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Author Topic: H3MT Gameplay Trailer (144 messages, Page 3 of 5)
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OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Aug 6, 2008 08:05 PM    Msg. 71 of 144       
There's a bunch of portalling errors apperently... look at 30 seconds and forward. Also, the Canyon looks like it's Delta Halo rather than Snowish.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Aug 6, 2008 08:25 PM    Msg. 72 of 144       
Quote: --- Original message by: OpsY
There's a bunch of portalling errors apperently... look at 30 seconds and forward. Also, the Canyon looks like it's Delta Halo rather than Snowish.
That is because SonicXTreme was using a devcam and went outside the map.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Aug 6, 2008 08:32 PM    Msg. 73 of 144       
Quote: --- Original message by: H4Z4RD
Quote: --- Original message by: OpsY
There's a bunch of portalling errors apperently... look at 30 seconds and forward. Also, the Canyon looks like it's Delta Halo rather than Snowish.
That is because SonicXTreme was using a devcam and went outside the map.


Wrong. It is the portalling. It has to be fixed again.


SonicXtr3me
Joined: Jan 13, 2008

"Wake me when you need me"


Posted: Aug 6, 2008 09:22 PM    Msg. 74 of 144       
Quote: That is because SonicXTreme was using a devcam and went outside the map.


At no point what so ever did i go out of the map , i did not step outside its collison with the camera or go through any thing , the portalling errors are like that purely because of bad portals from what i understand.
Edited by SonicXtr3me on Aug 6, 2008 at 09:22 PM


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Aug 6, 2008 11:06 PM    Msg. 75 of 144       
Quote: --- Original message by: Invader Veex
Quote: --- Original message by: H4Z4RD
Quote: --- Original message by: OpsY
There's a bunch of portalling errors apperently... look at 30 seconds and forward. Also, the Canyon looks like it's Delta Halo rather than Snowish.
That is because SonicXTreme was using a devcam and went outside the map.


Wrong. It is the portalling. It has to be fixed again.


veex, what has the texture to do with the portaling?


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Aug 7, 2008 12:13 AM    Msg. 76 of 144       
Before I go to bed, here's some screenshots:
http://www.xfire.com/screenshots/odx999/


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 7, 2008 01:01 AM    Msg. 77 of 144       
what is this nonsense of the biped standing in its default state when holding whatever it is that causes it? fix the animation lables


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Aug 7, 2008 01:36 AM    Msg. 78 of 144       
Quote: --- Original message by: _TheArbiter_
Quote: --- Original message by: Invader Veex
Quote: --- Original message by: H4Z4RD
Quote: --- Original message by: OpsY
There's a bunch of portalling errors apperently... look at 30 seconds and forward. Also, the Canyon looks like it's Delta Halo rather than Snowish.
That is because SonicXTreme was using a devcam and went outside the map.


Wrong. It is the portalling. It has to be fixed again.


veex, what has the texture to do with the portaling?


I never said anything about the textures.


Half Jaw
Joined: Apr 27, 2007

You did good, son. You did good.


Posted: Aug 7, 2008 05:43 AM    Msg. 79 of 144       
Thats A uber video mate.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Aug 7, 2008 09:00 AM    Msg. 80 of 144       
Eh? No WM Clan?

The ground just doesn't really blend in is all the texture is fin (ex. http://www.pcgameshots.com/img/101/md/haloce_1_2008-05-17_15-40-02-35.JPG)

So it's just that the shaders need an overhaul. I've already fixed a couple things.
Edited by Invader Veex on Aug 7, 2008 at 09:41 AM

Edited by Invader Veex on Aug 7, 2008 at 09:42 AM


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Aug 7, 2008 09:42 AM    Msg. 81 of 144       
Not anymore. Parentheses got in the url tag.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Aug 7, 2008 02:35 PM    Msg. 82 of 144       
Quote: --- Original message by: OHunterO
Spiker skin needs work... You really need some good textures. The ground texture is not very nice at all.

It is all looking good though. Just needs more work.

I have a question. Is there any chance I can join your team? Because I'm not in a mapping team atm.

xD I would take you in an instant if you want to join


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Aug 7, 2008 03:20 PM    Msg. 83 of 144       
Hunter joining = Bettar Sniper+other weapons = win.


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Aug 7, 2008 04:39 PM    Msg. 84 of 144       
Quote: --- Original message by: Invader Veex
Quote: --- Original message by: _TheArbiter_
Quote: --- Original message by: Invader Veex
Quote: --- Original message by: H4Z4RD
Quote: --- Original message by: OpsY
There's a bunch of portalling errors apperently... look at 30 seconds and forward. Also, the Canyon looks like it's Delta Halo rather than Snowish.
That is because SonicXTreme was using a devcam and went outside the map.


Wrong. It is the portalling. It has to be fixed again.


veex, what has the texture to do with the portaling?


I never said anything about the textures.


read the quoted messages before your post and you will understand why


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Aug 8, 2008 10:53 AM    Msg. 85 of 144       
Quote: --- Original message by: OHunterO
I need to have a good think about it. Me joining will also give you a hornet soon as well :D

And if I do join then I will leave you to optimize the Sniper Rifle Lol.

Im going holiday for 2 weeks so cya when I get back.



Edited by OHunterO on Aug 8, 2008 at 08:02 AM

Get me a suveneer


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 8, 2008 06:47 PM    Msg. 86 of 144       
Quote: --- Original message by: Donut
what is this nonsense of the biped standing in its default state when holding whatever it is that causes it? fix the animation lables

im assuming this did not go ignored, and you guys DID fix those animations >:|


CrossFade
Joined: Jul 20, 2008

Karrde's awesome brother.


Posted: Aug 11, 2008 11:59 AM    Msg. 87 of 144       
Quote: --- Original message by: Donut
Quote: --- Original message by: Donut
what is this nonsense of the biped standing in its default state when holding whatever it is that causes it? fix the animation lables

im assuming this did not go ignored, and you guys DID fix those animations >:|


It's the Brute Shot I think, but I don't know if they fixed it.


Anyway, fix the fingers on the biped, they stick straight out and it looks retarded.


Brian
Joined: Dec 24, 2007


Posted: Aug 11, 2008 04:09 PM    Msg. 88 of 144       
Quote: --- Original message by: CrossFade
Quote: --- Original message by: Donut
Quote: --- Original message by: Donut
what is this nonsense of the biped standing in its default state when holding whatever it is that causes it? fix the animation lables

im assuming this did not go ignored, and you guys DID fix those animations >:|


It's the Brute Shot I think, but I don't know if they fixed it.


Anyway, fix the fingers on the biped, they stick straight out and it looks retarded.


it

is

a

BETA!

i think they know that the fingers stick out


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Aug 11, 2008 04:59 PM    Msg. 89 of 144       
No, that's the biped they're using. The same one is in RPG beta 5. Cross is right, it needs fixing, or a different biped.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 11, 2008 06:37 PM    Msg. 90 of 144       
Quote: --- Original message by: Brian
Quote: --- Original message by: CrossFade
Quote: --- Original message by: Donut
Quote: --- Original message by: Donut
what is this nonsense of the biped standing in its default state when holding whatever it is that causes it? fix the animation lables

im assuming this did not go ignored, and you guys DID fix those animations >:|


It's the Brute Shot I think, but I don't know if they fixed it.


Anyway, fix the fingers on the biped, they stick straight out and it looks retarded.


it

is

a

BETA!

i think they know that the fingers stick out

yes and what is a beta used for? oh lets go have fun and play on h3mts map woo theres alot of problems but this is fun! a beta is to find and point out all of the flaws, which is what we are doing, and i expect to be acknowledged when i post something relevant like that. a simple "yeah its under control" would be fine, otherwise how are we to know if they fixed it and how are we to know that we arnt just wasting our time telling them whats wrong?


Corvette19
Joined: Feb 27, 2007


Posted: Aug 11, 2008 07:32 PM    Msg. 91 of 144       
Gameplay does look pretty good, and I have read the topic (Yes, all pages)
I do have some suggestions though... If you are wanting to replicate the MA5C as close as possible, then I would suggest decreasing accuracy a bit, and maybe slightly powering up the bullet.
And yes, I do know the Accuracy deal has been stated.
Edit the Assault rifle's and Battle Rifle's firing animations to have more recoil. Also, the reload is a bit slow compared to the Halo 3 Retail. http://www.youtube.com/watch?v=iMVYjv3Hd5A&fmt=18 Here is some extracted reload animations for the Retail of Halo 3.

Grenade explosions on Halo 3 are much smaller than they are on Halo 1. Keep that in mind.
Assault rifle needs some new 3P animations, you can tell at 1:16 of the trailer.
The Battle Rifle's grenade throw animation shows the edge of his arm, which is not good, as you can see through it, it would be an easy fix. Also, the area around the Battle Rifle's display is boxy.

Mauler needs some more recoil.

http://www.youtube.com/watch?v=ViznEXrgpAk&fmt=18 Here is a good Assault Rifle reference video.
http://www.youtube.com/watch?v=17z8IxlIXPQ&fmt=18 Here is a good Battle Rifle reference video.
Everything else, looking great!
Except the sniper -_-


Brian
Joined: Dec 24, 2007


Posted: Aug 11, 2008 07:49 PM    Msg. 92 of 144       
Quote: --- Original message by: Donut
Quote: --- Original message by: Brian
Quote: --- Original message by: CrossFade
Quote: --- Original message by: Donut
Quote: --- Original message by: Donut
what is this nonsense of the biped standing in its default state when holding whatever it is that causes it? fix the animation lables

im assuming this did not go ignored, and you guys DID fix those animations >:|


It's the Brute Shot I think, but I don't know if they fixed it.


Anyway, fix the fingers on the biped, they stick straight out and it looks retarded.


it

is

a

BETA!

i think they know that the fingers stick out

yes and what is a beta used for? oh lets go have fun and play on h3mts map woo theres alot of problems but this is fun! a beta is to find and point out all of the flaws, which is what we are doing, and i expect to be acknowledged when i post something relevant like that. a simple "yeah its under control" would be fine, otherwise how are we to know if they fixed it and how are we to know that we arnt just wasting our time telling them whats wrong?


i just think that its pretty obvious that the fingers arent curved


Corvette19
Joined: Feb 27, 2007


Posted: Aug 12, 2008 08:02 PM    Msg. 93 of 144       
Stop with the "fingers curved" thing.
We know.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Aug 12, 2008 08:12 PM    Msg. 94 of 144       
Let's make a vote on who films the next trailer:

-Doan

-ICEE

-Flighter

-Chains (whoever he is now)

-Disaster

-Sonic if he improves. =/


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Aug 12, 2008 08:15 PM    Msg. 95 of 144       
Quote: --- Original message by: DarkHalo003
Let's make a vote on who films the next trailer:

-Doan

-ICEE

-Flighter

-Chains (whoever he is now)

-Disaster

-Sonic if he improves. =/


ICEE is not in H3MT anymore


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Aug 12, 2008 08:16 PM    Msg. 96 of 144       
I thought he was helping with animations?


iizahsum
Joined: Jun 22, 2008

Lacks enthusiasm


Posted: Aug 12, 2008 09:02 PM    Msg. 97 of 144       
i c wut u did thar


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Aug 12, 2008 09:16 PM    Msg. 98 of 144       
Quote: --- Original message by: DarkHalo003
Let's make a vote on who films the next trailer:

-Doan

-ICEE

-Flighter

-Chains (whoever he is now)

-Disaster

-Sonic if he improves. =/


No vid from me? D:


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Aug 12, 2008 09:40 PM    Msg. 99 of 144       
ill do the next video =/


Corvette19
Joined: Feb 27, 2007


Posted: Aug 12, 2008 10:39 PM    Msg. 100 of 144       
Quote: --- Original message by: Joshflighter
Quote: --- Original message by: Corvette19
Stop with the "fingers curved" thing.
We know.


Who cares that you know?


I was stating that because there were many posts about it.


The Barron
Joined: Oct 14, 2007

Howdy


Posted: Aug 18, 2008 05:06 PM    Msg. 101 of 144       
*HUGE COUGH LIKE NO OTHER*

why wasnt i on the list? lol

Hdoan... for the love of your fans.... dont use windows movie maker. if i have to get you another editing program i will... just dont use it please.

(remember kids... always use fraps full version when recording )
Edited by The Barron on Aug 18, 2008 at 05:06 PM


Advancebo
Joined: Jan 14, 2008


Posted: Aug 18, 2008 05:06 PM    Msg. 102 of 144       
nice 6 day bump


The Barron
Joined: Oct 14, 2007

Howdy


Posted: Aug 18, 2008 05:11 PM    Msg. 103 of 144       
does that mean am to late to film? or atleast tell doan not to use windows movie makrer cause realy. that thing just blinds you when you watch it.


The Barron
Joined: Oct 14, 2007

Howdy


Posted: Aug 18, 2008 05:22 PM    Msg. 104 of 144       
i havent seen your videos and i already got an idea for making the film (if they deside i can) . if anyone from h3mt wants to know about it they can contact me by private messages or xfire. am not releasing the idea. affraid people might copy my idea.

ANYHOW.

hdoan proboly would do it good. we just got to keep bugging him not to use wmm cause if he does the video is basicly ruined from the start. and am pretty sure the profesional machinimaters know why

edit*

my top video is a tutorial

http://www.youtube.com/watch?v=J9_U5k1xwR4


Edited by The Barron on Aug 18, 2008 at 05:25 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Aug 18, 2008 05:22 PM    Msg. 105 of 144       
HDoan didn't make the video, that's why SonicXTreme is the only one with the video, and he even explains why he made it why he did.

 
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