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Author Topic: protected (82 messages, Page 1 of 3)
Moderators: Dennis

Mushi
Joined: Jul 21, 2007

Halo's Ring is just, Awesome.


Posted: Dec 27, 2007 07:00 AM    Msg. 1 of 82       
how do I protected my maps so people cant ues them?


spike15
Joined: Sep 26, 2007

yes!yes!yes!yes!


Posted: Dec 27, 2007 09:36 AM    Msg. 2 of 82       
as in steel his tags!!!! i wanna know to!!!!!

edit: i found out search is my friend :) lol heres the link.

link: http://forums.halomods.com/viewtopic.php?t=18795&sid=6a41076c6f3717bfa584a85b78f02032

edit again: in steelixb's hek+ you can put an encryption key on your map to protect it, though i don't know how to do that.

and hers another link lol i am doing all the searching (only because i wana know to) hope this helps

link 2: http://forums.halomods.com/viewtopic.php?t=26255&sid=6a41076c6f3717bfa584a85b78f02032

Edited by spike15 on Dec 27, 2007 at 10:03 AM


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Dec 27, 2007 10:43 AM    Msg. 3 of 82       
God I hate threads like this. Protect the maps. What the hell is this a kindergarden school yard with kids screaming MINE MINE MINE you can't have it! It's MINE!

Who cares if someone uses the tags or assets you create? Why wouldn't you want someone else to use them? Why not help others create other maps using stuff you made? It's not like you have any monetary benefits from making a tag for the game. You can't sell it, you can't copyright it, you can't even own it. So why not share it. You will still have bragging rights to it's creation regardles of who else uses it. And that's want you want anyway isn't it?

This is my message to all you children who want to protect your maps: If you want them protected so bad then don't make them. Grow up and join a real community, one that shares ideas and helps other members. This whole concept of protecting maps in a free game is ridiculous, childish and harmful to the game’s community. Halo CE didn’t really take off until the tags to the maps were freely available and nearly 4 years later I still see this crap about “protecting my map”. God I hate threads like this.


NapalM
Joined: Jul 8, 2007

keke


Posted: Dec 27, 2007 11:21 AM    Msg. 4 of 82       
Good point Dennis


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 27, 2007 01:12 PM    Msg. 5 of 82       
my favourite of all .

BY JAHRAIN

<3 Open source :)
Open sourcing is the best way to go in a development community. Your not only proving goodies for the unknown players that you may never know about, you creating something that your fellow developers can enjoy just as much. In order to maintain a friendly and productive modding community, its best to open source things that your fellow modders can enjoy and in return others will open source something that you have always wanted. It speeds up the development for others and allows them to focus on other tasks to create a better end result. Those are just the basis of evolution. Some times we think that open sourcing something can have a slight negative impact if a wild group of noobs gather and miss-uses or over uses something open sourced and just forget about the amount of positivity that can be created but with held by a fear of noobies, which I happen to call 'Noobaphobia', and it brings down a development community or keeps it from progressing in some way. Most of the top modding supported games out there are forced-open-source such as unreal and hl2. So theres no need to worry about persuading people to open source what they did and thats what links these games to being at the top of the modding food chain. I strongly encourage anyone who uses these tags to see my views in why you should support the open sourcing of tags and information in Halo CE. If you dont see any point in open sourcing becuase you think theres nothing to gain back in return or fear of not getting credit or something then put it this way. Who would you rather gain recognition from? A bunch of random fan boys who like to play your stuff of a bunch of fellow developers who appreciate what you have done for them. Also i should add, don't look at others work as competition with what your working on. Look at it as inspiration to make your work even better just how artists look at paintings from others to inspire them to create something even better.

Been diagnosted by your doctor with Noobaphobia? Theres a cure. Look at the situation and consider all the negative affects that you think just may accur and ask yourself. "would this ruin my life if it happened?","Would this completely ruin the lifes of others I care for?","Do i see any point to continue living if this ever occured?" If answered No to these questions then you should be cured of Noobaphobia ;)
Edited by Maniac1000 on Dec 27, 2007 at 01:13 PM


Enzo03
-
Screenshot Guru
-
Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Dec 27, 2007 01:51 PM    Msg. 6 of 82       
Well...

I would still like to know how to protect maps myself. I would apply it like this:
Any ALPHA OR BETA release of a map would be protected and have a few easter eggs. This way, no leak of those alphas or betas can have my permament mark of "HEY I MADE THIS MAP" removed. However, final releases would not be protected. this would ensure that everyone who rips from my map gets the best of my tags, so some map with my tags wont have some strange thing that is not even completed, does not function/when it functions creates some exception... which is a headache. It is one thing for one to receive credit for a tag they created when it is put in another's map. It is ANOTHER thing to recieve credit for a tag that doesnt work.

I see point in giving everyone tags I make, but I would rather they be the best ones. And besides, by the final release, someone would probably be able to simply ask me for older tags and they will get them, so long as they say that they acknowledge that they are not getting a final version of the tag and that it is NOT guaranteed to be fully working, or even fun.

Oh yeah... uhm... thats my OPINION.

So in short, I need to start searching too, but if anything turns up here...


Nugga117
Joined: Nov 14, 2005


Posted: Dec 27, 2007 02:25 PM    Msg. 7 of 82       
Quote: Any ALPHA OR BETA release of a map would be protected and have a few easter eggs. This way, no leak of those alphas or betas can have my permament mark of "HEY I MADE THIS MAP" removed.

Don't give out betas. Problem solved.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Dec 27, 2007 03:06 PM    Msg. 8 of 82       
Quote: --- Original message by: Enzo03
Well...

I would still like to know how to protect maps myself. I would apply it like this:
Any ALPHA OR BETA release of a map would be protected and have a few easter eggs. This way, no leak of those alphas or betas can have my permament mark of "HEY I MADE THIS MAP" removed.
Every time I read this kind of drivel all I hear is MINE! MINE! MINE! in that high pitched winey child’s voice. I spend my money promoting this game for the community creating a place to share ideas and tags and maps and when I see this kind of nonsense it makes me sick. If you want something to be yours and yours alone then keep it, don’t give it out, don't talk about it, keep it to yourself; that is your right. To become a part of the Halo CE community at large the idea of protecting a publicly released maps is the antithesis of what this game community and website is all about.

And just in case you think I want yours or anyone's tags for myself: I do not make maps.


adumbass
Joined: Nov 22, 2006


Posted: Dec 27, 2007 03:10 PM    Msg. 9 of 82       
Quote: --- Original message by: Dennis
God I hate threads like this. Protect the maps. What the hell is this a kindergarden school yard with kids screaming MINE MINE MINE you can't have it! It's MINE!

Who cares if someone uses the tags or assets you create? Why wouldn't you want someone else to use them? Why not help others create other maps using stuff you made? It's not like you have any monetary benefits from making a tag for the game. You can't sell it, you can't copyright it, you can't even own it. So why not share it. You will still have bragging rights to it's creation regardles of who else uses it. And that's want you want anyway isn't it?

This is my message to all you children who want to protect your maps: If you want them protected so bad then don't make them. Grow up and join a real community, one that shares ideas and helps other members. This whole concept of protecting maps in a free game is ridiculous, childish and harmful to the game’s community. Halo CE didn’t really take off until the tags to the maps were freely available and nearly 4 years later I still see this crap about “protecting my map”. God I hate threads like this.


Isn't it more harmful to the community when people claim someone else's work as theirs? Then those people get into some kind of fight? Also isn't it those people that go around taking other work and calling it theirs that should grow up? If they didn't do that in the first place no one would be protecting their maps or screaming "MINE MINE MINE you can't have it! It's MINE!". I like open source but some people will always be there to steal, then other people will try to stop them from stealing.


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Dec 27, 2007 03:16 PM    Msg. 10 of 82       
If people didn't have ego's they wouldn't care if someone stole something that they have no rights to.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Dec 27, 2007 03:34 PM    Msg. 11 of 82       
These are good questions.
Quote: --- Original message by: adumbass
[Isn't it more harmful to the community when people claim someone else's work as theirs? Then those people get into some kind of fight?
From the perspective of the community who made the tag/work or who took credit for it is not important. What is important is that the tag/work is available for everyone. Think of it this way: Does it matter to the community that Betty down at McDonalds made the hamburgers or is it more important that the burgers get made? From the community’s point of view only the burgers are important.
Quote: --- Original message by: adumbass
Also isn't it those people that go around taking other work and calling it theirs that should grow up?
Absolutely! People who take credit for other people’s work are the scum left over after the scum of the earth evaporates. It is vile, incredibly self centered and shows a severe lack of character. No questions about it.
Quote: --- Original message by: adumbass
If they didn't do that in the first place no one would be protecting their maps or screaming "MINE MINE MINE you can't have it! It's MINE!".
You can’t stop them. You can’t prevent it. Anyone who wants to will try. The only way to prevent it is to make your work public make it available openly and then when they try to take credit it will be found out and they will be exposed for what they are.
Quote: --- Original message by: adumbass
I like open source but some people will always be there to steal, then other people will try to stop them from stealing.
The thing about open source is that is is about the act of creation that should give the greatest pleasure. What is done with the creation afterword should not matter or else it is not the creation you are looking to achieve.

You have to remember I am talking about ideas and products, meaning maps, tags, models and assets ,for the Halo CE game. None of the things you create for or about the game can be owned by you, copyrighted by you or bought or sold by you. All rights to the product are controlled by Bungie/Microsoft/Gearbox. You have nothing to protect since you don’t and can’t own it. Not only that each and every new idea for the game has a shelf life of a few weeks or months at most.

Let me ask this who do you respect more? The person who helps you out and give you tags or models to use or the guy who hordes everything for himself? Who do want to be?


adumbass
Joined: Nov 22, 2006


Posted: Dec 27, 2007 05:31 PM    Msg. 12 of 82       
Well I just wanted to know what Dennis thought about map protection and now I know. About who I respect more...its hard to decide, It would depend on the situation. The person who helps and gives the tags might be claiming them as his own this might give the other guy reason to keep it to himself. I would rather be helping and giving the tags, but not taking credit for what is not mine.


adumbass
Joined: Nov 22, 2006


Posted: Dec 27, 2007 06:49 PM    Msg. 13 of 82       
There are still many well known people in the ce community. How do you know they "realized the ce community is pretty screwed"?

I don't know much about DSalimander I have forgotten what he did but it must've made a lot of people angry. A lot of people in the community seem to know of him because of what he did. It seemed like he only fought map protection to get tags and made a fool of himself trying to get them.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Dec 27, 2007 07:15 PM    Msg. 14 of 82       
Quote: --- Original message by: selentic
I have to disagree here, people try to make names for themselves using other peoples stuff, protection is the only way to really get around that.
I agree that it is true that people do try to make names for themselves this way. I do not agree that this is the correct or lasting way to make a name for yourself. It is short sighted and imature. Your work will stand on it's own and in the overall scheme of things means very very little.


someone not important
Joined: Sep 2, 2007


Posted: Dec 27, 2007 10:21 PM    Msg. 15 of 82       
Quote: --- Original message by: Invalid
dennis, the ce community is immature and will never grow up. as soon as a member grows up, they quit ce. its pointless to try and fight for what is obviously right. as long as ce is populated with immature idiots, there is no sense in trying to help.

i've noticed everybody that was well known, that helped ce advance, is now gone. they have grown up and realized the ce community is pretty screwed.

Halo Custom Edition is screwed.


Sorry this is a little off topic, but since I joined the community only a few months ago, who were these people and what were they doing that was good?

ON TOPIC: The reason a lot of maps were a sucsess was because people would share their tags. If all the people wouldn't let anyone have their tags, a lot of some of the coolest maps in halo ce would be just as worthless as blood gulch.
Edited by someone not importiant on Dec 27, 2007 at 10:24 PM


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Dec 28, 2007 12:56 AM    Msg. 16 of 82       
Quote: --- Original message by: SPARTAN04
Maybe someone should just make a tutorial on how to unprotect maps because i KNOW people know how to unprotect maps. That would solve EVERYTHING!

If when you say "solve", you mean make many mappers stop making maps, then yes, it would 'solve' everything.


HogdriverOneFiveFive
Joined: Dec 21, 2007

Prodigal Son Returns-Actual Join Date April, 2006.


Posted: Dec 28, 2007 12:56 AM    Msg. 17 of 82       
more and more hogdrivers?
what is that suppoesd to mean.
the past is past.
leave it be.
someone told me a while back how to unprotect maps.
its very long and tedious.
i have never done it. and probably never will due to lazyness.
and... protected maps dont have anything of use.
except a certain laser and a vehicle or 2.
(grins evily)
so.
you protected people have nothing to worrry about.
dont make me come over there and smack your meaty thigh.
Edited by HogdriverOneFiveFive on Dec 28, 2007 at 12:57 AM
Edited by HogdriverOneFiveFive on Dec 28, 2007 at 01:00 AM


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Dec 28, 2007 01:47 AM    Msg. 18 of 82       
Quote: --- Original message by: selentic
Kay, we dont need more people stealing other peoples tags.

We don't need people stealing pixels of light on a screen? You are so right.


adumbass
Joined: Nov 22, 2006


Posted: Dec 28, 2007 02:03 AM    Msg. 19 of 82       
Quote: --- Original message by: RougeSpartan414
Quote: --- Original message by: selentic
Kay, we dont need more people stealing other peoples tags.

We don't need people stealing pixels of light on a screen? You are so right.


You mean data. Data that is displayed as a pixel of light on a screen.


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Dec 28, 2007 03:10 AM    Msg. 20 of 82       
Whatever, it is still a pixel of light.


Mushi
Joined: Jul 21, 2007

Halo's Ring is just, Awesome.


Posted: Dec 28, 2007 07:42 AM    Msg. 21 of 82       
Look I did not ask about what people think about protected my maps so other people cant ues them. I have things I add that (MABY) people have not add I dont caeir what Dennis thinks about protected maps all I whant to no is how to do it. peopls protected there maps caues they put things that other people did not put in game yet an im trying to do that same here. NOTE (if u have something agienst this topic just go to another or make your oun). thas it that all i have to say. this is sad.

An thx spike15 4 the link.
Edited by Halosnake on Dec 28, 2007 at 07:43 AM


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Dec 28, 2007 10:08 AM    Msg. 22 of 82       
If someone makes a mod, why would you be afraid of them takeing credit?
1. Its a mod, no one downloads them
2. I they needed to mod a map how would they create custom content.


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Dec 28, 2007 10:44 AM    Msg. 23 of 82       
Like what/who?


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Dec 28, 2007 01:43 PM    Msg. 24 of 82       
Yeah, but a normal one that someone random could make, not a whole team of experts.


Enzo03
-
Screenshot Guru
-
Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Dec 28, 2007 02:27 PM    Msg. 25 of 82       
Quote: --- Original message by: Dennis
Quote: --- Original message by: Enzo03
Well...

I would still like to know how to protect maps myself. I would apply it like this:
Any ALPHA OR BETA release of a map would be protected and have a few easter eggs. This way, no leak of those alphas or betas can have my permament mark of "HEY I MADE THIS MAP" removed.
Every time I read this kind of drivel all I hear is MINE! MINE! MINE! in that high pitched winey child’s voice. I spend my money promoting this game for the community creating a place to share ideas and tags and maps and when I see this kind of nonsense it makes me sick. If you want something to be yours and yours alone then keep it, don’t give it out, don't talk about it, keep it to yourself; that is your right. To become a part of the Halo CE community at large the idea of protecting a publicly released maps is the antithesis of what this game community and website is all about.

And just in case you think I want yours or anyone's tags for myself: I do not make maps.


Well then Dennis, your argument makes me sick. For one thing, you seem to have only taken what you do not like about my comment and stressed it even further, while seemingly ignoring everything else. Perhaps you should be a politician, they tend to be pro at that crap.

Like I said BY THE TIME OF ANY FINAL RELEASE OF ANY MAPS I MAKE, I WILL RELEASE IT UNPROTECTED FOR THE COMMUNITY TO RIP MERCILESSLY TO PIECES! AND OF COURSE, BEFORE A FINAL RELEASE, IF I FEEL I CAN TRUST SOMEONE WHO ASKS FOR A TAG, then maybe I can just give it to them.

Sometimes all these people who want tags only have to ask, anyway.
But then there's those who simply steal them for only THEIR reputation, some actually getting a good one.

Well, I honestly do not care for whatever your opinion is on map protection, it is used for a reason. And I will continue to stick with my preference to a protected map.

And just in case you thought I said you would want mine or anyone else's tags for yourself, I never offered them to you.


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Dec 28, 2007 03:10 PM    Msg. 26 of 82       
well in first place bungie wouldnt want us to rip their models from any of their games just to place them into a bloodgulch map.....or as grif from rvb would say "a box canyon with 1 blue base over there and a red base over here..."


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Dec 28, 2007 05:20 PM    Msg. 27 of 82       
Quote: --- Original message by: Enzo03
Well then Dennis, your argument makes me sick. For one thing, you seem to have only taken what you do not like about my comment and stressed it even further, while seemingly ignoring everything else.
I stressed what was your argument. The rest was superfluous to the actual idea and a way of trying to justifying your position while still not acknowledging the actual issue..

Quote: --- Original message by: Enzo03
AND OF COURSE, BEFORE A FINAL RELEASE, IF I FEEL I CAN TRUST SOMEONE WHO ASKS FOR A TAG, then maybe I can just give it to them.
This just goes to show you still do not comprehend the issue. There is no issue of trust, there is no issue of like or dislike there should not be any consideration either way otherwise you are just trying to curry favor to buy your ego with the wrong currency.

If you place your work out in the public with pride and for everyone then everyone will know whose work it is and the people who try to take credit for it will be undone. You don’t build a good name by trying to lord it over others. This is a free (to Halo PC owners) game with an open Editing Kit. The innovations that have allowed this game to continue well past the normal shelf life are due to the largess of the people who have opened the tags to the public.

If you want to see a comparison, look at the Halo 2 Vista mapping community. The HEK is locked the tags are locked the mapping community is crippled and have produced less than 100 maps. The Halo CE community produced over twice that many in less time. In the case of H2V it was MS/Bungie who locked the game. In Halo CE it is all up to the community to keep it open.

Remember this is not about making a living it is a hobby and has little to no bearing on who you really are. I suppose my point of view is alien to you since it comes from 50 plus years of living. But take it from me the people who are looked up to are the ones who shared all they knew without concern that someone might “steal” it.
Quote: --- Original message by: Enzo03
Well, I honestly do not care for whatever your opinion is on map protection, it is used for a reason. And I will continue to stick with my preference to a protected map.
Unfortunately I can expect nothing else from one so young.
Edited by Dennis on Dec 28, 2007 at 05:20 PM


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Dec 28, 2007 06:29 PM    Msg. 28 of 82       
Quote: --- Original message by: ILLEGALLcheatsMAN
iwhat i feel is ironic about dennis's posts is that many of the most favored mapmakers DO hoared tags.
I should clarify something that may be misunderstood. I am not saying that you should give away all your Halo CE work or your Halo CE works in process to everyone. I am saying that once your work is complete and placed in the public, which means put anywhere on the internet where it can be downloaded, then you should make it freely available without consideration. Beta's alpha's pre-releases should never ever be placed in the public and only given to trusted people. Once available for download ANYWHERE it is now public. Remember you can't "own" anything you do for or with the Halo game. Once you realize that, as much as you may think different, the whole issue becomes much more clear.


AHS_SONIC
Joined: Dec 9, 2006

mmm toasty


Posted: Dec 28, 2007 06:54 PM    Msg. 29 of 82       
When someone matures, they do infact leave the community, or move to a higher community. I have noticed that in other forums, such as Halomaps or earbox, that the level of maturity floating around is amazingly high.

THis is because those forums are comprised of mostly older members. What Dennis has gone and done is create a family friendly community where anyone can come and ask questions or post work and get a generally good vibe from the members. Most swearwords are censored, so younger members can feel more welcome here.

The first time i played coldsnap, and realized i could play halo in a jet, that was it. I HAD to figure out how to make a map. it didnt matter if i spent the next 5 years doing it i was going to make a map for halo ce. I dedicated myself and did just that. But after i finished coluseum II i started playing other games. Weather you gus like it or not, halo ce is a rather old engine, and honestly i was kind of tired of putting up with it.

im very excited for kornmans guerilla radio because this is the first time that a large community such as this will be able to mod a next-gen game, and we will be able to do so much more with halo 2 than halo ce.

When the older members mature, they dont nessacarily leave the community, the simply move up. But what the halo ce community has been lacking for a veyr long time is the next level to move up to. But once halo 2 modding kicks off, i think a few things will turn around and a very big difference will be noticed on this website.


Mushi
Joined: Jul 21, 2007

Halo's Ring is just, Awesome.


Posted: Dec 29, 2007 06:53 AM    Msg. 30 of 82       
Ok Iv seen to much crap I want my topic LOCKED there nothing more to say here.


DG Jin
Joined: May 15, 2007

May the lulz be strong in you


Posted: Dec 29, 2007 11:39 AM    Msg. 31 of 82       
Quote: --- Original message by: Halosnake
Ok Iv seen to much crap I want my topic LOCKED there nothing more to say here.

Why cause they have arguments you can´t trump?

On topic:
I made a map once it sucks, but it learned me to take more time for stuff and listen to others, altough what groups like CMT make is nice it is protected, and no matter what you say there is no way to figure out how they made it unles you can actualy disect the model. (or if they made a tutorial or something similair)

But i see where the people who want there maps protected are comming from, but they seem to fail to realise that everything they put in game is from that point on property of Bungie, cause there putting it in the Halo engine wich they made after all, and no matter what you say,do,or threathen with it's there's end of discussion.
Now i'm not saying that everyone has to unprotect there stuff or give the tags but, here's a tought what would a tag of whatever give you in real life?


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Dec 29, 2007 07:44 PM    Msg. 32 of 82       
well i have a good example of why people should protect their work. although this particular instance didn't require much work, when cmt did that whole coagulation thing with all the ripped weapons and left it unprotected, every single tag in there has been in at least a hundred pathetic pointless maps that nobody wants to play. so much that if anyone put those tags in a decent map, people still wouldn't play it. i have the tags too.
now lets say i make a detailed mauler and polish the animations and release it + my halo 3 style hud. how many people are going to use the hud? and how many are going to use the mauler? i don't want my hard work in a bunch of random maps that nobody will ever play. why? becuase if i make a map (which probably wont happen for a while) i want to use my stuff. how special is that map if a bunch of others have the same tags in them? not very... thats not to say u wont let people use them. if someone asks me for the mauler tags for their map, whether i give the mauler to them or not depends on if the map is decent or not.
another reason i protect my maps is becuase when i first came to CE, i played that grunt attack map. it was amazing to me. then i played sniper bluff and the idea hit me: what if all these guns were in grunt attack? that led me on a quest to figure out how to put the guns in. as i began to get better, my ambition was to match some of cmt's work. so i practiced modeling and animating and i still practice even today. by doing so, i have come to gain a lot of knowledge in map design and hek. now if i just released my best work so far, people who are just coming in may not have that same ambition. then they wouldn't try as hard to match me.
obviously im not trying to brag here. i just wanted to get my opinion out there, and lets remember that whether its right to protect your maps or not is really all a matter of opinion.


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: Dec 29, 2007 08:13 PM    Msg. 33 of 82       
The only real thing i find disturbing is the lack of creativity in the community itslef. Since the Halo 3 Beta, most everyone with any amount of skill is making halo 3 based content, and before that they were concentrating on halo 2 based content.... whats worse is that people expect you to make things based off these games, i remember when i made completely original animations for an SMG, and most of the people who beta'd it told me "its too high, its lower in the beta" or "the reload isnt like that in halo 2". Your probably gonna say "hey you dont HAVE to make content based off of those games" then i'll just comeback with "everyone expects you to"


HogdriverOneFiveFive
Joined: Dec 21, 2007

Prodigal Son Returns-Actual Join Date April, 2006.


Posted: Dec 30, 2007 02:09 AM    Msg. 34 of 82       
gearbox, and hiv, are both very very very mean.
and dont EVER have anything nice to say.


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: Dec 30, 2007 04:54 AM    Msg. 35 of 82       
yeah, good points ShadowRaven, really good points. And i see where masters and all those cmt guys are coming from. Maybe they see, or saw rather, the community tearing itself apart the way you described, but perhaps they overeacted...or maybe they didnt. I really cant tell for sure, but i do know that Dennis is right as well, holding knowledge about the kit and its workings doesnt really help anyone, but hinders. I'm not saying CMT doesnt share, because they do, very much... infact i would go out on a limb and say they share more than anyone else here. But i guess they just "appear" like they dont help anyone, probably because of the way they act sometimes on forums to people, idk.

 
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