spike15 has contributed to 489 posts out of 465278 total posts
(.11%) in 5,595 days (.09 posts per day).
20 Most recent posts:
doodled this yesterday, already modeled it and 50% uvw unwrapped. haven't been on here in months :P
thought i might at least contribute a bit.
Quote: --- Original message by: Marka Haiyana There's more to weapons than just modeling. Tagging can go a long, long way :) ^ true but this is a process in making the weapon (modeling high then low, unwrapping, baking and then texturing) but obviously rigging, animating etc would be done afterwords and that includes tagging.
thought that this would be very helpful to allot of you so enjoy. here are the links.
his site: http://racer445.com/ and a site he posted it on:http://www.game-artist.net/forums/spotlight-articles/10425-tutorial-full-weapon-creation.html
here's a pic:
i really enjoyed this, thank you
as always this was good looking forward to the next one.
Quote: --- Original message by: Karrde :O
Higuy I think he just said your maps are ugly it was a joke and he can do allot better...
here are some others  http://hce.halomaps.org/index.cfm?fid=4096 http://hce.halomaps.org/index.cfm?fid=3964 http://hce.halomaps.org/index.cfm?fid=3784
love the needler ghost!! will try it out soon...
leap year/intercalary year (means the same thing) and merry Christmas ;) have fun and none of u better be on the internet/computer cozz then ur ruining ur day :P
lol i clicked on the link in the first comment went to the sidebar and went to forums and the side menu came up....i must say at least u give allot of help ;) seen as u have 2 help desks...
http://www.knochlet-development.de.tt/ download top and render i don't know if it works u will have to try.
can i be judge?
so is posting images such as fail/BAN hammer/ and so forth. and as it been said before gimp is an awesome program and iv used it in the past it all depends on which 1 your more comfortable with and which one can help u exceed in what u want to do (gimp does this) but i find photoshop more comfortable for me thus the reason i use it.
what Advancebo said and i have it too i downloaded the free trial haven't installed it yet. Edited by spike15 on Oct 28, 2008 at 04:34 PM
hay guys you herd about the new photoshop cs4??? well its out and cost allot but that's not the reason for this topic photoshop now has : now i know there's body paint but this is awesome for photoshop users :)
talk talk talk ;)
lololololol i make my self laugh XD i gave my self 20 minutes to draw/model/uvw unwrap/texture a character that's 5 minutes on each bit XD u will see y its not gd to go to quick XD its not to bad :P but i will admit though i gave my self 20 minutes it took me 27 XD 5 minutes drawing (i could only make the front view didn't have enough time) about 10 minutes modeling 5 minutes unwrapping (the reason u will be able to spot seams with ease) and 7 minutes texturing:P
as u might have realized i was bored :P u can see the uvw map ;) yes i didn't finish i wonder y XD
the other reason i did this was to see what i needed to work on major 1 is modeling ;P
modeling getting better ;P Edited by spike15 on Oct 29, 2008 at 06:43 PM
lol lol lol noob!!!! ;) its a wire frame render http://www.eddybrown.co.uk/blog/claywireframerender/
was board not the best but its practice till i get my graphics card. Edited by spike15 on Oct 18, 2008 at 07:30 AM
the only problem i can see is if all the armor is metal how does she move her legs (knees easily) but moving her quads up would be impossible to move with the metal going around her legs (i might be wrong but it does look like metal there) very flexible metal ?? XD
that is some awesome stuff i can has your/her babies? i like the design dragons anyone? how much poly?? wire frame maybe?? Edited by spike15 on Oct 11, 2008 at 09:06 AM
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