
Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jul 3, 2019 03:21 AM
Msg. 1 of 13
I am currently putting together the SPV3.2 credits. As a project that has gone on so many years and had so many people contribute in some way or form, we don't want to be excluded. Please review the following, and let us know if we have forgotten you, something you have contributed, or someone you know. Quote: CMT Project Lead -Masterz1337
Project Co-Leaders -SOI7 -Mortis -The Lag (Former, TSC:E)
Installer and Launcher -Emilian Roman // Yumiris
2D Artists -Dano -SOI7 -Alexis -KillaFTW -BobTheGreat -Conscars
3D Artists -BobtheGreat -SOI7 -Dano -Random Recon (Christian Blanche)
Environmental Artists -Arteen -Teh Lag -Siliconmaster -BobtheGreat -KillaFTW -LlamaJuice -Neodos -Slappy The Pirate
Animation Artists -ODX -Teh Lag -SOI7 -KillaFTW -MattDratt (Lumoria)
Effects Artists -Ifafudafi -SOI7 -Teh Lag -Mastez1337
Shader Team -Alexis -KillaFTW -SOI7 -Teh Lag -Masterz1337
UI and HUD Design -Jesse -SBD Jazz -H3Freak09 -Mooseguy
Audio Designers -Seamus Bradd -Greg Wasdyke -Daniel Calibyrnes Baylis -Wort Wort Wort -Mr. Chromed -Bungie & 343
Voice Actors -Dominique Mabille -Greg Wasdyke -Crazy Greg ????? -Kelly ??? -Arcadian Fox -Masterz1337 -Guardian guy -Old scarecrow guy
Soundtrack -Jafet Meza -Seamus Bradd -Robbie Scias Johnson -Brophy -Marty O'Donnel & Michael Salvatori
Terminal Team (Writers) -Masterz1337 -Daniel Calibyrnes Baylis -Matthew Langdon -General Battuta
Addition Tool support -Yumiris -SBB Michele -MosesOfEgypt -ShadowSpartan1 -SteelixB -ChokingVictim
Mission Designers -Masterz1337 (SPV3) -Arteen (SPV3) -The Lag (TSC:E) -Ifafudafi (TSC:E) -Lucas Gavatos (Lumoria) -Kevin Lodeman (Lumoria)
Scripters -Masterz1337 -Kirby -Teh Lag
Sandbox and Gameplay Designer -Masterz1337
Additional Contributors Kavawuvi (60 FPS support and debugging tools) -SBB Michelle (Environmental Artist, Tool designer, Open Sauce development, consultant) -Sins of the Prophets dev team, for some assets from their Halo Space RTS. -Jared Harris for Lumoria/Commander Covenant ship asset, Endless Horizon. -??? for POA textures. -Unikraken for various advice and help. -Moses (Content Optimizations and tools) -Perla 117 (Environmental Artist, Lighting) -Master Noob (3D Art) -Mike Belousov (3D Art) -Wave of Lag (3D Art) -NeurologicalDisorder (3D and Texture Art) -Rob Oplawar (3D Art) -Hunter/MartynLeeBall (3D Art) -NuggetWarmer (3D Art) -Flyinrooster/Roostervier (3D and Texture Art) -Boba (2D Art) -aLtis (Physics, LUA scripting research and dev) -Axial (TSC:E Concept) -Zteam (Tag references) -Hokiebird428 (Gameplay advisor) -MattDratt (Environmental Artist, Audio Consultant) -CE3 (Sponsor) -Koo294 (3D Artist) -masterchief117 (HCEA Sounds) -Vaporeon, for maintaining and providing DSOAL for sound card emulation -Plain Ben for some concept art and visual idea exploration. -Megasean for animating older sprint system, in which has been removed but made the current one possible. -All those countless people who have tested and supported us through the years.
----------- Kornner Studios & the Open-Sauce people: -Kornman00 -TheFieryScythe -Choking Victim ----------- Original Lumoria Development Team PROJECT LEADS: Higuy L0d3x SCRIPT PRODUCTION: Isaac "Postmortem" Frankel Dennis Powers CINEMATICS & ANIMATIONS ON PART C & D: Matthew "MattDratt" McCracken ANIMATIONS ON PART A & B: Jackal Stomper GAMEPLAY DESIGN: L0d3x Higuy ENVIROMENT ARTISTS: Higuy Massacre Conscars (Skybox, Multiplayer and other content) Sheer (Multiplayer BSP creation) TAG EDITORS: L0d3x Spartan094 Wafflez VOICE ACTING: Elle - May, Spartan 073 David Edwards - Sergeant Brandon Keiffer L0d3x - Scarecrow, pilot of Delta 137 Skilit - Marines Higuy - Fighter Pilots Dennis Powers - The Scientist Brad Philippe - Captain of "The Endless Horizon" KID - Major Kallis Teekup - 734 Antecedent Sage SPECIAL THANKS GOES TO: Bungie Gearbox John Powell for one of his tracks from "The Bourne Supremacy" Linkin Park Il Duce Primo Joshflighter Da Pimp Pope Bobblehob Advancebo Jesse Deelekgolo Dsalimander Teh Lag Arteen Scooby Doo LoneWarrior Koo Halo CE3 Live Disaster Shade117 Yoko SXC (Scott) We also would like to credit the people at Bungie Studios (past and present) for Halo 1, 2, 3, ODST and Reach; Gearbox Software for Halo Custom Edition; and 343 Industries for their continued stewardship of the franchise. Our mod would not exist without them!
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: Jul 3, 2019 02:44 PM
Msg. 2 of 13
For some reason I feel like I provided something for SPv3. I can't quite put my finger on it. It might have just been Oddball things. I recall providing early plasma repeater scripts and a very bad squad command script. Neither of which ended up seeing the light of day. Maybe i'm just remembering things wrong.
Anyways, glad to see you guys are giving credit and I'm happy to see you guys are reaching another release!
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Jul 3, 2019 02:57 PM
Msg. 3 of 13
It seems so long ago, but I think I voiced the scientist in both Lumoria releases. As for script production, all I did was re-word my lines to sound like me and put it in a MS word template for easy reading.
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Jul 3, 2019 09:57 PM
Msg. 4 of 13
A typo in the credits: Moooseguy had 3 o's in his name instead of 2. Edited by Pepzee on Jul 3, 2019 at 09:59 PM
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HandofGod
Joined: Jan 10, 2014
Halo Mac/MD Player & Modder
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Posted: Jul 4, 2019 06:28 PM
Msg. 5 of 13
From the size/scope of this update it really sounds like you should've called it SPV4. Not trying to troll or anything but from the looks of it you and the team really changed up alot of things compared to SPV3.1
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BioGoji1989
Joined: Dec 24, 2017
Professional Idiot
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Posted: Jul 4, 2019 10:57 PM
Msg. 6 of 13
You guys had Hokiebird helping you out!? I hope he does a walkthrough series for SPV3 and/or Lumoria some day. His videos are always entertaining. :)
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jul 4, 2019 11:01 PM
Msg. 7 of 13
Thanks for all the feedback guys, incorperated it into the readme for tomorrows launch. Quote: --- Original message by: HandofGod From the size/scope of this update it really sounds like you should've called it SPV4. Not trying to troll or anything but from the looks of it you and the team really changed up alot of things compared to SPV3.1 Yeah, but we sort of solidified on the naming system using a 3.X.Y system where X designates a total cache rebuild, and the Y indicates a change to the individual map files. Then a letter indicates launcher/installer version. We were discussing how this is going to change today, as we now can push updates via the launcher and can update maps whenever we want with the click of a button, as well as the launcher version to add new features, and later new versions of Chimera and LUA script support.
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HandofGod
Joined: Jan 10, 2014
Halo Mac/MD Player & Modder
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Posted: Jul 5, 2019 12:08 AM
Msg. 8 of 13
Interesting... makes sense now. I just thought it would generate more excitement in the Halo community if you named it SPV4 (at least just for the new content you're adding in). Well I wish you the best with the launch tomorrow Edited by HandofGod on Jul 5, 2019 at 12:09 AM
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jul 5, 2019 12:14 AM
Msg. 9 of 13
We'll be handing it out in the discord and getting as many more people into testing as we can tomorrow.
Hypothetically, a SPV4 would be a whole new project. I debated calling whatever MCC rebalancing shenanigans we get into SPV4, but a hypothetical name of Masterz Chief Collection has been bounced around too, although I don't like the project being solely attached to me. But calling it SPV4 would set an expectation it would be like this, which I don't think could ever be really replicated in scope and scale.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jul 5, 2019 08:04 AM
Msg. 10 of 13
Quote: --- Original message by: Masters1337 Masterz Chief Collection oh boi
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jul 5, 2019 11:16 PM
Msg. 11 of 13
Quote: --- Original message by: Masters1337 Masterz Chief Collection err
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ghost901
Joined: Mar 4, 2010
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Posted: Jul 6, 2019 04:44 AM
Msg. 12 of 13
Quote: --- Original message by: Masters1337 We'll be handing it out in the discord and getting as many more people into testing as we can tomorrow.
Hypothetically, a SPV4 would be a whole new project. I debated calling whatever MCC rebalancing shenanigans we get into SPV4, but a hypothetical name of Masterz Chief Collection has been bounced around too, although I don't like the project being solely attached to me. But calling it SPV4 would set an expectation it would be like this, which I don't think could ever be really replicated in scope and scale. Out of all the games in the collection which one are you looking forward to base yourself in?
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jul 7, 2019 12:05 PM
Msg. 13 of 13
Quote: --- Original message by: Dennis It seems so long ago, but I think I voiced the scientist in both Lumoria releases. As for script production, all I did was re-word my lines to sound like me and put it in a MS word template for easy reading. I just realized your missing from the Lumoria website credits, which is where I'm guessing Masterz got this list from. Will update, sorry about that Dennis! e: You're actually there, just formatted a bit weird (fixed it now!) Edited by Higuy on Jul 7, 2019 at 12:08 PM
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