
eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 18, 2012 10:21 PM
Msg. 3676 of 4332
lol. Hearing the word "alienware" is almost as funny as hearing the words "gaming laptop". heh heh! "Gaming" hahaha! "laptop" ha! Haha! HAAAAAAAAA HA HA HA!!!!!!!!!!!!! Oh gotta love the "gamers" with those 'beasts". XD
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 18, 2012 11:20 PM
Msg. 3677 of 4332
Jeez, I'm sorry, maybe I touched a nerve, but that is my personal opinion on gaming laptops. I actually HAVE gamed on them before and that is actually the reason why I think they're a joke. I think Alienware is a joke. Crap quality for more than you can pay for better. You are paying a few hundred for that stupid little logo on the front and that is simply ridiculous. PC gamers build their own "desktop" PCs or they are not truly PC gamers simple as that. I'm sorry, but that's just what I believe, no need to get hostile. Desktop has a thousand more advantages to laptops besides portability. It's a smart option as well with easier swappability of parts and hardware troubleshooting.
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 19, 2012 12:13 AM
Msg. 3678 of 4332
Quote: --- Original message by: eliteslasher Jeez, I'm sorry, maybe I touched a nerve, but that is my personal opinion on gaming laptops. I actually HAVE gamed on them before and that is actually the reason why I think they're a joke. I think Alienware is a joke. Crap quality for more than you can pay for better. You are paying a few hundred for that stupid little logo on the front and that is simply ridiculous. PC gamers build their own "desktop" PCs or they are not truly PC gamers simple as that. I'm sorry, but that's just what I believe, no need to get hostile. Desktop has a thousand more advantages to laptops besides portability. It's a smart option as well with easier swappability of parts and hardware troubleshooting. I'd like a list. Let's see, Laptop: Very portable, easy to store, lower power consumption, less noisy, less bulky, built-in peripherals, built-in screen, worse game performance. Desktop: Better performance, cheaper, easier maintenance, less portable, peripherals and monitor separate, higher power consumption, noisier, liquid coolant, more customize-able. Please do feel free to add to it.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 19, 2012 01:36 AM
Msg. 3679 of 4332
Well, I guess it's just because I am a bit more serious when on the go. I don't like having portable devices on me except my phone even because it detracts from the task at hand or potential things that could be done in place of it. I feel that when you are on the go if it is for leisure you should be seeing or socializing and if it is for business or school, it should strictly be business or school. Gametime is when you are home with nothing to do. But that's just how I see it.
Apple user? really? um this is a "gaming" debate why are you even here? XD Edited by eliteslasher on Nov 19, 2012 at 01:41 AM
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 19, 2012 02:36 AM
Msg. 3680 of 4332
Quote: --- Original message by: eliteslasher
Well, I guess it's just because I am a bit more serious when on the go. I don't like having portable devices on me except my phone even because it detracts from the task at hand or potential things that could be done in place of it. I feel that when you are on the go if it is for leisure you should be seeing or socializing and if it is for business or school, it should strictly be business or school. Gametime is when you are home with nothing to do. But that's just how I see it.
Apple user? really? um this is a "gaming" debate why are you even here? XD Edited by eliteslasher on Nov 19, 2012 at 01:41 AM I prefer to have a choice of where I sit when using my computer, also a lot of businesses use these magical things called computers for work, which usually requires you to have one with you on a business or other trip. I do agree with you on gametime, however I do like to game while in the car (RV actually) on a roadtrip, when there isn't much to do. @EDIT: How is Apple even relevant to gaming? I can game on my Mac all I want, I can use windows too (who knew?). Sure, I don't get amazing performance, but it's tolerable 90% of the time (Skyrim, I'm looking at you.). Don't bring operating/manufacturer preference into this, it is completely irrelevant. @Tiel: ^ - Haters gonna hate.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Nov 19, 2012 05:53 AM
Msg. 3681 of 4332
God... post something and kids start arguing over it.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 19, 2012 09:30 PM
Msg. 3682 of 4332
Sigh,wars on the forum everyday.
FREE TICKETS TO THE FORUM SHOW. COME HERE ANYTIME,ANY DAY.
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Nov 21, 2012 02:02 AM
Msg. 3683 of 4332
I don't know if anyone noticed, but all the renders on the Bungie.net site for Halo Combat Evolved are not the same models/textures seen ingame, they more closely resemble the pre xbox models. (only some of them have bumpmaps because they were rendered outside of 3ds max). So using these images I modeled the "pre xbox" render model warthog. I still have to remodel the steering wheel and retexture the seats (and fix the tires?) and maybe blur the dashboard hud. It's hard to see everything I did without a comparison to the original warthog, but here's a list of visual differencesL Different Dashboard hud Different dashboard screen positions low poly bumper low poly tires low poly tusks low poly winch different bed texture turret mount is a ring different seat texture different, low res tire texture low poly headrests different windshield cubemap bump map no detail map or cube map for hull different turret (not shown) Edited by ptowery on Nov 21, 2012 at 02:05 AM
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Svanke Svans
Joined: Apr 3, 2012
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Posted: Nov 21, 2012 12:03 PM
Msg. 3684 of 4332
better view on the front side
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Nov 21, 2012 03:19 PM
Msg. 3685 of 4332
Thanks, It's hard to find images from the e32k trailer in high res.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Nov 21, 2012 04:06 PM
Msg. 3686 of 4332
Will you be recreating other pre-Xbox assets, as well?
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Nov 21, 2012 04:39 PM
Msg. 3687 of 4332
Hell yeah, I don't think I could pull off something like a Biped or the bsp, but Vehicles, Weapons, stuff like that. I might try this version of the warthog too: You'd think that texture would be easy to make. And I've already done some weapons. WIP, I really wish I was better with textures. here's the texture if someone thinks they can do better: PSD File Edited by ptowery on Nov 21, 2012 at 10:39 PM
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 22, 2012 12:57 AM
Msg. 3688 of 4332
Looks like Cartman came in with his family revenge package. "I have a package deal made specially for you. We're going to smear poop, ALL OVER your army's warthog"  . OH BOY!!! :D
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ELVEVERX
Joined: Oct 5, 2012
For the great journey
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Posted: Nov 22, 2012 03:20 AM
Msg. 3689 of 4332
Hey do u think we could ask bungie for some of the models from the pre beta?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 22, 2012 05:33 AM
Msg. 3690 of 4332
Franchise was sold, even models such as those should probably now belong to 343.
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Nov 22, 2012 11:35 AM
Msg. 3691 of 4332
Quote: --- Original message by: ELVEVERXHey do u think we could ask bungie for some of the models from the pre beta? Someone like me wouldn't be trying to recreate them If i thought there was a shot in getting the originals...sadly.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Nov 22, 2012 07:15 PM
Msg. 3692 of 4332
That is one sexy warthog
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 22, 2012 08:07 PM
Msg. 3693 of 4332
With huge tusks.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 22, 2012 08:46 PM
Msg. 3694 of 4332
Moar shader work needed.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 23, 2012 12:02 AM
Msg. 3695 of 4332
What is a revnant? Oh,you mean a Revenant? Well,that would be nice to drive around in.
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Nov 23, 2012 12:16 AM
Msg. 3696 of 4332
Quote: --- Original message by: master 34 yep thats right goldkilla88 lol i wanna see a revnant you're obsessed with reach, just buy the game or learn to port for yourself.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 23, 2012 12:47 AM
Msg. 3697 of 4332
A little bit better but it still needs more work.
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HaloExtreme117
Joined: May 5, 2012
~Gone~
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Posted: Nov 23, 2012 02:00 AM
Msg. 3698 of 4332
Quote: --- Original message by: goldkilla88 Everytime I compile a texture, it comes out really low res as a bitmap. Does anyone know what this is? Set the format flag in Guerilla to 32-Bit color, then recompile the bitmap.
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Nov 23, 2012 03:09 AM
Msg. 3699 of 4332
That's gunna wreck the filesize.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 23, 2012 10:34 AM
Msg. 3700 of 4332
That's the catch.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 23, 2012 02:00 PM
Msg. 3701 of 4332
Haha,that's not true. Plus,that's just based on opinion.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 23, 2012 02:31 PM
Msg. 3702 of 4332
The quality of an object is based on a person's opinion.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Nov 23, 2012 02:40 PM
Msg. 3703 of 4332
changed my mind on Waffles' point since Flood campaign. The loss in quality is nothing next to the loss in memory.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Nov 23, 2012 02:41 PM
Msg. 3704 of 4332
Well,it's really up to you to figure out whether you want quality or quantity (as in memory)
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Nov 23, 2012 07:19 PM
Msg. 3705 of 4332
Quote: --- Original message by: mastur cheef You can barely see the difference if you have good shaders anyway. I always saw the compression in things like pelican textures.
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Nov 24, 2012 02:11 AM
Msg. 3706 of 4332
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Nov 25, 2012 04:15 AM
Msg. 3707 of 4332
Delete the alpha channel (Xbox's specular) from the diffuse because when the bitmap is compressed the alpha is blended (unless 32 bit etc) into the diffuse and makes things screw up.
That may be the problem.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Nov 25, 2012 03:21 PM
Msg. 3708 of 4332
I know that, but what I am saying is that if he has not deleted the alpha channel from the dds file in the diffuse map, when he uses colour key tranperancy, his diffuse will merge with the alpha and the diffuse will have black bits from the alpha.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Nov 25, 2012 03:34 PM
Msg. 3709 of 4332
I suppose lol. I mean for multipurpose maps for bipeds with colour change.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Nov 25, 2012 03:58 PM
Msg. 3710 of 4332
Ok. Thanks. Will try on my elites when finished shaders.
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