
Dalek
Joined: Aug 12, 2011
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Posted: Jul 24, 2012 10:28 PM
Msg. 4656 of 9951
Hi guys i actually work on a "de dust" remake for halo, if anyone is interested for help with tag and texturing... i modeled a little part of the map i know i have errors but it's not a big problem for the moment, anyone know where i can found css texture in .jpg or .tif ?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jul 24, 2012 11:21 PM
Msg. 4657 of 9951
Just looked at the insets for the bridge. Are you not using inset plane/move/extrude to do that? If you are using chamfer anywhere on that, at least as far as the intrusions go, I suggest not using it. It looks like you did too didn't you? I have a better way to do that that creates much better results
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P3
Joined: Dec 2, 2011
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Posted: Jul 24, 2012 11:26 PM
Msg. 4658 of 9951
Quote: --- Original message by: eliteslasher Just looked at the insets for the bridge. Are you not using inset plane/move/extrude to do that? If you are using chamfer anywhere on that, at least as far as the intrusions go, I suggest not using it. It looks like you did too didn't you? I have a better way to do that that creates much better results Err... You talking to me? If you are... I guess i used chamfer on it.... Why? \:| What's the better way? What can i change, what can i improve? Can you give me an example?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jul 25, 2012 04:20 AM
Msg. 4659 of 9951
Chamfer I find sometimes does not cut the edges exactly proportionately especially with non 90 degree angles. What I found works much better is to cut an outline of where I want it to normally start a chamfer, use the inset tool on the plane and inset however far I want it, then use the move by axis tool to move it along the axis however far I inset the plane by and voila. Perfect 45 degree angles every time without deformation by bad chamfers.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 26, 2012 08:38 PM
Msg. 4660 of 9951
"Ummm... buh... I don't even know where to start." -Scout
This could be quite funny though.
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Nickster5000
Joined: Dec 11, 2010
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Posted: Jul 26, 2012 09:45 PM
Msg. 4661 of 9951
A new, perfect, Genius picture. The one thing that's worse than FMT Masterchief.Edited by ODST_Nick on Jul 26, 2012 at 09:48 PM
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 26, 2012 09:49 PM
Msg. 4662 of 9951
I like it.
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Jul 26, 2012 10:00 PM
Msg. 4663 of 9951
People who make bad models might be offended that you're calling them trolls.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jul 27, 2012 02:06 AM
Msg. 4664 of 9951
Speaking of overused memes,  I feel the facepalm is not enough, regrettably.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jul 27, 2012 04:48 AM
Msg. 4665 of 9951
I could feel the forehead starting to prepare itself for the facepalm while I read it.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jul 27, 2012 12:55 PM
Msg. 4666 of 9951
Quote: --- Original message by: ELEVERXde dust is from Counter strike right if not disregard this can't you just extract the bsp from counter strike Yes you can. If you want to fix over a thousand errors, go ahead.
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Dalek
Joined: Aug 12, 2011
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Posted: Jul 27, 2012 02:34 PM
Msg. 4667 of 9951
Yes the orginal bsp is "full error" that's why i remake it, but i dont want remake exactly de de_dust, i wanna modify it for halo. add little space or modify some place for update the map on halo. cs and halo have 2 different gameplay. I tried to fix error on the extracted de_dust (green bsp) but im not chuck norris... Edited by Dalek on Jul 27, 2012 at 02:38 PM
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P3
Joined: Dec 2, 2011
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Posted: Jul 27, 2012 06:43 PM
Msg. 4668 of 9951
Don't need to. You can be Bruce Lee. :D
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Nickster5000
Joined: Dec 11, 2010
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Posted: Jul 27, 2012 11:19 PM
Msg. 4669 of 9951
Quote: --- Original message by: MoooseGuySpeaking of overused memes, http://i.imgur.com/cl0zi.pngI feel the facepalm is not enough, regrettably. If you think that's bad, try getting 8 teeth pulled at once (4 bicuspids, 4 wisdom teeth) Also, a project for fun :D 
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Dalek
Joined: Aug 12, 2011
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Posted: Jul 28, 2012 04:33 PM
Msg. 4670 of 9951
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Jul 29, 2012 07:26 AM
Msg. 4671 of 9951
I am done 
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jul 29, 2012 08:07 AM
Msg. 4672 of 9951
looks nice :p my porpotions are wiered and i gotta re do the bottom indent things pictures for reference Edited by Cheddars on Jul 29, 2012 at 08:12 AM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 29, 2012 10:21 AM
Msg. 4673 of 9951
Doesn't looks very bad.It's quite decent but that's only with Sauce.
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OHunterO
Joined: May 24, 2012
.
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Posted: Jul 29, 2012 11:53 AM
Msg. 4674 of 9951
yeah... OS so what? It's the way forward.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 29, 2012 12:06 PM
Msg. 4675 of 9951
Not inclusive,that's what.
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Jul 29, 2012 12:12 PM
Msg. 4676 of 9951
Quote: --- Original message by: OHunterO yeah... OS so what? It's the way forward. In a perfect world perhaps.
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Nickster5000
Joined: Dec 11, 2010
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Posted: Jul 29, 2012 02:45 PM
Msg. 4677 of 9951
A little update Tried getting it ingame... failed. D:
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 31, 2012 11:54 PM
Msg. 4678 of 9951
Hey guys. Remember that Halo 3 promotional diorama thing with the music and the frozen statuettes and whatnot? Well, why not make that a UI! :D http://www.youtube.com/watch?v=gPx59LWj_qQNote that this isn't the final BSP; this is just a test map where I'm just messing around. I spent an afternoon during the weekend posing marines. For those of you too lazy to click on the video:     I was just wondering if you guys would prefer marine vs covenant or multiplayer spartans battling it out in a multiplayer map. And if it's the former, I could really use some help on the marine shaders D: On a side note, kudos to shadowslayer123 for getting me this marine model oh so long ago.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Aug 1, 2012 02:09 AM
Msg. 4679 of 9951
Are those marines bipeds or .scenery? I used .scenery models for my old UI Don't forget to apply the proper material IDs and if you pose them with weapons, import the weapon model and pose them, but don't leave the weapon in the scene, use a separate .scenery from the original weapon model. I was also interested in making a still of a warzone. This is exactly what I had in mind. Edited by Jesse on Aug 1, 2012 at 02:11 AM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 1, 2012 02:21 AM
Msg. 4680 of 9951
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Aug 1, 2012 02:27 AM
Msg. 4681 of 9951
That's Sarge choking the soul out of Church. :3 I love those shaders. Edited by Dumb AI on Aug 1, 2012 at 02:33 AM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Aug 1, 2012 02:51 AM
Msg. 4682 of 9951
Careful now, I just may start taking requests.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Aug 1, 2012 08:09 AM
Msg. 4683 of 9951
almost done with mesh and than i gotta fix teh wireframe
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Aug 1, 2012 09:36 AM
Msg. 4684 of 9951
This looks pretty awesome, but wait didn't you leave?
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Aug 1, 2012 10:25 AM
Msg. 4685 of 9951
my rigging skills have improved quite alot since then, perhaps i could remake those marines for you? ;)
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Aug 1, 2012 12:16 PM
Msg. 4686 of 9951
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 1, 2012 12:42 PM
Msg. 4687 of 9951
Quote: --- Original message by: Delicon20 This looks pretty awesome, but wait didn't you leave? Maybe I un-left :D Ehh, I've had some free time, and I've been completely rebuilding my tagset from scratch over the past month. http://www.youtube.com/watch?v=lutDx41zyzYhttp://www.youtube.com/watch?v=_hyCFr_Or_8 Previews :O But anyways, I'm focusing on the UI for now. Quote: --- Original message by: shadowslayer123 my rigging skills have improved quite alot since then, perhaps i could remake those marines for you? ;) You're amazing :D Close enough >> I just found the first Halo 3 Believe trailer I could xD
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Aug 1, 2012 09:20 PM
Msg. 4688 of 9951
Christ, this is a pain to make. Comparison: 
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CAG Gonzo
Joined: Apr 2, 2009
Retreat? Hell! We just got here!
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Posted: Aug 1, 2012 09:33 PM
Msg. 4689 of 9951
HOORAH! Looks pretty good!
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Aug 2, 2012 01:15 AM
Msg. 4690 of 9951
Step by step, you're getting there.
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