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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Vehicles - Works in Process thread [WIP]

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Author Topic: Vehicles - Works in Process thread [WIP] (4332 messages, Page 109 of 124)
Moderators: Dennis

master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Dec 14, 2012 03:46 PM    Msg. 3781 of 4332       
Quote: --- Original message by: Banshee64
Quote: --- Original message by: Dumb AI
I like the Halo 3 Banshee best.


I agree.

halo 2 stripped heretic banshee any day


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Dec 14, 2012 04:19 PM    Msg. 3782 of 4332       
the reach banshee is the ugliest of all of them along with the one in halo 4 probably the same model because they are lazy

i only ported it for the sake of having a complete tag-set.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Dec 14, 2012 04:37 PM    Msg. 3783 of 4332       
actually, master noob's got a point. heretic banshee's pretty pimped out. fo shizzle.


(lol, never saying that again as long as i live)


Nickster5000
Joined: Dec 11, 2010


Posted: Dec 14, 2012 10:37 PM    Msg. 3784 of 4332       
Quote: --- Original message by: killzone64

i haven't checked yet but im about to within the hour

sadly that didn't fix my problem so im starting over.

im going to be gone all day but i though i might as well post what i have been working on

http://i1226.photobucket.com/albums/ee401/gokarter64/halo%20pics/haloce2012-12-1319-35-33-20_zps30bb48df.png
http://i1226.photobucket.com/albums/ee401/gokarter64/halo%20pics/haloce2012-12-1319-34-42-73_zps254fad6b.png
http://i1226.photobucket.com/albums/ee401/gokarter64/halo%20pics/haloce2012-12-1319-34-54-28_zps1f6ea684.png
http://i1226.photobucket.com/albums/ee401/gokarter64/halo%20pics/haloce2012-12-1319-40-42-03_zps58ee99dd.png
http://i1226.photobucket.com/albums/ee401/gokarter64/halo%20pics/haloce2012-12-1319-34-34-45_zpsb978a276.png

ignore the hog turret i jut realized i forgot to go back and fix it

anyways all this stuff is wip, i wasn't going to post most of it yet as they aren't finished yet just let me know what needs to be fixed, just so i dont miss anything.


Edited by killzone64 on Dec 14, 2012 at 09:25 AM


Release or it didn't happen.


Lol.


Controversial
Joined: Dec 11, 2012


Posted: Dec 15, 2012 05:36 PM    Msg. 3785 of 4332       
Quote: --- Original message by: iHalo
Halo 7: Leaked Screenshots

http://ihalo.org/3ds/Oasis.jpg

Looks kinda barren in detail... And I am pretty sure un-Halo related. But nice water! I take it as this is CE3?


olly12345
Joined: Jul 30, 2008


Posted: Dec 16, 2012 07:11 PM    Msg. 3786 of 4332       
I say you should make it completely custom, not even a pelican remake.

Something designed to carry much larger things in the back? Or a gunship maybe?


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Dec 16, 2012 08:05 PM    Msg. 3787 of 4332       
Giant Pelican designed to hold 30 soldiers!


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Dec 16, 2012 08:50 PM    Msg. 3788 of 4332       
This gives me an idea, something like a futuristic C17. Oh, and a question. If you make something and put it into halo ce and then make your own game and use it in that, does it count as your property? I only ask because i remember someone saying that anything you put into CE belongs to Microsoft from then on.


HaloExtreme117
Joined: May 5, 2012

~Gone~


Posted: Dec 16, 2012 09:02 PM    Msg. 3789 of 4332       
Quote: --- Original message by: grunt_eater
This gives me an idea, something like a futuristic C17. Oh, and a question. If you make something and put it into halo ce and then make your own game and use it in that, does it count as your property? I only ask because i remember someone saying that anything you put into CE belongs to Microsoft from then on.

Once a model, sound or other item goes through tool, you relinquish all legal rights over that content to Microsoft - including copyright ownership.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Dec 16, 2012 10:17 PM    Msg. 3790 of 4332       
I see. Well thank you for your response, sir.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Dec 16, 2012 10:47 PM    Msg. 3791 of 4332       
Quote: --- Original message by: HaloExtreme117
Quote: --- Original message by: grunt_eater
This gives me an idea, something like a futuristic C17. Oh, and a question. If you make something and put it into halo ce and then make your own game and use it in that, does it count as your property? I only ask because i remember someone saying that anything you put into CE belongs to Microsoft from then on.

Once a model, sound or other item goes through tool, you relinquish all legal rights over that content to Microsoft - including copyright ownership.

Well,just keep a edited copy somewhere.


Amazingcuziam
Joined: Apr 16, 2010

Sup.


Posted: Dec 16, 2012 11:37 PM    Msg. 3792 of 4332       
Quote: --- Original message by: Dumb AI
Quote: --- Original message by: HaloExtreme117
Quote: --- Original message by: grunt_eater
This gives me an idea, something like a futuristic C17. Oh, and a question. If you make something and put it into halo ce and then make your own game and use it in that, does it count as your property? I only ask because i remember someone saying that anything you put into CE belongs to Microsoft from then on.

Once a model, sound or other item goes through tool, you relinquish all legal rights over that content to Microsoft - including copyright ownership.

Well,just keep a edited copy somewhere.
Or just don't put in to CE, or just request legal permission to use it from microsoft, or just ignore that silly thing, seeing as I highly doubt MS even cares.


Controversial
Joined: Dec 11, 2012


Posted: Dec 17, 2012 08:38 AM    Msg. 3793 of 4332       
The pelican is coming along really nicely Stryking. Keep up the good work!


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Dec 18, 2012 01:07 AM    Msg. 3794 of 4332       
Quote: --- Original message by: killzone64




Edited by killzone64 on Dec 14, 2012 at 09:25 AM


I HATE the Reach Banshee, but so much sex on those shaders, i cannot believe that this is CE. Wow, much better than I thought would ever be possible, let alone an almost IDENTICAL Valhalla. Totally threw me off, I love it.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Dec 18, 2012 01:20 AM    Msg. 3795 of 4332       
Quote: --- Original message by: Esteban
even without OS's lightning and normal maps, Reach's bitmaps are still good looking without it.

Your illumination of the Phantom scare me.

...what?


XlzQwerty1
Joined: Aug 6, 2009


Posted: Dec 18, 2012 08:03 AM    Msg. 3796 of 4332       
Quote: --- Original message by: iHalo
Quote: --- Original message by: killzone64


http://i1226.photobucket.com/albums/ee401/gokarter64/halo%20pics/haloce2012-12-1319-35-33-20_zps30bb48df.png

Edited by killzone64 on Dec 14, 2012 at 09:25 AM


I HATE the Reach Banshee, but so much sex on those shaders, i cannot believe that this is CE. Wow, much better than I thought would ever be possible, let alone an almost IDENTICAL Valhalla. Totally threw me off, I love it.


Valhalla was released a long time ago bro.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Dec 21, 2012 12:36 PM    Msg. 3797 of 4332       
Off topic message were deleted - stay on topic.


Bobblehob
Joined: Aug 29, 2010


Posted: Dec 22, 2012 12:31 AM    Msg. 3798 of 4332       
Quote: --- Original message by: Esteban
Quote: --- Original message by: waffles
Quote: --- Original message by: Esteban
Specular lightning, thanks.


He was referring to the spelling, (not everyone can keep up with your many accounts to know you aren't good with english). Lightning is created from storms, lighting has to do with how light is arranged in a scene or particular object, the actual specular lighting comes from the main light source, the sun in the sky tag, it has nothing to do with the specular settings in the tag itself.


Based on my public information, I'm a filipino. My first language is Tagalog and not English, I could barely speak english since it's not my first language. Congrats for being a dictionary.


He was just trying to explain your mistake, no need to be an ass.


ReconNinja117
Joined: Nov 11, 2011


Posted: Dec 22, 2012 11:27 AM    Msg. 3799 of 4332       
Quote: --- Original message by: goldkilla88
Raindeer do not liek
http://screenshot.xfire.com/s/126655485-3.jpg

I dare you to add this to its nose (not the model, just what it gives off).
http://beta.xfire.com/videos/5d0d4a


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Dec 22, 2012 02:18 PM    Msg. 3800 of 4332       
Would anyone be so kind as to mount this .50 caliber turret in the back of this Bobcat truck, and to mount this TOW launcher in the back of thisWalton truck (if you could also remove the hay bales, it'd be greatly appreciated). The reason I ask is that I've been considering a modern combat mod, and some improvised fighting vehicles in the style of Somali Technicals would be very helpful indeed. Any assistance would receive proper credit, of course.


Bobblehob
Joined: Aug 29, 2010


Posted: Dec 22, 2012 06:37 PM    Msg. 3801 of 4332       
@Goldkilla

...I love you... This is the kind of thing that originally got me into halo modding... ridiculous stuff that is completely different. I cant wait to play this :)


ReconNinja117
Joined: Nov 11, 2011


Posted: Dec 22, 2012 07:36 PM    Msg. 3802 of 4332       
I'll just leave this here.
https://dl.dropbox.com/u/55579636/HOHOHO.zip
They're tags you might find useful :P


ReconNinja117
Joined: Nov 11, 2011


Posted: Dec 22, 2012 09:18 PM    Msg. 3803 of 4332       
Protip: change the sound tag's gain to 1, I forgot. :3


Nickster5000
Joined: Dec 11, 2010


Posted: Dec 26, 2012 01:18 AM    Msg. 3804 of 4332       
An obvious Work in progress is obvious.





TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Dec 26, 2012 01:20 AM    Msg. 3805 of 4332       
Quote: --- Original message by: ODST_Nick
An obvious Work in progress is obvious.

https://dl.dropbox.com/u/24229476/tank1.jpg

https://dl.dropbox.com/u/24229476/tank2.jpg

so that's what you needed help with C:
sexy


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Dec 26, 2012 01:20 AM    Msg. 3806 of 4332       
Quote: --- Original message by: ODST_Nick
An obvious Work in progress is obvious.

https://dl.dropbox.com/u/24229476/tank1.jpg

https://dl.dropbox.com/u/24229476/tank2.jpg

so that's what you needed help with C:
sexy


renegade343
Joined: Jun 26, 2012

CE3 Stage Modeler, Editor, and Writer


Posted: Dec 26, 2012 01:53 AM    Msg. 3807 of 4332       
Lookin' nice, Nick! ...Is it supposed to be an anti-air tank? :D


PS: It'd be great if the game type icon could be removed.. But that's just me xP


Nickster5000
Joined: Dec 11, 2010


Posted: Dec 26, 2012 02:57 AM    Msg. 3808 of 4332       
Quote: --- Original message by: renegade343
Lookin' nice, Nick! ...Is it supposed to be an anti-air tank? :D


PS: It'd be great if the game type icon could be removed.. But that's just me xP

Indeed.



Fixed all the problems... Except the collision and the turret needs to be re-rigged.











Credits:
Bungie - Original Scorpion body & textures
017 - AA Turret Model
Myself - Rigging, linking & attaching the new turret
Spartan 314 - Big helper.

Download link - LOL Yeah right.

Why am I not releasing this? Because it's for an upcoming project I am working on, and it plays a HUGE role. I will release it upon the release of my project. If I somehow don't finish my project i'll release all the assets I created for it, INCLUDING this tank. Don't worry, it'll be released some day... Just showing it off now.

Haters gun hate; here they come.


Scott
Joined: Apr 4, 2005

No.


Posted: Dec 26, 2012 09:16 AM    Msg. 3809 of 4332       
An AA tank would have the projectiles alternate. Goal is to get flak in the air, not be incredibly accurate.


xXR0B0STEELXx
Joined: Dec 27, 2012

↑ If only this avatar weren't upside down.


Posted: Dec 27, 2012 08:56 AM    Msg. 3810 of 4332       
Cool tank, but I'm yet to see any vultures from Halo Wars


ELVEVERX
Joined: Oct 5, 2012

For the great journey


Posted: Dec 27, 2012 11:02 AM    Msg. 3811 of 4332       
Quote: --- Original message by: stryking
http://strykingportfolio.blogspot.ca/2012/07/vulture-progress-page.html

theres a vulture model i made there, haven't touched it in a while, but im currently working on a custom pelican model.


Please can i put just what you have so far in game the vulture is awesome


xXR0B0STEELXx
Joined: Dec 27, 2012

↑ If only this avatar weren't upside down.


Posted: Dec 27, 2012 12:45 PM    Msg. 3812 of 4332       
Quote: --- Original message by: stryking
http://strykingportfolio.blogspot.ca/2012/07/vulture-progress-page.html

theres a vulture model i made there, haven't touched it in a while, but im currently working on a custom pelican model.

That is awesome, it would be great to see it in action, especially in multiplayer.


Scott
Joined: Apr 4, 2005

No.


Posted: Dec 27, 2012 12:52 PM    Msg. 3813 of 4332       
I dont see the point. Its a pelican with a turret?

No need for the complete redesign.


xXR0B0STEELXx
Joined: Dec 27, 2012

↑ If only this avatar weren't upside down.


Posted: Dec 27, 2012 01:03 PM    Msg. 3814 of 4332       
Quote: --- Original message by: Scott
I dont see the point. Its a pelican with a turret?

No need for the complete redesign.

A Pelican transports marines and includes a machine gun to shoot banshees that are attacking.
A Vulture is like a flying tank, but with slower rockets.
There are only few similar aspects of the two air craft, plus the Vulture is meant to be more heavy armoured because it has more chance of falling, because the missiles knock the vehicle backwards, and if something hits it with enough force, it will loose control and fall.


Scott
Joined: Apr 4, 2005

No.


Posted: Dec 27, 2012 01:58 PM    Msg. 3815 of 4332       
Don't get me wrong, it looks good and I hope it gets finished, but I just see it as incredibly impractical.

 
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