
agtq13
Joined: Mar 29, 2010
o_e" face
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Posted: Mar 3, 2011 04:29 PM
Msg. 176 of 1606
Quote: --- Original message by: Carter 151 Ok. Well, a guy can always dream... uhm, isn't nessesary dream, u can dowload hugeass or coldsnap and drive a pelican, remember, valhalla is so small for a drivable pelican download the maps :D
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agtq13
Joined: Mar 29, 2010
o_e" face
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Posted: Mar 3, 2011 04:43 PM
Msg. 177 of 1606
well, that's not a h3 pelican, sargeant did a good work transforming the h1 peli to make it looks like h3, but if u want to get a h3 experience, download b30_mpz http://hce.halomaps.org/index.cfm?fid=5111has a good skin of the h3 pelican....so good luck
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Mar 3, 2011 05:23 PM
Msg. 178 of 1606
The pelican is most likely going to be scenery. You could use the gbxmodel, if you wish, to make a vehicle. I think Sargeant1337 is doing this anyway, and if he does we should all help him. I'll try to get onto xfire on a different computer sometime. Sorry for the delay in pictures, too. It's been busy.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Mar 3, 2011 06:57 PM
Msg. 179 of 1606
ya, i just need to fix up all the nodes and if you can texture it, i'll try and take care of the .vehicle tag. but i will need help
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Ubergoober
Joined: Oct 11, 2010
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Posted: Mar 3, 2011 09:03 PM
Msg. 180 of 1606
The pelican on the 360 Valhalla is just for scenery, it makes for a good sniper position. IMO a drivable peli wouldn't b suitable for this map. Edited by Ubergoober on Mar 3, 2011 at 09:10 PM
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Mar 3, 2011 09:10 PM
Msg. 181 of 1606
Ok, no one is getting this so i'll say it as clearly as possible, in Slappy's valhalla the pelican will be a peace of scenery, but other people are planing on using the model to make a halo 3 pelican vehicle for other projects
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Ubergoober
Joined: Oct 11, 2010
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Posted: Mar 3, 2011 09:11 PM
Msg. 182 of 1606
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Mar 3, 2011 09:39 PM
Msg. 183 of 1606
nobody will finish that. Why do you think I'm making the one from scratch.
And ya, everyone, have some common sense. I'm making this for a .vehicle and scenery. The scenery version goes into slappy's valhalla. Not the .vehicle one. Why would he put the .vehicle in the map? The map is too small, and it would ruin it.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Mar 4, 2011 01:19 PM
Msg. 184 of 1606
is their going to be a door on the back of the H3 peli?
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 4, 2011 03:38 PM
Msg. 185 of 1606
hey Slappy. I have finished the tall pine trees. How will I get them to you if you do not have xfire? DId you try reinstalling xfire btw?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Mar 4, 2011 04:38 PM
Msg. 186 of 1606
I'll get on sometime soon, on a different computer. See you guys when I do...
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 4, 2011 05:36 PM
Msg. 187 of 1606
I have to scale the pine trees, its small, like a normal person size.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Mar 4, 2011 09:53 PM
Msg. 188 of 1606
Quote: --- Original message by: grunt_eater is their going to be a door on the back of the H3 peli? no
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Mar 5, 2011 06:15 AM
Msg. 189 of 1606
Can I please use this for a last resort map when maps released?they look awesome
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Mar 5, 2011 06:23 AM
Msg. 190 of 1606
There should be a hornet with 2 side-seats though.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Mar 5, 2011 09:04 AM
Msg. 191 of 1606
Quote: --- Original message by: Cheddars Can I please use this for a last resort map when maps released?they look awesome I would prefer that you don't, unless you have halo 3's Last Resort bsp (Not Zanzibar). There are a lot of bad h3 maps out there. I hope you understand.
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: Mar 5, 2011 01:06 PM
Msg. 192 of 1606
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Ubergoober
Joined: Oct 11, 2010
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Posted: Mar 6, 2011 02:10 AM
Msg. 193 of 1606
lol, he doesnt mind a little self-promotion does he......
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Mar 6, 2011 11:20 AM
Msg. 194 of 1606
Yeah, because nobody would play it. Not because someone made it first. That's the concept behind taking our time to do quality work on a project, like Valhalla.
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: Mar 6, 2011 12:28 PM
Msg. 195 of 1606
Quote: --- Original message by: SlappyThePirateYeah, because nobody would play it. Not because someone made it first. That's the concept behind taking our time to do quality work on a project, like Valhalla. Thats totally what ima about to say :\ Very annoying when someone renaming his maps into H3 names just because of the remake :\ Just like he did with midship and called it Herectic :S Slappy making here a real good job. there is no doubt. Edited by Xander92 on Mar 6, 2011 at 12:29 PM
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: Mar 6, 2011 02:44 PM
Msg. 196 of 1606
(his maps suck ) is vahalla going to take as long as sandtrap. it looks awesome
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Mar 6, 2011 08:16 PM
Msg. 197 of 1606
Just a pic for absolutely no reason whatsoever. When I get the updated shaders I'll post an update on the shaders/bitmaps specifically. I'm open to suggestions, but not mixed with horrible criticism. My job is to put the map together and update you guys on it. Your job is to receive information and give help. Edited by SlappyThePirate on Mar 6, 2011 at 08:51 PM
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Mar 6, 2011 08:23 PM
Msg. 198 of 1606
please bake bumps/normals/whatever the hell h3 uses into the diffuse, right now it's flat and ugly
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: Mar 6, 2011 09:05 PM
Msg. 199 of 1606
can u make it like this Edited by milkkookie on Mar 6, 2011 at 09:13 PM
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Mar 6, 2011 09:43 PM
Msg. 200 of 1606
You mean, with secondary colors? I think the guys have decided not to do that for the shaders, so it should look all one color. If you mean bumpy like that, feel free to send tags via PM. I'm not the one working on shaders, but I'd like good ones in the meantime or something.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 6, 2011 09:47 PM
Msg. 201 of 1606
What's with the bright plastic-y metal?
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: Mar 6, 2011 10:28 PM
Msg. 202 of 1606
Edited by milkkookie on May 12, 2011 at 06:36 PM
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Mar 8, 2011 09:15 PM
Msg. 203 of 1606
i'll help out a little with that, So. slappy i never heard?, Are you using mancanons or teleporters?
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 8, 2011 09:39 PM
Msg. 204 of 1606
Man Cannons.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Mar 8, 2011 10:13 PM
Msg. 205 of 1606
Sure thing! I didn't know it was rippable as a model. Don't worry, though, sergeant, I'll still UVW your pelican for a vehicle. And yes, mancannons. Vehicle-style.
Flawed legacy, now that you mention it, has seen some progress behind the valhalla scene. Unfortunately, I have doubts about finishing it as a firefight. The sky is a WIP, the automatic doors are a WIP, and that's just about it for the level geometry before population. Maybe I should just finish that bsp work and give it to someone else?
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Mar 8, 2011 10:49 PM
Msg. 206 of 1606
alright cool.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Mar 8, 2011 10:54 PM
Msg. 207 of 1606
Quote: --- Original message by: SlappyThePirate Sure thing! I didn't know it was rippable as a model. Don't worry, though, sergeant, I'll still UVW your pelican for a vehicle. And yes, mancannons. Vehicle-style.
Flawed legacy, now that you mention it, has seen some progress behind the valhalla scene. Unfortunately, I have doubts about finishing it as a firefight. The sky is a WIP, the automatic doors are a WIP, and that's just about it for the level geometry before population. Maybe I should just finish that bsp work and give it to someone else? Or optimize it so it's playable as an MP map.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Mar 9, 2011 12:12 AM
Msg. 208 of 1606
Quote: --- Original message by: SlappyThePirate And yes, mancannons. Vehicle-style. how do you mean, "vehicle-style"?,
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Mar 9, 2011 01:05 AM
Msg. 209 of 1606
This project keeps looking better and better. Make sure to use good H3 tags for this! This is all remade terrain correct?
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: Mar 9, 2011 05:23 PM
Msg. 210 of 1606
Quote: --- Original message by: grunt_eaterQuote: --- Original message by: SlappyThePirate And yes, mancannons. Vehicle-style. how do you mean, "vehicle-style"?, i think his talking about a vehicle that launches you that way it syncs online
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