
Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: May 1, 2010 04:37 PM
Msg. 4306 of 12975
Quote: --- Original message by: Yoko R model is in its boxy state,crit. please Well, the Bipods are too short and too close to each other in my opinion. The scope end seems too wide comared to the scope casing. The scope casing itself seems a bit long. These are just my opinions btw.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 1, 2010 08:15 PM
Msg. 4307 of 12975
I think its rendered in the user view. Press p and render again?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: May 2, 2010 11:35 AM
Msg. 4308 of 12975
Quote: --- Original message by: jesseQuote: --- Original message by: Yoko R model is in its boxy state,crit. please Well, the Bipods are too short and too close to each other in my opinion. I'm guessing its just the angle.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: May 3, 2010 07:40 AM
Msg. 4309 of 12975
Quote: --- Original message by: Yoko R model is in its boxy state,crit. please Post a wireframe.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: May 3, 2010 10:10 PM
Msg. 4310 of 12975
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: Yoko R *sniper pic* model is in its boxy state,crit. please Post a wireframe. alright
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halo3n00b
Joined: Dec 8, 2008
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Posted: May 4, 2010 03:44 PM
Msg. 4311 of 12975
then where is it...
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: May 4, 2010 08:19 PM
Msg. 4312 of 12975
Quote: --- Original message by: halo3n00b then where is it... it died =D E: lol Edited by Yoko R on May 4, 2010 at 08:29 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: May 4, 2010 09:21 PM
Msg. 4313 of 12975
left view or right maybe :P looks good but to me looks like a modified h1 sniper
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: May 4, 2010 09:32 PM
Msg. 4314 of 12975
Quote: --- Original message by: Hydrogen left view or right maybe :P looks good but to me looks like a modified h1 sniper I'd like you to look at the halo1 sniper
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: May 4, 2010 10:38 PM
Msg. 4315 of 12975
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shadowce9
Joined: Mar 13, 2010
Learning Halo CE Scripting.
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Posted: May 5, 2010 09:53 PM
Msg. 4316 of 12975
Quote: --- Original message by: Gamma927http://www.youtube.com/watch?v=nA31TLzuJ3wThis is not a Halo Reach imitation, nor is it meant to be. I glanced at the Halo Reach animations once or twice, and kinda liked the clip out style. Wow, pretty good!  Your animations just keep getting better and better. However, what is that little "push" for at the end of the animation? Anyway, I made a sword that was originally from an anime, but I modified it a bit  Too many images (and I uploaded them in .png form by accident), so I'll just post the links here. http://img339.imageshack.us/img339/1958/sword1z.png http://img215.imageshack.us/img215/1299/sword2t.png http://img442.imageshack.us/img442/47/sword3.png http://img38.imageshack.us/img38/8107/sword4.png http://img27.imageshack.us/img27/4139/sword5.png http://img13.imageshack.us/img13/9760/sword6.png Cookies to anyone who can guess the sword's name, user and anime  EDIT: Yeah, I know, there are some obvious smoothing errors on the hilt. Any effective way to fix'em? Edited by shadowce9 on May 5, 2010 at 09:55 PM
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: May 5, 2010 09:58 PM
Msg. 4317 of 12975
Quote: --- Original message by: Yoko RQuote: --- Original message by: halo3n00b then where is it... it died =D E: lol Edited by Yoko R on May 4, 2010 at 08:29 PM Looks really good. Get a nice skin on it when you get unwraps and it will be perfect.
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: May 6, 2010 10:42 PM
Msg. 4318 of 12975
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: May 7, 2010 01:51 AM
Msg. 4319 of 12975
wrong movie st00pid
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: May 7, 2010 01:58 AM
Msg. 4320 of 12975
animate them like wolverines hands where they go out when you pull them out ^_^
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: May 7, 2010 02:01 AM
Msg. 4321 of 12975
well of course, see those little pink nodes, thats teh rigging for the claws to be retractable :)
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Shockwave
Joined: Apr 7, 2010
Animator / Modeler / VFX
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Posted: May 8, 2010 11:25 AM
Msg. 4322 of 12975
Who works on the MA37 ? Because I've the textures Edited by Shockwave on May 8, 2010 at 11:27 AM
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: May 8, 2010 12:59 PM
Msg. 4323 of 12975
Quote: --- Original message by: Shockwave
Who works on the MA37 ? Because I've the textures Edited by Shockwave on May 8, 2010 at 11:27 AM lets see,Tucker,De1337,Josh(the new one),ect
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: May 8, 2010 03:34 PM
Msg. 4324 of 12975
Anyone have any links to the other ones?
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Shockwave
Joined: Apr 7, 2010
Animator / Modeler / VFX
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Posted: May 8, 2010 06:40 PM
Msg. 4325 of 12975
A part of my animations:  
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 8, 2010 06:58 PM
Msg. 4326 of 12975
Melee is good. Reload seems a bit too fast.
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: May 8, 2010 07:01 PM
Msg. 4327 of 12975
Quote: --- Original message by: ShockwaveA part of my animations:   Where did you coming from?
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DEEhunter
Joined: Dec 16, 2006
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Posted: May 8, 2010 07:10 PM
Msg. 4328 of 12975
Who come did you from?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: May 8, 2010 07:10 PM
Msg. 4329 of 12975
Quote: --- Original message by: DarkHalo003 Melee is good. Reload seems a bit too fast. The opposite of this. The RELOAD is good. The melee, however, seems slightly awkward, with the arm twisting a bit, and the gun moving towards the right after the initial strike. Make it move towards the left.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: May 8, 2010 07:26 PM
Msg. 4330 of 12975
Quote: --- Original message by: ShockwaveA part of my animations:   DAMN those are some good animations
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SeanTheLawn
Joined: Sep 4, 2007
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Posted: May 8, 2010 07:34 PM
Msg. 4331 of 12975
At Shockwave:
Reload looks good imo, but the right forearm in the melee looks weird.
Also I like the motion blur, makes it look way cooler
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: May 8, 2010 07:52 PM
Msg. 4332 of 12975
Love the feel of force behind those.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 8, 2010 08:20 PM
Msg. 4333 of 12975
These are going in CE right?
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: May 8, 2010 08:23 PM
Msg. 4334 of 12975
No, no nonnononononono
F THAT RELOAD NO
BAD
DO NOT COPY BUNGIE
Honestly, what a horrible idea for whoever animated the weapons. Why the hell would you butcher Halo 3's reload animation, then add in the worst ophandle animation thingie I have ever effing seen?! That guy needs to be fired if I can't make his own damn animations, always has to reuse Bungie's H3 ones and screw up the whole feel of things. Edited by ODX on May 8, 2010 at 08:27 PM
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: May 8, 2010 09:35 PM
Msg. 4335 of 12975
you can do better?
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Dark
Joined: Nov 10, 2008
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Posted: May 8, 2010 09:45 PM
Msg. 4336 of 12975
Quote: --- Original message by: Slayer117 you can do better? he can
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: May 8, 2010 10:00 PM
Msg. 4337 of 12975
Quote: --- Original message by: Slayer117 you can do better? Uh yeah, I sort of can because I have creativity and more experience. If you didn't already know, I'm an animator >_> Edited by ODX on May 8, 2010 at 10:06 PM
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: May 8, 2010 10:13 PM
Msg. 4338 of 12975
condescending much jesus christ
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: May 8, 2010 10:19 PM
Msg. 4339 of 12975
Quote: --- Original message by: ODX
No, no nonnononononono
F THAT RELOAD NO
BAD
DO NOT COPY BUNGIE
Honestly, what a horrible idea for whoever animated the weapons. Why the hell would you butcher Halo 3's reload animation, then add in the worst ophandle animation thingie I have ever effing seen?! That guy needs to be fired if I can't make his own damn animations, always has to reuse Bungie's H3 ones and screw up the whole feel of things. Edited by ODX on May 8, 2010 at 08:27 PM sorry bro, I usually don't like to wrong you, but you're pretty much wrong this time... He was trying to copy Halo Reach AR's anims, and did a damn fine job at it. The ophandle thingy is BUNGIE'S idea, so yeah, take it up with them...
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: May 8, 2010 10:20 PM
Msg. 4340 of 12975
Quote: --- Original message by: Marka Haiyana condescending much jesus christ I'm not trying to act like I'm some supreme animator, but making an asinine comment like that is just pure ignorance. Quote: --- Original message by: doompig444 sorry bro, I usually don't like to wrong you, but you're pretty much wrong this time... He was trying to copy Halo Reach AR's anims, and did a damn fine job at it. The ophandle thingy is BUNGIE'S idea, so yeah, take it up with them... He didn't exactly do a 'damn fine job' in copying them. Copying animations is a ridiculously easy thing to do, and as well as he did it there's still lots of problems that I can list. Some in the reload include the fact that there's almost no force when he takes the mag out, and then the motions afterwards seem much too loose. What is this 'warping hand' when it goes from mag-in to the ophandle as well? The melee? Don't even get me started, but I'll give you a hint: take a closer look at the right arm >_> Edited by ODX on May 8, 2010 at 10:24 PM
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