
Georgespartan01
Joined: Nov 1, 2010
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Posted: Feb 9, 2011 08:48 PM
Msg. 1 of 12
I Have Many problems, with the captain keyes .gbxmodel, to create my Zombie.... :/ Tool show me 4 OPEN EDGES! But I delete the faces, and create them again and i have the same problem :/ http://img41.imageshack.us/img41/4222/errorxz.png}P.D. The problem is why im creating a new captain model, is because this zombie is bigger than the player (2.30 meters aproximetly) I need to make the model bigger
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Feb 9, 2011 09:00 PM
Msg. 2 of 12
Did you weld the vertecies? Sometimes creating new faces does not weld the vertecies.
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Feb 9, 2011 09:54 PM
Msg. 3 of 12
Yesi weld the vertices to 0.01
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Feb 13, 2011 07:42 PM
Msg. 4 of 12
try welding the verticies with a treshold of 0.1 and check how it goes out. Also, nice model, there. But im sure you'll need to make custom 3P animations for that. If you have it rigged and need somebody to compile some basic 3P Animations for it, send me a PM and i'll be glad to help.
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Feb 16, 2011 11:26 AM
Msg. 5 of 12
now it says, that tool coulndīt update edge 0# :S
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Feb 16, 2011 04:37 PM
Msg. 6 of 12
Each edge should be an edge of exactly two faces. If it's an edge for only one face, you have an open edge. If you have an edge as the edge of 3 or more faces, you get an update edge. You have to make sure you are modeling the edge correctly.
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Feb 18, 2011 06:25 PM
Msg. 7 of 12
IM TIRED!!! >:( Recreate, delete, recreate, delete. Donīt fix the problem!!!! Im so pissed. ŋCan I send the gbxmodel to someone good at modeling here?
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 18, 2011 06:27 PM
Msg. 8 of 12
sadly that would mean you never learn how to fix open edges.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Feb 18, 2011 07:05 PM
Msg. 9 of 12
If you are 100% sure that there are no open edges, you can cut the model. Find the verticies that are affected, cut from them to an edge or another vert.
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Feb 18, 2011 07:07 PM
Msg. 10 of 12
Can you be more specific please?I donīt understand
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Feb 18, 2011 10:19 PM
Msg. 11 of 12
Basically take the vertices that continually refuse to work and remove them. replace them, or something. PM with a medafire link to it and i can probably do it for you. Though, if you do ever get this to work, gimmie a call on xfire or here, i can probably do some pretty sick third person custom animations for you if you want
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Feb 19, 2011 11:54 AM
Msg. 12 of 12
Thanks! :) I only need, the model without open edges"
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