
Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 13, 2009 01:12 PM
Msg. 981 of 3263
Quote: --- Original message by: EthereialQuote: --- Original message by: CocaineQuote: --- Original message by: MegaSquirrelQuote: --- Original message by: Cocaine The script , most of the animations and the biped are already in place for the engineer. Its just that its not possible to have a flying creature fussing over your armour every time you lose health. You can make enginners a piece of scenery,maybe they could seen on levels like TTaR,or any other covie related levels,And they shouldent be on your side,they are covenant. I thought they were forerunner. But they did help the 'Cheif in First strike , repaired his broken armour suit. Since most Cov tech is based off of the Forerunner's tech, they brought the Huragok into their ranks. The Huragok will heal anyone, Covenant or Human, as long as their task is done. Also note that monitors refer to humans as reclaimers, which is a probable reason why one healed the chief. the reason they call them reclaimers is because the humans are forunners,which is why they are called reclaimers,because they were supposed to reclaim everything their ancestors left behind.THAT'S also one of the reasons huragoks (engineers) heal them other than the fact they love to tinker with stuff.But what does all this have to do with cmt spv2?
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jun 13, 2009 01:14 PM
Msg. 982 of 3263
Quote: --- Original message by: RougeSpartan414 Huragok just love to take apart, rebuild, and fix things. They cannot resist it. And the Drones hate them, because they steal their jobs.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jun 13, 2009 01:15 PM
Msg. 983 of 3263
For all those, wondering, the exceptions on a30 aren't random or unfixable. There won't be any exception errors when we are done.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jun 13, 2009 01:19 PM
Msg. 984 of 3263
Quote: --- Original message by: KarrdeQuote: --- Original message by: RougeSpartan414 Huragok just love to take apart, rebuild, and fix things. They cannot resist it. And the Drones hate them, because they steal their jobs. Drones have a good reason to be mad, as the only ships they can work on are Brute ships, and Lighter Than Some, I think it was, took their jobs in Contact Harvest.
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SegwayMaster1324
Joined: Feb 7, 2009
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Posted: Jun 13, 2009 01:22 PM
Msg. 985 of 3263
I'm I the only one who thinks engineers would be pointless at all? Edited by SegwayMaster1324 on Jun 13, 2009 at 01:22 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 13, 2009 01:24 PM
Msg. 986 of 3263
Quote: --- Original message by: SegwayMaster1324
I'm I the only one who thinks engineers would be pointless at all? Edited by SegwayMaster1324 on Jun 13, 2009 at 01:22 PM I think they would be pointless, but cool nontheless. Either way, CMT already said there'd be no Engineers.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jun 13, 2009 01:26 PM
Msg. 987 of 3263
Quote: --- Original message by: RougeSpartan414Quote: --- Original message by: KarrdeQuote: --- Original message by: RougeSpartan414 Huragok just love to take apart, rebuild, and fix things. They cannot resist it. And the Drones hate them, because they steal their jobs. Drones have a good reason to be mad, as the only ships they can work on are Brute ships, and Lighter Than Some, I think it was, took their jobs in Contact Harvest. Yeah, and got ripped apart for it. The Brutes tend to use the Drones for technical purposes more than the Engineers. For example, In the level "Crow's Nest" in Halo 3, you are at one point in the level instructed to return to the ops center and arm a bomb to destroy the base. When you walk in, a Brute is talking to the Prophet of Truth. If you wait until their conversation is finished and Truth is gone, you will hear the Brute say "Have the Drones scour these machines! Find out what these demons know about the Ark!" Edited by Karrde on Jun 13, 2009 at 01:26 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 13, 2009 01:27 PM
Msg. 988 of 3263
Yeah, Drones can repair and fight, so they're better than the Huragok.
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0fullmetal0
Joined: Jun 15, 2008
I claim this post in the name of Mars.
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Posted: Jun 13, 2009 01:30 PM
Msg. 989 of 3263
Engineers would be cool, but the whole point of them is you don't see them. They fix the items, move on, and generally aren't noticed. Edited by 0fullmetal0 on Jun 13, 2009 at 02:32 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 13, 2009 01:31 PM
Msg. 990 of 3263
What about marine engineer guys on the pillar of autumn, lol.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jun 13, 2009 01:32 PM
Msg. 991 of 3263
Quote: --- Original message by: UnevenElefant5 Yeah, Drones can repair and fight, so they're better than the Huragok. Huragok are far more efficient as far as repairs go though.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 13, 2009 01:33 PM
Msg. 992 of 3263
Its fairly balanced actually.
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Ethereial
Joined: May 19, 2009
O_O
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Posted: Jun 13, 2009 10:09 PM
Msg. 993 of 3263
Is it me or is my clock screwed? Last reply came 8 hours ago.
But is CMT adding any cutscenes?
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 13, 2009 10:19 PM
Msg. 994 of 3263
A game without cutscenes is like Pie without fillings.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 13, 2009 10:34 PM
Msg. 995 of 3263
Quote: --- Original message by: Ethereial Is it me or is my clock screwed? Last reply came 8 hours ago.
But is CMT adding any cutscenes? I don't think so. I do know that they are taking out some cutscenes.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jun 13, 2009 10:36 PM
Msg. 996 of 3263
Quote: --- Original message by: Advancebo A game without cutscenes is like Pie without fillings. Pumpkin pie?
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Ethereial
Joined: May 19, 2009
O_O
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Posted: Jun 13, 2009 10:50 PM
Msg. 997 of 3263
I mean new cutscenes.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 13, 2009 11:01 PM
Msg. 998 of 3263
Quote: --- Original message by: Gamma927Quote: --- Original message by: Ethereial Is it me or is my clock screwed? Last reply came 8 hours ago.
But is CMT adding any cutscenes? I don't think so. I do know that they are taking out some cutscenes.
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: Jun 13, 2009 11:21 PM
Msg. 999 of 3263
Quote: --- Original message by: Gamma927Quote: --- Original message by: Gamma927Quote: --- Original message by: Ethereial Is it me or is my clock screwed? Last reply came 8 hours ago.
But is CMT adding any cutscenes? I don't think so. I do know that they are taking out some cutscenes. The legendary secret ending and one or two more things.
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0fullmetal0
Joined: Jun 15, 2008
I claim this post in the name of Mars.
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Posted: Jun 13, 2009 11:29 PM
Msg. 1000 of 3263
A couple random parts of the opening cutscene I think, from what I heard. Check the broadcasts, they might be there.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jun 13, 2009 11:35 PM
Msg. 1001 of 3263
They also removed the little training part at the beginning of a10, where you test your targeting and activate your shields. The hatch opens, and you go, just like on heroic and legendary, except it's for all difficulties.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 13, 2009 11:50 PM
Msg. 1002 of 3263
Yeah, im pretty sure everyone knows how to play Halo CE.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 14, 2009 04:30 AM
Msg. 1003 of 3263
To sum up SPv2 , for all of you who dont know , Cutscenes that are dropped are : Legendary ending where Johnson fights with an Elite over an AR , the starting scene of Halo will just jump to Keyes telling Cortana to give the coveneant a warm welcome. Gameplay removed are : Training sequence in the start of the game if you play on Normal or Easy. Gameplay added includes : At least 4 more hours of gameplay , up from 8 , due to the new objectives and larger parts of levels. Vehicles such as Wraith (2 variants , AA and Motar) , Hog (3 Variants , Rocket , Gauss and Chaingun) , Ghost variants (Standard and needler) and the SparrowHawk human aircraft, New Shade turret , Scorpion tank and a possible Banshee with a boosting feature. All vehicles apart from the Spirit dropship and the Pelican dropship can be used. Newer weapons include , the Battle Rifle (Stronger Grenade Launcher) , Assault Rifle (H3 Variant) , SMG (2 Variants , only differs in look) , Spiker , Custom Shotgun , Custom Sniper , Custom Plasma Rifles (Standard and Brute Variants), Custom Plasma pistol , Spartan Laser , Rocket Launcher (H2 Variant, comes with lock-on feature) , Custom Needler , Sentinel Beam (2 possible variants , red and blue) and a Custom Coveneant Carbine. (I dont recall seeing the Pistol , Flamethrower) New additions to weapons are the Deployable turret , Hunter Cannons (3 Possible Variants, one for each type of hunter , Anti-Infantry , Vehicles and Aircraft) , Brute shots and Fuel Rod. New Bipeds : Revised look for the Elites , New Brute Bipeds. (Variants of Hunters) and revised Mastercheif Armour and an Enforcer (Halo 2's Anti-vehicle Sentinel). Cool stuff : Pelican and Spirit dropships are capable of providing covering fire for their allies. Friendly fire will be reduced due to Smarter Ai. Boarding for 1.08 Halo CE users. A CMT UI Menu to activate applications like TimeFreezing , Fly Camera. Sad stuff : Devmode will not be allowed. Random information : If you can play SPv1 , you will be able to play SPv2. Spartans have been removed , except for yourself. Enjoy SPv2 when it comes out. Thanks to Masterz1337 for his broadcasts. Vern125 for recording the Broadcasts , the CMT for making Spv2 exist and other people that posted information about it. All of the above is still a WIP and is subject to change. Edited by Cocaine on Jun 14, 2009 at 04:31 AM Edited by Cocaine on Jun 14, 2009 at 04:33 AM
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Ethereial
Joined: May 19, 2009
O_O
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Posted: Jun 14, 2009 05:21 AM
Msg. 1004 of 3263
Thanks for the post. But let me tell you that I saw a silenced pistol pickup icon in one of Vern's videos, on a30.
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MegaSquirrel
Joined: May 26, 2009
Deal with it nerd
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Posted: Jun 14, 2009 07:26 AM
Msg. 1005 of 3263
Quote: --- Original message by: Ethereial Thanks for the post. But let me tell you that I saw a silenced pistol pickup icon in one of Vern's videos, on a30. And someone also posted a screenie of a black pistol (i think with laser sight) and the elite Bipeds are more Halo3ish,BTW,will you be able to play SPV2 without custom UI?with the devmode "Map_name" command?
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Ethereial
Joined: May 19, 2009
O_O
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Posted: Jun 14, 2009 07:49 AM
Msg. 1006 of 3263
Devmode is only disabled in maps that don't allow devmode.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 14, 2009 10:35 AM
Msg. 1007 of 3263
Quote: --- Original message by: Cocaine
To sum up SPv2 , for all of you who dont know , Cutscenes that are dropped are : Legendary ending where Johnson fights with an Elite over an AR , the starting scene of Halo will just jump to Keyes telling Cortana to give the coveneant a warm welcome. Gameplay removed are : Training sequence in the start of the game if you play on Normal or Easy. Gameplay added includes : At least 4 more hours of gameplay , up from 8 , due to the new objectives and larger parts of levels. Vehicles such as Wraith (2 variants , AA and Motar) , Hog (3 Variants , Rocket , Gauss and Chaingun) , Ghost variants (Standard and needler) and the SparrowHawk human aircraft, New Shade turret , Scorpion tank and a possible Banshee with a boosting feature. All vehicles apart from the Spirit dropship and the Pelican dropship can be used. Newer weapons include , the Battle Rifle (Stronger Grenade Launcher) , Assault Rifle (H3 Variant) , SMG (2 Variants , only differs in look) , Spiker , Custom Shotgun , Custom Sniper , Custom Plasma Rifles (Standard and Brute Variants), Custom Plasma pistol , Spartan Laser , Rocket Launcher (H2 Variant, comes with lock-on feature) , Custom Needler , Sentinel Beam (2 possible variants , red and blue) and a Custom Coveneant Carbine. (I dont recall seeing the Pistol , Flamethrower) New additions to weapons are the Deployable turret , Hunter Cannons (3 Possible Variants, one for each type of hunter , Anti-Infantry , Vehicles and Aircraft) , Brute shots and Fuel Rod. New Bipeds : Revised look for the Elites , New Brute Bipeds. (Variants of Hunters) and revised Mastercheif Armour and an Enforcer (Halo 2's Anti-vehicle Sentinel). Cool stuff : Pelican and Spirit dropships are capable of providing covering fire for their allies. Friendly fire will be reduced due to Smarter Ai. Boarding for 1.08 Halo CE users. A CMT UI Menu to activate applications like TimeFreezing , Fly Camera. Sad stuff : Devmode will not be allowed. Random information : If you can play SPv1 , you will be able to play SPv2. Spartans have been removed , except for yourself. Enjoy SPv2 when it comes out. Thanks to Masterz1337 for his broadcasts. Vern125 for recording the Broadcasts , the CMT for making Spv2 exist and other people that posted information about it. All of the above is still a WIP and is subject to change. Edited by Cocaine on Jun 14, 2009 at 04:31 AM Edited by Cocaine on Jun 14, 2009 at 04:33 AM I saw a flamethrower in one of the broadcasts and the fuel was in spv1 so you shouldve just said it's custom cuz the anims are changed a bit as well as the sounds
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 14, 2009 11:01 AM
Msg. 1008 of 3263
Quote: --- Original message by: Cocaine the starting scene of Halo will just jump to Keyes telling Cortana to give the coveneant a warm welcome.
No. It'll play normally, up to the part where Keyes tells Cortana to give the Covenant a warm welcome. Then, it'll jump straight to the "let's thaw him out" part, skipping the hangar cutscene.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 14, 2009 11:04 AM
Msg. 1009 of 3263
Quote: --- Original message by: Gamma927Quote: --- Original message by: Cocaine the starting scene of Halo will just jump to Keyes telling Cortana to give the coveneant a warm welcome.
No. It'll play normally, up to the part where Keyes tells Cortana to give the Covenant a warm welcome. Then, it'll jump straight to the "let's thaw him out" part, skipping the hangar cutscene. what?!?THEY SKIPPED THE HANGAR CUTSCENE!!!The part with Johnson!?!CMT,why are you taking all of the great parts out of the campaign?this just sickens me!!!!!!!
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jun 14, 2009 12:19 PM
Msg. 1010 of 3263
Hanger cutscene is stupid. Plus we ran out of script, and BSP space with it.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Jun 14, 2009 12:53 PM
Msg. 1011 of 3263
Quote: --- Original message by: Delicon20
what?!?THEY SKIPPED THE HANGAR CUTSCENE!!!The part with Johnson!?!CMT,why are you taking all of the great parts out of the campaign?this just sickens me!!!!!!! I wont miss it. There is a pistol . It's silenced, black, has a lazer, and uses ironclad's animations. And I think I saw the flamethrower in a broadcast. Edited by Invader Veex on Jun 14, 2009 at 01:03 PM
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MegaSquirrel
Joined: May 26, 2009
Deal with it nerd
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Posted: Jun 14, 2009 02:00 PM
Msg. 1012 of 3263
Will there be a normal fuel rod cannon,or is it an hunter assault cannon varient?And i was right about the pistol.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 14, 2009 02:02 PM
Msg. 1013 of 3263
There's both, I believe. You can get the hunter assault cannon, and the fuel rod cannon that the grunts carry.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 14, 2009 03:07 PM
Msg. 1014 of 3263
There are 3 hunter cannons I am sure.
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0fullmetal0
Joined: Jun 15, 2008
I claim this post in the name of Mars.
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Posted: Jun 14, 2009 03:07 PM
Msg. 1015 of 3263
The hangar cutscene isn't that important, it's mainly an excuse for Johnson to rant about how he's Johnson. If the trade-off is more gameplay and scenarios, I'm good.
random edit: there's not more to the final warthog run, is there? (such as more distance to cover, one last fight before you get to the Longsword, etc.)
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