
Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
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Posted: May 12, 2011 09:56 AM
Msg. 1 of 35
On my server, I get alot of flak "Because girls don't play halo and they make sandwiches" normally, I have no tolerance for these trolls, and I ban them as soon as the insult escapes onto the text-bar.
Now normally, they don't come back- but there are a few who seem to be able to defy the ban and come right on back to spew sexist comments, how do I keep someone banned?
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Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
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Posted: May 12, 2011 11:34 AM
Msg. 2 of 35
:P true true, Thanks Daniel :). Maybe I can write in a script to auto-ban a certain person?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: May 12, 2011 11:45 AM
Msg. 3 of 35
Quote: --- Original message by: Karima Narstrom :P true true, Thanks Daniel :). Maybe I can write in a script to auto-ban a certain person? Just ignore them, word's can't do no harm. Just find them in-game and troll them ;)
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Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
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Posted: May 12, 2011 11:47 AM
Msg. 4 of 35
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: Karima Narstrom :P true true, Thanks Daniel :). Maybe I can write in a script to auto-ban a certain person? Just ignore them, word's can't do no harm. Just find them in-game and troll them ;) Hehe, if I went and trolled them that would make me no better then them now would it? ;)
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: May 12, 2011 02:24 PM
Msg. 5 of 35
Lol. This makes me think of that south park episode "An Elephan Makes Love to a Pig"
"AYE! You get back in the kitchen and bake me same pie!"
lol. No but seriously, that is really annoying. Just take solace in that those people are most likely very young and at those ages sometimes boys especially just like to be annoying. Sexist, racist, doesn't matter. If it annoys someone, they want to do it. Don't take any of that crap to heart either.
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: May 12, 2011 04:52 PM
Msg. 6 of 35
Quote: --- Original message by: DanielQuote: --- Original message by: Karima Narstrom :P true true, Thanks Daniel :). Maybe I can write in a script to auto-ban a certain person? I don't think you can have a script that does such a thing :'( i think you can but you will have to make a new map
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: May 12, 2011 05:17 PM
Msg. 7 of 35
Yea, the immature 10 year olds are good at proxies. ignore them and they will get bored and troll elsewhere.
halo CE players are like the covenant. Mostly composed of small children. (grunts).
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SeL
Joined: Dec 15, 2010
twitter.com/TeamFalldog
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Posted: May 12, 2011 06:09 PM
Msg. 8 of 35
Hey, idiots, guess what, halo bans by CD hash, not your ip.
Proxies don't have anything to do with it, if they are playing on your server after you ban them, it's someone on a CD key that hasn't been banned yet, simple as that.
Make sure your server retains it's banlist after being restarted.
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007
Joined: Mar 4, 2010
FluFFy
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Posted: May 12, 2011 07:35 PM
Msg. 9 of 35
Quote: --- Original message by: SeL Hey, idiots, guess what, halo bans by CD hash, not your ip.
Proxies don't have anything to do with it, if they are playing on your server after you ban them, it's someone on a CD key that hasn't been banned yet, simple as that.
Make sure your server retains it's banlist after being restarted. This. They are probably using all of the 9 circulated CD Keys that everyone with a fake copy of HCE. Eventually, they will run out Or spend $20 a Key trying. Either way. You're winning. Edited by 007 on May 12, 2011 at 07:35 PM
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Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
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Posted: May 13, 2011 09:25 AM
Msg. 10 of 35
Probably xD
Thanks everyone, I owe you one :)
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: May 13, 2011 10:39 AM
Msg. 11 of 35
Quote: --- Original message by: SeL Hey, idiots, guess what, halo bans by CD hash, not your ip.
Proxies don't have anything to do with it, if they are playing on your server after you ban them, it's someone on a CD key that hasn't been banned yet, simple as that.
Make sure your server retains it's banlist after being restarted. hey idiot, you can do either one. i prefer IP because more people bypass CD hash then IP.
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SeL
Joined: Dec 15, 2010
twitter.com/TeamFalldog
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Posted: May 13, 2011 10:46 AM
Msg. 12 of 35
Quote: --- Original message by: abkarchQuote: --- Original message by: SeL Hey, idiots, guess what, halo bans by CD hash, not your ip.
Proxies don't have anything to do with it, if they are playing on your server after you ban them, it's someone on a CD key that hasn't been banned yet, simple as that.
Make sure your server retains it's banlist after being restarted. hey idiot, you can do either one. i prefer IP because more people bypass CD hash then IP. If you're a moron using the SAPP server extension sure, you can, but why would you even want to. People's ips change all the time, their cd keys do not. Banning by ip instead of cd key hash in halo is a terrible idea and you're an idiot if you think otherwise.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: May 13, 2011 11:22 AM
Msg. 13 of 35
Quote: --- Original message by: SeL Hey, idiots, Quote: --- Original message by: SeL If you're a moron Quote: --- Original message by: SeL you're an idiot if you think This much contempt is beneath even you. Take a chill pill before posting again.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: May 13, 2011 11:29 AM
Msg. 14 of 35
Quote: --- Original message by: SeLQuote: --- Original message by: abkarchQuote: --- Original message by: SeL Hey, idiots, guess what, halo bans by CD hash, not your ip.
Proxies don't have anything to do with it, if they are playing on your server after you ban them, it's someone on a CD key that hasn't been banned yet, simple as that.
Make sure your server retains it's banlist after being restarted. hey idiot, you can do either one. i prefer IP because more people bypass CD hash then IP. If you're a moron using the SAPP server extension sure, you can, but why would you even want to. People's ips change all the time, their cd keys do not. Banning by ip instead of cd key hash in halo is a terrible idea and you're an idiot if you think otherwise. Some people have IPS that change SOMETIMES, and some have IPS that never change. The idea is that i want that person off my server for the VERY LEAST the rest of the day...Some people can just open up a different client and rejoin.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: May 13, 2011 11:40 AM
Msg. 15 of 35
Quote: --- Original message by: abkarch Some people have IPS that change SOMETIMES, and some have IPS that never change. The idea is that i want that person off my server for the VERY LEAST the rest of the day...Some people can just open up a different client and rejoin. While I vehemently disagree with how Sel was making his point the underlying message was valid. Each legal installation of Halo CE has a CD Key hash stored by the game that is unique to that installation regardless of the IP number. When someone connects to the server the client sends the CD Hash as part of the connection string so if you ban the hash key they are banned regardless of where they are connecting from. Version 1.0 servers however are much more susceptible by clients not having hash keys because of the hacked version 1.0 Halo CE games that are out there. Those hacked games do not have a hash because it has been bypassed in the cracking of the game. That is why you can ban someone on a 1.0 server and they can get back in because the hash or unique identifier is missing.
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Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
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Posted: May 13, 2011 01:02 PM
Msg. 16 of 35
So I'm dealing with a bunch of pirates? Oh wonderful.
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Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
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Posted: May 13, 2011 01:09 PM
Msg. 17 of 35
Quote: --- Original message by: TielQuote: --- Original message by: Karima Narstrom So I'm dealing with a bunch of pirates? Oh wonderful. http://tinyurl.com/jzuvp Lol! If only it was that kind of pirate.
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Switchblade
Joined: Jul 3, 2007
"Do you believe my threat is ended with my death?"
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Posted: May 13, 2011 09:40 PM
Msg. 18 of 35
Quote: --- Original message by: DennisQuote: --- Original message by: abkarch Some people have IPS that change SOMETIMES, and some have IPS that never change. The idea is that i want that person off my server for the VERY LEAST the rest of the day...Some people can just open up a different client and rejoin. While I vehemently disagree with how Sel was making his point the underlying message was valid. Each legal installation of Halo CE has a CD Key hash stored by the game that is unique to that installation regardless of the IP number. When someone connects to the server the client sends the CD Hash as part of the connection string so if you ban the hash key they are banned regardless of where they are connecting from. Version 1.0 servers however are much more susceptible by clients not having hash keys because of the hacked version 1.0 Halo CE games that are out there. Those hacked games do not have a hash because it has been bypassed in the cracking of the game. That is why you can ban someone on a 1.0 server and they can get back in because the hash or unique identifier is missing. So would there be a way to track and or autoban cracked versions of Halo CE from the server side?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: May 13, 2011 09:58 PM
Msg. 19 of 35
I think there's a way to make dedicated servers automatically kick people who say certain things. I know I got kicked automatically for saying "you suck" a couple of times. I guess you could taboo the words sandwich and kitchen.
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WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
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Posted: May 13, 2011 10:56 PM
Msg. 20 of 35
Play on 1.09.
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: May 13, 2011 11:15 PM
Msg. 21 of 35
Quote: --- Original message by: WWLinkMasterX Play on 1.09.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: May 14, 2011 01:45 AM
Msg. 22 of 35
Quote: --- Original message by: doompig444Quote: --- Original message by: WWLinkMasterX Play on 1.09.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: May 14, 2011 02:59 AM
Msg. 23 of 35
Quote: --- Original message by: goldkilla88 Meh, just ignore them, they are just sexist faggots. Funny, you make yourself a homophobic person with that comment. This is a form of sexism in itself. Unless ofc you mean one of the following: 1. a bundle of sticks or twigs, esp when bound together and used as fuel 2. a bundle of iron bars, esp a box formed by four pieces of wrought iron and filled with scrap to be forged into wrought iron 3. a ball of chopped meat, usually pork liver, bound with herbs and bread and eaten fried 4. a bundle of anything none of which are fitting insults against people. Edited by IcePhoenix on May 14, 2011 at 03:02 AM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 14, 2011 03:38 AM
Msg. 24 of 35
Quote: --- Original message by: goldkilla88 Meh, just ignore them, they are just sexist faggots. I was totally in agreement with you up until that last word there.
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: May 14, 2011 03:52 AM
Msg. 25 of 35
or, just be nice and make them a sandwich?
You get angry, they find it fun. Don't get angry, they will lose the fun, they don't come back.
And yes, I would like a sandwich too, please? (just kiddin)
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doubleodoughnut
Joined: Dec 22, 2010
-theoretical mapper- XFire:doubleodoughnut
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Posted: May 14, 2011 03:50 PM
Msg. 26 of 35
I feel your pain Karima, my game tag is "dounut" and people are always saying things that are not true about me just because the name I chose is the name of a gay/sexually confused character in a web show.
in conclusion, I have a solution to your problems.
1 backup all of your custom maps
2 uninstall halo CE
3 uninstall the halo trial if you have it
4 reinstall halo CE
5 enjoy a world of complete ignorance because the comment lines will be removed and you will not have to worry about the sexist jerks on the other end (it also adds a certain amount of coolness to the game enviroment as you will not know when someone joins and when they leave and when they get killed)
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: May 15, 2011 04:18 AM
Msg. 27 of 35
Quote: --- Original message by: Slap Happy or, just be nice and make them a sandwich?
You get angry, they find it fun. Don't get angry, they will lose the fun, they don't come back.
And yes, I would like a sandwich too, please? (just kiddin) Which also applies here in the forum, actually.
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Sceny
Joined: Nov 20, 2010
Awesome Faggot!
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Posted: May 15, 2011 11:11 AM
Msg. 28 of 35
Just install Sapp on your server, it allows you to text ban and ip anyone you dislike. http://xhalo.co.cc
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Sprinkle
Joined: Jan 3, 2010
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Posted: May 15, 2011 05:34 PM
Msg. 29 of 35
Quote: --- Original message by: DennisQuote: --- Original message by: abkarch Some people have IPS that change SOMETIMES, and some have IPS that never change. The idea is that i want that person off my server for the VERY LEAST the rest of the day...Some people can just open up a different client and rejoin. While I vehemently disagree with how Sel was making his point the underlying message was valid. Each legal installation of Halo CE has a CD Key hash stored by the game that is unique to that installation regardless of the IP number. When someone connects to the server the client sends the CD Hash as part of the connection string so if you ban the hash key they are banned regardless of where they are connecting from. Version 1.0 servers however are much more susceptible by clients not having hash keys because of the hacked version 1.0 Halo CE games that are out there. Those hacked games do not have a hash because it has been bypassed in the cracking of the game. That is why you can ban someone on a 1.0 server and they can get back in because the hash or unique identifier is missing. Actually 1.09 servers are just as susceptible to this as 1.0 even if your running an unmodified exe file :).
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WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
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Posted: May 15, 2011 06:03 PM
Msg. 30 of 35
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: May 15, 2011 11:03 PM
Msg. 31 of 35
Or just turn the CD-key-check back on for your servers.
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007
Joined: Mar 4, 2010
FluFFy
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Posted: May 15, 2011 11:13 PM
Msg. 32 of 35
Text banning is a good solution as previously stated, then YOU Would get the last laugh..Literally.
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LTD2EXPERT
Joined: Jun 19, 2011
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Posted: Jun 19, 2011 01:07 PM
Msg. 33 of 35
Quote: --- Original message by: DennisQuote: --- Original message by: abkarch Some people have IPS that change SOMETIMES, and some have IPS that never change. The idea is that i want that person off my server for the VERY LEAST the rest of the day...Some people can just open up a different client and rejoin. While I vehemently disagree with how Sel was making his point the underlying message was valid. Each legal installation of Halo CE has a CD Key hash stored by the game that is unique to that installation regardless of the IP number. When someone connects to the server the client sends the CD Hash as part of the connection string so if you ban the hash key they are banned regardless of where they are connecting from. Version 1.0 servers however are much more susceptible by clients not having hash keys because of the hacked version 1.0 Halo CE games that are out there. Those hacked games do not have a hash because it has been bypassed in the cracking of the game. That is why you can ban someone on a 1.0 server and they can get back in because the hash or unique identifier is missing. Well dennis I do have to agree to disagree with you, I certainly get myself banned on 1.09 and when banning my hash, but just a slight tweak of my hash let's me right back into the room..that is how I and MANY others bypass your stupid ass "ban" it is only temporary.. as long as you know how to do it.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Jun 19, 2011 01:22 PM
Msg. 34 of 35
Quote: --- Original message by: LTD2EXPERTQuote: --- Original message by: Dennis While I vehemently disagree with how Sel was making his point the underlying message was valid. Each legal installation of Halo CE has a CD Key hash stored by the game that is unique to that installation regardless of the IP number. When someone connects to the server the client sends the CD Hash as part of the connection string so if you ban the hash key they are banned regardless of where they are connecting from.
Version 1.0 servers however are much more susceptible by clients not having hash keys because of the hacked version 1.0 Halo CE games that are out there. Those hacked games do not have a hash because it has been bypassed in the cracking of the game. That is why you can ban someone on a 1.0 server and they can get back in because the hash or unique identifier is missing. Well dennis I do have to agree to disagree with you, I certainly get myself banned on 1.09 and when banning my hash, but just a slight tweak of my hash let's me right back into the room..that is how I and MANY others bypass your stupid ass "ban" it is only temporary.. as long as you know how to do it. You have disagreed with my explanation of how Halo's ban system works by confirming that it works the way I said it does. Interesting logic.
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Jun 19, 2011 01:22 PM
Msg. 35 of 35
Use HCEPatcher to reEnable CD key check for SAPP, keeps people with invalid hashes from joining your server, especially in 1.09
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