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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Weapons - Works in Process thread [WIP]

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Author Topic: Weapons - Works in Process thread [WIP] (12975 messages, Page 178 of 371)
Moderators: Dennis

Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Sep 6, 2010 02:20 PM    Msg. 6196 of 12975       
welll Amazingcuziam, here is ur crit:
start over. when u do keep the following in mind:
[]would u be able to use this comfortably and effectively(handle is straight and completely uncomfortable for a gun

[]clip is important. if it curves make sure it has the same degree of curve tru out.if its straight make it straight

[]the perpendicular grip is blocking w/e that screen ma bob is on teh side. make it vertical instead of horizontal.

[]gun itself is pretty much a box , add detail to it, look at perspective drawings and images of models and real guns to get an idea of depth and detail

[]that strut which blocks the clip should be part of the main model and be shaped ina way taht doesn't make removing and inserting the clip difficult(especially when its animated)

here is one of my other models that should serve as a good guidance, its not amazing liek some of the ones here, but u should get the general idea:


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Sep 6, 2010 03:26 PM    Msg. 6197 of 12975       
Quote: --- Original message by: AGLion


Carbine origins w/ random sky.

I'm no good at origins.


That the one I had you do? If so have you done anything with it? If you have I would like to see. If not that's fine.

Crit: The right hand looks a little off from what I see. Left hand looks good. Maybe a little high but that's probably just me.


-Skidrow


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Sep 6, 2010 03:36 PM    Msg. 6198 of 12975       
Quote: --- Original message by: Echo77
Need to make a gun that can push objects away. I tried setting instantaneous acceleration, but that didn't work. Any ideas?

Explosion tags only affect certain things, like vehicles, weapons, and bipeds. If you try to push scenery, it's not gonna work.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Sep 6, 2010 04:02 PM    Msg. 6199 of 12975       
I know that. I was trying to push a warthog.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Sep 6, 2010 06:52 PM    Msg. 6200 of 12975       
Battle Rifle Origins

http://a.imageshack.us/img255/7832/eliteorigins.jpg

Models and textures by Bungie
Edited by HDoan on Sep 6, 2010 at 06:54 PM


anonymous_2009
Joined: Jun 13, 2009


Posted: Sep 6, 2010 07:07 PM    Msg. 6201 of 12975       
my reply according to 'HunterSucks' use which was banned earlier:

DOAN, IT SUCKS ASS!! ITS A RIP!!

Just kidding. Proper reply:
Origins look good perfect position imo.


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 6, 2010 07:08 PM    Msg. 6202 of 12975       
Quote: --- Original message by: Skidrow925
That the one I had you do? If so have you done anything with it? If you have I would like to see. If not that's fine.

Crit: The right hand looks a little off from what I see. Left hand looks good. Maybe a little high but that's probably just me.


-Skidrow


I haven't done much with it, been too busy to do anything but post on these forums really.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 6, 2010 07:58 PM    Msg. 6203 of 12975       
Quote: --- Original message by: HDoan

Battle Rifle Origins

http://a.imageshack.us/img255/7832/eliteorigins.jpg

Models and textures by Bungie
Edited by HDoan on Sep 6, 2010 at 06:54 PM


that lighting.


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Sep 6, 2010 09:16 PM    Msg. 6204 of 12975       
Quote: --- Original message by: HDoan

Battle Rifle Origins

http://a.imageshack.us/img255/7832/eliteorigins.jpg

Models and textures by Bungie
Edited by HDoan on Sep 6, 2010 at 06:54 PM

cant wait to see them ingame,btw you forgot to credit teh lag for rigging the model from scratch and editing it a bit.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Sep 6, 2010 09:38 PM    Msg. 6205 of 12975       
There's something I don't like about the texture... it looks way too contrasty. Other than that it's quite nice.


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 6, 2010 10:07 PM    Msg. 6206 of 12975       
Its just the super epic lighting. You'd see something like that in Halo 3 with the right lighting conditions.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Sep 6, 2010 10:49 PM    Msg. 6207 of 12975       

Too high, angle looks off. Rotate it to the left a bit, and move it down. You're showing off the most unattractive part of the gun D:

Quote: --- Original message by: HDoan

Battle Rifle Origins
http://a.imageshack.us/img255/7832/eliteorigins.jpg

Models and textures by Bungie

Looks good :D


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Sep 6, 2010 10:52 PM    Msg. 6208 of 12975       
The thumb seems like it's curled up way too much...


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 6, 2010 11:15 PM    Msg. 6209 of 12975       
Quote: --- Original message by: Gamma927

Too high, angle looks off. Rotate it to the left a bit, and move it down. You're showing off the most unattractive part of the gun D:

Quote: --- Original message by: HDoan

Battle Rifle Origins
http://a.imageshack.us/img255/7832/eliteorigins.jpg

Models and textures by Bungie

Looks good :D


You're right about the bad angle (i've fixed that), but if I move it down, it won't be pointing towards the middle properly, which is quite unsightly. If I try to rotate it to point towards the middle, it looks crappier.

Carbine wasn't made to point towards the middle.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Sep 6, 2010 11:19 PM    Msg. 6210 of 12975       
lol, my origins never pointed towards the center.



Broke's also don't point directly towards the center O.o


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 6, 2010 11:21 PM    Msg. 6211 of 12975       
fine -_-

i'd better delete that sphere then...



does this cut it?

low res so that it would fit the image properly.
Edited by AGLion on Sep 6, 2010 at 11:33 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Sep 6, 2010 11:33 PM    Msg. 6212 of 12975       
I spent hours rendering out a perfect video of the animations that amounted to many MB of data and hours of uploading, so that you damn people could watch it in 720p...and you take a picture of the lowest-res one there is >_>


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 6, 2010 11:36 PM    Msg. 6213 of 12975       
Quote: --- Original message by: ODX
I spent hours rendering out a perfect video of the animations that amounted to many MB of data and hours of uploading, so that you damn people could watch it in 720p...and you take a picture of the lowest-res one there is >_>


Quote: 7. When posting images within the forum make sure the image size is less than 1024X768 pixels. If the image is larger the image may be deleted. (Try to keep the images reasonable in file size)


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Sep 6, 2010 11:41 PM    Msg. 6214 of 12975       
It'll scale it down (as it has), so taking a picture of the 720p video in the regular Youtube video viewport would work just fine.

There wouldn't be all the fuzziness you see in it right now.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Sep 6, 2010 11:41 PM    Msg. 6215 of 12975       
Quote: --- Original message by: ODX
I spent hours rendering out a perfect video of the animations that amounted to many MB of data and hours of uploading, so that you damn people could watch it in 720p...and you take a picture of the lowest-res one there is >_>

I'm sowwie ._.

tbqh, I made that picture at the time when YouTube changed its appearance, and without the easy to find HQ button, I kinda passed over it lol.

@ AGLion

Your origin appears to be pointing down. Move it down, point it up a bit.


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Sep 7, 2010 03:56 AM    Msg. 6216 of 12975       
lmfao ! xD


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Sep 7, 2010 04:09 AM    Msg. 6217 of 12975       
I'm feeling the ban u_u


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Sep 7, 2010 04:44 AM    Msg. 6218 of 12975       
lol I hope for you ^^


anonymous_2009
Joined: Jun 13, 2009


Posted: Sep 7, 2010 05:48 AM    Msg. 6219 of 12975       
Lmao, I worry for you. You must have no friends. Aha! Damn, some scary and weird people on the internet Lulz.


anonymous_2009
Joined: Jun 13, 2009


Posted: Sep 7, 2010 06:28 AM    Msg. 6220 of 12975       
Im scared, does this guy wanna bum me or something? :(


Joddy
Joined: Jul 3, 2010


Posted: Sep 7, 2010 07:22 AM    Msg. 6221 of 12975       
you are amusing sir
just ignore that guy
he got no life no friends nothing and because that he have to injure/annoy people over the internet to feel cool.
i think nobody likes him and beat him in school
and how old he is..hmmm..lemme guess around 10 or 12?
i recommend professional help.
if someone in this forum would know him in real life i think he wouldnt do that cause he got no balls and would be scared.
thats all i have to say at the moment.


Joddy
Joined: Jul 3, 2010


Posted: Sep 7, 2010 09:57 AM    Msg. 6222 of 12975       
k
think what you want to think


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Sep 7, 2010 02:36 PM    Msg. 6223 of 12975       
What the? 2 double posts and a triple? Interesting.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Sep 7, 2010 03:07 PM    Msg. 6224 of 12975       
there was posts by a troll in between, when he got banned, and his account removed his posts were too, thus giving the illusion of multi-posts


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Sep 7, 2010 03:38 PM    Msg. 6225 of 12975       
Sorry for that =S


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Sep 7, 2010 04:33 PM    Msg. 6226 of 12975       
Quote: --- Original message by: Geared
there was posts by a troll in between, when he got banned, and his account removed his posts were too, thus giving the illusion of multi-posts
Which is why it is important to think before you post and follow the posting guidelines
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=27378

Quote:
Ignore spammers, do not respond to them do not post in response to their offense your responses are worse than the spam itself because their account and all their messages can be deleted with a single click. Your responses can't unless I delete all your messages. Your response to spam is worse than the spam itself.


If your response looks like a spam post then you run the risk of having ALL your posts deleted with a single click since I do not take the time to differentiate between ignorance and malice: Spam is spam and it will be deleted.

Edited by Dennis on Sep 7, 2010 at 04:36 PM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Sep 7, 2010 07:14 PM    Msg. 6227 of 12975       
Quote: --- Original message by: Geared
there was posts by a troll in between, when he got banned, and his account removed his posts were too, thus giving the illusion of multi-posts


Ahh. That would do it.

I was looking around and came up with a project I dropped awhile ago. I even have some pics.

Polys and Tries: Way to high right now. About 202,380 of both.

I guess it says in the pictures.

http://img715.imageshack.us/i/3dsmax2010062021025350.jpg/
http://img375.imageshack.us/i/3dsmax2010062021034031.jpg/
http://img294.imageshack.us/i/3dsmax2010062021030781.jpg/
http://img541.imageshack.us/i/3dsmax2010062021031743.jpg/
http://img36.imageshack.us/i/3dsmax2010062021032225.jpg/

Wadda ya think?


-Skidrow


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Sep 7, 2010 09:08 PM    Msg. 6228 of 12975       
boxy on the back, and did you use the smg handle for the sniper? seriously?


Advancebo
Joined: Jan 14, 2008


Posted: Sep 7, 2010 09:42 PM    Msg. 6229 of 12975       
why are the normals on the stock flipped backwards.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Sep 8, 2010 12:30 AM    Msg. 6230 of 12975       
With gamma's origins , he makes the person holding them never seem relaxed. It's like they're holding their shoulder to the stock much tighter. Not necessarily a bad or good thing.

 
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