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Author Topic: Halo Online (2082 messages, Page 36 of 60)
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savinpvtmike
Joined: Apr 18, 2010

It's heavily inserted


Posted: Sep 15, 2015 05:36 PM    Msg. 1226 of 2082       
Quote: --- Original message by: R93_Sniper
http://i60.tinypic.com/4gp0ut.jpg
http://i57.tinypic.com/2qtk6zo.jpg

My Renders are better

vray


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 15, 2015 06:16 PM    Msg. 1227 of 2082       
Quote: --- Original message by: DaLode
What are you even trying to say.
Textures only affect Halo 1 MP tagspace?
What?
No effect on SP tagspace?
What?
No effect on other factors?
What?

Texture resolution will of course have an effect on the amount of memory that texture takes up in the GPU, and thus effect performance and/or how much of your GPU memory budget you can use. This obviously applies to any game.

"haha"


You're a idiot. I am of course talking about tagspace and textures, why else would I be quoting him. That's what the subject of the discussion is about. Do they not teach you about context in Belgium?

Cheers and beers!


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Sep 15, 2015 06:50 PM    Msg. 1228 of 2082       
That's golden coming from you.
I think you're the type who'd vote for Donald Trump.
1) State nonsense
2) Get corrected/put in your place
3) Repeat multiple times
4) Eventually simply insult your opponent


sshers4
Joined: Apr 28, 2013


Posted: Sep 16, 2015 03:23 AM    Msg. 1229 of 2082       





EtchyaSketch
Joined: Apr 11, 2014

S P I N


Posted: Sep 16, 2015 03:42 AM    Msg. 1230 of 2082       
Quote: --- Original message by: sshers4




Why does no one on this forum know how to use image tags.
why is imgr trash
Edited by EtchyaSketch on Sep 16, 2015 at 03:44 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 16, 2015 05:57 AM    Msg. 1231 of 2082       
Decided to finally install the game. Wondering why everything looks awful.







Dem normals tho.




Loominaughty bsp I see......




Coffee break optimization techniques are really impressive.


Hurray for zigzag shaders.


Also why do I have dead pools hands???


Imouto
Joined: Sep 9, 2015

Waffles B&


Posted: Sep 16, 2015 11:27 AM    Msg. 1232 of 2082       
Wat? Something isn't right if that's what you are seeing on high settings, did you hit the "EDIT" button next to the preset? Looks like your texture res is on low, that or your GPU is using a super high af mipmap bias lmao.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 16, 2015 12:54 PM    Msg. 1233 of 2082       
Quote: --- Original message by: Imouto
Wat? Something isn't right if that's what you are seeing on high settings, did you hit the "EDIT" button next to the preset? Looks like your texture res is on low, that or your GPU is using a super high af mipmap bias lmao.


Originally the game set it self to te 'medium' setting. So I set it to high, restarted the game like any normal civillian would and I still didn't notice any change.

And yes ppl I rebooted my machine too all to no avail.


savinpvtmike
Joined: Apr 18, 2010

It's heavily inserted


Posted: Sep 16, 2015 02:58 PM    Msg. 1234 of 2082       
Quote: --- Original message by: SS Flanker
Quote: --- Original message by: Imouto
Wat? Something isn't right if that's what you are seeing on high settings, did you hit the "EDIT" button next to the preset? Looks like your texture res is on low, that or your GPU is using a super high af mipmap bias lmao.


Originally the game set it self to te 'medium' setting. So I set it to high, restarted the game like any normal civillian would and I still didn't notice any change.

And yes ppl I rebooted my machine too all to no avail.

let me see a screen of your graphic settings


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Sep 18, 2015 12:58 AM    Msg. 1235 of 2082       


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Sep 18, 2015 03:25 AM    Msg. 1236 of 2082       
Quote: --- Original message by: lolslayer

Quote: --- Original message by: R93_Sniper
http://i60.tinypic.com/4gp0ut.jpg
http://i57.tinypic.com/2qtk6zo.jpg

My Renders are better


project contingency leaks confirmed? :P


im going to be a straight up A-hole and take this seriously. Contingency has a VERY strict anti-ripping policy. Learn to disassociate the ripping I do offhand with contingency; they are completely separate.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 18, 2015 10:20 AM    Msg. 1237 of 2082       
Quote: --- Original message by: DoodleSama
Quote: --- Original message by: SS Flanker
Originally the game set it self to te 'medium' setting. So I set it to high, restarted the game like any normal civillian would and I still didn't notice any change.

And yes ppl I rebooted my machine too all to no avail.

Just curious, what is your GPU? If it's an APU, I'm gonna laugh so hard.


You already know the answer to that question.

Bad b8 m8.


Gabo
Joined: Apr 16, 2015


Posted: Sep 22, 2015 07:24 PM    Msg. 1238 of 2082       
nm
Edited by Gabo on Sep 22, 2015 at 07:40 PM


Personality
Joined: Mar 27, 2015


Posted: Sep 22, 2015 09:16 PM    Msg. 1239 of 2082       
*snip*
Edited by Personality on Sep 22, 2015 at 09:17 PM


Gabo
Joined: Apr 16, 2015


Posted: Sep 22, 2015 09:18 PM    Msg. 1240 of 2082       
well there you go


lol
Edited by Gabo on Sep 22, 2015 at 09:19 PM


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Sep 22, 2015 11:29 PM    Msg. 1241 of 2082       
Server sprint toggle.
Implemented proper descoping fix
Fixed input not working on the loading screen
Fixed a VoIP bug when starting\stopping servers
Initial implementation of variable synchronization system
Added synchronized Server.SprintEnabled variable
Added a Server.UnlimitedSprint variable
Fix random colored lighting (thanks Zedd!)
Server-side player name sanitization

Awesome.
Edited by Maniac1000 on Sep 22, 2015 at 11:29 PM


sshers4
Joined: Apr 28, 2013


Posted: Sep 30, 2015 11:05 AM    Msg. 1242 of 2082       
Mmm weird..



Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: Sep 30, 2015 11:45 AM    Msg. 1243 of 2082       
That happens when you try importing a whole BSP as a piece of scenery.


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Sep 30, 2015 12:59 PM    Msg. 1244 of 2082       
#HOPE


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 30, 2015 02:23 PM    Msg. 1245 of 2082       
Quote: --- Original message by: Mootjuh
That happens when you try importing a whole BSP as a piece of scenery.

You mean thats not how you make a custom map?!?!?!?!


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Sep 30, 2015 02:30 PM    Msg. 1246 of 2082       
Heh in UE4 #bestEnjin that would actually work!


Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: Sep 30, 2015 02:36 PM    Msg. 1247 of 2082       
You can't use landscape materials though.


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Sep 30, 2015 02:39 PM    Msg. 1248 of 2082       
That suxez.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Oct 2, 2015 03:05 AM    Msg. 1249 of 2082       
They still haven't fixed issues like controls not saving or super low fps on the new maps (edge and reactor). Oh and don't forget sound glitches.
Edited by altis94 on Oct 2, 2015 at 03:24 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Oct 2, 2015 10:01 AM    Msg. 1250 of 2082       
Never use an illegal port to do a legit vintages job.


General_101
Joined: Dec 23, 2013

Apparently all I post is spam.


Posted: Oct 2, 2015 10:49 PM    Msg. 1251 of 2082       
Quote: --- Original message by: altis94

They still haven't fixed issues like controls not saving or super low fps on the new maps (edge and reactor). Oh and don't forget sound glitches.
Edited by altis94 on Oct 2, 2015 at 03:24 AM

I hear the official version has sound bugs too so I doubt they will be able to do anything about it. Could be wrong though.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Oct 2, 2015 11:37 PM    Msg. 1252 of 2082       
the beta is the worst balanced thing i've ever played. its a disaster, shame because everything else looks to work really well.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Oct 2, 2015 11:38 PM    Msg. 1253 of 2082       
What's so bad about the balance? Is it more of the fact that you can never predict what someones weapons going to do?


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Oct 2, 2015 11:45 PM    Msg. 1254 of 2082       
The game favors the green weapons and the green weapons are so OP that it makes every other gun literally useless, not to mention gimmicky equipment like the jammers you can spam


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Oct 3, 2015 12:08 AM    Msg. 1255 of 2082       
you just mentioned them.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Oct 3, 2015 12:50 AM    Msg. 1256 of 2082       
What do the green ones do? I know there is a ton of perks and armor abilities to keep track of now.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Oct 3, 2015 01:04 AM    Msg. 1257 of 2082       
Quote: --- Original message by: Masters1337
What do the green ones do? I know there is a ton of perks and armor abilities to keep track of now.


They are supposed to be accuracy but they feel way too strong, and the green BR fires super fast.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Oct 3, 2015 01:29 AM    Msg. 1258 of 2082       
All these things sound cool for a campaign, it be nice to find unlockables and be able to upgrade your starting weapons from an armory before beginning a mission.


Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: Oct 3, 2015 01:56 AM    Msg. 1259 of 2082       
Breaks MP tho.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Oct 3, 2015 09:02 AM    Msg. 1260 of 2082       
Quote: --- Original message by: General_101
Quote: --- Original message by: altis94

They still haven't fixed issues like controls not saving or super low fps on the new maps (edge and reactor). Oh and don't forget sound glitches.
Edited by altis94 on Oct 2, 2015 at 03:24 AM

I hear the official version has sound bugs too so I doubt they will be able to do anything about it. Could be wrong though.

I was talking about the official one :I

 
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