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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[W.I.P] Insy Winsy Spider climbed up the...

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Author Topic: [W.I.P] Insy Winsy Spider climbed up the... (102 messages, Page 2 of 3)
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k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: Oct 14, 2008 04:49 PM    Msg. 36 of 102       
Quote: --- Original message by: onotix335
:( sad to see something like that happen D:

'Tis sad indeed...'tis sad....


Advancebo
Joined: Jan 14, 2008


Posted: Oct 15, 2008 08:29 AM    Msg. 37 of 102       
Quote: --- Original message by: OHunterO
I might release some more models, because I feel selfish by not releaseing anything. I need to think about it.


Maybe put into a password protected rar, give it out over the forums. then just tell them the password over xfire or pms? or just give the password out, since probaly that normandu guy doesnt check the forums


HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Oct 15, 2008 10:29 AM    Msg. 38 of 102       
Quote: --- Original message by: k9colin
Quote: --- Original message by: HaloSlayer
Hunter, get that hog scarab ingame ftw.

Anyway you said you were probably going to give it to CMT if they wanted it. Is it just going to be given to them or would it be given to the public as a tag?


..
For The Lulz doesn't have a W in it.


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Oct 15, 2008 10:13 PM    Msg. 39 of 102       
Hey, Hunter. In-case you need a reference of the powercore, I found a pretty good one: http://www.supercheats.com/xbox360/guides/halo3/images/powercore.jpg


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Oct 16, 2008 07:32 AM    Msg. 40 of 102       
Am i the only one who notices that the power core to a advanced alien weapon of mass destruction is located on the conveniently OUTSIDE of the machine.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 16, 2008 07:54 AM    Msg. 41 of 102       
What other way are you supposed to destroy it? And besides, its like a giant plasma rifle, it needs to have a spot to let out excess heat. in Halo 2, it didnt make sense, because all you did was go to the control room and it just blew up.
A great idea to make this scarab balance in mp, is maybe place the driver at the power core, or place driver somewhere else, and make it so if you hit the plasma core, it will direct the attacks to the driver, by using the collision properties


HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Oct 16, 2008 08:14 AM    Msg. 42 of 102       
OR, Make the driver in the normal place the driver goes. But every single collision damage goes to the pilot and anyone else who is in any other seats.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 16, 2008 08:21 AM    Msg. 43 of 102       
You really think theres a normal place for a driver to go in the Halo 3 Scarab


HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Oct 16, 2008 08:29 AM    Msg. 44 of 102       
Well. It depends if he is doing a H3 Scarab or a custom one. Normally i would expect a huge robot to be driven somehow anyways.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 16, 2008 08:31 AM    Msg. 45 of 102       
The Halo 3 Scarab was driven by Lekgolo Worms


HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Oct 16, 2008 08:33 AM    Msg. 46 of 102       
Well then in that case, Make the driver seat right infront of the Powercore. Since the Lego Worms are on it anyways.. and when you shoot the power core maybe give it no collision so you are basically shooting right at the driver.


HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Oct 16, 2008 01:11 PM    Msg. 47 of 102       
I think after this make the Scarab-Hog. :O


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Oct 16, 2008 03:29 PM    Msg. 48 of 102       
Quote: --- Original message by: OHunterO

First of all I will make the actual Halo 3 Scarab, I will then modify a copy of this to have a control room some were. Probobly were that blue visor type thing is on the lower floor of the scarab, I would add a wall next to the ramp which goes to the top.

Snaf also has some other design ideas, I need to PM him when I have finished the core model.

So this means it will probably be better than the Halo 3 Scarab because it would be origional. And Hopfully textured by Dane.

So far I have 85% of the leg finished and 35%/40% of the main body.The body is looking really good. The only thing I am finding hard is the scaling. Lol. But I am getting there.

Pictures of main body when it is done. No partly finnished renders sorry. I dont do that anymore.

I may do the turret on the top and post that.

Edit: Also for the turret on the top how about different versions, like CMT have done with their Wraith.
And what do you all think about a H3 Phantom after this?
Edited by OHunterO on Oct 16, 2008 at 09:36 AM


I think that would pwn.


HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Oct 16, 2008 03:46 PM    Msg. 49 of 102       
Quote: --- Original message by: OHunterO
I need someone I can trust to do that if they want to. I can give them the leg. Then they can work on it as I work on the main Scarab. Any takers?

I dunno who will texture it...


I would do it If i knew how.. I just got Gmax so im learning.. slowly


Advancebo
Joined: Jan 14, 2008


Posted: Oct 16, 2008 04:20 PM    Msg. 50 of 102       
omg nice


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Oct 16, 2008 05:23 PM    Msg. 51 of 102       
I'm not sure but I think the ramp going up to the top needs to be more curved.

Also I have a suggestion for the custom designed one, Maybe an animated ramp that is out when no one is in it, (the scarab would be really low to the ground) and when somebody gets in the driver seat the ramp retracts into it and the scarab lifts up.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 16, 2008 05:30 PM    Msg. 52 of 102       
Quote: --- Original message by: corndogman939
I'm not sure but I think the ramp going up to the top needs to be more curved.

Also I have a suggestion for the custom designed one, Maybe an animated ramp that is out when no one is in it, (the scarab would be really low to the ground) and when somebody gets in the driver seat the ramp retracts into it and the scarab lifts up.


yah, but where would the ramp be animated to retract to? there probaly isnt enough room in the model to get the ramp stored somewhere, without seeing it somewhere else.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 16, 2008 05:53 PM    Msg. 53 of 102       
Quote: --- Original message by: OHunterO
When scarab isnt being driven then it would be down like it is when you take its legs out. And you could probably make it go down when you press Ctrl to let people on.


Functions and Animations :B


AlwinRoth
Joined: Jan 4, 2008


Posted: Oct 16, 2008 05:59 PM    Msg. 54 of 102       
sexy scarab model is sexy.


k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: Oct 17, 2008 12:38 PM    Msg. 55 of 102       
Quote: --- Original message by: OHunterO

First of all I will make the actual Halo 3 Scarab, I will then modify a copy of this to have a control room some were. Probobly were that blue visor type thing is on the lower floor of the scarab, I would add a wall next to the ramp which goes to the top.

Snaf also has some other design ideas, I need to PM him when I have finished the core model.

So this means it will probably be better than the Halo 3 Scarab because it would be origional. And Hopfully textured by Dane.

So far I have 85% of the leg finished and 35%/40% of the main body.The body is looking really good. The only thing I am finding hard is the scaling. Lol. But I am getting there.

Pictures of main body when it is done. No partly finnished renders sorry. I dont do that anymore.

I may do the turret on the top and post that.

Edit: Also for the turret on the top how about different versions, like CMT have done with their Wraith.
And what do you all think about a H3 Phantom after this?
Edited by OHunterO on Oct 16, 2008 at 09:36 AM

First the scarab, and now the H3 phantom?!
Its like your my genie in a lamp.
Yes a H3 phantom would be wonderful :P
Edited by k9colin on Oct 17, 2008 at 12:38 PM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 17, 2008 12:41 PM    Msg. 56 of 102       
Back Part of the back looks to boxy. Also, I think your missing something on the back as well, but I wouldnt know considering I rarely play H3 anymore :3
Edited by Higuy on Oct 17, 2008 at 12:41 PM


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 17, 2008 04:04 PM    Msg. 57 of 102       
Some parts are out of proportion. Btw. Are you gonna let me UV it?


k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: Oct 17, 2008 04:39 PM    Msg. 58 of 102       
Doesn't look like an exact copy of the original, but that doesn't make it any worse in my opinion.
Looks good so far. I also think that the ramp on the top is better that way so its easier to walk up it without having to jump up it. Keep at it Hunter.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 17, 2008 06:09 PM    Msg. 59 of 102       
Quote: --- Original message by: NT Productions
Who is doing animations for it?


not u that for sure :B.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Oct 18, 2008 08:09 PM    Msg. 60 of 102       
Are you going to release that scarab to the public TAGGED or at all? It looks sick.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 18, 2008 11:07 PM    Msg. 61 of 102       
Sexy scarab is sexy.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 18, 2008 11:12 PM    Msg. 62 of 102       
Lookin good.


Geo
Joined: Mar 2, 2007


Posted: Oct 22, 2008 04:03 PM    Msg. 63 of 102       
Yeah its a wimpy little thing. Make it 8 times bigger and replace the turret with a nuke gun, and put blades all over the legs. That might help.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 22, 2008 05:48 PM    Msg. 64 of 102       
where are the lower walkways, that if u shoot down the legs, he scarab will lower done and you can jump on from the lower ramps


kai5888
Joined: Jun 29, 2008

Start the revolution


Posted: Oct 22, 2008 11:22 PM    Msg. 65 of 102       
that scarab looks good, I like the idea that they stated a while ago about how the scarab could lower when the driver "crouches" and the walkway goes in.

I bet you could have a walkway, in a walkway, in a walkway, that way when they go inside each other to go up, that way they dont use as much room


Geo
Joined: Mar 2, 2007


Posted: Oct 23, 2008 08:46 AM    Msg. 66 of 102       
I think that it should be bent down when no ones in it. That way you can get in it easily, and boarding it is possible by killing the driver.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Oct 23, 2008 10:50 AM    Msg. 67 of 102       
Quote: --- Original message by: OHunterO
Its only small ;)

BIG PICTURE



Keep it that big and let's get it into a Hugeass V2 nao!!!


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Oct 23, 2008 03:26 PM    Msg. 68 of 102       
Quote: --- Original message by: OHunterO
... Hugeass sucks. It will only go in maps with gameplay... and that is the actual size compared to other vehicles, it isnt some random size I chose for it.


i'm bein' funny mang.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 23, 2008 07:41 PM    Msg. 69 of 102       
Make it look crashed into the ground and on fire >:D


kev3344
Joined: Aug 8, 2008

IMAAA FIRING MAAA LAZAAA!!!!


Posted: Oct 24, 2008 12:34 PM    Msg. 70 of 102       
Quote: --- Original message by: OHunterO
I was thinking of a map called Scarab Construction Grounds ;)

Although I cannot design covenant structures, especially the tools. I should talk to Dane see if he can help me in the future.


you can also edit a map and put your scarab in it

 
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