
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 22, 2009 07:26 PM
Msg. 2486 of 2972
Lol, you must have assumed my sarcasm was true. Everything is NOT stock. Why would flood hold weapons with two spartan hands? Every weapon will be reanimated, shaders redone, new bipeds and stuff.
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 22, 2009 07:32 PM
Msg. 2487 of 2972
I knew you were joking Gamma, I just wanted to end this conversation about using Open Sauce and not, we all know he is not, now lets get back on topic!
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 22, 2009 08:18 PM
Msg. 2488 of 2972
Your post hardly seemed like you knew I was joking. As for Open Sauce, there's still a possibility of it being used, if there isn't enough tagspace.
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Oct 22, 2009 11:02 PM
Msg. 2489 of 2972
So are you doing whatever itas called to re animate melee attacks, and do like instead of weapon melees to tentacles
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 22, 2009 11:03 PM
Msg. 2490 of 2972
All animations are being redone, except grenade throwing is being removed.
a) Because I suck at making throw-grenade animations b) Because Lone said so :P
On a side note, how do flood even reload weapons with just one hand?
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Oct 22, 2009 11:05 PM
Msg. 2491 of 2972
lol tentacles pop out from the hand and put a clip in rofl
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Oct 23, 2009 10:02 AM
Msg. 2492 of 2972
Quote: --- Original message by: Gamma927 All animations are being redone, except grenade throwing is being removed.
a) Because I suck at making throw-grenade animations b) Because Lone said so :P
On a side note, how do flood even reload weapons with just one hand? Short Explanation: Same as a normal person. Long Explanation: Flood retain knowledge on how to use things. Vehicle, weapons e.t.c. I.e, they will most likely have retained the knowledge of how to reload a weapon. Just keeping it easy for you .
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 23, 2009 11:45 AM
Msg. 2493 of 2972
Quote: --- Original message by: Lone WarriorQuote: --- Original message by: Gamma927 All animations are being redone, except grenade throwing is being removed.
a) Because I suck at making throw-grenade animations b) Because Lone said so :P
On a side note, how do flood even reload weapons with just one hand? Short Explanation: Same as a normal person. Long Explanation: Flood retain knowledge on how to use things. Vehicle, weapons e.t.c. I.e, they will most likely have retained the knowledge of how to reload a weapon. Just keeping it easy for you . Still keeping the flood feel in it though, they cannot hold a weapon straight, and are very clumsy: but they know how to do it. Sht i forgot that i have to rig another flood model, nother reason to post screenshots
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Oct 23, 2009 06:06 PM
Msg. 2494 of 2972
Screenies? Dude pimpin
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OMGWTHBBQHAXZORZ XD
Joined: Aug 19, 2008
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Posted: Oct 23, 2009 09:35 PM
Msg. 2495 of 2972
Quote: --- Original message by: Lone WarriorQuote: --- Original message by: Gamma927 All animations are being redone, except grenade throwing is being removed.
a) Because I suck at making throw-grenade animations b) Because Lone said so :P
On a side note, how do flood even reload weapons with just one hand? Short Explanation: Same as a normal person. Long Explanation: Flood retain knowledge on how to use things. Vehicle, weapons e.t.c. I.e, they will most likely have retained the knowledge of how to reload a weapon. Just keeping it easy for you . Erm you didn't answer the question correctly... I mean how would you reload a weapon when you have 1 hand missing?
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 23, 2009 09:52 PM
Msg. 2496 of 2972
Quote: --- Original message by: OMGWTHBBQHAXZORZ XDQuote: --- Original message by: Lone Warrior Short Explanation: Same as a normal person.
Long Explanation: Flood retain knowledge on how to use things. Vehicle, weapons e.t.c. I.e, they will most likely have retained the knowledge of how to reload a weapon. Just keeping it easy for you . Erm you didn't answer the question correctly... I mean how would you reload a weapon when you have 1 hand missing? You won't.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 23, 2009 10:00 PM
Msg. 2497 of 2972
So I won't be doing the animation for reload?
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 23, 2009 10:13 PM
Msg. 2498 of 2972
Quote: --- Original message by: Gamma927 So I won't be doing the animation for reload? No, we'll get cArray to do it.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Oct 23, 2009 10:25 PM
Msg. 2499 of 2972
Yes. Unload work from Gamma and make cArray do it.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Oct 23, 2009 10:59 PM
Msg. 2500 of 2972
haha. Laughing so hard at that.
BTW Lone, finally got to work on that fog you wanted. Trying to find/make the sprite.
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warturtle117
Joined: Jan 1, 2008
lighting is everything right? no? then wtf is?!?!
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Posted: Oct 23, 2009 11:33 PM
Msg. 2501 of 2972
Quote: --- Original message by: Lone WarriorQuote: --- Original message by: Gamma927 All animations are being redone, except grenade throwing is being removed.
a) Because I suck at making throw-grenade animations b) Because Lone said so :P
On a side note, how do flood even reload weapons with just one hand? Short Explanation: Same as a normal person. Long Explanation: Flood retain knowledge on how to use things. Vehicle, weapons e.t.c. I.e, they will most likely have retained the knowledge of how to reload a weapon. Just keeping it easy for you . umm just a thought why not just like have the flood like throw the weapon down and you can go melee from there until you find another gun? just a thought however
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Oct 24, 2009 02:43 AM
Msg. 2502 of 2972
Keep it simple and have your flood not break off any arms. Breaking off your arms causes you to be unable to use your weapons. Durr.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Oct 24, 2009 07:49 AM
Msg. 2503 of 2972
I think someone mis-understood my psot.
You will reload as normal, since you will have both arms to begin with.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 24, 2009 10:44 AM
Msg. 2504 of 2972
It can't be a standard, clean reload animation that I normally do. Should I make the left arm more floppy, and weaker?
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Oct 24, 2009 11:06 AM
Msg. 2505 of 2972
What he means is that the flood always have one limb thats either unable to be used or really heavy, cuz except for melee they're always draggin it around. They hold the guns with one hand. How exactly do they reload?
Did I understand correctly Gamma?
Edited by Headhunter09 on Oct 24, 2009 at 11:07 AM
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 24, 2009 11:59 AM
Msg. 2506 of 2972
Ok then, finish out the 60 mag assault rifle, then your empty, and you must find another weapon.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 24, 2009 12:33 PM
Msg. 2507 of 2972
Quote: --- Original message by: Gamma927 It can't be a standard, clean reload animation that I normally do. Should I make the left arm more floppy, and weaker? yes.
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Oct 24, 2009 02:48 PM
Msg. 2508 of 2972
I'd suggest you use a Battery Weapon then!!!! =] that way No reload for you....I'm smart
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 24, 2009 02:50 PM
Msg. 2509 of 2972
Just have it reload normally. sheesh
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 24, 2009 03:10 PM
Msg. 2510 of 2972
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 24, 2009 03:33 PM
Msg. 2511 of 2972
Because its using different fp arms
/done
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Oct 24, 2009 03:47 PM
Msg. 2512 of 2972
why dont u make the gun pull down when reloading like when u dual wield human weps?
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Oct 24, 2009 03:59 PM
Msg. 2513 of 2972
Quote: --- Original message by: Shade117 pro why dont u make the gun pull down when reloading like when u dual wield human weps? u mean like in h2 and h3; when u duel wield a pistol or smg (etc.) and you reload, the weapon goes down your screen until you cant see it. waits a bit, then pops up with a full clip in the gun? if that's what u mean, then: THIS
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 24, 2009 04:50 PM
Msg. 2514 of 2972
Quote: --- Original message by: Shade117 pro why dont u make the gun pull down when reloading like when u dual wield human weps? Yeah... no. That's just laziness. Even though Gamma is lazy and would do that, cArray isn't.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 24, 2009 05:42 PM
Msg. 2515 of 2972
There's no style to that :C
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 24, 2009 05:59 PM
Msg. 2516 of 2972
Quote: --- Original message by: Gamma927 There's no style to that :C I stand corrected.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 25, 2009 09:46 AM
Msg. 2517 of 2972
Quote: --- Original message by: Gamma927 There's no style to that :C there's absolutely nothing to pulling it out of the screen and bringing it back in, bungie didn't do their best on that, there are games which have dual wielded reload anims, but nooo bungie didnt lol http://www.youtube.com/watch?v=fqXjEBPDVL0owai thats not the point, we're not gonna dual wield at all, flood doesnt do that, plus of h1's incapabilitie anyhow... dunno X3 Edited by BeachParty clan on Oct 25, 2009 at 09:52 AM
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Oct 26, 2009 05:12 AM
Msg. 2518 of 2972
Quote: --- Original message by: BeachParty clanQuote: --- Original message by: Gamma927 There's no style to that :C there's absolutely nothing to pulling it out of the screen and bringing it back in, bungie didn't do their best on that, there are games which have dual wielded reload anims, but nooo bungie didnt lol http://www.youtube.com/watch?v=fqXjEBPDVL0owai thats not the point, we're not gonna dual wield at all, flood doesnt do that, plus of h1's incapabilitie anyhow... dunno X3 Edited by BeachParty clan on Oct 25, 2009 at 09:52 AM the dual weilding was the example, i never said that there was going to be dual weps in ur campaign =P well if u want the flood to have a good reload, it can be to formal or else the flood is a very intelligent one with absolute control over his own arms & can reload like he did b4 he got infected! (lol jks, but i would like to see a good flood reload animation )
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Oct 26, 2009 06:29 AM
Msg. 2519 of 2972
What I find here is people with perfectly good ideas but they are getting blatantly ignored as pesky little kids, and it takes half a page for the people making the content to understand.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Oct 26, 2009 10:24 AM
Msg. 2520 of 2972
Quote: --- Original message by: Headhunter09 What I find here is people with perfectly good ideas but they are getting blatantly ignored as pesky little kids, and it takes half a page for the people making the content to understand. Everyone on the team has a different opinion to the ideas put forward by the community, and to change something withuout hearing every argument would be irresponsible. And yes, I'll take the fault to this, but to be quite honest, I'm trying to make this mod as canonical as possible, not to mention somewhere along the lines of my original idea aswell, I don't have the time to look over every idea as thouroughly as I want to, and in this case, I usually dismiss the idea. Is this a fault on my part? Of course, but I'd like to see you look over the communities each and every idea while trying to work non-stop. I should technically be modelling stuff for the campaign right now, but I'm taking a step aside to address a fairly good observation, and to let the community know that we will try and add each of their ideas, but yes, if we over-look some, and come back later and think, "Yeah, actually, with further elaboration it is a good idea" then we apologise, but, as I mentioned before, we don't have the time to look over every idea, run it through with the team and finally set on a decision. Half the time all the team isn't on anyway, as we all live in different time zones.
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