
kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Mar 1, 2012 11:39 PM
Msg. 421 of 667
Quote: --- Original message by: Delicon20 I have a question about a few OS features for the future? would it be possible to have any of the following?
-decals on non-bsp objects, such as bullet wounds and injuries
-separate first and third person firing sounds, so that a gun can sound different in third person than it would in first it should be, but you'd have to program your own version (actually.. its plausable to make something SIMILAR with stock H1, it would just keep adding up to lag quite quickly, and not be as good. Mostly effects, fake projectiles, etc). H1PC pre-release beta came with all the rendering items in source files, this decal code might be useful to someone *shrug* vs_1_1 dcl_position0 v0 dcl_color0 v4 dp4 oPos.x, v0, c[0+0] dp4 oPos.y, v0, c[0+1] dp4 oPos.z, v0, c[0+2] dp4 oPos.w, v0, c[0+3] mov oT0.xy, v4 mov oD0.xyzw, c[10] dp4 r8.z, v0, c[6+0] min r8.z, r8.z, v4.w mul r8.z, r8.z, c[6+3].x slt oD1.w, r8.z, v4.w There was more lines, but they where either commented out or blank... probably should of left the documentation lines in, but oh well, they where just headers. Seems readable enough to me without that though, just dont know Vertex Assembler's exact opcodes or registers (only SPARC assembler. This defiantly looks nicer than SPARC) For sound, just scale them by distances, have multiple sounds go off, have them get more and more different the more the range goes, etc. I guess you could program it in if you really wanted *shrug* With scripts, you can check if the certain weapon is their primary weapon, have all weapons use heat (so you can see when the trigger is pulled) have the OS command to see the heat, react, etc. If the player holding the gun is the local player, play a different sound compared to on client PCs, etc.. idk, doesnt seem really that worth it to me lol (mostly because I care about functionality, not all that other stuff lol)
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Zenzarxus
Joined: May 7, 2010
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Posted: Mar 3, 2012 03:35 AM
Msg. 422 of 667
Just one noob question, how do you turn off bloom?
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Kozakuu
Joined: Oct 30, 2011
Only the person who was wisdom can read the most.
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Posted: Mar 3, 2012 07:04 AM
Msg. 423 of 667
You should refer to this I believe.E: Jaz's reply was good but did not fix the issue of the "you killed" messages which still won't appear. Edited by Kozakuu on Mar 3, 2012 at 07:40 AM
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Mar 3, 2012 11:00 AM
Msg. 424 of 667
Waffles, get online, ill show you what I was able to dig up about those shaders (which is very little lol, none of what I found seems useful..) Kozakuu, after following whatever jaz said, do you have any text? (since you mostly seem to be worried about your kill text lol). Does the text work without OS? I know the FoV (at least did in 2.5) can change the text location, when I had it running at normal halo FOV, the text was in normal places, but when I changed it up it moved to my side (where OS defautly puts it for me) so I could see that possibly having an effect.. I'll try to locate where OS has the chat text moving code at some point if you cant fix it, but if your still having problems, post it in here.
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Scott
Joined: Apr 4, 2005
No.
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Posted: Mar 11, 2012 08:19 PM
Msg. 425 of 667
Kirby, I am more than thrilled that you have stuck around with HaloCE. There are so many other endeavors that you could conquer, but your continued dedication to this community and its members is outstanding.
You have personally helped me in my early days, and I try to stay in touch with you as much as I can.
Thank you for all you have done, you have the utmost respect from the halo community.
~Scott
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Mar 11, 2012 10:28 PM
Msg. 426 of 667
Hey Kirby, you should make the AI better. Right? RIGHT?!
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Mar 12, 2012 05:55 AM
Msg. 427 of 667
grrr....when I install OS, it tells me it can't find Halo CE via it's registry entry...any ides? Oh and if this has been answered before, I apologise in advance.
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Mar 12, 2012 11:35 AM
Msg. 428 of 667
Quote: --- Original message by: Bottletopman grrr....when I install OS, it tells me it can't find Halo CE via it's registry entry...any ides? Oh and if this has been answered before, I apologise in advance. First, buy Halo Combat Evolved (PC), then download the Halo Custom Edition installer from this site. After installation, run haloupdate.exe. Then run the OS installer. (lol, OS makes it really clear when people are using illegitimate installs, because halo REQUIRES the registry to run in the first place. if you don't have that registry and the game is loading, then you aren't running a legitimate version.)
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Mar 13, 2012 02:12 AM
Msg. 429 of 667
Quote: --- Original message by: kirby_422 (lol, OS makes it really clear when people are using illegitimate installs, because halo REQUIRES the registry to run in the first place. if you don't have that registry and the game is loading, then you aren't running a legitimate version.) Argh...lol my friend asked if I wanted Custom Edition, heck yeah I did, well what do you know...he gave me an illegitimate version :| I'll try to re-install it, thanks for the help oh and masturcheef I didn't install the HEK, only the game. Also, the error message that pops up means that I can't play Halo with OS or I can't make maps with OS? Edited by Bottletopman on Mar 13, 2012 at 02:43 AMEDIT: Fixed, OS is working now, again thanks for the help guys :D Edited by Bottletopman on Mar 13, 2012 at 04:17 AM
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Mar 13, 2012 01:53 PM
Msg. 430 of 667
Quote: --- Original message by: kirby_422Quote: --- Original message by: Bottletopman grrr....when I install OS, it tells me it can't find Halo CE via it's registry entry...any ides? Oh and if this has been answered before, I apologise in advance. First, buy Halo Combat Evolved (PC), then download the Halo Custom Edition installer from this site. After installation, run haloupdate.exe. Then run the OS installer. (lol, OS makes it really clear when people are using illegitimate installs, because halo REQUIRES the registry to run in the first place. if you don't have that registry and the game is loading, then you aren't running a legitimate version.) Masterz has let me know that nobody should care what some people like you say about 'illegitimate' stuff... Just saying... :P
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 13, 2012 02:29 PM
Msg. 431 of 667
I don't see why a lot of people are having issues with installing OS. I ran the installer and it worked perfect first time.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Mar 13, 2012 02:46 PM
Msg. 432 of 667
Quote: --- Original message by: anonymous_2009 I don't see why a lot of people are having issues with installing OS. I ran the installer and it worked perfect first time. Same
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Mar 13, 2012 03:00 PM
Msg. 433 of 667
Quote: --- Original message by: Jaz Masterz has let me know that nobody should care what some people like you say about 'illegitimate' stuff... Just saying... :P People shouldn't care when I explain why something doesn't work? *shrug* It doesn't bother me for them to not have their problem solved. Since your the one that feels that way, remind me next time I go to help you about how you feel about me explaining why something doesn't work if it really bugs you that badly, and then I wont have to offend you by telling you exactly whats wrong *shrug* I don't really get it (especially how I'd ever end up helping you like that), but if that's the way you want it I can abide by your decision. Quote: --- Original message by: anonymous_2009 I don't see why a lot of people are having issues with installing OS. I ran the installer and it worked perfect first time. Because there is many pirates, that don't have the minimal stuff required for OS (a valid halo install) and for the HEK part, it seems quite normal for people to just copy their tags between computers without the valid HEK registry (I've helped people with that multiple times, and thats actually how I normally back up my HEK before reformats, etc). There has been a few rendering issues too, and many people complaining about the Xfire message because they are apparently unable to exit xfire *sigh*
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Mar 13, 2012 04:26 PM
Msg. 434 of 667
Quote: --- Original message by: kirby_422Quote: --- Original message by: Jaz Masterz has let me know that nobody should care what some people like you say about 'illegitimate' stuff... Just saying... :P People shouldn't care when I explain why something doesn't work? *shrug* It doesn't bother me for them to not have their problem solved. Since your the one that feels that way, remind me next time I go to help you about how you feel about me explaining why something doesn't work if it really bugs you that badly, and then I wont have to offend you by telling you exactly whats wrong *shrug* I don't really get it (especially how I'd ever end up helping you like that), but if that's the way you want it I can abide by your decision. Quote: --- Original message by: anonymous_2009 I don't see why a lot of people are having issues with installing OS. I ran the installer and it worked perfect first time. Because there is many pirates, that don't have the minimal stuff required for OS (a valid halo install) and for the HEK part, it seems quite normal for people to just copy their tags between computers without the valid HEK registry (I've helped people with that multiple times, and thats actually how I normally back up my HEK before reformats, etc). There has been a few rendering issues too, and many people complaining about the Xfire message because they are apparently unable to exit xfire *sigh* Actually, nevermind. You're probably not included in Masterz's general stereotype of Halo modders... hopefully. I'm not going to post about it here though so nevermind.
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benjimod
Joined: Sep 29, 2009
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Posted: Mar 16, 2012 01:38 AM
Msg. 435 of 667
Euh, What is the difference with Open sauce ?? 
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benjimod
Joined: Sep 29, 2009
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Posted: Mar 16, 2012 02:49 AM
Msg. 436 of 667
Open Sauce allow display bump map ?
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kornman00
Joined: Jul 15, 2010
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Posted: Mar 16, 2012 08:07 AM
Msg. 437 of 667
Quote: --- Original message by: anonymous_2009 I don't see why a lot of people are having issues with installing OS. I ran the installer and it worked perfect first time. There are also people who try using programs in tandem with OS that otherwise modify the game (eg, version changer) or hook DirectX in an obscure way (eg, Xfire). It's near impossible to detect and account for all cases, especially when people don't realize that such programs are active (they may be casual users who had a friend tell them to install program X), so people end up with exceptions (which they should take the exception info and report an issue when that's the case) or crashes that provide no immediate details or messages.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Mar 23, 2012 01:40 PM
Msg. 438 of 667
sorry for the bump, but I've got a few questions about OS Sapien. It won't won't work no matter what I do, normal sapien works like it's supposed to, but it's OS counterpart won't. I've got the compatibility settings exactly the same and it crashes as soon as I press open scenario. Any ideas as to why this would be? Is there a way I can convert my normal sapien to work with OS tags or anything? or am I going to have to do all my modding in guerilla for the rest of my life?
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Mar 23, 2012 04:48 PM
Msg. 439 of 667
Whats debug.txt say? <user>\my documents\my games\halo ce\opensauce\reports\
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Mar 23, 2012 05:27 PM
Msg. 440 of 667
Quote: --- Original message by: kirby_422 Whats debug.txt say? <user>\my documents\my games\halo ce\opensauce\reports\ for some reason it doesn't catalog tge recent attempts of opening the scenario in the os debug .txt, not sure why Is it a possibility that some of the compatibility settings I need on for sapien to work don't work with os sapien? If so that would explain why it crashes 3 seconds into the loading, while when I open it in default settings it opens the map briefly, then crashes (which is what normal sapien did before I fixed the compatibility settings on it).
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P3
Joined: Dec 2, 2011
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Posted: Mar 29, 2012 08:01 PM
Msg. 441 of 667
How do you compile scenario to yelo?
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Contrary Smuglord
Joined: May 25, 2011
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Posted: Mar 29, 2012 08:13 PM
Msg. 442 of 667
Quote: --- Original message by: P3 How do you compile scenario to yelo? os_tool build-cache-file-ex "" false false true (Your scenario here)
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Mar 31, 2012 10:36 PM
Msg. 443 of 667
Just a quick question. Does OS provide for better polies per screen or have those remained constant? Same with the polies per MP map. Have those increased?
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Apr 1, 2012 03:54 AM
Msg. 444 of 667
Pretty sure I saw a Halo 3 map imported using OS, rendering the entire terrain. Shame particle count hasn't been increased though.
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Choking Victim
Joined: Jan 13, 2008
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Posted: Apr 1, 2012 08:30 AM
Msg. 445 of 667
Quote: --- Original message by: eliteslasher Just a quick question. Does OS provide for better polies per screen or have those remained constant? Same with the polies per MP map. Have those increased? Yes, the maximum dynamic triangles rendered has been increased. To enable this feature open up your OS_Settings.User.xml file (located in "My Documents\My Games\Halo CE\OpenSauce\") and change the dynamicTriangles="false" line to "true".
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Apr 1, 2012 10:25 AM
Msg. 446 of 667
Quote: --- Original message by: TM_updates Pretty sure I saw a Halo 3 map imported using OS, rendering the entire terrain. Shame particle count hasn't been increased though. Lovely lovely particles!
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Apr 8, 2012 10:58 AM
Msg. 447 of 667
Btw, Any chance you might possibly support original Halo/Halo PC eventually? Halo PC's got some great modded servers like zombies and it'd be great if Open Sauce could be used on Halo PC modding tools to activate VISR, and add normals. (Not happening?  ) Edited by Jaz on Apr 8, 2012 at 10:58 AM
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Choking Victim
Joined: Jan 13, 2008
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Posted: Apr 8, 2012 01:30 PM
Msg. 448 of 667
Quote: --- Original message by: JazBtw, Any chance you might possibly support original Halo/Halo PC eventually? Halo PC's got some great modded servers like zombies and it'd be great if Open Sauce could be used on Halo PC modding tools to activate VISR, and add normals. (Not happening?  ) Edited by Jaz on Apr 8, 2012 at 10:58 AM Halo PC doesn't come with modding tools so there's no way to compile your own map for things like normal maps and any other OS extensions that require a map rebuild.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Apr 9, 2012 07:46 PM
Msg. 449 of 667
some is it possible questions with OS:
non-scripted duel wielding?
melee lunging?
all I can really think of at the moment
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Apr 10, 2012 06:14 PM
Msg. 450 of 667
A suggestion for OS:
A directory of OS mods, perhaps on Halomods. Create a seperate forum specifically for OS so that people can post their own post process effect scripts and also so that people can post links to OS-supported maps and mods.
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Apr 10, 2012 06:32 PM
Msg. 451 of 667
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Kozakuu
Joined: Oct 30, 2011
Only the person who was wisdom can read the most.
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Posted: Apr 11, 2012 02:08 AM
Msg. 452 of 667
Quote: --- Original message by: kirby_422Kozakuu, after following whatever jaz said, do you have any text? (since you mostly seem to be worried about your kill text lol). Does the text work without OS? I know the FoV (at least did in 2.5) can change the text location, when I had it running at normal halo FOV, the text was in normal places, but when I changed it up it moved to my side (where OS defautly puts it for me) so I could see that possibly having an effect.. I'll try to locate where OS has the chat text moving code at some point if you cant fix it, but if your still having problems, post it in here. Derp. Haven't replied in so long. Anyway Jaz's method did get the chat back for a while (which is the one I'm more worried about) but now It's gone plus the kill messages. Tried uninstalling OS but that didn't seem to help. Note these problems arose only after I'd installed OS. Also: This happened while I was playing an sp map, ideas on how to fix?
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Contrary Smuglord
Joined: May 25, 2011
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Posted: Apr 11, 2012 02:47 AM
Msg. 453 of 667
Quote: --- Original message by: Kozakuu This happened while I was playing an sp map, ideas on how to fix? Must be a FOV problem and for your text box problem you have you make a new ksml file in the contents folder.
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Apr 11, 2012 12:56 PM
Msg. 454 of 667
try grabbing the default user settings for OS, it's in <user>\documents\my games\halo ce\opensauce\. You had mentioned text's gone when you don't have OS installed even? Have you run that one MS installer that people normally use for text fix? I know at one point like 5 years ago, certain anti-virus prevented that file from working, try installing it without AV on if it doesn't work the first time. (It was ad-aware I was using back then that was messing with it, if you care *shrug*) And for your SP, is that the blur going berserk? Because that use to happen in the 2.5.0 beta (I never experienced it, but others did. They stated it only happened with custom bipeds) Next time it happens, try pp_unload and pp_load to see if disabling and re-enabling it all fixes it, if not, mention it on the google code bug list. PS, has everyone realized yet that you have all devmode commands in normal console yet? Even in the OS dedi, its great for testing and debugging.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Apr 12, 2012 07:01 PM
Msg. 455 of 667
one more question, could OS make it possible to add in extra grenade types, or is that still an impossibility?
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