A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Semi-Official Gallery [WIPS]

Page 137 of 285 Go to page: · 1 · ... · 134 · 135 · 136 · [137] · 138 · 139 · 140 · ... · 285 · Prev · Next
Author Topic: Semi-Official Gallery [WIPS] (9951 messages, Page 137 of 285)
Moderators: Dennis

P3
Joined: Dec 2, 2011


Posted: Aug 24, 2012 06:03 PM    Msg. 4761 of 9951       
Added some more things to it...











TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Aug 24, 2012 06:25 PM    Msg. 4762 of 9951       
Not half bad, keep at it. :-)


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Aug 24, 2012 10:05 PM    Msg. 4763 of 9951       


P3
Joined: Dec 2, 2011


Posted: Aug 25, 2012 09:05 AM    Msg. 4764 of 9951       


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Aug 25, 2012 09:35 AM    Msg. 4765 of 9951       
mesh looks good but it's hard to critique without the wire.


P3
Joined: Dec 2, 2011


Posted: Aug 25, 2012 10:15 AM    Msg. 4766 of 9951       
I don't think i know how to... T-T But the poly count is: 6818


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Aug 25, 2012 10:20 AM    Msg. 4767 of 9951       
6000? You probably need to weld your vertices in places were they are not needed


but idk, show a wireframe. Theres one on modacity so just google it.
I usually show it when I'm finished.
Edited by Cheddars on Aug 25, 2012 at 10:22 AM
Edited by Cheddars on Aug 25, 2012 at 10:41 AM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Aug 25, 2012 11:49 AM    Msg. 4768 of 9951       
Indie Game:

http://www.youtube.com/watch?v=4Vm6uwu338c&feature=youtu.be

Doing this WHILE I WAIT FOR MATT DRATT TO FINISH CUTSCENES!!


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Aug 26, 2012 01:24 AM    Msg. 4769 of 9951       
Just trying out the retail weapon icons.



Everything else is mine of course.


The_Arbiter
Joined: Aug 23, 2011

I feel like having scotch


Posted: Aug 26, 2012 01:50 AM    Msg. 4770 of 9951       
I think you should make a retail hud.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Aug 26, 2012 02:27 AM    Msg. 4771 of 9951       
Retail bitmaps are fairly low res. They're literally "what you see is what you get" in terms of the screen.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Aug 26, 2012 02:46 AM    Msg. 4772 of 9951       
Looks good. I prefer the low-detail ones.

By the way, The Nacht be Toten.



Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Aug 26, 2012 03:22 AM    Msg. 4773 of 9951       
I need to learn to unwrap.


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Aug 26, 2012 07:02 AM    Msg. 4774 of 9951       
Seams > unfold > stitch


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Aug 26, 2012 07:09 AM    Msg. 4775 of 9951       
huh! the bathroom from slender!!!


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Aug 26, 2012 07:40 AM    Msg. 4776 of 9951       


Original:

Edited by MoooseGuy on Aug 26, 2012 at 07:44 AM


Ubergoober
Joined: Oct 11, 2010


Posted: Aug 26, 2012 10:08 AM    Msg. 4777 of 9951       
look out people, we have a moose on FIRE!


antiblood
Joined: Jul 17, 2010

Hail satan, smoke mehth


Posted: Aug 26, 2012 05:52 PM    Msg. 4778 of 9951       
a few things ive been working on












I also got like 2 more WIP bsps


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Aug 26, 2012 05:56 PM    Msg. 4779 of 9951       
The first pic is Waterworks I can tell; the other pics don't really give any clues, so I have no idea what they are supposed to be... The last two pics look like that one CMT map.

?


antiblood
Joined: Jul 17, 2010

Hail satan, smoke mehth


Posted: Aug 26, 2012 06:13 PM    Msg. 4780 of 9951       
second pic is a mars base im probably gonna finish in a long time :P

third is a swamp map which was a WIP for the community mapping teams G4 i wanted to finish. i got a sick forerunner interior made for it from my friend Silent Warrior but its got alot of faces i need to flip since i had to import it from 3ds max 2010 to 8 :\

last map is my practicaly finished beta of Cliff Shrine. a strange map with pretty decent gameplay :D


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Aug 26, 2012 10:53 PM    Msg. 4781 of 9951       
Textures for the mars base are from Quake or Doom? loolz


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 26, 2012 11:04 PM    Msg. 4782 of 9951       
Jesse's HUD's must be the product of magic.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Aug 27, 2012 12:51 AM    Msg. 4783 of 9951       
Quote: --- Original message by: CorpseManTS
huh! the bathroom from slender!!!

*Eek!*


XlzQwerty1
Joined: Aug 6, 2009


Posted: Aug 27, 2012 09:31 AM    Msg. 4784 of 9951       
- *he's gone.
Edited by XlzQwerty1 on Aug 28, 2012 at 07:00 PM


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Aug 27, 2012 09:16 PM    Msg. 4785 of 9951       


Moved some things around, added the PP icon, made new plasma meter bitmaps, new colors too.
Edited by Jesse on Aug 27, 2012 at 11:47 PM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Aug 27, 2012 10:20 PM    Msg. 4786 of 9951       
Looks nice. Very clean.



Toten Nacht's exterior is finally taking some shape.




The_Arbiter
Joined: Aug 23, 2011

I feel like having scotch


Posted: Aug 28, 2012 02:41 AM    Msg. 4787 of 9951       
Working on the visor comments please



And some other things



MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Aug 28, 2012 02:53 AM    Msg. 4788 of 9951       
Looks just like Halo 3's brah. Good work.


The_Arbiter
Joined: Aug 23, 2011

I feel like having scotch


Posted: Aug 28, 2012 03:03 AM    Msg. 4789 of 9951       
Do you think the chiefs visor needs any work if not, i will release.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Aug 28, 2012 04:10 AM    Msg. 4790 of 9951       
Quote: --- Original message by: MoooseGuy
Looks just like Halo 3's brah. Good work.

halo 3 = xbox = crap detail levels
This has the "potential" to be way better than H3 ever was.


The_Arbiter
Joined: Aug 23, 2011

I feel like having scotch


Posted: Aug 28, 2012 04:18 AM    Msg. 4791 of 9951       
Why thank you.


The_Arbiter
Joined: Aug 23, 2011

I feel like having scotch


Posted: Aug 28, 2012 05:20 AM    Msg. 4792 of 9951       
ok i will upload now.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Aug 28, 2012 05:32 AM    Msg. 4793 of 9951       
The masterchief looks very good arby, I think I'll kive you the reach model later for shadering :)


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Aug 28, 2012 06:44 PM    Msg. 4794 of 9951       
personally, i think the visor color should be a tad desaturated and the cubemap a slight silver color to get less of a glaring orange color. other than that, excellent work!


antiblood
Joined: Jul 17, 2010

Hail satan, smoke mehth


Posted: Aug 28, 2012 07:03 PM    Msg. 4795 of 9951       
textures for mars base are from some where online, honestly i have no idea but malolo420 was useing them on some map so i just used em. look cool though :P



Mooseguy that looks really awesome!

 
Page 137 of 285 Go to page: · 1 · ... · 134 · 135 · 136 · [137] · 138 · 139 · 140 · ... · 285 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 12:34 AM 953 ms.
A Halo Maps Website