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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »WIP Lazarus Gulch

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Author Topic: WIP Lazarus Gulch (117 messages, Page 4 of 4)
Moderators: Dennis

Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 19, 2015 10:24 AM    Msg. 106 of 117       
Quote: --- Original message by: lolslayer

true xD

and patxi, why? ;n;, only cuz 1 map failed isn't any reason

and I've played it, and it's pretty fun if you got 8v8
Edited by lolslayer on May 18, 2015 at 03:58 PM


He doesn't have time anymore.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 20, 2015 02:33 AM    Msg. 107 of 117       
ah, too bad :/


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Jan 7, 2016 04:37 PM    Msg. 108 of 117       
https://www.youtube.com/watch?v=mkQrKFl3Oz0

Map gonna be reworked. I know some people liked it.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 7, 2016 05:27 PM    Msg. 109 of 117       
Quote: --- Original message by: PRPatxi
https://www.youtube.com/watch?v=mkQrKFl3Oz0

Map gonna be reworked. I know some people liked it.


Wasn't expecting a return but I am pleasently surprised.


ThatGuyWhoLikesCats
Joined: Aug 3, 2015

"If God is love, then you can call me Cupid"


Posted: Jan 7, 2016 08:09 PM    Msg. 110 of 117       
Quote: --- Original message by: PRPatxi
https://www.youtube.com/watch?v=mkQrKFl3Oz0

Map gonna be reworked. I know some people liked it.

The forerunner structures look way too bright.
That base would also look better if it was imbedded into the cliff.
Skybox looks pretty good though.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 7, 2016 08:57 PM    Msg. 111 of 117       
Cliffs could use a more jagged shape and an updated texture, but it looks cool.


Corpen
Joined: Aug 11, 2015

Sierra 612 - DIAC - "Why are we here?"


Posted: Jan 8, 2016 04:29 PM    Msg. 112 of 117       
Quote: --- Original message by: Spartan314
Cliffs could use a more jagged shape and an updated texture, but it looks cool.


It also looks to tiled it may need to have a value maybe of about 0.7-1.2 might just be my preference.
Edited by Corpen on Jan 8, 2016 at 04:30 PM


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Jan 10, 2016 08:22 AM    Msg. 113 of 117       
Small update:



Falcon helipad.


Spade
Joined: Dec 28, 2015


Posted: Jan 10, 2016 10:22 AM    Msg. 114 of 117       
Quote: --- Original message by: PRPatxi
Small update:

http://i1166.photobucket.com/albums/q604/Patxi_Metal/falconpad_zpsu4axzy40.png

Falcon helipad.



Did u model that?


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Jan 10, 2016 10:33 AM    Msg. 115 of 117       
Quote: --- Original message by: Spade
Quote: --- Original message by: PRPatxi
Small update:

http://i1166.photobucket.com/albums/q604/Patxi_Metal/falconpad_zpsu4axzy40.png

Falcon helipad.



Did u model that?


Yup, textures are placeholders for the time being.


TheHaloKnight
Joined: Jun 11, 2015

Who's j00! ?


Posted: Jan 10, 2016 05:47 PM    Msg. 116 of 117       
Wow the bsp looks really interesting, nice to see you are back at halo ce :D, just one question: there will be a Lazarus creck someday?.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jan 11, 2016 06:20 AM    Msg. 117 of 117       
How does anyone cope with the scene explorer? Especially us 15"ers.

 
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