
Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 17, 2015 01:11 PM
Msg. 876 of 908
Quote: --- Original message by: slashratQuote: --- Original message by: SS Flanker Wouldn't you incur some trouble with those before/after images??? True, but that's the only interactive part I believe, aside from the clickable table of contents. The rest is just still images. Also fun fact: There's a small easter egg hidden somewhere in the TSC:E manual, and nobody has found it yet :D All I found were a few spelling mistakes. :( Hints?
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slashrat
Joined: Aug 10, 2005
TSC:E Environment Art Lead
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Posted: Jul 17, 2015 02:32 PM
Msg. 877 of 908
Quote: --- Original message by: SS Flanker All I found were a few spelling mistakes. :( Hints? If by "spelling mistakes" you mean Noble difficulty, that was intentional. As for hints, I already told you it exists, that's as much as you get :D
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Nickster5000
Joined: Dec 11, 2010
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Posted: Jul 17, 2015 02:56 PM
Msg. 878 of 908
I've said this a million times, but i'm going to say it for the millionth and first, and that I appreciate everything you guys do. You guys rock! :D
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Jul 17, 2015 03:02 PM
Msg. 879 of 908
That document just really struck me. And it points out so many mistakes even I do now. Damn, you guys do a fantastic job.I can't wait to see what you guys do in your future endeavors.
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RabbitFood
Joined: Aug 9, 2014
tripping a path through an internship
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Posted: Jul 17, 2015 05:23 PM
Msg. 880 of 908
someone invert the colors on the tsc guide 2 see if it do anything
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SkyOnPC
Joined: Jul 17, 2015
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Posted: Jul 17, 2015 10:16 PM
Msg. 881 of 908
This map runs fine on my Rig but on my laptop it crashes in the intro. Any ideas?
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Oskarmandude
Joined: Mar 16, 2013
Bosnia
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Posted: Jul 18, 2015 04:18 AM
Msg. 882 of 908
Playing the latest version of the level freezes my PC and makes the sound keep looping and it didn't do this before.
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SkyOnPC
Joined: Jul 17, 2015
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Posted: Jul 18, 2015 09:31 AM
Msg. 883 of 908
Quote: --- Original message by: Oskarmandude Playing the latest version of the level freezes my PC and makes the sound keep looping and it didn't do this before. Yeah the map loads(sometimes) but the geometry deloads in the intro and crashes. Claiming that msvcr.dll is the module at fault.
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EtchyaSketch
Joined: Apr 11, 2014
S P I N
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Posted: Jul 23, 2015 09:15 PM
Msg. 884 of 908
Quote: --- Original message by: AltearoseThis thing looks neat, most of us would be probably hiding in rocks and will take us a little longer to finish the mod if this thing made it or considered in the final build. Found it in the evolve prototypes weapons. https://pbs.twimg.com/media/CKmoAuAUkAEtP35.png:large Old news
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WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
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Posted: Jul 24, 2015 09:11 PM
Msg. 885 of 908
Yeah, but Altearose's is Blue.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Aug 6, 2015 04:02 AM
Msg. 886 of 908
I know there are a bunch of screens already, but does anyone have decent resolution screenshots of TSC:E environments? I want to get a bunch together and set it as desktop backgrounds. :)
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Aug 6, 2015 09:33 AM
Msg. 887 of 908
Quote: --- Original message by: Spartan314 I know there are a bunch of screens already, but does anyone have decent resolution screenshots of TSC:E environments? I want to get a bunch together and set it as desktop backgrounds. :) http://imgur.com/a/yr1B3
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Aug 8, 2015 02:49 AM
Msg. 888 of 908
Quote: --- Original message by: SS FlankerQuote: --- Original message by: Spartan314 I know there are a bunch of screens already, but does anyone have decent resolution screenshots of TSC:E environments? I want to get a bunch together and set it as desktop backgrounds. :) http://imgur.com/a/yr1B3 I've got those thanks. :) I'm just really too lazy to go ingame and grab cool screens myself, but I guess I'll do it anyway.
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MrChromed
Joined: Apr 14, 2013
Developer on SPv3 and ShadowMods.
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Posted: Aug 8, 2015 11:23 AM
Msg. 889 of 908
I'm just the comment N°1000. Did I won something?
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Crossbow SR
Joined: May 23, 2013
-
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Posted: Aug 12, 2015 07:07 AM
Msg. 890 of 908
- Edited by Crossbow SR on Jan 10, 2018 at 07:37 AM
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Aug 31, 2015 07:27 PM
Msg. 891 of 908
Yeah..... He looks fat
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Aug 31, 2015 07:51 PM
Msg. 892 of 908
is there a version of the brute collision without regions? i've checked throughout the files and cant find one.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 28, 2015 08:34 AM
Msg. 893 of 908
So I played through this map numerous times. Loved every moment.
Attempted the Golden Pistol Challenge. Failed miserably. D:
Anybody notice that after you activate that bigass bridge, upon leaving the server room (without killing any invis-elites); going back they all freeze in place?
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RabbitFood
Joined: Aug 9, 2014
tripping a path through an internship
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Posted: Sep 28, 2015 08:31 PM
Msg. 894 of 908
Quote: --- Original message by: Spartan314 So I played through this map numerous times. Loved every moment.
Attempted the Golden Pistol Challenge. Failed miserably. D:
Anybody notice that after you activate that bigass bridge, upon leaving the server room (without killing any invis-elites); going back they all freeze in place? That bug has been around since Halo was originally released. I'm not sure what causes it, I've never bothered to check. We ever find the easter egg in the Manual or the way to get the Pelican to rise from the water and drop off some weapon?
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Sep 28, 2015 08:51 PM
Msg. 895 of 908
The freezing bug happens when BSPs switch and AI don't function in the new one. You'll see warnings in tool when it happens.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 29, 2015 03:26 AM
Msg. 896 of 908
Quote: --- Original message by: RabbitFood We ever find the easter egg in the Manual or the way to get the Pelican to rise from the water and drop off some weapon? Golden Pistol man You've gotta play on legendary, and as soon as you land on the beach switch to pistol. Then you gotta beat the whole thing, killing e'rrybody without entering any vehicles, without cheats, and without swapping to any other weapon. At least, that's what I've been trying to attempt.
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RabbitFood
Joined: Aug 9, 2014
tripping a path through an internship
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Posted: Sep 29, 2015 04:33 PM
Msg. 897 of 908
Quote: --- Original message by: Spartan314Quote: --- Original message by: RabbitFood We ever find the easter egg in the Manual or the way to get the Pelican to rise from the water and drop off some weapon? Golden Pistol man You've gotta play on legendary, and as soon as you land on the beach switch to pistol. Then you gotta beat the whole thing, killing e'rrybody without entering any vehicles, without cheats, and without swapping to any other weapon. At least, that's what I've been trying to attempt. Grenades tho ?
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WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
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Posted: Sep 29, 2015 07:25 PM
Msg. 898 of 908
Quote: --- Original message by: RabbitFood We ever find the easter egg in the Manual or the way to get the Pelican to rise from the water and drop off some weapon? I was the first to document finding it. http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=47823&start=841 Quote: --- Original message by: RabbitFood Grenades tho ? Grenades are fine. And Necessary...I too want to know about the easteregg in the manual. Also, I don't think anyone ever found the DMR that's hidden on non-noble difficulty.
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soundguy
Joined: Jan 21, 2015
"They've got a cave troll! Wait...it's a Wraith!"
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Posted: Oct 18, 2015 11:14 PM
Msg. 899 of 908
Anybody know the seat name for the troop doors? the grav lift is "phantom" but I couldn't figure out what the doors were ._. Guerilla and docs didn't help...
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slashrat
Joined: Aug 10, 2005
TSC:E Environment Art Lead
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Posted: Mar 2, 2016 08:27 PM
Msg. 900 of 908
Happy "we released the mod a year ago" day
Dennis why didn't you feature our map
25
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Mar 2, 2016 09:01 PM
Msg. 901 of 908
Quote: --- Original message by: slashrat Happy "we released the mod a year ago" day
Dennis why didn't you feature our map
25 ".yelo"
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Mar 3, 2016 12:02 AM
Msg. 902 of 908
I think that .yelo maps can't be featured as they are uploaded to the archive untested.
Kind of a disadvantage of using OS and .yelo maps.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Mar 3, 2016 12:21 AM
Msg. 903 of 908
Quote: --- Original message by: Pepzee I think that .yelo maps can't be featured as they are uploaded to the archive untested.
This.
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slashrat
Joined: Aug 10, 2005
TSC:E Environment Art Lead
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Posted: Mar 3, 2016 11:51 AM
Msg. 904 of 908
Quote: --- Original message by: DennisQuote: --- Original message by: Pepzee I think that .yelo maps can't be featured as they are uploaded to the archive untested.
This. Gotcha. Thanks for the explanation. Chagrined edit: I blame Ifafudafi, he jokingly told me to ask about the featured part and I took it as an actual suggestion haha.
I also included one last hint at an easter egg since nobody here has found it. Good luck!Edited by slashrat on Mar 3, 2016 at 06:24 PM
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Mar 4, 2016 11:52 AM
Msg. 905 of 908
Quote: --- Original message by: slashrat Happy "we released the mod a year ago" day
Dennis why didn't you feature our map
25 Wow has it already been a year. Time flies so fast once you're a grown up.
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Mar 4, 2016 12:38 PM
Msg. 906 of 908
i hate having 18...
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Tedwin
Joined: Mar 10, 2016
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Posted: Mar 10, 2016 10:20 PM
Msg. 907 of 908
Crossing my fingers that this topic isn't dead, I recently installed halo ce, opensauce 4, hek, etc with the intention of playing this super dope looking map, but I'm having some pretty significant issues, namely that there's a really obnoxious hissing noise that seems to have replaced the sound of all human footsteps, and also the dynamic lighting turns the walls into rainbow colored chaos wherever it hits. I'm probably doing something stupid wrong, but I've been through all the troubleshooting steps I can think of, reinstalling updating drivers etc, and I'm stumped. Help me halo modding wizards, you're my only hope
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 10, 2016 10:54 PM
Msg. 908 of 908
Seems like an issue with your bitmaps.map and sounds.map
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