
Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 11, 2011 08:54 PM
Msg. 1 of 62
hey were looking for a new shaderer.We need a experienced one that can help us make our reach weapons that are ingame,look good and dont just look plain.Contact me by pm if your interested and my xfire is: ninjahaloguy. thanks from cheddars and the frmt p.s heres some eyecandy of progress :) pistol: ma37: DMR: sergeant 1337's sniper :) (being unwrapped(im trying again :D)): rocket launcher (being unwrapped): grenade launcher (im going to redo it): i give full credit to the original model makers Edited by Cheddars on Jun 11, 2011 at 08:56 PMEdited by Cheddars on Jun 11, 2011 at 09:00 PM
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jun 11, 2011 08:56 PM
Msg. 2 of 62
>posting a bunch of pictures of other people's works that you're using and expect people to want to join
good luck
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 11, 2011 08:57 PM
Msg. 3 of 62
Quote: --- Original message by: HaloIsAHorribleGane >posting a bunch of pictures of other people's works that you're using and expect people to want to join
good luck ummm no there our work to.we unwrapped them Edited by Cheddars on Jun 11, 2011 at 08:58 PM
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 11, 2011 09:01 PM
Msg. 4 of 62
i know im giving credit to them
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 11, 2011 09:04 PM
Msg. 5 of 62
Quote: --- Original message by: Cheddars .we unwrapped them And we tagging em, but duh, we credit. Edited by spartan314 on Jun 11, 2011 at 09:05 PM
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 11, 2011 09:05 PM
Msg. 6 of 62
and were animating and modeling collision and making projectiles,sounds and effects etc :P
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 11, 2011 09:16 PM
Msg. 7 of 62
well instead of geeting off topic would any one like to help?
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 11, 2011 09:50 PM
Msg. 8 of 62
slow progress, but progress nevertheless. 
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 11, 2011 10:57 PM
Msg. 9 of 62
I would be willing to do the shaders (and maybe HUD) for you guys.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 11, 2011 11:09 PM
Msg. 10 of 62
thank you so much. i hate all the mean comments were getting
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 12, 2011 12:06 AM
Msg. 11 of 62
yeah lol
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 12, 2011 02:23 PM
Msg. 12 of 62
do what I do, ignore their whines until they swell up like a balloon with anger and frustration and then explode. problem solved XD
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 12, 2011 06:07 PM
Msg. 13 of 62
lol Tucker let me use this model instead of sergeants sniper. He's a real nice guy if you need help. I will be posting in this thread instead of the weapons and other WIP threads because of the amount of morons lurking there. I also got the number pad on the good enough maybe to be in tge beta of our maps. Idk.what do you guys think? http://img543.imageshack.us/i/sniperew.png/ Edited by Cheddars on Jun 12, 2011 at 06:16 PM
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jun 12, 2011 06:27 PM
Msg. 14 of 62
Hey, these look good.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jun 12, 2011 06:56 PM
Msg. 15 of 62
Yeah, Nice work cheddars and team. lol You're the one unwrapping right? :)
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 12, 2011 07:06 PM
Msg. 16 of 62
Quote: --- Original message by: XlzQwerty1 Yeah, Nice work cheddars and team. lol You're the one unwrapping right? :) Yeah thanks :)
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Jun 12, 2011 09:38 PM
Msg. 17 of 62
How long do I have to wait for the "WHACIAMMT" (We Hate AmazingCuzIAm Mapping Team) to be formed? (can be shortened to "WHAMT") I sure hope not long, that would be my favorite team ever, and I'd help you guys all day long! Haha, get it?
Pistol unwrap still has those yucky squares, are those intentional? AR looks pretty good, minus the inside of the handle. (Dear god I hope it isn't like that along the entire seam down there.) DMR looks awkward, I think because of the handle. Sniper is pwn, but thats a biased opinion. Where did you acquire that rocket launcher? And the nade launcher could clearly use some work (unwrap wise). BTW, I vaguely remember hunter saying something about NOT wanting his models unwrapped to rips, but whatever.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 12, 2011 11:59 PM
Msg. 18 of 62
hey guys, ive organised us to be in CE3. ill need your help idtlp or qwertyuiop to organise our clan to have a game night or something so i can take some multiplayer game play of the alpha for CE3 :)
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 13, 2011 12:38 AM
Msg. 19 of 62
im not very good at teasers or what ever there called. but atleast i tried lmao: Edited by Cheddars on Jun 13, 2011 at 01:56 AM
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Wesker
Joined: Jun 8, 2011
Your Future Hinges upon This Fight!!!
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Posted: Jun 13, 2011 01:12 AM
Msg. 20 of 62
lol i hope your trailer isnt cgi
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Dark Neon
Joined: Jun 8, 2009
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Posted: Jun 13, 2011 01:39 AM
Msg. 21 of 62
There goes any chance of me taking this seriously. Edited by Dennis on Jun 13, 2011 at 02:13 AM
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 13, 2011 01:55 AM
Msg. 22 of 62
lmao ill remove that
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 13, 2011 02:04 AM
Msg. 23 of 62
Quote: --- Original message by: idltpQuote: --- Original message by: Cheddars FTFY Edited by idltp on Jun 12, 2011 at 06:17 PM :O Whose model?
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 13, 2011 05:01 AM
Msg. 24 of 62
lol
i started unwrapping the rocket launcher. its being a bitch atm :)
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 13, 2011 08:08 AM
Msg. 25 of 62
we will put game play into this
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 14, 2011 12:03 AM
Msg. 26 of 62
Change the gray stuff.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 14, 2011 03:27 AM
Msg. 27 of 62
Lol
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 14, 2011 09:35 AM
Msg. 28 of 62
after being bored, i decided to texture the rocket launcher. this si for all the noobs out there who i love dearly XD super mega wip:  this should stop you guys getting pistol whipped...
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jun 14, 2011 10:11 AM
Msg. 29 of 62
texture it yourself.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 14, 2011 10:21 AM
Msg. 30 of 62
I was I was unwrapping it. Look anonymous 2009. I know what's gonna happen now. Can you just gtfo of this thread before another fight happens. I'm sick of the I'm getting on halo maps about this project from some of the experienced members and the people who say negative things in a rude manor and not tell me how to improve it. May be I don't want to make my own textures any more. May be it's because they sucked and I want my stuff as accurate as possible. It's totally my and my teams choice on whether or not I should make my own textures. Its just your opinion, which I respect, but it's not mine. Edited by Cheddars on Jun 14, 2011 at 10:23 AM
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Jun 14, 2011 11:22 AM
Msg. 31 of 62
Quote: --- Original message by: Cheddars
I was I was unwrapping it. Look anonymous 2009. I know what's gonna happen now. Can you just gtfo of this thread before another fight happens. I'm sick of the I'm getting on halo maps about this project from some of the experienced members and the people who say negative things in a rude manor and not tell me how to improve it. May be I don't want to make my own textures any more. May be it's because they sucked and I want my stuff as accurate as possible. It's totally my and my teams choice on whether or not I should make my own textures. Its just your opinion, which I respect, but it's not mine. Edited by Cheddars on Jun 14, 2011 at 10:23 AM He quite plainly said to how to improve it. @ the sign thing: I see a box that was inset and beveled, lol. What kind of sign are you going for?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jun 14, 2011 12:54 PM
Msg. 32 of 62
Quote: --- Original message by: anonymous_2009 texture it yourself. lulwho'stalking
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jun 14, 2011 05:54 PM
Msg. 33 of 62
Quote: --- Original message by: Cheddars
I was I was unwrapping it. Look anonymous 2009. I know what's gonna happen now. Can you just gtfo of this thread before another fight happens. I'm sick of the I'm getting on halo maps about this project from some of the experienced members and the people who say negative things in a rude manor and not tell me how to improve it. May be I don't want to make my own textures any more. May be it's because they sucked and I want my stuff as accurate as possible. It's totally my and my teams choice on whether or not I should make my own textures. Its just your opinion, which I respect, but it's not mine. Edited by Cheddars on Jun 14, 2011 at 10:23 AM ...no.If I wanted to argue I would of put more, but that is all I have to say. So, rant for nothing. Quote: --- Original message by: SlappyThePirateQuote: --- Original message by: anonymous_2009 texture it yourself. lulwho'stalking Uh?
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Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
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Posted: Jun 14, 2011 07:43 PM
Msg. 34 of 62
I saw a thread about you eventually learning about texturing somewhere on a 3ds max forum. 
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Jun 15, 2011 12:43 AM
Msg. 35 of 62
Quote: --- Original message by: SlappyThePirateQuote: --- Original message by: anonymous_2009 texture it yourself. lulwho'stalking lol h3 pelican
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