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Author Topic: Blood Gultch.. or is it :) (95 messages, Page 1 of 3)
Moderators: Dennis

roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Feb 9, 2011 07:13 PM    Msg. 1 of 95       
hey ppl id like to start off by saying this site has alot of wonderful maps and mods but lets face it, they are underplayed compared to a map like blood gultch. so i got to thinking, wouldnt it be nice if you could have that same crowd playing on a better detailed map? still keep the excellent gameplay AND have a beautiful looking map as well? well heres what i have so far, sorry for the crap for video but it gets the point across. ps by the time you see this the textures will already be outdated. this is just the alpha version, i plan on releasing a beta which will feature: revamped bases (havent touched them in the vid) revamped ground wall and sky textures and revamped spartan (in the video). then after that i will plan the full release witch will have retextured vehicles, better particles, tuned up HUD and maybe even weapons :)

here is the vid and i can post screenies at request
http://www.youtube.com/watch?v=O1KyIUiSOR0


love, your friendly neighborhood roviet :)

:edit: update: online play vid
http://www.youtube.com/watch?v=P2vfMov8dpA


subtank
Joined: Mar 19, 2008

Down is Up


Posted: Feb 9, 2011 07:18 PM    Msg. 2 of 95       
Pretty! :3

Do you have a projected date of the release?


XlzQwerty1
Joined: Aug 6, 2009


Posted: Feb 9, 2011 07:20 PM    Msg. 3 of 95       
Ehh, still another bloodgulch mod, if you want a better one, actually change the bsp a bit.


roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Feb 9, 2011 07:24 PM    Msg. 4 of 95       
Quote: --- Original message by: subtank
Pretty! :3

Do you have a projected date of the release?



haha thanks and uhhh see heres the thing. i have no problem with releasing whenever, its just i want ppl to use the full one not the sloppy beta i put together in like 4 hrs ya no... so yeah idk about the release? hopefully a month but if you want to test it im down for sendin it to a select few.. as long as i can trust its not leaked


Quote: --- Original message by: XlzQwerty1
Ehh, still another bloodgulch mod, if you want a better one, actually change the bsp a bit.


wrong. no offense but if u change the bsp. you cant have the online multiplayer community unless they download ur map. hence the using a stock map and editing it. everyone who doesnt have the texmod see's normal blood gultch and those that have it see awesomesauce. its pretty but doesnt interfere with gameplay
Edited by roviet1337 on Feb 9, 2011 at 07:27 PM


roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Feb 9, 2011 07:41 PM    Msg. 5 of 95       
yes ppl thats the idea. its an update for YOUR computer. weather or not other ppl see it depends on weather or not they have the texmod up. YOU can have the fun awesome gameplay bloodgultch offers with its millions of players online AND still make it on a map that is asthetically pleasing. when i release im giving out a texmod package file (.tpf) that people can use and the nice thing is youll never have to worry about exceptions or any such thing because you can always choose not to use it.
im not releasing a map for ppl to use im releasing a texture mod. the map remains untouched and so does its gameplay that way
Edited by roviet1337 on Feb 9, 2011 at 07:42 PM


XlzQwerty1
Joined: Aug 6, 2009


Posted: Feb 9, 2011 07:44 PM    Msg. 6 of 95       
Then it's just another ordinary bloodgulch map that more people can play with pirates. No thanks. But I think "other people" will like them.


roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Feb 9, 2011 08:13 PM    Msg. 7 of 95       
never said it was anything special... and agian. its focus is keeping the gameplay intact


XlzQwerty1
Joined: Aug 6, 2009


Posted: Feb 9, 2011 08:25 PM    Msg. 8 of 95       
I dont think anyone would want to use texmod everytime they want to open halo to get these new textures. If texture mods is what you want, go back to halo PC, there's plenty players there and texture mods, and any modded map is playable online, whether they have it or not.


roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Feb 9, 2011 08:32 PM    Msg. 9 of 95       
uhhh its a wip thread. not a dontdothiscuznobodywantsit thread.... and in any case i will still release all the bmps when im done so if ppl want to make a map out of them they can


subtank
Joined: Mar 19, 2008

Down is Up


Posted: Feb 9, 2011 08:46 PM    Msg. 10 of 95       
Quote: --- Original message by: roviet1337

haha thanks and uhhh see heres the thing. i have no problem with releasing whenever, its just i want ppl to use the full one not the sloppy beta i put together in like 4 hrs ya no... so yeah idk about the release? hopefully a month but if you want to test it im down for sendin it to a select few.. as long as i can trust its not leaked


I meant for the full one, of course. :P

I'll just wait for the full release. :)


Slap Happy
Joined: Feb 2, 2009

Life ain't fair, buy a helmet.


Posted: Feb 9, 2011 08:49 PM    Msg. 11 of 95       
So . . . to avoid downloading . . . they must download? (Micro$oft logic: to stop, you must press the start button)

they must download your texmod, or they will just see normal bitmaps on bloodgulch . . .

So if they must download the texmod, why wouldn't they prefer just to download a new prettier, and significantly edited "not the same ol friggin bloodgulch with new textures so it's not really bloodgulch.map"

Yes, Pepsi and others edited Halo PC, and it added visual value/appeal. But this is Custom Edition, so why not customize it too, not just make her prettier? Lipstick on a pig, El Rushbo in a dress, Cyborg with a tutu, etc.

BTW: I do like the textures and appeal factor.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Feb 9, 2011 09:01 PM    Msg. 12 of 95       
I'm just saying, you could do much more in Halo CE , or else, fuhgeddaboudit and move back to Halo PC where texture mods is Gaming Galore. That is my opinion, if you don't like it, you don't have to listen to me.


anonymous_2009
Joined: Jun 13, 2009


Posted: Feb 9, 2011 09:05 PM    Msg. 13 of 95       
If we wanted this crap we would go back to Halo PC and HMT 3.5...


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: Feb 9, 2011 09:06 PM    Msg. 14 of 95       
Bah. BG. Old map and mods is old.

Oh, and this ^


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Feb 10, 2011 01:46 AM    Msg. 15 of 95       
Wow, you guys are such losers. Oh wah wah, somebody's using texmod rather than making a proper map. Wah wah, we still have to fight noobs.... Put up with what you get, and if you don't want this texmod, then just ignore it, and stop with the criticism. If you're going to give CONSTRUCTIVE criticisim, then go ahead, but all of you seem to just be going "Bloodgulch mod. Go away".

I like the texturing work, but the alpha looks like it has the same problem I had with trying to use texmod on Bloodgulch. It's got annnoying stress lines all over it. Any chance you have a way around that?


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: Feb 10, 2011 04:20 AM    Msg. 16 of 95       
The thing is, BG and texture mods are way overdone. Where's the originality? Where's the effort? If you put something in a map, the least people can do is attempt to make it seem original, instead of having lame retextures, or using the same old map over and over and over again

Ergo, old map is old, and old mod is old.

You want to try something new? Work on a map that almost NOBODY touches, and mod that.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Feb 10, 2011 04:27 AM    Msg. 17 of 95       
better than that eyesore bright-ass orange crap. textures ain't bad, but the same could not be said for your video editing

if you want to make a video to show off the textures, never, ever, ever replay the same clip over and over. especially a clip of five seconds of gameplay that's covered by the message of the day screen and three hours of you dicking around in the ui

Edited by HaloIsAHorribleGane on Feb 10, 2011 at 04:31 AM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Feb 10, 2011 05:10 AM    Msg. 18 of 95       
Yo dude, it's Bloodgulch or Blood Gulch, not "Blood Gultch"


anonymous_2009
Joined: Jun 13, 2009


Posted: Feb 10, 2011 09:51 AM    Msg. 19 of 95       
Quote: --- Original message by: Garagorn888
Wow, you guys are such losers. Oh wah wah, somebody's using texmod rather than making a proper map. Wah wah, we still have to fight noobs.... Put up with what you get, and if you don't want this texmod, then just ignore it, and stop with the criticism. If you're going to give CONSTRUCTIVE criticisim, then go ahead, but all of you seem to just be going "Bloodgulch mod. Go away".

I like the texturing work, but the alpha looks like it has the same problem I had with trying to use texmod on Bloodgulch. It's got annnoying stress lines all over it. Any chance you have a way around that?


That WAS constructive crit.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Feb 10, 2011 10:53 AM    Msg. 20 of 95       
Quote: --- Original message by: tommyvercettiownz123
No, you idiot.
"Bloodgulch mod. Go away" is NOT constructive, because it doesn't help, it doesn't explain why it sucks, or how to improve.

So much for those guase turrents.


roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Feb 10, 2011 01:01 PM    Msg. 21 of 95       
Quote: --- Original message by: Garagorn888
Wow, you guys are such losers. Oh wah wah, somebody's using texmod rather than making a proper map. Wah wah, we still have to fight noobs.... Put up with what you get, and if you don't want this texmod, then just ignore it, and stop with the criticism. If you're going to give CONSTRUCTIVE criticisim, then go ahead, but all of you seem to just be going "Bloodgulch mod. Go away".

I like the texturing work, but the alpha looks like it has the same problem I had with trying to use texmod on Bloodgulch. It's got annnoying stress lines all over it. Any chance you have a way around that?


yeah its cuz the bmps use transparency and when you extract them they loose it so the parts that didnt have texture become blaack or glaring white and you just have to fill them in with colour and make them like gray or sumthin

and the reason that IM doing this is because I still think playing blood gultch online is actualy FUN. but im sick of seeing thos same boring textures so im changing them. and again for all the people that think its a stupid bloodgultch mod (its not btw its just a texture mod used ON bloodgultch) then think of it as a texture crit thread. because when im done im releasing all of my bmps so ppl can use them to make maps. and i make my own textures. using references and stuff i find online but not of them are just click and drags from google.

@gane yeah dude im really sorry abt the vids they sucked cuz i think im using a trial of freaps that only works for 30 seconds per clip so idk im gonna try to get better videos today when i touch up the sky

Edited by roviet1337 on Feb 10, 2011 at 01:09 PM


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Feb 10, 2011 01:36 PM    Msg. 22 of 95       
Quote: --- Original message by: roviet1337

Quote: --- Original message by: Garagorn888
Wow, you guys are such losers. Oh wah wah, somebody's using texmod rather than making a proper map. Wah wah, we still have to fight noobs.... Put up with what you get, and if you don't want this texmod, then just ignore it, and stop with the criticism. If you're going to give CONSTRUCTIVE criticisim, then go ahead, but all of you seem to just be going "Bloodgulch mod. Go away".

I like the texturing work, but the alpha looks like it has the same problem I had with trying to use texmod on Bloodgulch. It's got annnoying stress lines all over it. Any chance you have a way around that?


yeah its cuz the bmps use transparency and when you extract them they loose it so the parts that didnt have texture become blaack or glaring white and you just have to fill them in with colour and make them like gray or sumthin

and the reason that IM doing this is because I still think playing blood gultch online is actualy FUN. but im sick of seeing thos same boring textures so im changing them. and again for all the people that think its a stupid bloodgultch mod (its not btw its just a texture mod used ON bloodgultch) then think of it as a texture crit thread. because when im done im releasing all of my bmps so ppl can use them to make maps. and i make my own textures. using references and stuff i find online but not of them are just click and drags from google.

@gane yeah dude im really sorry abt the vids they sucked cuz i think im using a trial of freaps that only works for 30 seconds per clip so idk im gonna try to get better videos today when i touch up the sky

Edited by roviet1337 on Feb 10, 2011 at 01:09 PM


I suggest using xfire. However, you can't use enbseries with xfire, which I can see you were using in the video. I personally don't like enbseries very much, unless I spend hours editing it to perfection(Which I did actually. :P). Cause yeah, fraps is really annoying with it's free trial. 30 seconds isn't very long if you want a decent video.


roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Feb 10, 2011 01:38 PM    Msg. 23 of 95       
yeah and fraps cant notice that i turn my brightness up a few notches so those places that look BLACK in the video are not actually black they are visible in game. its because of the enbseries thing im using a have a better (slightly choppy but not as bad as the first ones) video rendering rite now btw

UPDATE:
http://www.youtube.com/watch?v=W7imDpMz8CU

http://i1093.photobucket.com/albums/i428/roviet1337/haloce2011-02-1013-32-21-81.jpg?t=1297367196
http://i1093.photobucket.com/albums/i428/roviet1337/haloce2011-02-1013-32-21-81.jpg?t=1297367196
http://i1093.photobucket.com/albums/i428/roviet1337/haloce2011-02-1013-30-47-38.jpg?t=1297367196

sorry abt the images it says i cant post yet cuz im new
Edited by roviet1337 on Feb 10, 2011 at 02:52 PM


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Feb 10, 2011 03:22 PM    Msg. 24 of 95       
i feel that u guys dont relize what can do with this. if u use texmod, u can make it so maps across teh board look better for u, and even different styles, sch as weather changes, hell w/e u want, without having to edit the actual maps, instead just start up texmod and load up a texture pack for the game.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Feb 10, 2011 03:37 PM    Msg. 25 of 95       
Exactly what HMT 3.5 does for Halo PC. There are actually more Halo PC players playing bloodgulch than Halo CE.

ITS GULCH NOT GULTCH
Edited by XlzQwerty1 on Feb 10, 2011 at 03:37 PM


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Feb 10, 2011 03:40 PM    Msg. 26 of 95       
Quote: --- Original message by: roviet1337

yeah and fraps cant notice that i turn my brightness up a few notches so those places that look BLACK in the video are not actually black they are visible in game. its because of the enbseries thing im using a have a better (slightly choppy but not as bad as the first ones) video rendering rite now btw

UPDATE:
http://www.youtube.com/watch?v=W7imDpMz8CU

http://i1093.photobucket.com/albums/i428/roviet1337/haloce2011-02-1013-32-21-81.jpg?t=1297367196]<a href="http://i1093.photobucket.com/albums/i428/roviet1337/haloce2011-02-1013-32-21-81.jpg?t=1297367196" target="_blank">http://i1093.photobucket.com/albums/i428/roviet1337/haloce2011-02-1013-32-21-81.jpg?t=1297367196</a>
http://i1093.photobucket.com/albums/i428/roviet1337/haloce2011-02-1013-32-21-81.jpg?t=1297367196
http://i1093.photobucket.com/albums/i428/roviet1337/haloce2011-02-1013-30-47-38.jpg?t=1297367196

sorry abt the images it says i cant post yet cuz im new
Edited by roviet1337 on Feb 10, 2011 at 02:52 PM


Well, your enbseries settings aren't very realistic. I have some awesome settings that I just finished up that would go perfectly with your texture mod, if you wanna send me a PM. They're dull, but realistic. I doubt those shine lovers on the forums will like my settings though. :P

I love the update on the mod. I especially like the biped retextures, as it makes them blend in.
Edited by Garagorn888 on Feb 10, 2011 at 03:46 PM


SwordMa5ster
Joined: Jul 13, 2009

Come get some!!!


Posted: Feb 10, 2011 04:22 PM    Msg. 27 of 95       
roviet I think this looks awesome and I can't wait for the release. The only thing is I noticed that in areas like around the bases for example it looks like its all rock. Around the bases should be dirt not rock.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Feb 10, 2011 04:51 PM    Msg. 28 of 95       
zomg this looks amazing wish i had my pc working, also if you're seriously also releases the textures seperately from the texmod pack I would like to say and i quote, "I love you!"


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Feb 10, 2011 05:39 PM    Msg. 29 of 95       
Quote: --- Original message by: goldkilla88
I hate this. Why? Because this forum is for the game where you need to dig into the roots of the maps and change them there.
Uh... no.
Quote: --- Original message by: goldkilla88
All you have to do really is just replace the old bloodgulch.map file with a one modified in Halo CE with the name bloodgulch.map.
Uh... nope again.
Quote: --- Original message by: goldkilla88
We have done away with texture mods A LONG time ago.
Again no. Get over yourself and the same goes for all the others complaining about what this gentleman wants to do with the Textmod. Who the hell made you the guardian of all things Halo CE? I'll tell you who: no one. This forum is not just about you and if you don't like the textmod this guy is doing don't download it but don't for one single minute think that you or anyone else here speaks for the entire Halo CE community and has the last say on what he wants to do. I have news for you: It's not all about you.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Feb 11, 2011 06:04 AM    Msg. 30 of 95       
Quote: --- Original message by: Dennis
Quote: --- Original message by: goldkilla88
I hate this. Why? Because this forum is for the game where you need to dig into the roots of the maps and change them there.
Uh... no.
Quote: --- Original message by: goldkilla88
All you have to do really is just replace the old bloodgulch.map file with a one modified in Halo CE with the name bloodgulch.map.
Uh... nope again.
Quote: --- Original message by: goldkilla88
We have done away with texture mods A LONG time ago.
Again no. Get over yourself and the same goes for all the others complaining about what this gentleman wants to do with the Textmod. Who the hell made you the guardian of all things Halo CE? I'll tell you who: no one. This forum is not just about you and if you don't like the textmod this guy is doing don't download it but don't for one single minute think that you or anyone else here speaks for the entire Halo CE community and has the last say on what he wants to do. I have news for you: It's not all about you.


I didn't think it was possible for anybody around here to lay down such a firm, accurate, absolutely manly pimpsmack


olly12345
Joined: Jul 30, 2008


Posted: Feb 11, 2011 06:23 AM    Msg. 31 of 95       
It's Dennis, he is made of manliness.
Anyway I think you're "marketing" this completely wrong.
This shouldn't be shown as something to make Bloodgulch different, it's for people who don't want the eye breaking orange of the original.


roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Feb 11, 2011 11:14 AM    Msg. 32 of 95       
Quote: --- Original message by: olly12345
It's Dennis, he is made of manliness.
Anyway I think you're "marketing" this completely wrong.
This shouldn't be shown as something to make Bloodgulch different, it's for people who don't want the eye breaking orange of the original.


^thats what i was trying to communicate the whole time... but i think i rather failed :/

Quote: --- Original message by: Delicon20
zomg this looks amazing wish i had my pc working, also if you're seriously also releases the textures seperately from the texmod pack I would like to say and i quote, "I love you!"

yeah all the bmps i used are gonna be released and if ppl really have a pressing need for them for projects or anything i can hand the finished ones out early thru pm's

Quote: --- Original message by: SwordMa5ster
roviet I think this looks awesome and I can't wait for the release. The only thing is I noticed that in areas like around the bases for example it looks like its all rock. Around the bases should be dirt not rock.


yeah i was trying to make it lood like grey dirt oricinally but it didnt work too well ima prolly darken it some more... my hope was to have black beach sand but i couldnt find any decent references to make such a texture :/ so im going to just darken it

ASLO: random but anybody want/ dont want to see snow? (it would only be around the edges)


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: Feb 11, 2011 11:40 AM    Msg. 33 of 95       
If you add snow (even just around the edges), it's going to start looking like Valhalla.



roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Feb 11, 2011 12:02 PM    Msg. 34 of 95       
thats my question tho would people prefer a summer theme or a spring theme?


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Feb 11, 2011 12:41 PM    Msg. 35 of 95       
I don't like the idea of giving it snow cause it'll just look like a snow map, without falling snow, and without any ice(With physics anyway. It is possible to texture ice in I suppose). I love Bloodgulch because it's so summery, which gives an image of burning skin when I shoot people. xD

 
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