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Author Topic: RSEC: Join now or perish. (34 messages, Page 1 of 1)
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The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 11, 2011 03:40 PM    Msg. 1 of 34       
After much consideration, I've decided to heed the many suggestions I've received to assemble a team to work on Red Skulls. The RSEC (Red Skull Engineering Corps.) is that very team. We'll vote after the project is done on whether we want to continue working together, but for now just focus on Red Skulls. Sign up below if you'd like to be a part of creating this campaign. Any of the following skills are hoped for, but if you'd still like to join just tell me what you can contribute and I'll consider it:

- Animation: Particularly third-person for cutscenes. If you want to make Red Skull cutscenes you'll need to be fluent in this type of animation.

- AI encounter organization: Enemies and friends are a huge part of the game, in fact I daresay the campaign would not function without them, wouldn't you agree? To develop missions in Red Skulls, this is essential.

- Gameplay scripting: Not only is AI setup important, but lots of scripting is required to organize it efficiently. Only gameplay scripting is necessary, as I've already worked out the mechanics such as mission selection and support purchasing.

- Voice acting: If you're willing to lend your voice to a character in Red Skulls, then feel free to. Just choose a character, send me a PM with your character of choice, then I'll send you a few example lines for you to record yourself saying, and we can see if it'll be a good fit. The following characters are needed:
Spartan 2 protagonist
Red Skull commander
UNSC official
Generic marine
Generic rebel
Generic Red Skull infantry

- Plot development: The Red Skull story is ongoing, although I have quite a bit worked out. Any joining members will be expected to contribute to this.

Do note that, while I strive to be polite and have fun, I will pull out my iron fist and/or boot to rule with if necessary. Please do not aggravate me or other team members to the point that I am forced to plant one of the two aforementioned objects into your anus at a high rate of speed.

If you'd like to join, post here and apply on the team page. Also, be sure to add us as friends who are already in the group.

Team page: http://www.xfire.com/communities/rsec/

Current members: ?=considering/undecided
The Cereal Killer - From Modhalo; experienced in scripting, animation, and AI.
L0d3x - From Halomaps; experienced in scripting and AI; partially responsible for the creation of Lumoria.
Rerout - From Halomaps; experienced in scripting, modeling, and animation.
Pepzee - From Halomaps; experienced in scripting.
Skidrow - From Halomaps; experienced in AI and BSP design.
DarkHalo - From Halomaps; experienced in scripting and AI.

Current voice actors:
Tiel

Edited by The Cereal Killer on Jun 21, 2011 at 07:22 PM


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 11, 2011 03:46 PM    Msg. 2 of 34       
PM me a recorded example of you reading something military-like and I'll see.


Sceny
Joined: Nov 20, 2010

Awesome Faggot!


Posted: Jun 11, 2011 04:50 PM    Msg. 3 of 34       
Quote: --- Original message by: L0d3x
I'ma go buy me a bottle of Helium and test the results!

XD


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 11, 2011 05:08 PM    Msg. 4 of 34       
Updated the first post with current team members.

Also created an Xfire team: http://www.xfire.com/communities/rsec/
Edited by The Cereal Killer on Jun 18, 2011 at 12:38 AM


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 11, 2011 07:52 PM    Msg. 5 of 34       
I'll send you a PM with a suggestion or two.


Pepzee
Joined: Sep 9, 2010

Retired Halo Modder


Posted: Jun 11, 2011 08:31 PM    Msg. 6 of 34       
I'd be willing to help. I can do everything on that list but animating.

I've learned almost everything I can with scripting, it's just the really advanced things that confuse me. (Just certain commands)

I have an app on my computer that allows me to record my voice, not the best quality, but it works well enough.

I can easily help come up with a plot, that's not hard at all.

If you wait a few months I can show you some work from some of my older projects.


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jun 11, 2011 09:05 PM    Msg. 7 of 34       
Quote: --- Original message by: Tiel

I'd help with voice acting, but my 14 year old voice probably sounds like Lod3x's on helium. :(
Edited by Tiel on Jun 11, 2011 at 03:44 PM


I'm so glad I have a deep voice.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Jun 11, 2011 09:32 PM    Msg. 8 of 34       
As much as I would like to be a marine I can't stand my own voice.


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Jun 12, 2011 12:12 AM    Msg. 9 of 34       
I thought I joined? Or was that something else?


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 12, 2011 01:29 AM    Msg. 10 of 34       
Quote: --- Original message by: rerout343
I thought I joined? Or was that something else?
Ah, you're correct. Sorry that was a little while ago but I do remember now.

Quote: ---Original message by: pepzee
I've learned almost everything I can with scripting, it's just the really advanced things that confuse me. (Just certain commands)
Scripting is indeed a good part, but it is about half. The other two quarters are AI encounter setup and cutscene construction which both require some separate experience in themselves. If you feel up to it, PM me or add me on Xfire and we can discuss.

Quote: --- Original message by: SlappyThePirate
As much as I would like to be a marine I can't stand my own voice.
Not many people enjoy hearing their own voice played back; I'll send you a PM with the remaining needed characters and you try one out.
Edited by The Cereal Killer on Jun 12, 2011 at 02:45 AM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 13, 2011 04:23 PM    Msg. 11 of 34       
Sound's good. Make sure to add me on the list as a coordinator and a BSP designer.


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 13, 2011 06:23 PM    Msg. 12 of 34       
Added, if anyone else would like to join we have room for one more animator, and possibly a scripter. Voice actors are also encouraged to sign up, so far we have 2/5.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 13, 2011 06:31 PM    Msg. 13 of 34       
Quote: --- Original message by: The Cereal Killer
Added, if anyone else would like to join we have room for one more animator, and possibly a scripter. Voice actors are also encouraged to sign up, so far we have 2/5.


I might be able to now that I got a working mic. I don't exactly have a great voice but hey.... I'll try.


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Jun 13, 2011 06:47 PM    Msg. 14 of 34       
I could do some voice acting and help out with plots.


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 13, 2011 07:05 PM    Msg. 15 of 34       
Alright I'll add a new list to the OP in a bit for voice acting and characters available.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 13, 2011 07:51 PM    Msg. 16 of 34       
I can help in a lot of those areas, primarily the abstract ones like Developing Plot, Scripting, Voice Acting if desperate (I have a Mic), AI Encounter Organization, and Gameplay Scripting (though I am very messy in a lot of people's eyes). If you need help, just let me know.

Xfire: darkhalo003

What you see on Halomaps.org (besides the scripting reference) are both very early things I have done, one that was my first map ever (back in 07/08) and the other was an Alpha of an SP I was working on that never took off due to my inexeperience with scripting at the time. A lot of my junk is behind closed doors.
Edited by DarkHalo003 on Jun 13, 2011 at 07:53 PM


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 13, 2011 09:11 PM    Msg. 17 of 34       
No problem, if you think you're up to the challenge I'd be happy to have you.


tylerp14
Joined: Oct 12, 2010

Ohai der...


Posted: Jun 13, 2011 09:52 PM    Msg. 18 of 34       
I applied, I'd be happy to join if you'd take me, I'm very good with HEK and I'm learning modeling.


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 15, 2011 11:54 PM    Msg. 19 of 34       
I have no objections toward using Audacity for a small edit like that. Add me on Xfire and it will help speed up the process (auto-friender found in the website spot on my profile).


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 17, 2011 11:00 PM    Msg. 20 of 34       
Updated the OP with a character list, look under the voice acting section.


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Jun 17, 2011 11:43 PM    Msg. 21 of 34       
I could make an attempt at voice acting. I doubt you will want to use it but I'll give it a shot.

Also:
Quote: --- Original message by: The Cereal Killer


Current members: ?=considering/undecided

Rerout - From Halomaps; experienced in the creation of custom vehicles.

Edited by The Cereal Killer on Jun 17, 2011 at 10:59 PM


I don't think that's a accurate description. I'm actually better with weapons, scripting, and animating. The only thing that I suck more at making than vehicle models is biped models. My bsp's are even better than that....and that's not saying much. Just change it to custom models instead of vehicles. Although I have been trying to improve my vehicle modeling to help with redskulls.(part of the reason I have not finished the claymore)
Edited by rerout343 on Jun 17, 2011 at 11:45 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 18, 2011 12:04 AM    Msg. 22 of 34       
We should create our own rebels. It would make it easier to identify enemies, especially if there might be some 3-way fights.....


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 18, 2011 12:32 AM    Msg. 23 of 34       
Quote: --- Original message by: rerout343

I could make an attempt at voice acting. I doubt you will want to use it but I'll give it a shot.
Cool, go for it.

Quote: I'm actually better with weapons, scripting, and animating. The only thing that I suck more at making than vehicle models is biped models. My bsp's are even better than that....and that's not saying much. Just change it to custom models instead of vehicles. Although I have been trying to improve my vehicle modeling to help with redskulls.(part of the reason I have not finished the claymore)
Edited by rerout343 on Jun 17, 2011 at 11:45 PM
Ah alright, my bad.

Quote: --- Original message by: DarkHalo003
We should create our own rebels. It would make it easier to identify enemies, especially if there might be some 3-way fights.....
We could do that, lord knows I love a good 3-way. If you want to go into more detail on that, then please use the private team forums, away from the prying eyes of the public >.>
Edited by The Cereal Killer on Jun 18, 2011 at 12:33 AM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 18, 2011 09:24 PM    Msg. 24 of 34       
I can help with any plot development/ encounter ideas that you need.


franklube
Joined: Jun 21, 2011

A moron within a moron? INCEPTION.


Posted: Jun 21, 2011 02:51 PM    Msg. 25 of 34       
I could help with plot development, and some voice acting if I find a mic.


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 21, 2011 03:42 PM    Msg. 26 of 34       
Plot development assistance isn't necessary, but voice acting really would help.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jun 21, 2011 06:22 PM    Msg. 27 of 34       
I kind of want to help with voice acting. :D


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 21, 2011 07:21 PM    Msg. 28 of 34       
Quote: --- Original message by: XlzQwerty1
I kind of want to help with voice acting. :D

Go for it. Grab a character, send me a PM with your character of choice, then I'll send you a few example lines for you to record yourself saying, and we can see if it'll be a good fit.


mapzy18
Joined: Jul 18, 2010

Sup.


Posted: Jun 21, 2011 09:54 PM    Msg. 29 of 34       
What help do you still need ? if any... let me now :)


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jun 21, 2011 09:56 PM    Msg. 30 of 34       
Actually, i'd be fine with any character, just sned me the pms and i'll see what i can do.


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 21, 2011 10:55 PM    Msg. 31 of 34       
Quote: --- Original message by: mapzy18
What help do you still need ? if any... let me now :)

Voice acting is the #1 aspect we still need, if you could help with that it'd be great.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 22, 2011 04:55 PM    Msg. 32 of 34       
Quote: --- Original message by: waffles


:P


That look's good... I wanna eat it...


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 23, 2011 10:13 AM    Msg. 33 of 34       
Quote: --- Original message by: L0d3x
Needs more whipped cream D:


^This.^


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 23, 2011 02:38 PM    Msg. 34 of 34       
Quote: --- Original message by: waffles


yummy :P


very very yes.

 

 
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