A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »new islandy map. needs criticism

Page 2 of 3 Go to page: · 1 · [2] · 3 · Prev · Next
Author Topic: new islandy map. needs criticism (97 messages, Page 2 of 3)
Moderators: Dennis

TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Dec 16, 2011 06:15 AM    Msg. 36 of 97       
Could you show us a top-down view of the map that shows the layout a bit better?


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Dec 17, 2011 01:58 PM    Msg. 37 of 97       
portals cut out some of the scenery.



so im thinking it's about ready for testing. volunteers?


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Dec 17, 2011 02:01 PM    Msg. 38 of 97       
certainly.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 17, 2011 02:13 PM    Msg. 39 of 97       
Quote: --- Original message by: darkassassin14
portals cut out some of the scenery.

http://i189.photobucket.com/albums/z223/thedarkassassin/topdown.png

so im thinking it's about ready for testing. volunteers?


*Puts hand up for volunteering*


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Dec 17, 2011 02:33 PM    Msg. 40 of 97       
Quote: --- Original message by: Jaz
Quote: --- Original message by: darkassassin14
portals cut out some of the scenery.

http://i189.photobucket.com/albums/z223/thedarkassassin/topdown.png

so im thinking it's about ready for testing. volunteers?


*Puts hand up for volunteering*

*Pushes Jaz aside and puts up hand for volunteering*


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 17, 2011 04:40 PM    Msg. 41 of 97       
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Jaz
Quote: --- Original message by: darkassassin14
portals cut out some of the scenery.

http://i189.photobucket.com/albums/z223/thedarkassassin/topdown.png

so im thinking it's about ready for testing. volunteers?


*Puts hand up for volunteering*

*Pushes Jaz aside and puts up hand for volunteering*


*Doesn't tell Spartan314 that I release deadly venom if pushed. Then suddenly realises I'm thinking out loud*


Kal
Joined: Jul 30, 2011


Posted: Dec 17, 2011 05:14 PM    Msg. 42 of 97       
Sure, I'll volunteer. Should we organize a time for a testers-only match?


corrupt
Joined: Dec 5, 2011


Posted: Dec 17, 2011 05:47 PM    Msg. 43 of 97       
I'd be up to help test as well if I'm available, just message me details..

-corrupt


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 17, 2011 06:54 PM    Msg. 44 of 97       
Quote: --- Original message by: qwertyuiop15
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Jaz
Quote: --- Original message by: darkassassin14
portals cut out some of the scenery.

http://i189.photobucket.com/albums/z223/thedarkassassin/topdown.png

so im thinking it's about ready for testing. volunteers?


*Puts hand up for volunteering*

*Pushes Jaz aside and puts up hand for volunteering*
*Punches Spartan314 in the face and raises hand consistently yelling "OOHH! OOHH! ME! ME! PICK ME!!!1!"*


*Stands calmly and throws gold up and down in hand, staring at darkassassin the whole time*


ReconNinja117
Joined: Nov 11, 2011


Posted: Dec 17, 2011 08:51 PM    Msg. 45 of 97       
*Acts calmly because he know that plenty of people will get the chance*


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 17, 2011 09:08 PM    Msg. 46 of 97       
I can help you test if you want.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Dec 17, 2011 10:09 PM    Msg. 47 of 97       
well we should all get on xfire and coordinate play times - xfire: darkninja1492. i also still don't have a name for this map. for now im calling it fog island but i want something better.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 18, 2011 06:51 AM    Msg. 48 of 97       
Quote: --- Original message by: darkassassin14
well we should all get on xfire and coordinate play times - xfire: darkninja1492. i also still don't have a name for this map. for now im calling it fog island but i want something better.


Cae

(Means field in Welsh. xD)


XlzQwerty1
Joined: Aug 6, 2009


Posted: Dec 18, 2011 12:33 PM    Msg. 49 of 97       
I can start a server if you guys want.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 18, 2011 12:56 PM    Msg. 50 of 97       
Quote: --- Original message by: XlzQwerty1
I can start a server if you guys want.


Awesome. What timezone are you in? I'm GMT


XlzQwerty1
Joined: Aug 6, 2009


Posted: Dec 18, 2011 12:57 PM    Msg. 51 of 97       
EST. It's 12:56 pm from this post

E: I'll need the map if you guys want me to host
Edited by XlzQwerty1 on Dec 18, 2011 at 12:57 PM


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 18, 2011 01:01 PM    Msg. 52 of 97       
Quote: --- Original message by: XlzQwerty1

EST. It's 12:56 pm from this post

E: I'll need the map if you guys want me to host
Edited by XlzQwerty1 on Dec 18, 2011 at 12:57 PM


Which EST? The time zone convertor shows like 5 different ESTs.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Dec 18, 2011 01:07 PM    Msg. 53 of 97       
it means Eastern Standard Time. this whole site is EST. right now im PST. (Pacific stan...)
so add me on xfire to give you the map.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Dec 18, 2011 01:13 PM    Msg. 54 of 97       
Quote: --- Original message by: darkassassin14
it means Eastern Standard Time. this whole site is EST. right now im PST. (Pacific stan...)
so add me on xfire to give you the map.


Added you.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Dec 25, 2011 06:22 PM    Msg. 55 of 97       
ok so i have added a custom vehicle created by me using an rwarthog:




im also adding a silenced camo sniper and a ghilley spartan biped. im thinking all the camo is too much. i might just take the camo off and keep the silencer.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Dec 25, 2011 06:44 PM    Msg. 56 of 97       
mmm, RaceHog, me like.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Dec 25, 2011 09:48 PM    Msg. 57 of 97       
well here's the full list of custom things i wanna add but i don't think ima go with all the camo:




what do you guys think?


Kozakuu
Joined: Oct 30, 2011

Only the person who was wisdom can read the most.


Posted: Dec 25, 2011 10:38 PM    Msg. 58 of 97       
Drop the camo imo.
Edited by Kozakuu on Dec 26, 2011 at 04:14 AM


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Dec 26, 2011 02:28 AM    Msg. 59 of 97       
k and that is what i did. now i made a new custom bitmap for the cobra (custom hog). here it is:




ain't it cool?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 29, 2011 10:13 PM    Msg. 60 of 97       
i like it, but the blue should be less saturated on the seats.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Dec 30, 2011 09:56 PM    Msg. 61 of 97       
i'll keep that in mind but i don't think it'll matter anymore:




which one do you think is better? i'm thinking the black one.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Dec 30, 2011 10:10 PM    Msg. 62 of 97       
idk. I like both.


sOMeonEUNo
Joined: Nov 20, 2010

Willing to help with what I know but still a Newb!


Posted: Dec 30, 2011 11:52 PM    Msg. 63 of 97       
This map looks awesome, and I'd be glad to volunteer as a tester if you still need any more! i added you on xfire, mine is bobdoleowndu.


Kal
Joined: Jul 30, 2011


Posted: Dec 31, 2011 01:45 AM    Msg. 64 of 97       
You could use both. Have the blue one on the blue side, the black one on the red side. Or, make a red one, have the black ones in neutral locations in the middle of the map.


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Dec 31, 2011 01:54 AM    Msg. 65 of 97       
Quote: --- Original message by: spiral

I always see the bright sand and bright dirt everywhere.
I think the the ground should be darker

kinda looks like grass growing on sand with no dirt.
Edited by spiral on Dec 11, 2011 at 03:18 PM

Quote: --- Original message by: darkassassin14
well is this better?

http://i189.photobucket.com/albums/z223/thedarkassassin/newmap-6.png

oh and i have decided to add banshees. but i should warn you. don't go too far away from the battlefield. or you will be put on the targeting roster.


im back, wow you actually did it holy awesome!
looks great and so do fun looking race vehicles. :)


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Dec 31, 2011 04:01 AM    Msg. 66 of 97       
ok the the white cobras will be for a later snowy version of the map and i wanna know what you think of them:



and now for update pics on the map:

i made the bases taller and distinguished them from each other.


more detail.



and now the opinions flow.


ReconNinja117
Joined: Nov 11, 2011


Posted: Jan 1, 2012 07:33 PM    Msg. 67 of 97       
When's this map coming out? These vehicles NEED to be in a racetrack map!
BTW, black looks best, and the rest of the map looks sweet as well.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jan 2, 2012 05:26 PM    Msg. 68 of 97       
yea i'll be releasing the hogs separately after i release my map. right now i'm fixing uvw and geometry errors. once that's done the map will be ready. how do ghost bsps form anyways? cuz i don't know how to get rid of them.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 2, 2012 05:50 PM    Msg. 69 of 97       
did you get and coplaner or other warnings when structuring the bsp?


Wolf_
Joined: May 16, 2006


Posted: Jan 2, 2012 07:52 PM    Msg. 70 of 97       
You could say that it is coplanars that do make it happen, but then sometimes that is not the case at all. A mystery no one yet has been able to solve. Safe to say it is going to stay that way..For a while.

But they can be fixed : http://www.youtube.com/watch?v=Qg6Xj67tU6E
Edited by Wolf_ on Jan 2, 2012 at 08:09 PM

 
Page 2 of 3 Go to page: · 1 · [2] · 3 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 10:14 PM 156 ms.
A Halo Maps Website