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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »HUD - Works in Process thread [WIP]

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Author Topic: HUD - Works in Process thread [WIP] (1514 messages, Page 41 of 44)
Moderators: Dennis

Advancebo
Joined: Jan 14, 2008


Posted: Apr 5, 2010 01:55 PM    Msg. 1401 of 1514       
Quote: --- Original message by: doompig444
Quote: --- Original message by: Hawkeye 117
Quote: --- Original message by: Advancebo
Latest Vidoc is an april fools. DAERP


Lol, wow, so you think everything in that video that is different to what we have seen so far was all an April fools joke? Even the ammo counter on the AR?


yeah obviously, that whole video is fake and cool


ftfy


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Apr 8, 2010 05:52 AM    Msg. 1402 of 1514       
This is my WIP:

*link removed by admin - link points to malware website
Edited by Dennis on Apr 15, 2010 at 11:03 PM


Etrusion
Joined: Nov 26, 2008


Posted: Apr 8, 2010 06:17 AM    Msg. 1403 of 1514       
Quote: --- Original message by: ODX
Quote: --- Original message by: Etrusion
Vidoc is still actual game play -.-
.

Wow Cebo, are you that effing stupid?


"Game play" Im not talking about the chess "Game Type". I'm saying the actual attacks, guns, hud, and etc.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 8, 2010 08:33 AM    Msg. 1404 of 1514       
Quote: --- Original message by: Shockwave
This is my WIP:

*link removed by admin - link points to malware website

Not bad.However, what is the group of pixels on the left supposed to represent?
Edited by Dennis on Apr 15, 2010 at 11:04 PM


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Apr 8, 2010 09:32 AM    Msg. 1405 of 1514       
Sincerely I don't know. I looked at these two images:
http://www.bungie.net/images/Games/Reach/images/cutouts/cutouts_033110/Reach_MPBeta_AR.jpg

*link removed by admin - link points to malware website

Somebody knows the font of these numbers ?
Edited by Shockwave on Apr 8, 2010 at 09:46 AM
Edited by Dennis on Apr 15, 2010 at 11:04 PM


Advancebo
Joined: Jan 14, 2008


Posted: Apr 8, 2010 04:55 PM    Msg. 1406 of 1514       
Quote: --- Original message by: Shockwave

Sincerely I don't know. I looked at these two images:
http://www.bungie.net/images/Games/Reach/images/cutouts/cutouts_033110/Reach_MPBeta_AR.jpg

*link removed -by admin - link points to malware website

Somebody knows the font of these numbers ?
Edited by Shockwave on Apr 8, 2010 at 09:46 AM


Ask Bungie.

If anything, its got to be this:


http://new.myfonts.com/fonts/castletype/agency-gothic-ct/agency-gothic-bold/
Edited by Advancebo on Apr 8, 2010 at 05:25 PM
Edited by Dennis on Apr 15, 2010 at 10:55 PM


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Apr 8, 2010 06:47 PM    Msg. 1407 of 1514       
Good man !
Thank you very much =D


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 9, 2010 01:15 AM    Msg. 1408 of 1514       


thanks to jesse, tucker, mezz, and mangenkyo

fp hands by BP


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 9, 2010 01:38 AM    Msg. 1409 of 1514       
Why is the laser black?

Edit: Oops, didn't realize this was the HUD WIP thread. I love the left side of the HUD, but the right side seems kinda cramped.
Edited by Gamma927 on Apr 9, 2010 at 01:39 AM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 9, 2010 01:41 AM    Msg. 1410 of 1514       
lol its supposed to be.. also the usp 45 is beach partys also it came with a black laser -_-' and theres no bitmaps for it. its built into the actual wep


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 9, 2010 01:52 AM    Msg. 1411 of 1514       
Import it into 3ds, select the entire laser, convert to editable poly. Create a new material group and assign it to the laser. Then, when compiling the model, make it a shader_transparent_chicago. Make the whole thing red.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 9, 2010 01:55 AM    Msg. 1412 of 1514       
ok thanks gamma


olly12345
Joined: Jul 30, 2008


Posted: Apr 9, 2010 08:17 AM    Msg. 1413 of 1514       
Quote: --- Original message by: h3freak09

Here are three Halo Reach Armor Ability Icons:

Sprint:


Jet Pack:


Armor Lock:


All drawings were done by me

Edited by h3freak09 on Apr 4, 2010 at 01:23 PM

So i'm guessing Active Camo would be:

right?


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Apr 9, 2010 10:21 AM    Msg. 1414 of 1514       
He's onto something!


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Apr 9, 2010 10:25 AM    Msg. 1415 of 1514       
I would have thought that the icon was this :


Advancebo
Joined: Jan 14, 2008


Posted: Apr 9, 2010 02:27 PM    Msg. 1416 of 1514       
Quote: --- Original message by: Hydrogen


thanks to jesse, tucker, mezz, and mangenkyo

fp hands by BP


You guys obviously never played MW2 :smug:

Remove the X360 directional pad, the PS3 and PC versions don't have it.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 9, 2010 05:18 PM    Msg. 1417 of 1514       
bo i own mw2 with xbox live its fine!


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 10, 2010 02:21 PM    Msg. 1418 of 1514       
Quote: --- Original message by: Hydrogen
bo i own mw2 with xbox live its fine!

Well... it is kinda squished.


Etrusion
Joined: Nov 26, 2008


Posted: Apr 11, 2010 10:57 AM    Msg. 1419 of 1514       
I think for the xbox direction pad, you should replace it with the arrow keys. Eh? Make it more, PC like


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 11, 2010 11:38 AM    Msg. 1420 of 1514       
PC has no arrow keys in that location.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Apr 11, 2010 05:06 PM    Msg. 1421 of 1514       
Quote: --- Original message by: olly12345
So i'm guessing Active Camo would be:

right?

oh my, well played sir. +rep


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 11, 2010 11:21 PM    Msg. 1422 of 1514       
where did you think of that olly? halo 2? -_-'


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Apr 13, 2010 02:50 PM    Msg. 1423 of 1514       
Quote: --- Original message by: Hydrogen


thanks to jesse, tucker, mezz, and mangenkyo

fp hands by BP


Pretty good, like the other photos following this one too, but it needs a little detail up there in the map

Like the text very much! very nice =)


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Apr 15, 2010 01:34 PM    Msg. 1424 of 1514       


Who wants continue ?


Advancebo
Joined: Jan 14, 2008


Posted: Apr 15, 2010 05:00 PM    Msg. 1425 of 1514       
Quote: --- Original message by: tucker412
needs to be higher res.


Right Click > View Image

DURP


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Apr 15, 2010 07:05 PM    Msg. 1426 of 1514       


1980x1020


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Apr 25, 2010 04:44 PM    Msg. 1427 of 1514       
Working on a high res halo 2 hud.



Advancebo
Joined: Jan 14, 2008


Posted: Apr 25, 2010 05:58 PM    Msg. 1428 of 1514       
its not hi res if your gonna downsize it by more than half. If you create a bitmap under 512x512, and don't scale it down, its gonna be the same quality.

Your really just wasting tag space with the overly large sprites.


spankysully
Joined: Apr 26, 2010


Posted: Apr 26, 2010 10:52 PM    Msg. 1429 of 1514       
just wondering if anyone has ever done this in halo 2.

im in the process right now, and i was curious if anyone knew how to change the color or the hud within halo 2

i dont really want my odst hud blue lol


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Jun 30, 2010 02:54 PM    Msg. 1430 of 1514       
I like the radar, but what is the thing on the right?


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 30, 2010 03:16 PM    Msg. 1431 of 1514       
cryisis:


h3freak10
Joined: Apr 11, 2010

I only spill YOUR blood, never MINE!!!


Posted: Jul 1, 2010 02:18 PM    Msg. 1432 of 1514       
Hey I made some weapon icons for the hud:



Enjoy, just give me credit, Ok?


h3freak10
Joined: Apr 11, 2010

I only spill YOUR blood, never MINE!!!


Posted: Jul 1, 2010 06:15 PM    Msg. 1433 of 1514       
My tool is acting gay because i would have showed them in game here's the error so if you can help thanx:
Failed to read data file header bitmaps
Couldn't read map file './toolbeta.map'
### FAILED TO OPEN DATA-CACHE FILE.


loc: Tried to add item ui\hud\hud_item_messages with different size (4144) than expected (3636).
culling uncompressed model vertices...done

culling uncompressed structure bsp vertices...done
culling uncompressed model animation data...done
building predicted resources for structures...done
structure bsp 'levels\test\tutorial\tutorial' is 0.26M
tag headers and names are 0.18M
streaming model vertex and index buffers...done
streaming tags.......................done
writing vertex and index buffers...done 6.81M
writing tags...done (2374 tags for 5.07M)
total tag size is 5.33M (17.67M free)
compressing 51.86M...done
successfully built cache file.
Cache pack file bitmaps hits: 0 for 0.00M
Cache pack file bitmaps adds/misses: 838 for 39.86M
Cache pack file sounds hits: 672 for 12.76M
Cache pack file sounds adds/misses: 0 for 0.00M
Cache pack file loc hits: 103 for 0.22M
Cache pack file loc adds/misses: 1 for 0.00M


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jul 1, 2010 06:17 PM    Msg. 1434 of 1514       
My guess is you have Halo open. Or something. close and restart tool.


Advancebo
Joined: Jan 14, 2008


Posted: Jul 1, 2010 06:58 PM    Msg. 1435 of 1514       
Quote: --- Original message by: h3freak10
Hey I made some weapon icons for the hud:



Enjoy, just give me credit, Ok?


why are they angled?

 
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