
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 6, 2010 11:25 AM
Msg. 6441 of 12975
Spin the gun in the air towards the left hand, while it's still in midair, throw the grenade. Catch the gun by the barrel, and toss it back to the right hand. Of course, Broke'll probably be the only one to do this, and the majority of people here don't appreciate creativity.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Oct 6, 2010 11:29 AM
Msg. 6442 of 12975
I would never use my left arm for throwing anything. I like the idea of a righhanded nade throw, it feels right to do it that way.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Oct 6, 2010 12:26 PM
Msg. 6443 of 12975
Quote: --- Original message by: Gamma927 Spin the gun in the air towards the left hand, while it's still in midair, throw the grenade. Catch the gun by the barrel, and toss it back to the right hand. Of course, Broke'll probably be the only one to do this, and the majority of people here don't appreciate creativity. That would be hard to actually do... Then again... That would be pretty cool to do that. -Skidrow
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olly12345
Joined: Jul 30, 2008
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Posted: Oct 6, 2010 04:55 PM
Msg. 6444 of 12975
Quote: --- Original message by: Gamma927 Spin the gun in the air towards the left hand, while it's still in midair, throw the grenade. Catch the gun by the barrel, and toss it back to the right hand. Of course, Broke'll probably be the only one to do this, and the majority of people here don't appreciate creativity. This needs to be done and put ingame XD. We need more of this kind of thing, Who cares about super realism? it needs to be fun!
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Oct 6, 2010 05:16 PM
Msg. 6445 of 12975
This^
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 6, 2010 11:23 PM
Msg. 6446 of 12975
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Oct 6, 2010 11:26 PM
Msg. 6447 of 12975
That, along with Teh Lag's epic AR reload, are probably the greatest anims ever.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 6, 2010 11:39 PM
Msg. 6448 of 12975
Quote: --- Original message by: olly12345 Who cares about super realism? oh ho ho. I can point out so many...
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Oct 7, 2010 12:42 AM
Msg. 6449 of 12975
oh come on guys, lets not discuss realism, Its obvious that broke made this animation for teh lols, and for general silliness. Its a good animation.
Realistic != good Good != realistic
The two do frequently cross paths though
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Oct 7, 2010 12:52 AM
Msg. 6450 of 12975
OMG!!! This would be so awesome! Third person Monty Python silly walks. DO IT! AND DO IT NAO!!!!! NYEAGHHH!!! Oh and ICEE, mine is better ((Realistic != good) && (Good != realistic)) no srsly I was being completely srs there. My spelling of serious as "srs" just goes to show that even moar!
Edited by eliteslasher on Oct 9, 2010 at 12:36 PM
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Oct 11, 2010 06:48 PM
Msg. 6451 of 12975
Update on MA37: 
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Oct 11, 2010 07:45 PM
Msg. 6452 of 12975
better render plz.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Oct 11, 2010 08:20 PM
Msg. 6453 of 12975
Quote: --- Original message by: Sergeant 1337Update on MA37:  I like it. Working on a custom sniper type rifle mehself with GMAX but stinking Fraps doesn't wanna work with me.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Oct 11, 2010 09:55 PM
Msg. 6454 of 12975
That's way better Sarge. As you can see, the front of the handle is not so silhouettey anymore. However, the bottom and back of the handle-hole is still pretty flat. Overall though, way better.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Oct 11, 2010 10:02 PM
Msg. 6455 of 12975
Thank you. I will edit the bottom of the handle as well.
I made sure this would be low-poly.... It has 1,756 poly's atm.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Oct 11, 2010 11:58 PM
Msg. 6456 of 12975
Good work Sergeant, you're steadily improving. As mentioned before you've got to add something to the handle and lower stock because as it stands it pretty flat, especially the grip, because fitting a hand around that handle would be pretty tough. Also, if you wanna lower the polycount a bit more, you can delete the top faces of the barrels and that flashlight, the player will never see them. One final thing, probably just nit-picking here, but that lower cylinder which acts as a grip for the left hand has an extra segment in the middle. Aside from those relatively minor things, it's pretty good.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Oct 12, 2010 10:03 PM
Msg. 6457 of 12975
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Oct 12, 2010 11:01 PM
Msg. 6458 of 12975
Good progress on the sniper :) self explanatory. Dis one I think I'll try to get into halo. and this model is from fpsbanana. the triangulation on the back is not my fault. Edited by AGLion on Oct 12, 2010 at 11:02 PMEdited by AGLion on Oct 12, 2010 at 11:11 PM
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Oct 12, 2010 11:07 PM
Msg. 6459 of 12975
looks like farcry 2...
Looks very nice lion
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Oct 13, 2010 02:40 AM
Msg. 6460 of 12975
More like CSS.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Oct 13, 2010 06:59 AM
Msg. 6461 of 12975
Move your left arm down @_@
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Oct 13, 2010 07:03 AM
Msg. 6462 of 12975
EDIT: Nevermind, I'm wrong. Edited by MoooseGuy on Oct 13, 2010 at 07:04 AM
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Oct 13, 2010 12:04 PM
Msg. 6463 of 12975
Quote: --- Original message by: AGLionGood progress on the sniper :) self explanatory. Dis one I think I'll try to get into halo. and this model is from fpsbanana. the triangulation on the back is not my fault. Edited by AGLion on Oct 12, 2010 at 11:02 PMEdited by AGLion on Oct 12, 2010 at 11:11 PM ^^CSS^^
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Oct 13, 2010 08:32 PM
Msg. 6464 of 12975
havent modeled a gun in a while so here is one in the works: ima try to get all the modeling i can get done between now and January when i got to BCT and AIT(for Sat-comm op/maintenance) comments?(on teh gun lol) adn its a 18mm, which i know "mg u can use that in rl, wakawakawakawaka.....but its the chief he can flip a tank by himself i think firing this should be a problem!
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Oct 13, 2010 08:47 PM
Msg. 6465 of 12975
I'm liking the gun, reminds of of that one staple gun that you made for some reason 0_0. Quote: --- Original message by: ODX Move your left arm down @_@ Of course, master. *bows down* M-m-master, may I have textures bestowed upon me? Edited by AGLion on Oct 13, 2010 at 08:47 PM Edited by AGLion on Oct 13, 2010 at 08:49 PM
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Oct 13, 2010 08:55 PM
Msg. 6466 of 12975
Now it's coming out of your chest, but sufficient enough I suppose because if I tell you anything else it'll end up looking like something I'd do.
What makes you believe I have textures for it?
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Oct 13, 2010 08:59 PM
Msg. 6467 of 12975
Quote: --- Original message by: ODX Now it's coming out of your chest, but sufficient enough I suppose because if I tell you anything else it'll end up looking like something I'd do.
Not like I was aiming for that :P Quote: What makes you believe I have textures for it? It was worth a try.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 13, 2010 09:03 PM
Msg. 6468 of 12975
You could rotate the gun towards the left, and move it to the right a bit, so it looks like the stock's resting against the shoulder (unless you have a wide chest D:)
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 13, 2010 09:06 PM
Msg. 6469 of 12975
why not just rip a gun from css, hurr. or use an already textured gun from fpsbanana.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Oct 14, 2010 03:54 PM
Msg. 6470 of 12975
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Oct 14, 2010 04:38 PM
Msg. 6471 of 12975
I think Sergeant 1337 would love to make the scope for you :) but no really, thats really good.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Oct 14, 2010 05:46 PM
Msg. 6472 of 12975
lol thx. I'll take a shot at the scope and see how it turns out.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Oct 14, 2010 07:07 PM
Msg. 6473 of 12975
i used those CSS arms a while back. i decided to give them a go again. havent made any weapons at all, so this is the first time im trying to postion first person arms/weapon correctly. sorry for the bad quality of the render, accidentally ****ed with the lights.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 14, 2010 07:08 PM
Msg. 6474 of 12975
The gun is scaled too small.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Oct 14, 2010 07:10 PM
Msg. 6475 of 12975
K thx
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