
DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 30, 2009 01:06 AM
Msg. 1 of 222
Hey there sexy children. 
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jan 30, 2009 01:08 AM
Msg. 2 of 222
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 30, 2009 01:09 AM
Msg. 3 of 222
Yes I know. I was told about this picture well before it was on modacity or halomods.
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Jan 30, 2009 01:48 AM
Msg. 4 of 222
That looks retarded. I actually thought that was a map someone made and DEE made the sky. Bungie is slowly lowering my expectations of the maps they are producing.
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jan 30, 2009 02:05 AM
Msg. 5 of 222
I think the default configuration of the map looks stupid, but hopefully forge will be better, and those balls of light indicating which side is for which team, are removeable, and make the whole map dark.
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Jay2645
Joined: Mar 29, 2007
Cortana saw you naked.
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Posted: Jan 30, 2009 02:19 AM
Msg. 6 of 222
Hmm... If it is completely editable...
I'm making Beaver Creek. One of my favorite original maps. =D
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 30, 2009 08:21 AM
Msg. 7 of 222
Why is it in the middle of some other forerunner ring?
Or maybe its sandtrap before the activation of the portal.
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 30, 2009 08:51 AM
Msg. 8 of 222
This looks cool, its just like Flatgrass on Gmod :) Except with all the sand -__-
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MF Boom
Joined: Mar 5, 2007
I am the bone of my sword...
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Posted: Jan 30, 2009 09:11 AM
Msg. 9 of 222
Yes, for any of you who have any doubts: That is Sandbox.
It's not "completely" editable, per-sé. There is a lot larger of a list of items in Forge than most other maps, but of course, it is still limited. What you can and cannot do will always be determined by what the developers want you to be able to do. All that you see that's stacked: the boxes, ramps, vehicles, everything that's there; it was all placed. So, you can pretty much come up with your own theme for the map, just like Foundry; just more open and manageable than before... It's something that I actually believe all of us could enjoy.
The ground, however, and all background scenery, are part of the map itself. However, if you remember the "lighting orbs" in Forge, Bungie hasn't exactly left out the possibility that there will be similar "orbs" for background scenery and such, meaning you may or may not have a chance to play on more than just a desert sunset level. Perhaps you might fancy a rainforest?
At the moment, this picture is all you'll really have to go on, but if you wait a little while longer, more and more information will be released. It's not even February yet, and you have to wait until late March before you can even get the maps (only via ordering the Limited Edition of Halo Wars) in the first place. We all know that more information /has/ to be given out to the public before the actual map is released... You just have to be patient, that's all. Edited by MF Boom on Jan 30, 2009 at 09:13 AM
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jan 30, 2009 09:56 AM
Msg. 10 of 222
Bungie should put more effort in their maps lol, simplicity can be elegant, but this is really, literally, just a sandbox now...
hey DEE, look, new sky idea! oh wait, you already made that =3
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 30, 2009 04:22 PM
Msg. 11 of 222
It doesnt look as good as Foundry in terms of editing :V
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jan 30, 2009 04:24 PM
Msg. 12 of 222
You're all idiots. Sandbox is suppose to be simple, it's foundry for vehicle combat..'
Edit: Dee, you just found this online, being first to post doesn't make you cool. This was on HBO yesterday. Edited by Masters1337 on Jan 30, 2009 at 04:25 PM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jan 30, 2009 04:30 PM
Msg. 13 of 222
It's just a desert level built like forge; so you have empty spaces to build whatever you want. E.G.: Sandbox.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 30, 2009 04:31 PM
Msg. 14 of 222
It needs more parts :V
Like something similar to the boxes.
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Jan 30, 2009 06:04 PM
Msg. 15 of 222
DAmn i just jizzed bricks...
anyhow, at first i thought it were sandtrap -_-
but i see its a map with sandtrap like theme to it, and it does look nice.
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jan 30, 2009 06:41 PM
Msg. 16 of 222
That star looks like the one the Ark orbited...
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gamer 2point0
Joined: Jun 22, 2008
Want an Apple?
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Posted: Jan 30, 2009 07:55 PM
Msg. 17 of 222
Quote: --- Original message by: DEEhunterHey there sexy children.  *faints in amazement*
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jan 30, 2009 08:12 PM
Msg. 18 of 222
Quote: --- Original message by: Masters1337
You're all idiots. Sandbox is suppose to be simple, it's foundry for vehicle combat..'
Edit: Dee, you just found this online, being first to post doesn't make you cool. This was on HBO yesterday. Edited by Masters1337 on Jan 30, 2009 at 04:25 PM .
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 30, 2009 08:19 PM
Msg. 19 of 222
Even if it is.. Looks pretty bad tbh.
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Jan 30, 2009 08:21 PM
Msg. 20 of 222
Quote: --- Original message by: Higuy Even if it is.. Looks pretty bad tbh. At least Foundry looked good. This map looks like crap but it doesn't change the fact that I'm buying the map pack though. Edited by Nexus Halo on Jan 30, 2009 at 08:21 PM
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 30, 2009 08:26 PM
Msg. 21 of 222
For some reason, it reminds me of Unreal Tournament
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Jan 30, 2009 08:30 PM
Msg. 22 of 222
man, bungie is starting to really screw up. That map geometry could be done by me in like 30 minutes tops. Seriously bungie, your a professional studio for god sake. I'm sure you could make something more complex and eyepleasing. Even if it is a forgemap, they should still make it visually pleasing and actualy make sense.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 30, 2009 08:35 PM
Msg. 23 of 222
That is probably the most simple map Bungie ever made :V
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jan 30, 2009 09:13 PM
Msg. 24 of 222
Wow, what don't you guys get about it BEING A FORGE MAP! Of course the geometry is simple, it's a map where you place boxes and ramps. What on earth were you expecting?
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Jan 30, 2009 09:14 PM
Msg. 25 of 222
They could atleast make it look good. The geometry detail ammount looks like something for halo CE.
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Jan 30, 2009 09:19 PM
Msg. 26 of 222
Quote: --- Original message by: Disaster They could atleast make it look good. The geometry detail ammount looks like something for halo CE. its a quick made simple sample, there not gonna spend freaking weeks on it.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 30, 2009 09:20 PM
Msg. 27 of 222
Look at Foundrys Default layout :V
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Jan 30, 2009 09:22 PM
Msg. 28 of 222
Quote: --- Original message by: Advancebo Look at Foundrys Default layout :V they made foundry like that because they want the users to create the things in it...
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Jan 30, 2009 09:22 PM
Msg. 29 of 222
I guarantee some idiot is going to make a Mini Sandtrap.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jan 30, 2009 09:27 PM
Msg. 30 of 222
Quote: --- Original message by: Disaster They could atleast make it look good. The geometry detail ammount looks like something for halo CE. Yet you guys don't complain about Sandtrap? It's meant to be in the style of the structures on Sandtrap. If they had decided to make it super high poly, the budget restrictions in forge would have to be higher. Would you rather have a sandbox map with a limited budget or one you could place as much stuff as you wanted? All of you on the forums, this goes for Modacity too. You think you have ANY idea about design decisions and the way Bungie works? You think you know more and are experienced to second guess their decisions? No, you don't and it will be years before you begin to understand just what goes on in game.
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aDirtyShisno213
Joined: Jun 22, 2007
ohai der
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Posted: Jan 30, 2009 10:03 PM
Msg. 31 of 222
Are you people idiots? We don't even know if that's the default layout. We don't even know if it's just a blank map that's not going to be in MM!
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 30, 2009 10:09 PM
Msg. 32 of 222
Quote: --- Original message by: Nexus Halo That looks retarded. I actually thought that was a map someone made and DEE made the sky. Bungie is slowly lowering my expectations of the maps they are producing. This^^ I thought somebody had made a sandtrap themed map. But then I find out this is bungie's map. It makes me shake my head in dissapointment. Edited by UnevenElefant5 on Jan 30, 2009 at 10:11 PMEdited by UnevenElefant5 on Jan 30, 2009 at 10:18 PM
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Jan 30, 2009 10:29 PM
Msg. 33 of 222
Quote: --- Original message by: Masters1337Quote: --- Original message by: Disaster They could atleast make it look good. The geometry detail ammount looks like something for halo CE. Yet you guys don't complain about Sandtrap? It's meant to be in the style of the structures on Sandtrap. If they had decided to make it super high poly, the budget restrictions in forge would have to be higher. Would you rather have a sandbox map with a limited budget or one you could place as much stuff as you wanted? All of you on the forums, this goes for Modacity too. You think you have ANY idea about design decisions and the way Bungie works? You think you know more and are experienced to second guess their decisions? No, you don't and it will be years before you begin to understand just what goes on in game. Because sandtrap actually looks good? I know what goes on behind scenes in a game. I'm in progress of working on a total conversion mod with a team I joined back in August called Tactical-Assault. I know alot about some of the design decisions behind game design. I may not be a 100% expert but I do understand them. The map just looks so outof place and makes it look really bad. 
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jacknme
Joined: Aug 29, 2008
If you see this, you must be in an old topic
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Posted: Jan 30, 2009 10:30 PM
Msg. 34 of 222
At beast they didnt lie about the name.. Its a box in sand. 
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jan 30, 2009 10:52 PM
Msg. 35 of 222
Quote: --- Original message by: DisasterQuote: --- Original message by: Masters1337Quote: --- Original message by: Disaster They could atleast make it look good. The geometry detail ammount looks like something for halo CE. Yet you guys don't complain about Sandtrap? It's meant to be in the style of the structures on Sandtrap. If they had decided to make it super high poly, the budget restrictions in forge would have to be higher. Would you rather have a sandbox map with a limited budget or one you could place as much stuff as you wanted? All of you on the forums, this goes for Modacity too. You think you have ANY idea about design decisions and the way Bungie works? You think you know more and are experienced to second guess their decisions? No, you don't and it will be years before you begin to understand just what goes on in game. Because sandtrap actually looks good? I know what goes on behind scenes in a game. I'm in progress of working on a total conversion mod with a team I joined back in August called Tactical-Assault. I know alot about some of the design decisions behind game design. I may not be a 100% expert but I do understand them. The map just looks so outof place and makes it look really bad.  Sandtrap just as boxy and basic as sandbox. The difference is that sandtrap was an actually modeled level, and not made of crates. Obviously the structures are going to be slightly more elaborate. And what's TA for? Halo CE? Source? UT3? You still have no idea. No one on these forums does, save for Snaf or Nitro.
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