halomaps.org/index.cfm?fid=3969


lil_bankhead
Joined: Dec 12, 2008

What you look'n at huh? I'll bit ya!


Posted: Jul 1, 2009 08:19 PM    Msg. 238 of 1514       
hey check this out

CREDIT TO:
avp DRAGON for few icon of his
Donut for all the icon
Me: modified few icon

Coming soon few more icon will be there all I think of is MA5K idk what I do with it but I guess i have to make a new 1 and place it there.
Edited by lil_bankhead on Jul 1, 2009 at 08:24 PM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jul 1, 2009 08:24 PM    Msg. 239 of 1514       
some of those icons need o be resized, or they will look massively disproportional to the other ones


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jul 1, 2009 08:26 PM    Msg. 240 of 1514       
Quote: --- Original message by: lil_bankheadhey check this out
No. I refuse.


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 1, 2009 08:34 PM    Msg. 241 of 1514       
Quote: --- Original message by: Karrde
Quote: --- Original message by: lil_bankheadhey check this out
No. I refuse.

OMG!!11!one!! thats waz sooo funny loloz you r b Dane COok??!?!
[/failedinterwebzsarcasm]
------
Really cut the crap people, Anyways Bankhead do what nice Mr.McDount said and resize some of those pickup icons or else they'll look werid ingame in fact some of them already look a bit odd (cause of the sizing no offense to the maker(s )of the pickup icons.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jul 1, 2009 08:44 PM    Msg. 242 of 1514       




Just got these ammo meters done.


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 1, 2009 08:49 PM    Msg. 243 of 1514       
Good but the radar looks like it's facing the wrong way (or I'm going insane) and the ammo meter is too close to the visor outline besides that (which you probaby already know these) it looks great.


avp DRAGON
Joined: Jun 21, 2009

yeeeee


Posted: Jul 1, 2009 08:53 PM    Msg. 244 of 1514       
I had a suppressor on my smg already. I forgot about it when I shrunk the canvas, so if you expand it out again, you should be able to see it.
Here it is anyway:



Also, I made the fuel rod:



Transparents are under the ones with the black background if you can't see them. Remember to keep proportions when scaling images.
Edited by avp DRAGON on Jul 1, 2009 at 09:00 PM


lil_bankhead
Joined: Dec 12, 2008

What you look'n at huh? I'll bit ya!


Posted: Jul 1, 2009 09:06 PM    Msg. 245 of 1514       
Quote: --- Original message by: avp DRAGON

I had a suppressor on my smg already. I forgot about it when I shrunk the canvas, so if you expand it out again, you should be able to see it.
Here it is anyway:



Also, I made the fuel rod:



Transparents are under the ones with the black background if you can't see them. Remember to keep proportions when scaling images.
Edited by avp DRAGON on Jul 1, 2009 at 09:00 PM


damn you I just made the recon SMG icon about hours ago but i'll use them anyway they look awesome

Edited by lil_bankhead on Jul 1, 2009 at 09:31 PM

 
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