HandofGod has contributed to 84 posts out of 465278 total posts
(.02%) in 3,297 days (.03 posts per day).
20 Most recent posts:
Excited for this! From the pictures it looks intriguing! Also, I think it's cool that Open Sauce isn't being used. I'm sure I'll get some flak for that statement but ok. Looks like the tagset will be very similar to Firefight Descent?
Chatted with Tucker933 rather recently on Discord. I believe he said someone or some parts of the team decided to release "rebooted" FTW 2 MP versions of Boarding Action, Wizard and maybe another map or two after you guys disbanded. Was interesting to discover that.
Halonimator with more Planet Flood. Booted off almost every Halo related discord used by the community. Decides now to release Planet Flood Egypt 2. Claimed to not want to do anymore Planet Flood... coincidence? Or does he love Planet Flood more than it would seem? Edited by HandofGod on Aug 27, 2019 at 12:27 PM
Quote: --- Original message by: TangoTan This community is full of vile, putrid personalities. When I came here, my intent was to be as nice and as helpful as possible, and I was. I did nothing but try to be kind and share what I had learned. Your spiteful trash has rubbed off on me, I want nothing to do with this now. Michelle, Deadhamster, Masterz, and everyone else (you know who you are). You are disgusting individuals and I hope someone puts a bullet in your head.
The last sentence was really unnecessary. But the rest of it is your opinion, so I guess people should respect that.
Interesting... makes sense now. I just thought it would generate more excitement in the Halo community if you named it SPV4 (at least just for the new content you're adding in). Well I wish you the best with the launch tomorrow Edited by HandofGod on Jul 5, 2019 at 12:09 AM
From the size/scope of this update it really sounds like you should've called it SPV4. Not trying to troll or anything but from the looks of it you and the team really changed up alot of things compared to SPV3.1
DeadHamster, the FTW2 version of Boarding Action is some A50 multiplayer version you guys must've done. Is there any chance you have the actual Boarding Action? I know it was available on Open Carnage at one point, but it's not there anymore.
Sounds like you're looking for a HUD rather than a script for health regeneration? There's one on here by p0larbear who did it in like 2007 for SPV1 I believe. Jesse also did a H2 HUD with a healthbar on Lockout and Turf... but those are protected maps :/
Just too bad NeX isn't active anymore, I'm sure he would've been interested in this tagset for Halo Revolution. He was all about the balanced gameplay and good weapon shaders if I recall.
Quote: --- Original message by: the concerned thros My god so much brown trash stupidity I can't handle it anymore.
Chill with that kind of talk.. unless you're hoping for another ban? I'm sure you'll post some whack Youtube video about how it's all a conspiracy by Masterz/CMT and Dennis if you do get banned LOL
Quote: --- Original message by: TachikomaI COME WITH GIFTS https://cdn.discordapp.com/attachments/166979960651776000/508889764888576000/Halo_Custom_Edition_Screenshot_2018.09.08_-_18.13.21.99.pngINTENSITY BETA RELEASEFigured I'd give you guys a treat to just try out the map, it is a real beta so there's issues, however I've worked very hard on the sandbox so I'm confident there's still fun to be had in it. Please give me your feedback if you try it out! It works with Open Sauce but is not required! (Although recommended for the best visual experience) The maps gonna go through a bit of a revamp, so the next time you see it it'll be completely different and hopefully you guys will like it a lot. Big plans, it can only go forward from here. Recent events have made me decide to make this not just a good map, but the best map it can possibly be alongside the other ones. I will not be creatively restrained by other people any longer. I do this for the love of the game, not clout and the moment that changes I'm out. Credits to Il Duce Primo, Arteen, Pope, Jesse, AI, R93 Sniper, Michelle, and anyone else from the CMT team who actually did their respective assets. Anyways have fun and love you guys. https://www.dropbox.com/s/zyi2hbj1ayfdqw5/intensity_beta1%2C6.rar?dl=0Edited by Tachikoma on Nov 5, 2018 at 01:41 AM
Map looks good MegaSean. I like the tags you used and the Halo 2 announcer sounds. The shaders for the Evolved master chief biped you used are a bit iffy though in my opinion. I know where the bitmaps are for the non-camouflaged chief if you'd like to use them. I know NeX made his own but the original HRH diffuse bitmaps are around if you want them. Edited by HandofGod on Nov 6, 2018 at 03:20 PM
Quote: --- Original message by: the concerned thros lol cmt is garbage
Considering you use their effects in your mods... that's a bit harsh don't you think.
I think thellt should be commended for releasing a mod on here to the community. While I agree that it has many flaws (I also hate the multiple weapon huds and some of the weapon choices lol) but c'mon guys, it's not all that bad and definitely looks better than any POQ mod of Bigass. He (thellt) obviously took the time and effort to make a new skybox, put some thought into the shield recharge sound (good job btw) and added some unique weapons and an interesting chief biped. You can obviously take MegaSean's suggestions and improve the mod in a future release if you'd like (I don't think he was trying to personally attack you... he just has pretty high standards). I think it's better to support community releases like this instead of just trash the person behind the mod (who might be open to improving his mod in the future unlike Johnlex and others who never seem to learn).
Edited by HandofGod on Aug 21, 2018 at 03:29 AM
I'd personally go with the Zteam Halo 3 tagset and some updated versions of the tactical weapons (better shaders, improved firing effects) that you guys used in Firefight Descent. I really liked the ODST inspired look of everything in the original Firefight Descent and the CMT tagset (although awesome) would remove some of that legacy no offense.
Edit: Also Altheros made some decent ODST inspired mods (Winterstruct beta and the Alsthetic mod) which have Zteam weapons with Open Sauce. Edited by HandofGod on Jul 18, 2018 at 10:47 PM
Quote: --- Original message by: Crossbow SR Halo infinite : https://www.youtube.com/watch?v=nXDk86lQhto
Assassins creed odyssey : https://www.youtube.com/watch?v=u7_Ucy3WUN8
Black Ops 4 zombies : https://www.youtube.com/watch?v=GA2zR15nmHk
battlefield v : https://www.youtube.com/watch?v=a7ZpQadiyqs
Why all of these links? Are you just crying for attention again?
Quote: --- Original message by: Crossbow SR why this message is here?i post it months ago ...Okay greek relax.
Oh Crossbow.. Jobalisk is just trying to tell you that he and SS Flanker worked to bring a Halo 2 map or two over to Custom Edition. I believe they released a beta of Backwash on here like a year or so ago.
Edit: and you posted your original post almost exactly a month ago (June 8 2018) so not "i post it months ago ..." Edited by HandofGod on Jul 7, 2018 at 08:00 PM
lol further proof that Crossbow is unhinged
Quote: --- Original message by: EmmanuelCDQuote: --- Original message by: HandofGodQuote: --- Original message by: EmmanuelCD I want to add long-mid range weapons, something between sniper and the pistol (aka the BR and DMR), any suggestion for damage, range, fire rate etc?
My fear is if i add these ones the sandbox will be broken Maybe the CMT MA5K but with a 3x scope and slightly faster fire rate (32 rounds) than the pistol but not 3 round burst. Damage would have to be decent or you could remove the scope option and make the bullet damage higher but with more gun recoil? My proposals are the following one DMR -1.5 times damage respect from the pistol, 4x and 2x scope, also 2 times slower and 30% precisión and same recoil BR -0.5 damage, 2x scope, a Little bit faster 1.5 times, and 32 bullets, also reduced recoil and less precisión I will atempt to model this shi7 from this concept https://cdna.artstation.com/p/assets/images/images/001/082/186/large/isaac-hannaford-ih-battle-rifle01c.jpg?1439661996 Basically taking out the iron sights and leaving only the scope LONG LIVE THE BULLOP DESIGN
So you're going to model a weapon? What happened to retiring from Halo? lol
Quote: --- Original message by: EmmanuelCD I want to add long-mid range weapons, something between sniper and the pistol (aka the BR and DMR), any suggestion for damage, range, fire rate etc?
My fear is if i add these ones the sandbox will be broken
Maybe the CMT MA5K but with a 3x scope and slightly faster fire rate (32 rounds) than the pistol but not 3 round burst. Damage would have to be decent or you could remove the scope option and make the bullet damage higher but with more gun recoil?
Quote: --- Original message by: Crossbow SR Can anyone build halo 2 style for halo custom edition?
I ask too much maybe
Just want to know how can i replace halo original weapons,vehicles+sounds with custom tags
by using hek? but i dont know how to use this guiriela there is not tutorial that shows.Or it is?
You should know better by now. Halo 2 is basically not going to come on custom edition unless it’s multiplayer mods like zteam’s coagulation and sanctuary. I’m sure you’ll edit/delete your post like you’ve done in the past but you’re not getting Halo 2 singleplayer anytime soon buddy :(
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