
bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Nov 2, 2014 04:53 PM
Msg. 12321 of 12975
From what I see, putting your eye in front of the scope seems very hard at the moment,I suggest you to move it forward or most likely elongate the stock
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Nov 2, 2014 05:14 PM
Msg. 12322 of 12975
Quote: --- Original message by: bourrin33 From what I see, putting your eye in front of the scope seems very hard at the moment,I suggest you to move it forward or most likely elongate the stock I dunno, it doesn't look much more difficult than this:  The stock could probably use a cheek rest or something, though, because at the moment it looks you'd just be pressing your cheek to a square-edged metal bar, which can't be comfortable.
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ZOBI3KING
Joined: Dec 25, 2012
Look at me, I'm the captain now.
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Posted: Nov 2, 2014 09:46 PM
Msg. 12323 of 12975
So I made a thing. 
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Nov 2, 2014 10:26 PM
Msg. 12324 of 12975
Is it a higher-poly MA5B? Looks pretty good from what I can tell, although the charging handle may a bit small, and the 7.62x51mm rounds look a bit thin.
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ZOBI3KING
Joined: Dec 25, 2012
Look at me, I'm the captain now.
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Posted: Nov 2, 2014 10:31 PM
Msg. 12325 of 12975
Quote: --- Original message by: Echo77Is it a higher-poly MA5B? Looks pretty good from what I can tell, although the charging handle may a bit small, and the 7.62x51mm rounds look a bit thin. It is, everything is to scale with the original fp MA5B. The bullets may be a bit small thin but that was to fit into the mag better on the model (savinpvtmike did the render, I think he might've re-sized the bullets a bit). Edited by ZOBI3KING on Nov 2, 2014 at 10:32 PM
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Nov 2, 2014 10:47 PM
Msg. 12326 of 12975
Quote: --- Original message by: ZOBI3KINGQuote: --- Original message by: Echo77Is it a higher-poly MA5B? Looks pretty good from what I can tell, although the charging handle may a bit small, and the 7.62x51mm rounds look a bit thin. It is, everything is to scale with the original fp MA5B. The bullets may be a bit small thin but that was to fit into the mag better on the model (savinpvtmike did the render, I think he might've re-sized the bullets a bit). Edited by ZOBI3KING on Nov 2, 2014 at 10:32 PM Ahh, I see. If getting everything to the proper scale is one of your priorities, it looks like the walls of your magazine could be made a bit thinner in order to accomodate slightly wider cartridges. But either way, I suppose the rounds in the magazine are one of the things that you'd only catch a brief glimpse of in-game.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Nov 3, 2014 02:50 AM
Msg. 12327 of 12975
Those craved lines cutting the weapon in parts (I hope you jbow what I mean, I'm speaking about the details you modeled) may be a bit thin for baking on a medium resolution bitmap, you may need to enlarge them
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ZOBI3KING
Joined: Dec 25, 2012
Look at me, I'm the captain now.
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Posted: Nov 3, 2014 03:02 AM
Msg. 12328 of 12975
Quote: --- Original message by: bourrin33 Those craved lines cutting the weapon in parts (I hope you jbow what I mean, I'm speaking about the details you modeled) may be a bit thin for baking on a medium resolution bitmap, you may need to enlarge them I modeled them to about the same size as the original cut in the CE and Halo Wars MA5Bs, if it is too small I'll go ahead and fix it but I'll just see how it bakes in its current state (it also looks a bit thinner in that render due to the angle and lighting). Edited by ZOBI3KING on Nov 3, 2014 at 03:04 AM
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samnwck
Joined: Sep 4, 2014
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Posted: Nov 4, 2014 06:01 PM
Msg. 12329 of 12975
So I'll give my two cents. It isn't a bad looking gun. But it looks a bit like it was designed by a committee. There are a lot of of random extrusions that seem to serve no purpose. The main one that stands out is on the butt stock right below the hand grip. Also I understand it isn't an assault rifle. But ergonomics look like it'd be a hell of a thing to hold. The scope as well looks like it's be held up on a pedestal and the arms of that pedestal seems to just be stuck on. Anyway. That's my constructive criticism. Just stuff to be mindful of next time you're thinking out your design.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Nov 7, 2014 11:20 AM
Msg. 12330 of 12975
- removed - Edited by Super Flanker on Sep 20, 2016 at 11:31 AM
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samnwck
Joined: Sep 4, 2014
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Posted: Nov 7, 2014 10:14 PM
Msg. 12331 of 12975
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Nov 8, 2014 07:58 AM
Msg. 12332 of 12975
Dem that looks good.
As for the renders I prefer the warmness you get from the top two. Edited by SS Flanker on Nov 8, 2014 at 08:06 AM
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Nov 8, 2014 08:05 AM
Msg. 12333 of 12975
Me too. Do you have pictures of the blueprint/source you are using to do this ?
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samnwck
Joined: Sep 4, 2014
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Posted: Nov 8, 2014 10:54 AM
Msg. 12334 of 12975
Yeah, it's the R11 RSASS from Remington. 
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Nov 8, 2014 02:55 PM
Msg. 12335 of 12975
Well the replica is awesome. I love the design of the barrel
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samnwck
Joined: Sep 4, 2014
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Posted: Nov 8, 2014 03:29 PM
Msg. 12336 of 12975
The flash suppressor on the front of that picture is definitely cool. Though I think I will be opting for a suppressor on the front of mine as I like the way it looks. Quote: As for the weapons origin's part of me wanted it to be an early prototype for a halo assault rail rifle thingy, bt it doesn't look anything like halo. As far as it not fitting the Halo style I think is somewhat false. The only thing that doesn't look very Halo is the grip. Otherwise I think it could easily fit in. Looks like it could be an early variant of the Spartan Laser. Edited by samnwck on Nov 8, 2014 at 03:35 PM
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Nov 9, 2014 11:55 AM
Msg. 12337 of 12975
nice what are u using to model this
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samnwck
Joined: Sep 4, 2014
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Posted: Nov 10, 2014 12:15 PM
Msg. 12338 of 12975
Just 3ds max to model and render.
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Shockwave
Joined: Apr 7, 2010
Animator / Modeler / VFX
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Posted: Nov 11, 2014 02:10 PM
Msg. 12339 of 12975
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Nov 12, 2014 07:14 AM
Msg. 12340 of 12975
Halo 5 Care packages confirmed
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Nov 13, 2014 05:11 AM
Msg. 12341 of 12975
I remember this! Those were good days...
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Nov 13, 2014 09:34 AM
Msg. 12342 of 12975
Lol I remember those two (get it? too, two? ah forget it...)
Dat overheat-exit tho, still love it.
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A Juicy Frank
Joined: Oct 28, 2013
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Posted: Nov 13, 2014 03:34 PM
Msg. 12343 of 12975
Quote: --- Original message by: t3h m00kz Edited by t3h m00kz on Nov 13, 2014 at 04:36 AM How come the arms draw over the motion sensor as soon as the weapon starts charging? Edited by A Juicy Frank on Nov 13, 2014 at 03:35 PM
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Nov 13, 2014 07:02 PM
Msg. 12344 of 12975
Anything with a lens flare gets drawn over the HUD.
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: Nov 13, 2014 08:54 PM
Msg. 12345 of 12975
^ really really old WIP there. 0 polish done to that and the map and the arms. Just saying I've played with stuff like that before. If I ever manage to get a well working duel wield script then that would be nice. The script on halomaps has it's errors. I'll just wait until the next OS update for new scripts/functions that may help. Hi HDoan.
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Nov 13, 2014 09:19 PM
Msg. 12346 of 12975
Quote: --- Original message by: Spiralhttp://i.imgur.com/p7uuomR.png ^ really really old WIP there. 0 polish done to that and the map and the arms. Just saying I've played with stuff like that before. If I ever manage to get a well working duel wield script then that would be nice. The script on halomaps has it's errors. I'll just wait until the next OS update for new scripts/functions that may help. Hi HDoan. what dus it look like in 3p
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not giraffe
Joined: Jul 17, 2014
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Posted: Nov 17, 2014 09:42 PM
Msg. 12347 of 12975
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Dec 16, 2014 02:19 PM
Msg. 12348 of 12975
So I tried a new magazine design... I don't have much time to do more progress these days (for some holes in the model I just don't know how to do the junctions atm)
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Dec 16, 2014 02:36 PM
Msg. 12349 of 12975
Quote: --- Original message by: bourrin33So I tried a new magazine design... I don't have much time to do more progress these days http://puu.sh/dxkTT/3c0a44dfb8.jpg (for some holes in the model I just don't know how to do the junctions atm) I didn't know you did c00l guns these days! Vive la France!
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Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
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Posted: Dec 16, 2014 02:46 PM
Msg. 12350 of 12975
Show us the wire frame :)
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Dec 16, 2014 03:00 PM
Msg. 12351 of 12975
Why would you want a wireframe for a highpoly ?
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Dec 16, 2014 03:43 PM
Msg. 12352 of 12975
Quote: --- Original message by: bourrin33So I tried a new magazine design... I don't have much time to do more progress these days http://puu.sh/dxkTT/3c0a44dfb8.jpg (for some holes in the model I just don't know how to do the junctions atm) I actually kinda like the idea of it being box-fed, although the curve is more extreme than it would need to be for 40mm rounds. Here's the Rheinmetal Hydra, with what I believe is a 10-round magazine, for comparison:  And a mock-up of the Alsetex Cougar with what appears to be a 4 or 5-round magazine:  If you do go with a detachable box magazine, though, you'll either need an ejection port (top-ejecting would probably be easiest, but your model currently has a rail segment that would obstruct that) or caseless (possibly self-propelled) rounds. Edited by Echo77 on Dec 16, 2014 at 03:49 PM
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Dec 18, 2014 11:59 PM
Msg. 12353 of 12975
I suppose if you're planning to fit that in with the other Halo weapons you could make it fire caseless grenades - the M319 from Reach uses caseless grenades too, maybe you could even use the same model grenade as the Reach ones.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Dec 19, 2014 10:33 AM
Msg. 12354 of 12975
Yeah I'm not going to waste my time making an ejection port if I don't need it. Why would closed drum mag not need it ? Anyways, I'm a serial baker now : 
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Dec 19, 2014 10:36 AM
Msg. 12355 of 12975
- removed - Edited by Super Flanker on Sep 20, 2016 at 11:37 AM
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