
ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 5, 2013 07:32 PM
Msg. 1 of 23
06.05.13 19:30:30 sapien pc 01.00.00.0609 ---------------------------------------------- 06.05.13 19:30:30 reference function: _write_to_error_file 06.05.13 19:30:30 reference address: 401b13 06.05.13 19:30:30 Couldn't read map file './sapienbeta.map' 06.05.13 19:30:31 CreateDevice succeeded with refresh rate = 0 06.05.13 19:30:31 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 06.05.13 19:30:32 Increasing sound decompression buffer size to 1048576 bytes 06.05.13 19:30:35 model_shader_reference_block block has invalid element count: #56 not in [0,#32] 06.05.13 19:30:35 failed to load gbxmodel tag 'halo3\characters\spartan\new\spartan' 06.05.13 19:30:35 animation_block block has invalid element count: #681 not in [0,#256] 06.05.13 19:30:35 failed to load model_animations tag 'halo3\characters\spartan\new\spartan_tp5_working' 06.05.13 19:30:39 failed to load biped tag 'halo3\characters\spartan\mp_spartan' 06.05.13 19:30:52 failed to load scenario tag 'levels\test\foundry\h3 foundry' 06.05.13 19:30:52 need to get the following tags: 06.05.13 19:30:52 06.05.13 19:30:52 game_load() failed.
I keep getting this error when I try to launch the new foundry map in Sapien i've extracted all tags and did it twice to be sure but i'm still getting this frustrating problem I could use a bit of help.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 5, 2013 07:43 PM
Msg. 2 of 23
Switch the spartan animations out with the default ones.
Or use OS sapien.
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 5, 2013 07:48 PM
Msg. 3 of 23
06.05.13 20:05:54 sapien pc 01.00.00.0609 ---------------------------------------------- 06.05.13 20:05:54 reference function: _write_to_error_file 06.05.13 20:05:54 reference address: 401b13 06.05.13 20:05:54 Couldn't read map file './sapienbeta.map' 06.05.13 20:05:54 CreateDevice succeeded with refresh rate = 0 06.05.13 20:05:54 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 06.05.13 20:05:55 Increasing sound decompression buffer size to 1048576 bytes 06.05.13 20:05:58 EAX: 0x00000000 06.05.13 20:05:58 EBX: 0x00000101 06.05.13 20:05:58 ECX: 0x00000000 06.05.13 20:05:58 EDX: 0x00000000 06.05.13 20:05:58 EDI: 0x0018E3D0 06.05.13 20:05:58 ESI: 0x00000000 06.05.13 20:05:58 EBP: 0x0018E2A8 06.05.13 20:05:58 ESP: 0x0018E298 06.05.13 20:05:58 EIP: 0x76F20C22, 83 C4 04 C2 ????? 06.05.13 20:05:58 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4) After changing things back to original cyborg tags I still continue to crash D: why foundry....why. Edited by ICE x Toxiic on Jun 5, 2013 at 08:16 PM
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 5, 2013 08:44 PM
Msg. 4 of 23
I can't find those tags anywhere i'm extremely confused now with a side of headache.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 8, 2013 03:21 PM
Msg. 5 of 23
You need the non corrupt forklift anims ask Jesse for them
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Jun 8, 2013 06:50 PM
Msg. 6 of 23
Isn't there a specialized HEK+ program on this website that is made specifically for extracting non-corrupt monitor animations and other things like that? EDIT> I think i'm wrong.. though it could be there EDIT> would this help? Edited by OrangeJuice on Jun 8, 2013 at 07:00 PM
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 11, 2013 06:25 PM
Msg. 7 of 23
Thank you Orange but sadly no.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 11, 2013 06:45 PM
Msg. 8 of 23
Quote: --- Original message by: ICE x Toxiic Thank you Orange but sadly no. if you still need, ill upload the file tonight
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 11, 2013 07:34 PM
Msg. 9 of 23
That would be of great help Maniac Thanks!
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 11, 2013 07:54 PM
Msg. 10 of 23
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 12, 2013 03:25 PM
Msg. 11 of 23
Should I just drop it in my Tags folder just asking to be sure. @Waffles: which really gives me a headache trying to figure it all out which usually ends up in me getting frustrated and then stop modding for a while.
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Jun 12, 2013 03:46 PM
Msg. 12 of 23
what about pinpointing the one messed up tag and telling HEK+ to extract just that one tag? sorry I didn't read any new posts before replying
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 12, 2013 03:49 PM
Msg. 13 of 23
Right but if HEK+ didn't extract it right the first 2 times I tried extracting the map then it probably won't extract it right again as well.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 12, 2013 05:59 PM
Msg. 14 of 23
The file overwrites the corrupted anims tag, find it and overwrite it. Its in levels/foundry or foundry objects or something, not at pc so can't look atm. Edited by Maniac1000 on Jun 12, 2013 at 06:00 PM
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 12, 2013 06:48 PM
Msg. 15 of 23
06.12.13 18:45:15 EXCEPTION halt in \halopc\haloce\source\physics\physics.c,#390: <no reason given>
This is what one of the lines of debug text says after i put in the new forklift animations
06.11.13 18:24:02 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4) This is what it said before i put the animations in. either a lot of things are corrupted on this map or something went wrong.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 12, 2013 06:50 PM
Msg. 16 of 23
That last one is the corrup scorpion tags, I think. But that does not make sense.
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 12, 2013 06:54 PM
Msg. 17 of 23
If i have to guess HEK+ didn't even extract anything right...which is weird because when I extract maps 9/10 times it works fine.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 13, 2013 11:51 PM
Msg. 18 of 23
did you download the supplementary files?
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 20, 2013 12:34 AM
Msg. 19 of 23
I don't recall.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 20, 2013 12:58 PM
Msg. 20 of 23
They are in the zip/rar with the .map. replace those.
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 21, 2013 12:30 PM
Msg. 21 of 23
ok i'll try that. should i just dump the whole file in tags? Edited by ICE x Toxiic on Jun 21, 2013 at 12:33 PM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 21, 2013 01:05 PM
Msg. 22 of 23
Quote: --- Original message by: ICE x Toxiic
ok i'll try that. should i just dump the whole file in tags? Edited by ICE x Toxiic on Jun 21, 2013 at 12:33 PM Just get what you need.
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ICE x Toxiic
Joined: Nov 26, 2011
The Emperor protects.
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Posted: Jun 21, 2013 02:04 PM
Msg. 23 of 23
o ok I see what you mean sorry don't usually have this much trouble with just a map.
Ok the map opens in sapien now but when I go into mission it says and crashes
06.22.13 13:23:14 sapien pc 01.00.00.0609 ---------------------------------------------- 06.22.13 13:23:14 reference function: _write_to_error_file 06.22.13 13:23:14 reference address: 401b13 06.22.13 13:23:14 Couldn't read map file './sapienbeta.map' 06.22.13 13:23:14 CreateDevice succeeded with refresh rate = 0 06.22.13 13:23:15 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 06.22.13 13:23:16 Increasing sound decompression buffer size to 1048576 bytes 06.22.13 13:23:20 local player 0, weapon (0x0), deleted unexpectedly 06.22.13 13:23:25 EAX: 0x00000001 06.22.13 13:23:25 EBX: 0x00000001 06.22.13 13:23:25 ECX: 0x00000000 06.22.13 13:23:25 EDX: 0x00000000 06.22.13 13:23:25 EDI: 0x0018E2E0 06.22.13 13:23:25 ESI: 0x00000000 06.22.13 13:23:25 EBP: 0x0018E1B8 06.22.13 13:23:25 ESP: 0x0018E1A8 06.22.13 13:23:25 EIP: 0x77400C22, 83 C4 04 C2 ????? 06.22.13 13:23:25 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#2419: group_tag==NONE || tag_group_get(group_tag) Edited by ICE x Toxiic on Jun 22, 2013 at 01:24 PM
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