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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »WIP Lazarus Gulch

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Author Topic: WIP Lazarus Gulch (117 messages, Page 3 of 4)
Moderators: Dennis

Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Mar 27, 2015 12:58 AM    Msg. 71 of 117       
Not much to say, I hope you don't leave the terrain that flat.
Soft select dem verts.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 27, 2015 11:03 AM    Msg. 72 of 117       
Quote: --- Original message by: PRPatxi
Quote: --- Original message by: Maniac1000

The tunnel does not need any of those edge loops, only at the ends. Thus making it around 32 triangles.
Also the loops don't line up where the vertical wall meets the ceiling, looks like couldnt update edge errors to me.
Edited by Maniac1000 on Mar 25, 2015 at 03:28 PM


I don't get it :/

It doesn't have any edge loops. I just replicated the same structure multiple times and used the target weld vert to merge them.


In doing so you have replicated additional unusable geometry.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Apr 2, 2015 04:32 PM    Msg. 73 of 117       
Sup gals & bros, a little update. All of this is just a beta and such the textures will be kinda bad. Some people are trying the map out and im waiting for their feedback. For the time been check this out:





































https://www.youtube.com/watch?v=-ZWtdjBIdFI

Blah I wasted too many time uploading shots. Well w/e. I'm off to write some romantic poetry and do other stuff in life. Post your hateful comments below my beloved halomaps users.



NeX
Joined: Apr 11, 2013


Posted: Apr 2, 2015 04:48 PM    Msg. 74 of 117       
Quote: --- Original message by: Mootjuh
Looks like plastic.


The normal maps are crazy pixellated. Primary and Secondary detail maps for the win, too. Reduce noise on the normals


Halonimator
Joined: Dec 15, 2014


Posted: Apr 2, 2015 04:51 PM    Msg. 75 of 117       
I know what this map needs: newville cliffs


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Apr 2, 2015 05:27 PM    Msg. 76 of 117       
Romantic poetry ftw. #noHomo


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Apr 3, 2015 09:56 AM    Msg. 77 of 117       
Well guys, stuff we might see on the map:

Halo Online SMG

Halo Online BR DMR

Halo 4 Concussion Rifle

Halo 4 RL

Halo 4 PP

Halo 4 PR


Quote: --- Original message by: NeX
Quote: --- Original message by: Mootjuh
Looks like plastic.


The normal maps are crazy pixellated. Primary and Secondary detail maps for the win, too. Reduce noise on the normals


I don't see why to apply noise reduction filters on the bump maps while I can make new ones with better quality.


Ken10Ness
Joined: Mar 9, 2014

DED NOT BIG SUPRIZE!!!1111


Posted: Apr 3, 2015 11:45 AM    Msg. 78 of 117       
Quote: --- Original message by: xnx
If one image could explain exactly why I hate deviantart, it would be this one .


Fandoms... Fandoms never change.....


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Apr 3, 2015 02:05 PM    Msg. 79 of 117       


Halonimator
Joined: Dec 15, 2014


Posted: Apr 3, 2015 02:07 PM    Msg. 80 of 117       


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Apr 3, 2015 02:33 PM    Msg. 81 of 117       
Quote: --- Original message by: DaLode
Romantic poetry ftw. #noHomo

#ALLTHEHOMO


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Apr 3, 2015 03:00 PM    Msg. 82 of 117       
There was never a PR in H4 patxi.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Apr 3, 2015 03:04 PM    Msg. 83 of 117       
Quote: --- Original message by: Mootjuh
Please fix the shaders.


PLEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEASE.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Apr 3, 2015 04:59 PM    Msg. 84 of 117       
I know guys I know, I'l fix the shaders soon.

Meanwhile:

https://www.youtube.com/watch?v=1ygdAiDxKfI


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Apr 4, 2015 06:16 AM    Msg. 85 of 117       
Send me map plse.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Apr 4, 2015 01:28 PM    Msg. 86 of 117       
Map is dead guys, cheers! Didn't passed beta testing. Map has no gameplay value.

El mapa esta muerto, buen dia. No paso el beta test, no tiene valor de juego.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Apr 4, 2015 02:51 PM    Msg. 87 of 117       
Don't worry guys. Ima still keep making romantic poetry that i'l later share in the future. Meanwhile RIP Lazanus Valley


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Apr 4, 2015 03:16 PM    Msg. 88 of 117       
Quote: --- Original message by: Megami Frosty
You give up too easy.


There are very strong feelings that you don't understand getting in the way, Frosty. And you just want that released to make fun of it afterwards.


Halonimator
Joined: Dec 15, 2014


Posted: Apr 4, 2015 04:09 PM    Msg. 89 of 117       
Quote: --- Original message by: PRPatxi
Quote: --- Original message by: Megami Frosty
You give up too easy.


There are very strong feelings that you don't understand getting in the way, Frosty. And you just want that released to make fun of it afterwards.


cut the middle of the map,your map feels very long!
I like the forerunner base.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Apr 12, 2015 11:15 AM    Msg. 90 of 117       
Bueno les dejo los archivos del mapa . Max (2014), texturas y data files.

Data Files: https://www.mediafire.com/?bij9ohlj84476z0

El mapa esta libre para que hagan sus propias versiones.

Mapa: http://www.mediafire.com/download/6ldy0eiip0xvyll/Lazarus_Valley.rar

Le dije a aLTis que este era mi ultimo mapa por ya estaba harto.


I told aLTis this would be the last thing and there woldn't be any other maps.

aLTis for president 2015.


Mokou Price
Joined: Oct 30, 2014


Posted: Apr 13, 2015 05:38 AM    Msg. 91 of 117       
This isn't a good map, 100%
but it is not bad too
you still have many space to improve
Edited by Mokou Price on Apr 13, 2015 at 05:53 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Apr 16, 2015 11:45 AM    Msg. 92 of 117       
I may expand the bsp and add portals once dennis gives my laptop back.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Apr 20, 2015 10:50 AM    Msg. 93 of 117       
Quote: --- Original message by: SS Flanker
I may expand the bsp and add portals once dennis gives my laptop back.


You just need Max 2014, 2015 or 2016 :)


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 8, 2015 09:58 AM    Msg. 94 of 117       
I'll probably end up playing with the bsp on the weekend.

Also bump.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 8, 2015 02:11 PM    Msg. 95 of 117       
Quote: --- Original message by: SS Flanker
I'll probably end up playing with the bsp on the weekend.

Also bump.


The bsp was pretty bad, Slowbullet, Matt and aLTis where really mad at the map//


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 13, 2015 06:58 AM    Msg. 96 of 117       
Scale down?


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 13, 2015 10:15 AM    Msg. 97 of 117       
Quote: --- Original message by: SS Flanker
Scale down?


What do you want to make smaller?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 15, 2015 10:25 AM    Msg. 98 of 117       
Quote: --- Original message by: PRPatxi
Quote: --- Original message by: SS Flanker
Scale down?


What do you want to make smaller?


Hmmmmm pretty much the whole map. It's a little too big and takes a little too long to get to certain places.

And if you die between destinations (hypothetically) it really starts exasperates things.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 16, 2015 11:20 AM    Msg. 99 of 117       
So the map is dead? can you then just release it so we can see everything ourselfs? cuz it looks amazing on the pics

I would love to give it a play

oh yeah, I think that if it's possible to get more then 16 players on 1 server, that this map would be saved, 50v50 is perfect in giant maps like these


EtchyaSketch
Joined: Apr 11, 2014

S P I N


Posted: May 16, 2015 02:07 PM    Msg. 100 of 117       
http://haloce3.com/hmu-5-15-15/
Scroll down, click download. 1 second of google can do wonders.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 17, 2015 05:55 AM    Msg. 101 of 117       
thank you, I didn't take any time searching for it cuz I thought it was a closed beta

and Mootjuh

yeah, I already thought it was something like that :/

but maybe with some hacks
Edited by lolslayer on May 17, 2015 at 05:56 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 17, 2015 07:33 AM    Msg. 102 of 117       
Quote: --- Original message by: lolslayer

thank you, I didn't take any time searching for it cuz I thought it was a closed beta

and Mootjuh

yeah, I already thought it was something like that :/

but maybe with some hacks
Edited by lolslayer on May 17, 2015 at 05:56 AM


Hax can only get you so far m8y.


General_101
Joined: Dec 23, 2013

Apparently all I post is spam.


Posted: May 17, 2015 10:58 AM    Msg. 103 of 117       
Quote: --- Original message by: lolslayer

thank you, I didn't take any time searching for it cuz I thought it was a closed beta

and Mootjuh

yeah, I already thought it was something like that :/

but maybe with some hacks
Edited by lolslayer on May 17, 2015 at 05:56 AM

This isn't Halo Online, bud.


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 17, 2015 05:17 PM    Msg. 104 of 117       
Quote: --- Original message by: lolslayer
So the map is dead? can you then just release it so we can see everything ourselfs? cuz it looks amazing on the pics

I would love to give it a play

oh yeah, I think that if it's possible to get more then 16 players on 1 server, that this map would be saved, 50v50 is perfect in giant maps like these


I already released all I had. I retired from halo.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 18, 2015 03:57 PM    Msg. 105 of 117       
true xD

and patxi, why? ;n;, only cuz 1 map failed isn't any reason

and I've played it, and it's pretty fun if you got 8v8
Edited by lolslayer on May 18, 2015 at 03:58 PM

 
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