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Author Topic: Most desired H2/H3/H4/Reach map remake? (54 messages, Page 1 of 2)
Moderators: Dennis

stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: Aug 30, 2013 12:07 AM    Msg. 1 of 54       
Title says it all: what map from another Halo game do you secretly desire?

I'll start: Haven from Halo 4. I love the map, but less so the game. It's a great mid-sized, competitive map with good flow.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 30, 2013 12:29 AM    Msg. 2 of 54       
Quote: --- Original message by: stunt_man
Title says it all: what map from another Halo game do you secretly desire?

I'll start: Haven from Halo 4. I love the map, but less so the game. It's a great mid-sized, competitive map with good flow.

I secretly desire High Ground from Halo 3 and Forge World from Reach.


Oskarmandude
Joined: Mar 16, 2013

Bosnia


Posted: Aug 30, 2013 02:35 AM    Msg. 3 of 54       
^Yes


savinpvtmike
Joined: Apr 18, 2010

It's heavily inserted


Posted: Aug 30, 2013 02:41 AM    Msg. 4 of 54       
Quote: --- Original message by: Oskarmandude
^Yes

agreed


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Aug 30, 2013 03:32 AM    Msg. 5 of 54       
Orbital (I think was the name of the map) from halo 3 or spire from reach. I also always wanted that reach version of ivory tower


Oskarmandude
Joined: Mar 16, 2013

Bosnia


Posted: Aug 30, 2013 12:26 PM    Msg. 6 of 54       
Spire, High Ground, Forge World, Standoff, Ghost Town, Longshore and Rat's Nest.
Edited by Oskarmandude on Aug 30, 2013 at 12:28 PM


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Aug 30, 2013 03:39 PM    Msg. 7 of 54       
blood gulch :D jk, quite frankly I like the pc maps the best, and boneyard with invasion only


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Aug 30, 2013 04:52 PM    Msg. 8 of 54       
I'm suprised Danger Canyon was never remade, considering its one of the best levels out there in terms of consisting of both vehicular and on foot level design and gameplay. But if I were to choose a level from those games, I'd say probably Highground.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 30, 2013 10:16 PM    Msg. 9 of 54       
Quote: --- Original message by: Higuy
I'm suprised Danger Canyon was never remade, considering its one of the best levels out there in terms of consisting of both vehicular and on foot level design and gameplay. But if I were to choose a level from those games, I'd say probably Highground.

I suppose they forgot about that particular level.


stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: Aug 30, 2013 11:52 PM    Msg. 10 of 54       
Just to clarify: I mean what maps would you like to see remade for Halo CE from another Halo game.

High Ground would probably actually work well in CE - no gravity lifts or machines that won't sync... As a matter of fact, isn't someone working on a custom High Ground BSP? Seems to me I saw someone say they were getting started with it, no idea if it's still going or not.


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: Aug 31, 2013 06:27 AM    Msg. 11 of 54       
Here's a list of what I wanna see.

H2: Eh. All the ones I want are here.
H3: Blackout; High Ground; Isolation; Epitaph
H4: Let's not go there...
HR: ....


stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: Aug 31, 2013 11:26 AM    Msg. 12 of 54       
Why blackout and not lockout?


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: Aug 31, 2013 09:18 PM    Msg. 13 of 54       
Quote: --- Original message by: stunt_man
Why blackout and not lockout?


Lockout's already in CE.


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Sep 1, 2013 12:19 AM    Msg. 14 of 54       
how about guardian? or that swamp map from h2. what was it called?


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Sep 1, 2013 12:28 AM    Msg. 15 of 54       
I'm gonna have to jump on the high ground bandwagon. I'd also like to see standoff(i actually tried to make this map when i first started and barely knew anything, epic failure) Spire would be nice, and if you use the vehicle method for grav-lifts\man-cannons i think it'd do nicely. Lastly, courtyard from reach.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Sep 1, 2013 12:30 AM    Msg. 16 of 54       
Man guardian was like the most iconic map on h3 in my eyes I'd love to see a port of that.


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Sep 1, 2013 01:11 AM    Msg. 17 of 54       
better than haven, does anyone remember lone wolves on guardian? I do
Edited by rcghalohell on Sep 1, 2013 at 01:15 AM


stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: Sep 1, 2013 01:10 PM    Msg. 18 of 54       
Yeah, good times on guardian. I'm surprised no one's remade these maps. Is it because of grav lifts maybe? AFAIK there isn't a lag-less method of implementing grav lifts that sync... What is this vehicle method?


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Sep 1, 2013 03:04 PM    Msg. 19 of 54       
I remember getting my first sword spree and overkill achievement on that map


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Sep 1, 2013 04:09 PM    Msg. 20 of 54       
Quote: --- Original message by: stunt_manWhat is this vehicle method?


You create a vehicle that has the entering animation of the actual person flying through the air, a one frame exiting animation that's so fast it's unnoticeable and physics that allow it not to be moved by anything. You then place the vehicle, set not to spawn automatically, and create a script like this.
(script startup create-cannon
(object_create_anew cannon1)
) ;; creates the man cannon on each person's computer when they first join, this is
so that it will sync properly.

(script continuous cannon
(sleep_until (volume_test_object "gravlift" (unit (list_get (players) 0)))) ;;wait until the
player is in the trigger volume, repeat this for each player.

(vehicle_load_magic "cannon1" "passenger" (unit (list_get (players) 0))) ;;make them get in.
(sleep 120) ;;wait however long the framecount is so the animation can play out.
(unit_enter_vehicle (unit (list_get (players) 0)) "ejection" "passenger")
) ;;make the player get out.

Edited by grunt_eater on Sep 1, 2013 at 04:11 PM


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Sep 1, 2013 04:45 PM    Msg. 21 of 54       
Quote: --- Original message by: stunt_man
Title says it all: what map from another Halo game do you secretly desire?

I'll start: Haven from Halo 4. I love the map, but less so the game. It's a great mid-sized, competitive map with good flow.


Before i ditched halo 4, there was one thing that bugged me about haven, the fact that it was a symmetrical map with asymmetrical spawns...It was a rather good map apart from that though.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Sep 2, 2013 01:26 AM    Msg. 22 of 54       
Guardian did someone say?
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=33033&start=1

Does anyone remember this?


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Sep 2, 2013 01:41 AM    Msg. 23 of 54       
I always liked Savior, it was pretty fun.


stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: Sep 2, 2013 02:46 PM    Msg. 24 of 54       
Quote: --- Original message by: Spartan314
Guardian did someone say?
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=33033&start=1

Does anyone remember this?


Not QUITE Guardian, but damn that's a pretty map, what happened to it?


AllySuzumiya
Joined: Feb 27, 2013

"Kotae wa itsumo watashi no mune ni.."


Posted: Sep 2, 2013 04:46 PM    Msg. 25 of 54       
Nobody mentioned Sidewinder, the all time greatest Halo BTB map of all time.


greg079
Joined: Apr 1, 2013

channeling my inner april fool


Posted: Sep 2, 2013 07:00 PM    Msg. 26 of 54       
yeah, sidewinder was my favorite of the original maps, i'd love to see a remake with some of CMT and killzone's OS tags with a nice bsp.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Sep 3, 2013 01:39 PM    Msg. 27 of 54       
Quote: --- Original message by: rangerDanger
The Pit from Halo 3.


http://hce.halomaps.org/index.cfm?fid=5022


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Sep 3, 2013 02:45 PM    Msg. 28 of 54       
Quote: --- Original message by: grunt_eater
Quote: --- Original message by: rangerDanger
The Pit from Halo 3.


http://hce.halomaps.org/index.cfm?fid=5022
http://hce.halomaps.org/images/files/lg/13screenshot00-97.jpg

Not sure if it's accurate enough.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Sep 3, 2013 07:04 PM    Msg. 29 of 54       
Idk, i just remembered that it was out there.


ReconNinja117
Joined: Nov 11, 2011


Posted: Sep 3, 2013 10:43 PM    Msg. 30 of 54       
Quote: --- Original message by: rangerDanger
The Pit from Halo 3.

http://hce.halomaps.org/index.cfm?fid=5300


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Sep 4, 2013 01:45 AM    Msg. 31 of 54       
Quote: --- Original message by: ReconNinja117
Quote: --- Original message by: rangerDanger
The Pit from Halo 3.

http://hce.halomaps.org/index.cfm?fid=5300


Looks like it could potentially be another good H3 BSP if a ton more work was put into it.

Hm..., nah I've got Sandcrap to think about.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Sep 4, 2013 10:35 AM    Msg. 32 of 54       
Quote: --- Original message by: Jesse
Quote: --- Original message by: ReconNinja117
Quote: --- Original message by: rangerDanger
The Pit from Halo 3.

http://hce.halomaps.org/index.cfm?fid=5300


Looks like it could potentially be another good H3 BSP if a ton more work was put into it.

Hm..., nah I've got Sandcrap to think about.


Are you still working on that?


Ubergoober
Joined: Oct 11, 2010


Posted: Sep 10, 2013 10:27 AM    Msg. 33 of 54       
Quote: --- Original message by: Oskarmandude

Spire, High Ground, Forge World, Standoff, Ghost Town, Longshore and Rat's Nest.
Edited by Oskarmandude on Aug 30, 2013 at 12:28 PM


i too like stand-off and rats nest, great multiplayer maps


Guilty_spark
Joined: Dec 8, 2011

enjoy my bright, blue, balls!


Posted: Sep 10, 2013 01:13 PM    Msg. 34 of 54       
halo 4 vertigo


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Sep 11, 2013 12:42 AM    Msg. 35 of 54       
halo 2 Beavercreek halo 3 Zanzibar thes R good no

 
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