A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »H3MT Gameplay Trailer

Page 2 of 5 Go to page: · 1 · [2] · 3 · 4 · 5 · Prev · Next
Author Topic: H3MT Gameplay Trailer (144 messages, Page 2 of 5)
Moderators: Dennis

ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Aug 6, 2008 11:48 AM    Msg. 36 of 144       
Quote: --- Original message by: Joshflighter
No one gets to see spiker :o

I saws spiker :P


aklass
Joined: Jan 25, 2008


Posted: Aug 6, 2008 11:49 AM    Msg. 37 of 144       
Quote: --- Original message by: ODX
Yes, the bubble shield spawns two if you're a client due to lag, no, I don't think you can fix it. It's been like that since Soulrunner(Ew). And also, pretty much everyone blames Doan even though he's doing a lot of the work?


He is to blame since he tags the weps and animates them


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Aug 6, 2008 11:52 AM    Msg. 38 of 144       
Quote: --- Original message by: aklass
Quote: --- Original message by: Scorpio
4. The assault rifle is....wierd.
Why does the magazine release move every time it fires? The mag release is a button, If you're refering to the bolt it does that in beta and we like it better Also, reload is too long. Blame Doan


No, that handle is the mag release, and it's not supposed to do that every time it fires.
Edited by Scorpio on Aug 6, 2008 at 11:54 AM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Aug 6, 2008 11:55 AM    Msg. 39 of 144       
As he said, in the beta, it moves each time you shoot. In Halo 3 Retail, it doesn't because maybe Bungie didn't want it to. H3MT happens to like it moving.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Aug 6, 2008 11:57 AM    Msg. 40 of 144       
In Halo 3 Retail, it doesn't because it's not supposed to.


aklass
Joined: Jan 25, 2008


Posted: Aug 6, 2008 12:01 PM    Msg. 41 of 144       
Quote: --- Original message by: Scorpio
No, that handle is the mag release, and it's not supposed to do that every time it fires.
Edited by Scorpio on Aug 6, 2008 at 11:54 AM


Umm thats the bolt, I modeled the first ar and the mag release is a button above the trigger


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Aug 6, 2008 12:04 PM    Msg. 42 of 144       
*facepalm*

Then why is that "bolt" stationary on every other weapon that has one?


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Aug 6, 2008 12:08 PM    Msg. 43 of 144       
It's annoying.


aklass
Joined: Jan 25, 2008


Posted: Aug 6, 2008 12:09 PM    Msg. 44 of 144       
The job of the bolt is to feed another round into the chamber and eject the last cartridge so it has to move


HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Aug 6, 2008 12:09 PM    Msg. 45 of 144       
Moving bolt is accurate to a real gun kthnx


CaSs
Joined: Jun 16, 2008


Posted: Aug 6, 2008 12:19 PM    Msg. 46 of 144       
I still think a lot of the skins are terrible.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Aug 6, 2008 12:24 PM    Msg. 47 of 144       
I'm sorry, my stupid brother was using my account again....I'm changing my password now.


aklass
Joined: Jan 25, 2008


Posted: Aug 6, 2008 12:28 PM    Msg. 48 of 144       
I think they need massive improvements. but CE never really had many good skinners


someone not important
Joined: Sep 2, 2007


Posted: Aug 6, 2008 12:51 PM    Msg. 49 of 144       
Quote: --- Original message by: Joshflighter
No one gets to see spiker :o

It has an amazing skin by doan by the way. :)


Umm...
Is this it?


CaSs
Joined: Jun 16, 2008


Posted: Aug 6, 2008 12:54 PM    Msg. 50 of 144       
Quote: --- Original message by: selentic
Why are the blades burnt?


Spray paint tool in paint.


FRain
Joined: Sep 17, 2007


Posted: Aug 6, 2008 01:12 PM    Msg. 51 of 144       
Quote: --- Original message by: Scorpio
Quote: --- Original message by: aklass
Quote: --- Original message by: Scorpio
4. The assault rifle is....wierd.
Why does the magazine release move every time it fires? The mag release is a button, If you're refering to the bolt it does that in beta and we like it better Also, reload is too long. Blame Doan


No, that handle is the mag release, and it's not supposed to do that every time it fires.
Edited by Scorpio on Aug 6, 2008 at 11:54 AM


Are you just CENSORED in the head or something? That's not a mag release. If it was a mag release, in Halo 1 if you pulled that mag release back the magazine would just fall out onto the ground and he wouldnt have to pull it out. That is a cocking lever, and it made much more sense to have it slide back every time it fires becasue then it chambers a new round, and when he pulls it back for a reload it dis-chambers the round so that there won't be 33 (or 61 in this case) bullets in the magazine, causing a jam.

Get it? Got it? Good.


CrossFade
Joined: Jul 20, 2008

Karrde's awesome brother.


Posted: Aug 6, 2008 01:16 PM    Msg. 52 of 144       
jesus it was a simple mistake, im sorry, you don't have to freak out about it


Advancebo
Joined: Jan 14, 2008


Posted: Aug 6, 2008 01:18 PM    Msg. 53 of 144       
skin on the spiker looks blah


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 6, 2008 01:18 PM    Msg. 54 of 144       
It looks awesome. That is all i can say.


HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Aug 6, 2008 01:24 PM    Msg. 55 of 144       
Quote: --- Original message by: Advancebo
skin on the spiker looks blah


CaSs
Joined: Jun 16, 2008


Posted: Aug 6, 2008 01:33 PM    Msg. 56 of 144       
Quote: --- Original message by: Joshflighter
Quote: --- Original message by: CaSs
Quote: --- Original message by: selentic
Why are the blades burnt?


Spray paint tool in paint.


You should STFU, its not paint.

Edit: You really dont know what photoshop is, and how textureing comes about. First learn, then talk.
Edited by Joshflighter on Aug 6, 2008 at 01:00 PM


What is photoshop?

Edit: /sarcasm
Edited by CaSs on Aug 6, 2008 at 01:41 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Aug 6, 2008 01:34 PM    Msg. 57 of 144       
lol? Adobe? Ever heard of it?


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Aug 6, 2008 01:37 PM    Msg. 58 of 144       
Quote: --- Original message by: selentic
Why are the blades burnt?

They aren't burnt, they're dirty because they're laying on the dirty textures of Narrows.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Aug 6, 2008 02:14 PM    Msg. 59 of 144       
Quote: --- Original message by: Scorpio
In Halo 3 Retail, it doesn't because it's not supposed to.

It was in the beta which makes it look like its more powerful, so I thought I would add it in, if no one on the team hates it when I am keeping it, because I am not following anyone's idea on what we should go (Other then major bugs -_-) but if its like the hammering bolt, then the team decides.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Aug 6, 2008 03:04 PM    Msg. 60 of 144       
Mauler needs more recoil, AR doesn't look acurate enough, and I didn't know SonicXTreme was that bad at Halo lol.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 6, 2008 03:07 PM    Msg. 61 of 144       
Quote: --- Original message by: H4Z4RD
Mauler needs more recoil, AR doesn't look acurate enough, and I didn't know SonicXTreme was that bad at Halo lol.

I thought the AR was a little too accurate.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 6, 2008 03:16 PM    Msg. 62 of 144       
Quote: --- Original message by: Joshflighter
Quote: --- Original message by: Officer egg
Quote: --- Original message by: H4Z4RD
Mauler needs more recoil, AR doesn't look acurate enough, and I didn't know SonicXTreme was that bad at Halo lol.

I thought the AR was a little too accurate.


No, the bad thing is that in halo 3, If I remeber correctly, its way stronger. In here, its basicly, shoot, reload, shoot, throw gernade, the boom, he dies. I find it not strong enough at all.

Well, in halo 3, the problem does not lie in the power of the weapon.

In halo 3, all melees are one hit shields down. This annoys me.

Weapons no longer have special melee characteristics. Of course, I think it may just suit halo 3 gameplay.

Also, that does sound quite weak.


SonicXtr3me
Joined: Jan 13, 2008

"Wake me when you need me"


Posted: Aug 6, 2008 04:17 PM    Msg. 63 of 144       
Quote: and I didn't know SonicXTreme was that bad at Halo lol


I am not bad at it , its just that i am from the UK , and Doan is from the US so its hard for me with all the damn leading i have to do lol , its crazy most of the time , if i did not have to lead so much i would be better , anyways , i did not put some of the footage in , because it was abit well .... selfish concidering it was mostly me getting lucky shots on Doan and Veex.

I prefere H3 on my Xb360 atleast i dont have to lead as much for some strange unknown reason.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Aug 6, 2008 04:19 PM    Msg. 64 of 144       
Quote: --- Original message by: SonicXtr3me
Quote: and I didn't know SonicXTreme was that bad at Halo lol


I am not bad at it , its just that i am from the UK , and Doan is from the US so its hard for me with all the damn leading i have to do lol , its crazy most of the time , if i did not have to lead so much i would be better , anyways , i did not put some of the footage in , because it was abit well .... selfish concidering it was mostly me getting lucky shots on Doan and Veex.

I prefere H3 on my Xb360 atleast i dont have to lead as much for some strange unknown reason.

That or me and veex suck


aklass
Joined: Jan 25, 2008


Posted: Aug 6, 2008 04:19 PM    Msg. 65 of 144       
hes from canada actually


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Aug 6, 2008 04:35 PM    Msg. 66 of 144       
You still have a lot to do. Animations were good, some origins questionable, but the AR and BR need more recoil in each shot. There are also many obvious glitches/bugs/WIPs that need work, like the sniper zoom, Bubble Shield, and Narrows flashing at the end. It looked good, but the sniper needs work and the person who is the player next time needs to be better. xD


Dhark
Joined: Feb 2, 2008

I believe in Dennis Powers


Posted: Aug 6, 2008 06:40 PM    Msg. 67 of 144       
mc's visor cubemap sucks, mostly the colour, the biped and its colours isnt very good either, the sounds need some work too, like the sniper sound 'lags'


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Aug 6, 2008 07:00 PM    Msg. 68 of 144       
Quote: --- Original message by: HDoan
That or me and veex suck


I just suck D:


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Aug 6, 2008 07:02 PM    Msg. 69 of 144       
Quote: --- Original message by: Invader Veex
Quote: --- Original message by: HDoan
That or me and veex suck


I just suck D:

Good thing you're not as bad as I am. xD


Dhark
Joined: Feb 2, 2008

I believe in Dennis Powers


Posted: Aug 6, 2008 07:21 PM    Msg. 70 of 144       
or u just want me to be stupid josh xD, im just saying what i see from the youtube vid, dont get pissy now ;)

 
Page 2 of 5 Go to page: · 1 · [2] · 3 · 4 · 5 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 11:58 AM 140 ms.
A Halo Maps Website