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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Most desired H2/H3/H4/Reach map remake?

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Author Topic: Most desired H2/H3/H4/Reach map remake? (54 messages, Page 2 of 2)
Moderators: Dennis

rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Sep 11, 2013 12:43 AM    Msg. 36 of 54       
death island :)


Hobbet360
Joined: Jan 10, 2012

ProTools > ToolPro


Posted: Sep 11, 2013 02:47 AM    Msg. 37 of 54       
Quote: --- Original message by: stunt_man
Title says it all: what map from another Halo game do you secretly desire?

I'll start: Haven from Halo 4. I love the map, but less so the game. It's a great mid-sized, competitive map with good flow.


I started on Haven_H4 a while back before halo 4 was released (basing off the trailers and leaks as concept).

I later gave the project to KillZone_64 as I had too many projects.

worked on this for 2 weeks or so, from memory.

Beginnings...


Latest...








Old 'n' dead project is old 'n' dead.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Sep 11, 2013 08:30 AM    Msg. 38 of 54       
i have been gone a while but i am back now.... i have worked a bit on haven but haven't made too much of a change. i have to think of alternate edits to make to the map because grav lifts don't sync...

i am also editing the model that h2mt made for the pit. been retexturing and adding more details as i go. i might have it done by spring if college doesn't get in the way or if i don't get lazy...

Quote: --- Original message by: greg079
yeah, sidewinder was my favorite of the original maps, i'd love to see a remake with some of CMT and killzone's OS tags with a nice bsp.

also im working on avalanche


(coughworkingonnewforgeworldinblendercough)

good god i have too many projects.... i must only do one at a time but my add tells me different XD

Edited by killzone64 on Sep 11, 2013 at 08:38 AM


Jlx2
Joined: Sep 11, 2013

UMT Member


Posted: Sep 11, 2013 08:54 AM    Msg. 39 of 54       
I working in halo reach a30 map ultimate, and i am working in the huds
but can't add images after 7 days :C


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Sep 11, 2013 10:30 AM    Msg. 40 of 54       
i think everyone is talking about remaking the multiplayer maps, not porting reach stuff to ce and using it in the original campaign
Edited by killzone64 on Sep 11, 2013 at 12:14 PM


greg079
Joined: Apr 1, 2013

channeling my inner april fool


Posted: Sep 11, 2013 02:54 PM    Msg. 41 of 54       
except for me, sorry for that.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Sep 11, 2013 04:48 PM    Msg. 42 of 54       
Quote: --- Original message by: rangerDanger
Exactly, now someone make a legit the pit somewhere near the quality of h3 foundry but without the Douchesalimander part.


It might happen.
Edited by Jesse on Sep 11, 2013 at 05:37 PM


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Sep 12, 2013 11:37 AM    Msg. 43 of 54       
OK so i am dropping all projects to focus solely on cyberdyne (the pit). i just need one thing. i have some reference images but there are some parts of the map that i don't have any footage of. and since don't own and Xbox and never intend to would someone who can record kindly do a flyaround of the map that covers every inch of it? the ign one leaves stuff out. its not entirely necessary to have but it helps.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Sep 13, 2013 06:36 PM    Msg. 44 of 54       
Quote: --- Original message by: rangerDanger
Well this is good news. But I lost my h3 disk. lol?

Find it or get a new one. Or just don't help killzone.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Sep 13, 2013 09:31 PM    Msg. 45 of 54       
the corners mostly, and the rooms on either side. basically fly into a room and spin slowly around twice, once looking slightly up the the other looking slightly down. i also need some good views of the hangar ceiling so that i can get that right as well as the outer walls. the rest i have good and clear pictures of. i plan to make the map as accurate as can be eyeballed...


Oskarmandude
Joined: Mar 16, 2013

Bosnia


Posted: Sep 16, 2013 04:51 AM    Msg. 46 of 54       
*High Ground
*Last Resort
*Spire
*Ghost Town
*Standoff
*Orbital
*District
*Uplift
*The Pit (a good version)
*Exile
*Landfall


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Sep 18, 2013 06:34 PM    Msg. 47 of 54       
Quote: --- Original message by: Rododo
I would give my soul to Satan himself just to play Long Night of Solace....

Or you can give $230 to Microsoft instead of Satan...


greg079
Joined: Apr 1, 2013

channeling my inner april fool


Posted: Sep 18, 2013 07:58 PM    Msg. 48 of 54       
Quote: --- Original message by: Tiel
Quote: --- Original message by: Dumb AI
Quote: --- Original message by: Rododo
I would give my soul to Satan himself just to play Long Night of Solace....

Or you can give $230 to Microsoft instead of Satan...


...there's a difference?

^that guy right there... [laughs]
but on a more serious note, killzone, when do we get info on the pit?


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Sep 18, 2013 09:07 PM    Msg. 49 of 54       
Quote: --- Original message by: Tiel
Quote: --- Original message by: Dumb AI
Quote: --- Original message by: Rododo
I would give my soul to Satan himself just to play Long Night of Solace....

Or you can give $230 to Microsoft instead of Satan...


...there's a difference?

Yes. Your soul is not worth 230$ anyway.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Sep 20, 2013 08:55 AM    Msg. 50 of 54       
Quote: but on a more serious note, killzone, when do we get info on the pit?


when its ready...

it may be a little while but when the model is ingame with okay ish UV's ill make a new thread for it.


greg079
Joined: Apr 1, 2013

channeling my inner april fool


Posted: Sep 20, 2013 02:33 PM    Msg. 51 of 54       
i mostly meant things like, are u going to use ZTeam's tags?, how about Jesse's foundry HUD?, will it be saucy or vanilla (i'd prefer saucy) ?, will u need any additional help to speed up progress? etc.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Sep 20, 2013 03:25 PM    Msg. 52 of 54       
I hate the term "vanilla". It makes standard halo seam incapable of looking half decent.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Sep 20, 2013 04:49 PM    Msg. 53 of 54       
so that i don't have to waste extra time finishing my own halo 3 tagset it will be using jesse's tags from foundry mixed with some of my own. i plan to include the entire halo 3 weapon set though they will not all be on the map at the same time. its more or less for other gametypes and to provide the stuff for others. it might be vanilla at first (to satisfy the ones who own slow pc's) but the saucy one is the reason i am doing this. i want to make it look as close as ever possible to halo 3. meaning that it may give most pc's a beating as i am not skimping on anything.
Edited by killzone64 on Sep 20, 2013 at 04:51 PM


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Sep 20, 2013 06:10 PM    Msg. 54 of 54       
Quote: --- Original message by: rangerDanger
Quote: --- Original message by: Jesse

Quote: --- Original message by: rangerDanger
Exactly, now someone make a legit the pit somewhere near the quality of h3 foundry but without the Douchesalimander part.


It might happen.
Edited by Jesse on Sep 11, 2013 at 05:37 PM


So I found a 4 leaf clover today...


I remember looking for those, I found so many back in my middle and high school days. (actually I did it in high school whenever I was bored) good times... until my mom tossed out my cup of clovers... there was a 6 leaf in there -.-!

anyways how about super death island? its death island... well... double sized? or maybe 2 put side by side?

 
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